Thread #3905761 | Image & Video Expansion | Click to Play
HomeIndexCatalogAll ThreadsNew ThreadReply
H
What am I in for? Should I use this to make my game, instead of RPG Maker?
+Showing all 112 replies.
>>
Anon! You've got to travel to the four areas to grab the four things!
Thank you
>>
>>3905766
Not just any old four areas, it has to be the four elemental temples. Which for some reason are the firmament upon which the metaphysical basis of reality rests.
>>
>>3905761
>base game
Skeleton warriors and trash mobs as far as the eye can see. Get the four things. Get the three things. Get the three things again. Several too-strong bosses in areas that prohibit resting.
NO FUCKING EXP EVER
>undrentide
Kino low level adventure, though a bit heavy on riddles
>hordes of the underdark
Ludicrous itemisation towards the end (there's a required boss that needs +7 weapons to hit) but otherwise an alright romp. Has pretty much everything you'd expect from an underdark adventure.
>Should I use this to make my game, instead of RPG Maker?
It is much more limited than RPG maker, but there is an audience for kickass modules if you just want to tell your story and can design areas/encounters well.
>>
>>3905761
Don't play as a Rogue. There's barely anything of note in chests and everything is fucking immune to sneak attacks.
>>
Get a martial class (fighter/ranger/paladin/barbarian) your first time around. It's a D&D client but it plays more like Diablo, you mow over tons of mobs.
>>
>>3905801
>There's barely anything of note in chests
The actual issue is that it's incredibly easy to just bash open every locked chest
>>3905805
Druid and Cleric are fine too, buffs and animal companions are great for wading through chaff as well.
>>
>>3905805
Barb or Monk is the only sane option for the original campaign solely because of the increased movement speed, it makes the backtracking and way-too-big dungeons far more tolerable.
>>
>>3905761
You can't make a game in aurora, you can make a map or adventure for nwn.
>>
A Dance with Rogues, my beloved.
>>
>>3905761
>Should I use this to make my game, instead of RPG Maker?
You can't make a commercial game with it so assuming you're just doing it for fun, would your premise be better served by 3e D&D or a 2d JRPG?
>>
>>3905761
Also if you like story I highly recommend a module series called The Prophet.
>>
>>3905813
>You can't make a game in aurora
*laughs in Witcher*
>>
>>3905907
Really? Now I get why I had that feeling in the woods in w1. How come they were allowed to use it for free?
>>
>>3905928
I’m guessing that it wasn’t free, and that they paid to license the engine, but that’s speculation on my part
>>
>>3905929
>>3905761
I that case I expect a world class rpg.
>>
>>3905761
You should focus on storytelling, the combat in NWN is meh and there is already a module serie called Swordflight which is the absolute peak of NWN build autism.
>>
NWN is one of the better version of DND 3.0 out there. The base game is fine, and the expansions are pretty great. But the real point of NWN is that it's a framework for people to make their own campaigns and quests, and download modules.

Some suggestions would be getting the PRC mod which adds a ludicrous amount of classes, spells, races, etc. https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/player-resource-consortium-500

Really best advice is browse some forums to download some good lengthy modules, and have fun with one of the more authentic DND 3.0 experiences on the market.

If you want similar, I'd also suggest trying The Temple of Elemental Evil by Troika, absolute KINO. https://store.steampowered.com/app/3843520/The_Temple_of_Elemental_Evil/

And the indie Low Magic Age, which is flatly the best capture of DND 3.5 on the market. It also adds one small homebrew change that's just...oh my god it's amazing. If you overroll (Armor class of 15, you roll an effective 29), anything over the required number to hit becomes added damage with Power Attack. This makes martials really competitive. Low Magic Age is 60% off.
https://store.steampowered.com/app/576770/Low_Magic_Age/
>>
>>3905761
Maybe? I have played some genuinely fantastic modules, I can not for the life of me remember the names, wish I could, the best one was a kind of D&D / Zelda hybrid with village sim elements and hidden collectibles you could detect with your listen and search skills.
>>
>>3905988
Why? What's new with this module?
>>
>>3905766
there's other things to grab besides the four quest things
>>
>>3905792
lol doesn't have infinite gold pieces in hotu.... haha
>>
>>3906047
Nta but why are there +7 weapons in the underdark and nothing comparable in nwn?
>>
>>3906073
>why are there +7 weapons in the underdark and nothing comparable in nwn?
Because number bloat, and a 1-20 campaign vs an “epic” campaign
>>
>>3906075
Thought as much. He has a point then. >>3905792
Why was it kino, forgot everything.
>>
>>3906076
>Why was it kino, forgot everything
Act 1 is kinda ass
Act 2 is a fun generic Bioware adventure in a cool setting
Act 3 is also a fun adventure in a cool setting
>>
>>3906537
I did like the setting. Was it floating or underground ruins? Scorpions everywhere and deekin, too. The dragonbard.
>act 3
What happened there?
>>
>>3906574
Are you talking about SoU or HotU? I was talking about the latter.
The act 1 in SoU is the strongest, and while the rest of the module is weaker, it's still full of creative encounters.
>>
>>3906599
I do remember things of hotu here and there. So few good games, I really might replay nwn complete and the cool nwn2 expansions.
>a1 sou
What happened? AFAIK it's a new hero, not the nwn one.
>>
>>3906602
Yup, SoU and HotU are the same character and intended to be imported from one into the other. Not the character from the OC.
>>
>>3906602
The NWN2 OC is weak compared to modern AAA titles, but was still a very respectable "generic farmboy becomes hero" archetypical story. It was an oh-so-deep philosophical meditation session like MotB or a mechanically tight open world sandbox like SoZ, but it has its own place.
>>
>>3906757
>but it has its own place
So many years ago, today.
>>
>>3906754
>Not the character from the OC
Not me, used one character. Gave me back my equipment as well, because the dm can s*** my ****. Fucker thinks he can steal my shot, uhuh.
>>3906757
Apparently it's nwn but with a party. Dropped the oc and never looked at the dlc, but am waiting for some rpg, so I might as well try soz and motb.
>>
>>3906757
Did the rereleases let the game run multicore? Because I remember that fucking KILLED it that shortly after it was released multicore processors became a thing and each core was weaker than previous processors but NWN2 would only use one core and get bottlenecked hard.
>>
>>3906761
>ah, my foster son is reading this in my voice, I see
>>
>>3907048
Sweetheart, this is 4chan. You can say suck my cock here. Now go do your homework and get ready for bed.
>>
>>3907048
>Fucker
No swearing, please. Thank you.
>>
>>3907186
See
>>3907201
See
>>3907186

What now?
>>
>>3907205
What now? Neeshka sex. The smell is worth it. I actually don't seem to have a picture of her saved so here's Sand.
>>
>>3907221
Extremely based bait and switch
>>
>>3905792
>there's a required boss that needs +7 weapons to hit
I played a wizard so I never used weapons. Are you referring to the valsharess
>>
>>3906574
>>3906599
>>3906602
SoU really dropped the ball in the final act. Undrentide was incredibly underwhelming for the buildup, the tileset was bland and did not evoke "ancient powerful civilization" at all, also the kill 10 golems / kill 4 winds quests sucked.
HOTU has a god-tier act 2 and 3. The Sleeping Man was an incredible plot hook.

My only reason to slog through the OC was the Linu is best girl
>>
>>3907262
>SoU really dropped the ball in the final act.
SoU was dogshit from start to finish.
>>
>>3907268
Getting the paladin gear in the tomb was extremely based
>>
>>3907258
Nah it's the Gate Guardian in the puzzle dungeon
>>
>>3907268
The dragon villain in act 1 was mildly amusing
>>
>>3907298
Ohhhh yeah I remember that guy took forever to kill. Also I didnt like that he just had the Sload character model. All of the demons just had the same 3 models recycled over and over again, even the bosses
>>
You can make stuff if you want but fair warning I'm pretty sure they were fags about the licensing and will steal the rights to anything you make.
>>
>>3907421
What if I troll facedly add my module as its own standalone game (using their engine) and host it on random obscure websites?
>>
>>3907262
>tileset was bland
That I remember well.
>HOTU has a god-tier act 2 and 3
Something like that rings a bell, yeah. Iirc the enemies in hotu are pretty strong.
>linu
Aribeth? Did take the fighter elf as well. The monk wasn't too bad neither. Conceptually, that is.
>>
>>3905761
>use this to make my game, instead of RPG Maker
always wondered why nobody does this,
skill issue I guess
>>
>>3907499
Just learned recently that witcher is made in aurora. It's a priori a decent tool for retro games. I wonder how hard it is to change the framework, like skip 3.5 entirely. If that's straight forward, it's an obvious choice.
>>
>>3907499
Because the engine is commercial and you'd have to license it from Bioware or whoever actually owns it right now. The toolkit that comes with NWN is extremely powerful, but it still only makes content for Neverwinter Nights itself. You can't make a standalone game with it.
>>
>>3907499
this is the gayest portrayal of planescape I have ever seen
>>
>>3907515
didn't seem so at first glance,
but the longer I look at it the faggier it gets

welcome to currentday
>>
File: gaytown.jpg (540.2 KB)
540.2 KB
540.2 KB JPG
>>3907499
Paladin test: Find the true villain.
>>
>>3907530
Hasbro's CEO.
>>
>>3907498
Linu is the cute clumsy elf cleric. Arguably the second best companion after Grimgnaw usefulness-wise. Calls you dear. Indisputably best girl in the whole series
>>
>>3905761
One of the best parts about NWN is that a low charisma playthrough is literally an incel simulator. You are locked out of romances if you are low CHA. Even the prostitutes reject you. Town guards and random NPCs will comment on how you look like shit. Other games like Fallout might do caveman-speak low INT playthroughs but no one since NWN has been brave enough to have low CHA dialogue.
>>
>>3907440
I'm not a copyright lawyer, so I can't tell you if you'd be good or not.
Me personally I'd think maybe someone could develop a FOSS alternative so nobody has to consider this bullshit
>>
>>3907907
>Other games like Fallout might do caveman-speak low INT playthroughs
NWN OC has it too, by the way. If you have 8 INT you talk like a retard and people react to you that way.
>>
>>3907906
I know, ofc. Has a flail iirc.
>best girl
Aribeth...?
>>
>>3905761
>Making a game in this engine
Only for masochists and sadists
>>
>still no engine hack to make a 6 person party after all these years
>>
>>3905761
>enhanced
buy ads
>>
>>3908124
>rednote ID
>>>/pol/ and buy ads for commie app.
>>
>>3908150
>>3908152
>look at how retarded I am

Buy ads
>>
>>3907440
I'm pretty sure you cannot sell a module for NWN without permission from the owners.
You can accept donations, though.
>>
Is it a crazy take that I enjoyed A Dance with Rogues way more than the official campaigns? I'm so tired of world ending high fantasy shlock where the story takes a backseat to dungeon crawling
>>
>>3908150
You cannot even buy NWN anymore without buying EE. Also, some new modules and content releases only on EE, so, if you want to enjoy everything, you have to have both. Still, who would get money from Diamond sales, I hope it's not fucking Bioware.
>>
>>3908265
The module I enjoyed the most was the Aielund saga. Plenty of modules are better than the OC and the ofgicial expansions.
>>
>>3908265
>I'm so tired of world ending high fantasy shlock where the story takes a backseat to dungeon crawling

No, we all are. Everyone is. Its fucking boring and nothing is worse than ultra high stakes that are essentially no stakes because all you do is crunching 120938 goblins under your heels for hours and thats how you save the universe.
>>
>>3906031
Swordflight is a sweatfest module that demands you optimize your build and use every tool you have.
>>
>>3908265
>Is it a crazy take that I enjoyed A Dance with Rogues way more than the official campaigns?
It's the best class-focused module ever made, so no. There are a lot of professional developers who could learn a lot from its approach to design.
>>
>>3908265
Nah it's pretty great.
What surprised me the most about it is the sense of progression where you go from a pickpocket (or whore) who can barely afford a shitty weapon to a super thief full of magic items.
>>
>>3909475
Agreed. Many games try to rush the player out of low levels as quickly as possible, but adwr does a good job of making you appreciate those early levels where every tiny bonus you can collect counts.
>>
Reminder that someone is making a mod for proper party control.
https://www.youtube.com/watch?v=mqFa5bVpTbU
https://www.youtube.com/watch?v=mQb47cj4FUM
>>
>>3909498
>>3909475
something also neat is that there's a couple of stores that sell super high end gear for adventurers during part 1
and you'll never be able to afford it, it's just sitting there staring at you

and also neat is that unless you go really out of your way to find things, the first time you're truly loaded up with magical items is during your first actual dungeon crawl and it's aftermath, sorta recontextualizing the previous part of the game as essentially the backstory to your typical rogue

course that dungeon crawl is kinda designed to turn you off from wanting to be a professional dungeon crawler
>>
>>3908265
NWN's portraits were pretty hot. I masturbated to lots of them
>>
Have any new notable campaigns come out in the last few years? Only one I can think of is doom of icewind dale.
>>3906761
I only played this shit once and this line is still burned into my brain.
>>3907268
First act is pretty good imo, plenty of chances to roleplay and solve problems your own way. Not a masterpiece or anything but its cool.
The rest of the campaign is meh.
>>
last time i replayed this i liked undrentide much more than hordes, the encounters and gameplay felt a lot more balanced. i'm not sure if it is just because it was an epic level campaign and they need to make it beatable for extremely trash builds but the combat in hotu was ultra trivial.
>>
>>3911807
NWN portraits look good as miniatures but once you see them full-sized you notice how hideous they are.
>>
>>3907530
>>
>>3913197
That's true of a lot of videogame art from the era of low resolutions.
>>
>>3907502
>I wonder how hard it is to change the framework, like skip 3.5 entirely.
That's what CDPR did. They also replaced parts of the rendering engine.
>>
>>3911578
>and you'll never be able to afford it, it's just sitting there staring at you
You can afford a couple of things, if you plan carefully (ex. upgrade your lockpicking skill at every level up, and buy potions/tools which increase it, so you can unlock those 2-3 chests with shittons of gold scattered across Part 1).

Or, if you're a cheater, you can edit the skill to the required value.
>>
>>3913645
Also, when stuff starts costing several thousand gold, a high Appraisal skill becomes pretty useful.
>>
>>3912980
Its just that dnd is shit on epic levels and even more so the 3.0 video game adaption.
Nwn has a kind of linear progression where at some point you just become borderline invincible so the only option is to let you fight other borderline invincibles making it essentially gambling how many 20's you roll to actually even hit each other and whoever managed to chip away 400+ HP first this was wins, having encounters that shit 40
death effects over you at once so one will critical failure 1 your ass without immunity or you end up with hordes of the underdark thrown at you to mash trough. Nwn has shit tactics anyway but epic levels get stale real fast.
>>
>>3913667
>it essentially gambling how many 20's you roll to actually even hit each other and whoever managed to chip away 400+ HP first this was wins
An epic fight toes-to-toes with dozens of strikes in the blink of an eye masterfully evaded and blocked by both sides.
>having encounters that shit 40
death effects over you at once so one will critical failure 1 your ass without immunity
A long arduous preparations to encounter the monster nobody else could brave before, air cracking from the very death being in every inch around you in the fight itself.
>or you end up with hordesthrown at you to mash trough
Hero fighting through armies of enemies are the very definition of epic.
You just lack imagination and are jaded by various modern games, anon. Your attitude is your own undoing. Not your experience with epic adventures in hundreds of games, but only your attitude.
Take some rest from games, rethink a bit and begin anew - making your imaginatiin to work and turning off your cynical irony parser, try taking it at the face value.
>>
>>3913732
Nerd
>>
>>3913732
Faggot.
>>
>>3913732

Gay as shit answer
>>
>>3907530
kobold subhuman trash. every time
>>
>>3913667
yeah i know epic levels are unbalanced but you have so many tools in hotu while the enemies have none and extremely low stats for the exp given

there's something in between swordflight, where every trash encounter requires wail/weird or a crit build and hotu where even boss types can barely hit a decent ac with their highest attack, do no damage when they do, and die in 1-2 combat rounds
>>
>>3908265
Give the "Salerons Gambit" series a shot.
Its another one with a really fun progression of "oh fuck I cant even afford armor" to "I have my first magical artifact and its a big deal"
>>
File: 262362626.jpg (58.8 KB)
58.8 KB
58.8 KB JPG
>>3911807
>dat Nymph portrait
>>
File: hammer.png (110.4 KB)
110.4 KB
110.4 KB PNG
Any good modules for bonkchads?
>>
>>3916456
Every now and then Swordflight gives you a weapon you have feats associated with.
>>
>>3916456
Have you considered playing The Wailing Death, one of the most highly-regarded and popular series of modules for NWN?
>>
>>3916456
I never found a list, so it's try and error for me. Good thing is it's a bit like gambling and there are pleasant surprises.
>>
>kotor 1 install: 3gb
>kotor 2 install :4gb
>nwn install:25gb

Why? Its older..i can't afford such a big game
>>
>>3916561
>Why? Its older..i can't afford such a big game
You’re not playing the original, you’re playing the jeet “remaster”
>>
>>3916570
The kotor sizes i posted were updated gog copies too.
>>
>>3916571
I just looked, GOG version of KOTOR1 is 3.5 GB, KOTOR2 is 4.6 GB, and NWN1 (diamond edition) is 4.8 GB.
You're describing the NWN1 "enhanced edition" which is not comparable.
>>
>>3916581
was the racism really necessary
>>
>>3916561
My nwn EE base install is only 8.9 GB. I have about 20 gigabytes of community modules on top of that, though.
>>
>>3916582
>was the racism really necessary
I almost posted a picture of Kotor which is on the Adriatic coast
>>
Does the special violence level option prevents you from getting item drops from enemies, like when they explode? I remember someone telling me that a long time ago when I first played the game, not sure if it's true or why I used to believe that
>>
The prophet series was one of the best crpg experiences I've ever had.
>>
Is Doom of Icewind Dale good?
>>
>>3916582
Was you coming to a western country and shitting it up necessary?
>>
>>3905801
>everything is fucking immune to sneak attacks

I think you might be confusing it with NWN2.
>>
>>3920656
It was ok. I liked the cameo from Imoen

Reply to Thread #3905761


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)