Thread #3913783 | Image & Video Expansion | Click to Play
File: Enclave_logo.png (7 KB)
7 KB PNG
> we fucking hate undesirables
> Lets make a virus that turns everyone into undesirables
> Lets make them immune to radation and like 20x stronger then us
> Thats all fine but lets also add giant horned dinosaurs all across the world to make it even harder for us to take over
Is the Enclave retarded
57 RepliesView Thread
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>3913807
The fallout setting kind of does suck. I don't get people who want to bitch about bethesdas lore consistency. I just hate their shitty games. I'd prefer it to just be a post apocalyptic anthology umbrella franchise if it were actually well made.
>>
>>3913783
as the other's have somewhat explained, that's not what happened.
It was just a small branch of the old world american government that made the F.E.V., and it's original creation was essentially by accident from different research, but the military pushed it because they thought "supersoldier."
They always thought the bombs would land, and they did, and the Enclave was just a self-chosen elite of the old-world american government that figured they would survive it and rule the world afterwards. The whole "nuclear wasteland for 200 years" is just the mistake that everyone makes because they dont' know about the F.E.V.. The radiation of 200 years is not really the problem, it's just the F.E.V in everything. The entire wasteland are F.E.V. mutations. They're all effectively 0.1% supermutie even when they look human.
The Enclave in FO2 were just trying to fix the F.E.V. problem so they could actually have the "reset-to-normal earth" they always expected to have after the bombs. The modified F.E.V. they worked on in FO2 was just a design to kill all the "F.E.V. affected" and "fix" the problem.
>>
>>
>>
>>
>>3914626
That's still a stupid, cartoonish motivation. Fallout never even hints at mutations or adverse health effects from being 'partially exposed' to FEV. There's no point in killing everybody if the 'mutants' are indistinguishable from unexposed humans.
>>
>>
File: Fallout_Magic_Agent_Frank_Horrigan_card_art.png (544.8 KB)
544.8 KB PNG
>the Enclave is destroyed in F2
>actually it's not, it's destroyed in F3
>actually it's not, it's destroyed in F4 (Creation Club shit)
>actually it's not, it's destroyed in the TV show
Bethesda Fallout was a mistake.
>>
>>
>>3917704
>stupid, cartoonish motivation.
Possibly, but even in FO2 the Enclave is portrayed as a headless group of sycophants without any actual leader at the reigns. The writer clearly put thought into designing the Enclave and their "cartoonish" motivation. And while that section of the game is mechanically very boring, it's quite thorough in constructing the Enclave into something real.
>There's no point in killing everybody if the 'mutants' are indistinguishable from unexposed humans.
Unity had a method of telling them apart. Dipping them in the VATS! If they were "Prime Normals" and hadn't been inoculated by the mutated strand of F.E.V. created by the bombs, they'd turn out smart and strong. If they HAD been inoculated well... they'd probably die a horrible death.
>>
File: 1572896516057 (1).gif (1.9 MB)
1.9 MB GIF
>>3913783
> Lets make a virus that turns everyone into undesirables
nigga did you pay attention at all
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>3917949
As far as I understand it being contrarian is when you have some opinion that is contrary to consensus, you don't necessarily need to have a intentional psychological aspect
Idk why it matters I'm not doubting your sincerity either way I don't wanna get hung up on this specific thing. It's idiosyncratic let's go with that
>>
>>3917952
It's a loaded term, often people label an opinion as contrarian so as to diminish the opinion by implicitly questioning the motives of the holder, framing it as a reaction rather than a critical thought. I'm surprised you haven't picked up on that baggage and are attempting to use it neutrally.
>>
>>
>>
>>3917956
It has a pejorative sense yeah and in toxic online environments I see it thrown around, but I try not to baselessly speculate about people's motives and I assume people here are sincere so I have a habit of using it in the proper sense (since there are almost no words that also capture being contrary to consensus)
But I should be more careful about it in the future for sure and make it more clear if I'm using it in a pejorative sense or not
>>
>>
>>
>>
>>3917974
>So do you like any Fallout if you also think 1 and 2 didn't age well? Is 1 the 'best' one, even if it's not particularly great anymore?
Fallout is over and dead and I accepted this and moved on about 15 years ago.
>>
>>
File: YAOPCR.png (190 KB)
190 KB PNG
>>3917984
I liked FO2 when I was a kid and it was new, because it has a higher power curve and more stuff, much like I liked BG2 more than BG1 at the time, while coming around eventually to BG1 being better.
FO1 is better because it's less goofy and more consistent and has less of the dumb "lore" that 2 added (not to say there aren't still humor and silliness and nerd references in 1, but it's more subdued and restrained). It has a shit clunky interface though, 2 added some nice QoL features.
Mostly, I gave up on the series after I saw a bunch of tertiaries latch on to the series with 3 and New Vegas. The NV fanboys are worse than the 3 fanboys, since they LARP as le heckin' old school Fallout purists, even though it's faggy Cal*fornian fan fiction. 3 fanboys are just kids who played 3 on their Xbox and liked it because they were adolescents, just like I liked 1 and 2 at the same age.
>>
>>3917995
Alright although I'm wondering if you particularly like Fallout 1 either? It's better relatively speaking sure, but you did say it hadn't aged well like 2 as well, so do you consider yourself an old school Fallout fan either?
>>
>>
>>
>>3914618
This anon gets it. The Fagout franchise is just a Commiefornian's copy of the Wasteland series because evil cannot create.
Setting? Stolen from Wasteland.
B-b-buh muh Desert Rangers? Stolen from Wasteland.
Deathclaws? Also stolen from Wasteland.
I'm sorry (or not) that Fagout troons wasted their time on this shit franchise and glad that Bethesda finally made it mainstream to let the normies flood in. And the best part is there is NOTHING you troons can do about it.
lmao
>>
>>
>>3920494
>You would know this if you played it at the time
I do. Here's the thing, the argument you're trying to make would stand if Fagout ended with F1 and it was just a one and done instead but the existence of it's "sequels" mean that it is a separate thing and should be judged as such. I would love to hear the cope you have for F2 and NV. Were those homages to Wasteland as well? Creative bankruptcy, more like but you already know that, you disingenuous troon. I will say this. I don't hate the Fagout franchise because all the games are buggy messes with downright outdated designs and systems along with an insufferable fanbase to boot. Of course, they're all still valid reasons. I hate it because they're very left-wing coded games. I prefer the writing in the games that I play to lean more right-wing. Like Wasteland and even F1. That's all there is to it.
>>
>>3920885
>I do.
If you did know that Fallout was an explicit homage to Wasteland (without me informing you of this, since you clearly never saw the box for Fallout), then you wouldn't be calling Fallout's setting "stolen from Wasteland".
>the argument you're trying to make would stand if Fagout ended with F1 and it was just a one and done instead but the existence of it's "sequels" mean that it is a separate thing and should be judged as such. I would love to hear the cope you have for F2 and NV.
I have posted in this very thread multiple times about how Fallout is dead and I moved on and stopped giving a shit about it about 15 years ago and how 2 fucked up the tone and lore of 1 and how NV sucks.
>but you already know that, you disingenuous troon
What do you think "disingenuous" means? I'll give you a hint, it doesn't mean "someone who disagrees with me". Bet you don't even know where "troon" comes from, you just think it means "someone I dislike". Fuck, you kids are dumb sometimes.
>>
>>3920901
>without me informing you of this
That's because, unlike you, I wouldn't even go so far as to call it a homage, really. Since the whole development of Fagout was because EA wouldn't let Fargo have the rights to Wasteland.
>I have posted in this very thread multiple times
Post screencap, then.
>disingenuous
Why deflect criticism of creative bankruptcy by Fagout, then? If it was earnest, all you needed to do was acknowledge that Fagout was creatively bankrupt from the start.
>>
>>3920918
>disagreeing with me does, in fact, mean that you're disingenuous. if you were earnestly disagreeing with me, you'd agree with me.
Sometimes I just sit back and ponder how people like this are allowed to vote, drive, and so on.
>>
>>
>>
>>3917779
Yeah, it was obvious from the start they just can't do anything original. Just copy superficial elements like super mutants and power armor. I didn't know it was that bad though, glad I never played any of their shit.
I wish they had found another IP to take over and ruin. Fallout was dear to me.
>>
>>
>>3921096
>a game with literally glowing irradiated enemies called Glowing Ones
>the people that want to get rid of them are "glowies" because they LARP as the government
You didn't think about this very hard, did you? How are you going to run them over with your car when they're on an oil rig, hmm?