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H
> we fucking hate undesirables
> Lets make a virus that turns everyone into undesirables
> Lets make them immune to radation and like 20x stronger then us
> Thats all fine but lets also add giant horned dinosaurs all across the world to make it even harder for us to take over
Is the Enclave retarded
+Showing all 57 replies.
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>>3913783
Dick Richardson on the Oil Rig in FO2 explains to the Chosen One how Enclave scientists modified it so that it's main quality was killing the inoculated and not turning them into freaks.
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>>3913783
Fallout is a retarded setting, yes.
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>>3913783
>op never actually played FO2
>still feels the need to make a thread
What a surprise.
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>>3913783
Are remnants of USA government retarded
Ill let you answer this one for yourself OP
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>>3913816
>remnants
LARPers.
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>>3913783
Enclave didnt create the super mutants
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>>3913783
nah, it's just their ideology working as intended. the purpose of creating undesirables is to remove accountability from themselves
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>>3913783
Enclave has the potential to be a really interesting faction but every depiction of them in Fallout has been absolutely fucking retarded.
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>>3913807
The fallout setting kind of does suck. I don't get people who want to bitch about bethesdas lore consistency. I just hate their shitty games. I'd prefer it to just be a post apocalyptic anthology umbrella franchise if it were actually well made.
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>>3913783
as the other's have somewhat explained, that's not what happened.
It was just a small branch of the old world american government that made the F.E.V., and it's original creation was essentially by accident from different research, but the military pushed it because they thought "supersoldier."
They always thought the bombs would land, and they did, and the Enclave was just a self-chosen elite of the old-world american government that figured they would survive it and rule the world afterwards. The whole "nuclear wasteland for 200 years" is just the mistake that everyone makes because they dont' know about the F.E.V.. The radiation of 200 years is not really the problem, it's just the F.E.V in everything. The entire wasteland are F.E.V. mutations. They're all effectively 0.1% supermutie even when they look human.

The Enclave in FO2 were just trying to fix the F.E.V. problem so they could actually have the "reset-to-normal earth" they always expected to have after the bombs. The modified F.E.V. they worked on in FO2 was just a design to kill all the "F.E.V. affected" and "fix" the problem.
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>>3914626
fallout 3 even fucking confirms this for mutie fucks like OP
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>>3913783
>we're human supremacists
>let's make an AI our president
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>>3917596
1. They had a regular president.
2. Nobody from high command follows it. That's why it asked for its death.
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>>3914626
That's still a stupid, cartoonish motivation. Fallout never even hints at mutations or adverse health effects from being 'partially exposed' to FEV. There's no point in killing everybody if the 'mutants' are indistinguishable from unexposed humans.
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>>3917704
>Fallout never even hints at mutations
Fallout 1, Harold and Vree. Go boot up the game and talk with them yourself.
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>the Enclave is destroyed in F2
>actually it's not, it's destroyed in F3
>actually it's not, it's destroyed in F4 (Creation Club shit)
>actually it's not, it's destroyed in the TV show
Bethesda Fallout was a mistake.
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>>3917779
Fallout 2 and the Fallout Bible were the mistakes.
Vaults as social experiments, fucking retarded.
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>>3917704
>stupid, cartoonish motivation.
Possibly, but even in FO2 the Enclave is portrayed as a headless group of sycophants without any actual leader at the reigns. The writer clearly put thought into designing the Enclave and their "cartoonish" motivation. And while that section of the game is mechanically very boring, it's quite thorough in constructing the Enclave into something real.

>There's no point in killing everybody if the 'mutants' are indistinguishable from unexposed humans.
Unity had a method of telling them apart. Dipping them in the VATS! If they were "Prime Normals" and hadn't been inoculated by the mutated strand of F.E.V. created by the bombs, they'd turn out smart and strong. If they HAD been inoculated well... they'd probably die a horrible death.
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>>3913783
> Lets make a virus that turns everyone into undesirables
nigga did you pay attention at all
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>>3917780
I agree. The vault experiments thing was so lame
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>>3917704
>Fallout never even hints at mutations or adverse health effects from being 'partially exposed' to FEV
You literally didn’t play the game.
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>>3917780
>F1 and NV are the best games
Agreed.
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>>3917890
NV is derivative of 2 in many many ways. It's also too much of a LARPfest. It's also built on top of an awful game. Fallout should've been a one and done.
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>>3917898
Only 1 and Tactics are canon. 2 and NV can fuck off.
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>>3917898
Out of curiosity did you play 1 when it released
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>>3917907
No, I played it around 2000. I had just graduated high school when it came out and was too busy for games.
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>>3917907
I played 1 when it came out and can’t stand NV. It’s the same game as 3.
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>>3917911
Okay just curious since idiosyncratic contrarian opinions like that are always interesting to me so I wondered if you are some extremely traditional oldfag that played fo1 at release
>>3917914
So odd, so I suppose you don't like fo2 then?
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>>3917915
I'm not being contrarian. I'm sorry you lack sincerity in your life.
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>>3917942
Oh it is contrarian - you can be sincerely contrarian, I know I am about plenty of things lmao
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>>3917945
No. Contrarianism is built on paying attention to consensus. I do not, there's no pattern.
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>>3917949
As far as I understand it being contrarian is when you have some opinion that is contrary to consensus, you don't necessarily need to have a intentional psychological aspect
Idk why it matters I'm not doubting your sincerity either way I don't wanna get hung up on this specific thing. It's idiosyncratic let's go with that
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>>3917952
It's a loaded term, often people label an opinion as contrarian so as to diminish the opinion by implicitly questioning the motives of the holder, framing it as a reaction rather than a critical thought. I'm surprised you haven't picked up on that baggage and are attempting to use it neutrally.
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>>3917956
To be fair to anon, the rest of the sentence ought to have indicated (by his intention or not) that he was using it neutrally, or was otherwise not trying to offend.
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>>3917915
I can tolerate FO2 since I played it as a kid, but it’s not great. I replayed both games within the last few years, fo2 did not age well. or 1, really
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>>3917956
It has a pejorative sense yeah and in toxic online environments I see it thrown around, but I try not to baselessly speculate about people's motives and I assume people here are sincere so I have a habit of using it in the proper sense (since there are almost no words that also capture being contrary to consensus)
But I should be more careful about it in the future for sure and make it more clear if I'm using it in a pejorative sense or not
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So do you like any Fallout if you also think 1 and 2 didn't age well? Is 1 the 'best' one, even if it's not particularly great anymore?
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>>3917974
It's fine to not like Fallout.
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>>3917974
whoops meant for >>3917966
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>>3917974
>So do you like any Fallout if you also think 1 and 2 didn't age well? Is 1 the 'best' one, even if it's not particularly great anymore?
Fallout is over and dead and I accepted this and moved on about 15 years ago.
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>>3917977
Sure although earlier I am replying to people who I guessed were big fans of the original Fallout and thought it all went to shit after 2.
>>3917981
Okay although I'm more focused on whether one likes Fallout 1 specifically
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>>3917984
I liked FO2 when I was a kid and it was new, because it has a higher power curve and more stuff, much like I liked BG2 more than BG1 at the time, while coming around eventually to BG1 being better.
FO1 is better because it's less goofy and more consistent and has less of the dumb "lore" that 2 added (not to say there aren't still humor and silliness and nerd references in 1, but it's more subdued and restrained). It has a shit clunky interface though, 2 added some nice QoL features.
Mostly, I gave up on the series after I saw a bunch of tertiaries latch on to the series with 3 and New Vegas. The NV fanboys are worse than the 3 fanboys, since they LARP as le heckin' old school Fallout purists, even though it's faggy Cal*fornian fan fiction. 3 fanboys are just kids who played 3 on their Xbox and liked it because they were adolescents, just like I liked 1 and 2 at the same age.
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>>3917995
Alright although I'm wondering if you particularly like Fallout 1 either? It's better relatively speaking sure, but you did say it hadn't aged well like 2 as well, so do you consider yourself an old school Fallout fan either?
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Fallout is jewish faggot trash.
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>>3913783
lrn2read retard
or did you just literally not play it at all?
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>>3914618
This anon gets it. The Fagout franchise is just a Commiefornian's copy of the Wasteland series because evil cannot create.
Setting? Stolen from Wasteland.
B-b-buh muh Desert Rangers? Stolen from Wasteland.
Deathclaws? Also stolen from Wasteland.
I'm sorry (or not) that Fagout troons wasted their time on this shit franchise and glad that Bethesda finally made it mainstream to let the normies flood in. And the best part is there is NOTHING you troons can do about it.
lmao
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>>3920479
>Setting? Stolen from Wasteland.
It was very explicitly a homage to Wasteland by Wasteland fans. The box said “Remember Wasteland?” You would know this if you played it at the time.
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>>3920494
>You would know this if you played it at the time
I do. Here's the thing, the argument you're trying to make would stand if Fagout ended with F1 and it was just a one and done instead but the existence of it's "sequels" mean that it is a separate thing and should be judged as such. I would love to hear the cope you have for F2 and NV. Were those homages to Wasteland as well? Creative bankruptcy, more like but you already know that, you disingenuous troon. I will say this. I don't hate the Fagout franchise because all the games are buggy messes with downright outdated designs and systems along with an insufferable fanbase to boot. Of course, they're all still valid reasons. I hate it because they're very left-wing coded games. I prefer the writing in the games that I play to lean more right-wing. Like Wasteland and even F1. That's all there is to it.
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>>3920885
>I do.
If you did know that Fallout was an explicit homage to Wasteland (without me informing you of this, since you clearly never saw the box for Fallout), then you wouldn't be calling Fallout's setting "stolen from Wasteland".
>the argument you're trying to make would stand if Fagout ended with F1 and it was just a one and done instead but the existence of it's "sequels" mean that it is a separate thing and should be judged as such. I would love to hear the cope you have for F2 and NV.
I have posted in this very thread multiple times about how Fallout is dead and I moved on and stopped giving a shit about it about 15 years ago and how 2 fucked up the tone and lore of 1 and how NV sucks.
>but you already know that, you disingenuous troon
What do you think "disingenuous" means? I'll give you a hint, it doesn't mean "someone who disagrees with me". Bet you don't even know where "troon" comes from, you just think it means "someone I dislike". Fuck, you kids are dumb sometimes.
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>>3920901
>without me informing you of this
That's because, unlike you, I wouldn't even go so far as to call it a homage, really. Since the whole development of Fagout was because EA wouldn't let Fargo have the rights to Wasteland.
>I have posted in this very thread multiple times
Post screencap, then.
>disingenuous
Why deflect criticism of creative bankruptcy by Fagout, then? If it was earnest, all you needed to do was acknowledge that Fagout was creatively bankrupt from the start.
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>>3920918
>disagreeing with me does, in fact, mean that you're disingenuous. if you were earnestly disagreeing with me, you'd agree with me.
Sometimes I just sit back and ponder how people like this are allowed to vote, drive, and so on.
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>>3917995
bro touch some grass
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>>3920885
I love deranged sperg shit like this
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>>3917779
Yeah, it was obvious from the start they just can't do anything original. Just copy superficial elements like super mutants and power armor. I didn't know it was that bad though, glad I never played any of their shit.
I wish they had found another IP to take over and ruin. Fallout was dear to me.
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>>3913783
Glowies are stupid yes
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>>3921096
>a game with literally glowing irradiated enemies called Glowing Ones
>the people that want to get rid of them are "glowies" because they LARP as the government
You didn't think about this very hard, did you? How are you going to run them over with your car when they're on an oil rig, hmm?
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>>3921100
They literally are the remnants of various intelligence agencies, politicians, and the most shady and unethical aspects of the U.S. government and businesses class.

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