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Every SNES/SFC I've played so far, excluding the FF/DQ series.
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>>3918310
I've never heard a single MSU-1 hack that doesn't sound like garbage. The original SNES samples pretty much always have better composition because they were made by people who actually knew what they were doing.
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>>3918330
Here's the kicker, nobody cares unless you bring something different to the table. There have been thousands of "tier lists" made and people already figured out the pattern of placements. Mods forces people to reevaluate the games for better or worse.
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>>3918329
>By virtue MSU-1 already sounds better because it's CD quality audio
lol no. It sounds "clearer", but that doesn't equate to "better". The fact that you can't differentiate those two concepts already shows that you're a tasteless, disingenuous dolt and your opinions should not be taken seriously.
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>>3918335
>Already going to ad-homs
There is no merit to be had here nor in your post. I knew what you meant originally but your matter of "taste" isn't objective either. MSU-1's don't invalidate the original score but instead compliment it and breathe new life into it giving a different experience. Being a Luddite doesn't make you right nor superior in any regard whatsoever.
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>>3918301
I used to rank Terranigma over Soul Blazer and Illusion of Gaia, but I don't know anymore, they've comparatively grown on me.
Played Secret of Evermore for the first time a few years ago and it was surprisingly bad, genuinely an overrated game overhyped by few dedicated fans.
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>>3918301
Surprised you'd put Glory of Heracles 3 and 4 in high tier.
3 has got some good intrigue and twists in the story, but systems wise feels archaic and more like a NES RPG than a SNES one.
4 fixes up the visuals and mechanics, but since they blew their writing load with 3 the plot feels stale comparatively. Worse execution of several similar story beats.
They really would have been better off if they could have made one game with the combine strengths of the two instead of two games with clear flaws.
Also surprised you put Far East of Eden Zero and Monstania that low. I get it with Star Ocean 1 though
Anyway, I'm noticing the absence of Lufia 2. You should get on that.
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>>3918483
>more like a NES RPG than a SNES one.
Well that must be why I love them. Also I think greek mythology lends itself really well to JRPGs
>Far East of Eden Zero
I found it to be an absolute bore from start to finish. Combat was especially braindead and everything felt bland and not even the technically good graphics entertained me.
Monstania could have been cool but the game is basically over before it starts, they had an interesting combat system but in the end the fights feel basic for the most part, a real wasted opportunity.
>Lufia series
Yeah I've considered it, it's on my list
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>>3918301
not bad but imo Illusion of Gaia should be much higher, its themes and narrative were way ahead of the rest and it looks amazing. It doesn't have any weak points + has a great strong point, it being right next to Secret of Evermore rubs me the wrong way.
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>>3918486
>Lufia *series*
Lufia 1 about to become your new lowest ranked gameIn all fairness it will probably end up next to BoF1.
I feel like the kinds of bullshit that gets in the way of progressing the plot is similar in both games.
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Secret of Mana is such a weird game. It's ranked pretty accurately in the list. It's like the game is both genius, with a killer OST, the idea of 3 player simultaneously real-time flowing RPG (too many mistake the game as a full action RPG that should behave closer to Zelda, but that's not really what it is, it's just a seamless RPG that uses a constant ATB meter) is amazing especially if you compare what other games were like at the time, but also it's garbage that stinks and you can smell that stink if you just sit and play it today.
I think I could fix SoM if I just did the following
>slightly slowed down character movement
>made the 100% meter more prominent to give players a better impression to wait their turn
>removed one of the two ring menu buttons and assigned it as a spell-cast button that activated spells in real-time without any pausing
>gave characters a 3 attack / 3 spell list that they pick from on the fly by holding either L, R, or no additional button while pressing the attack/spellcast buttons. the attacks could be with different weapons, too
>made the 100% meter recharge variable based on the attack used
>fixed the AI for when you can't co-op
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>>3918301
When?
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>>3918301
>Terranigma
There's an name I haven't heard in a while. That one seriously made me cry.
The love, the betrayal, the sheer scale of it all. Fuck, what a good game. My favorite part was either
>Gobi desert
>Medieval Europe and light side you know who showing up
Devs making their own studio a location in game was cool too
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>>3918332
>Here's the kicker, nobody cares
Yeah and people can also not care about your opinion.
>>3918468
If you are a grown adult JRPG fan you should be able to point out the shortcomings of Chrono Trigger easily, not retort unnecessary toddler insults. You are just going to make those CT fanboys even more louder with their uninformed fanboyism
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>>3919269
SD3 just made combat a lot worse, and while graphics and musics are technically great they don't have the soul of SoM. I thought the story was kind of a mess too, goes in every direction but underdevelops everything unless you replay the game with various characters (from what I understand).
>is og Metal Max 2 worth playing over the DS remake
The remake feels like it's designed for people who already know the original. At least in terms of story, everything that made the original is just there like it's expected to be there but instead the remake focuses on all the new unrelated side stories instead. Hell, you're not even obligated to use the 3 original cast members.
In terms of balancing and gameplay mechanics the original is somewhat in between the first game and Returns, while the remake is "3 but with some QoLs"
In terms of atmosphere, the remakes feels very wacky, while the original has a unique vibe that I'd qualify as being in between post apocalyptic despair and comfyness. It's quite a unique vibe that drew me in, it's like imagine you're 50-100 years after the events of Mad Max Beyond Thunderdome and people have started to settle back in the world and live their lives. The remake doesn't give off the same vibes at all imo
On my first play I wasn't actually that impressed but then I couldn't stop thinking about the game and I had to replay it (multiple times) and that's how I knew I loved it
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>>3920467
No, it just gives their growth a larger boost
and the bonus effect is still based on the quality of the item. They'll sometimes ask for low tier items that they'll receive 0 growth from even though they asked for it.
As you feed them stuff that gives a lot of growth, they become pickier eaters and you need to feed them a couple bad items to bring the accepted quality bar back down.
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