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H
Has anyone here ACTUALLY played this pile of dogshit?
>muh combat depth
>muh encounter design

Not only does this thing not have a story, but the encounter design is PURE DOGSHIT. Mages and priests are much less dangerous than in Baldur's Gate. Enemies can randomly spawn on top or behind your party, invalidating any positioning tactics. The only "tactics" the game throws at you, is summoning 50 enemies on top of you, and seeing how you cope.

FUCK ICEWIND DALE! FUCK ALL THE DROOLING YOUTUBERS THAT PUT IT IN THE SAME LEAGUE AS THE WESTERN cRPG CLASSICS, LIKE BG1, BG2 and PS:T!
+Showing all 44 replies.
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>>3919083
>Not only does this thing not have a story
Stopped reading here
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>>3919083
It's alright. It's infinity engine hack'n'slash more or less.
Story is light, quests are simple, dialogue can be ignored.
I agree the game just throws blobs of enemies at you, when you meet a wizard worth fighting he's alone and he does a lightning cheese spell in a small room.
Icewind Dale 2 is the superior game, not a spectacular game, but the best infinity engine game.
Thank god the source code was lost, so a jeet-mongrel "enhanced edition" wasn't made. There's a fan-made free "enhanced edition" out there though
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>>3919083
>Not only does this thing not have a story
But that's a good thing.
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>>3919083
i found the story of iwd better than contemporary games like kingmaker or wotr. i was more intrigued and wanted to continue.
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>>3919083
a lot of good BG1/2 mods take assets from it so i cant heat it
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>>3919108
hate it*
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I would definitely rank it lower than other CRPGs for the reasons you mentioned; it just isn't very fun to play. But I do like that it caters to a fully custom party.
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>>3919083
>filtered by Dragons Eye
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Fuck snowy environments. It would be 3x better just by taking place in green forests and meadows like BG1.
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>>3919083
It has a really great soundtrack and atmosphere though
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>>3919083
the only people who like this game are fags who give all of their chars perfect 18s in every stat
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>>3919199
Baka. That’s not true at all.
Sometimes I give them a tasteful 17.
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>>3919199
Yawn.
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Beat it a few times. It's ok. I wasn't a huge fan because its light on trade hubs and conversation. Thats the point, but still.
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>>3919200
>>3919201
black isle slop fanboys detected
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I remember playing this, getting to one of the first megadungeons, fighting 50 skeletons that swarm you, then looking up a walkthrough and finding out that the next 3 levels of the tomb contain a total of 300~ skeletons. I'm not even really exaggerating. I looked further and it turns out that all the dungeons are like this.

After that I just stopped playing, that type of design is very unfun.
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>>3919303
Imagine getting filtered h by sk*letons.
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>>3919304
I could have pressed on and tediously slogged through janky IE combat, but it just wasn't worth it.
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>>3919083
yes I beat it (and IWD2) with a party of 4 clerics
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>>3919303
The game is balanced for you to use all the tools at your disposal. That means crowd control and Turn Undead are way more important than in the Baldur's Gate games.
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>>3919083
Hell yeah, I loved it.
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I once solo'd IWD + HoW + TotL as a paladin. That was how I learned that the Infinity Engine has a hardcoded level cap of 50.
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>summoning 50 enemies on top of you
I loved that shit, just tearing through a ton of low-save brutes with terrain spells and CC.
My druid ended up being my MVP.
>Mages and priests are much less dangerous than in Baldur's Gate
They're not really dangerous in BG either, you just play checkers against them until their contingencies run out.
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>>3919083
I dropped bg1 because I got bored and frustrated and so never played bg2. I wonder if I'd like iwd. I've been enjoying nwn
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>>3919501
>I dropped bg1 because I got bored and frustrated and so never played bg2. I wonder if I'd like iwd.
Do you like creating a full custom party, and then crawling through a series of dungeons, with a game primarily focused on tactical combat, rather than exploration, questing, and dialogue? If so, you may like IWD.
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IWD 1 is the best simulation of what an actual epic D&D campaign is like IMO
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>>3920225
You mean "actual" as in what actually happens in the game when players and a GM sit down? Yeah maybe. But that's not really a compliment. Most players and GMs fucking suck, so in full fairness IWD is a typical example... of an extremely experienced group.
But it's not really as good as it can get. Kingmaker is a better example of what can be accomplished by not just experienced players and GMs, but actually good ones.
Wrath is more of a story than a campaign simulator, so while it's an iterative improvement in many ways, it doesn't technically fit in your context.
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>>3920240
>Kingmaker
>Wrath
555-come-on-now
I mean you do you, but for me the entire WotC era D&D including [totally not]D&D is ..ehhh
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>>3919083
there's scs for icewind dale now :)
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I've always had a bias against IWD because I absolutely hated that area since well before the game was made. Awful choice for a game and they made two there. Crazy.
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>>3920324
why? frozen frontier towns trying to survive in the wastelands while fending off innuit inspired barbarians seems pretty kino to me
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>>3920324
As a dnd tertiary who has only been exposed to it via licensed games I really liked the iwd setting after having played bg, ssi, eye of the beholder, etc. It felt much more wild, gritty, and mysterious, as opposed to the generic silly fantasy stuff, although I got pretty bored of ice by the end of iwd 2
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>>3920320
>making gambling (dice rolls) harder for yourself
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>>3919083
zoomers are bad at games and get unreasonably mad about it, like toddlers
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>>3919303
That dungeon is kind of long and boring, but it's not hard. lots of skeletons makes sense because its a fuckin tomb, dude.
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>>3920324
>>3920325
>>3920379
i don't really like the setting, either. It's interesting as a place to explore, but not to base your game in. No real civilization, mostly tribes of barbarians and whatever, and so the whole thing feels very bleak and hopeless. Your expectations are rock bottom because its a frozen wasteland.
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>>3920530
>No real civilization, mostly tribes of barbarians and whatever, and so the whole thing feels very bleak and hopeless.
Nothing some violence wouldn’t fix
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>>3919083
It's a brawler, sure.

On second note, how does ripping assets work? If one has all the ie assets, how hard would it be to mix and match them to a new story? In aurora I could do it within days.
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>>3920530
Beyond that a top-down perspective of a snowy area is visually bland. Snowy scenes are better from first person.
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>>3920450
dopamine spikes for gambling addicts when they get a near miss and not when they win. that's why addicts always keep gambling even if they're up. scs is like constantly always doubling down
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>>3920684
That's not the economy of gambling. It's rather the margin utility never declines, unlike heroine or alcohol. At some point you stop or pass out. You can always gamble another unit and stochastic make sure you loose, if you gamble for too long.
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>>3919083
Oh, I see someone got filtered HARD, eh, zoomer scum? Go play Fortnite or some shit.
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>>3922101
thanks for the self-bump OP
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>>3919166
This area has one of the best RPG quests ever. I still think about the ruins and the old civilization....

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