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H
Why are tier 1 skeleniggas so expensive to raise in this shit game
+Showing all 116 replies.
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This game truly is disappointing. Easily the worst of the AoW series.
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This game truly is amazing. Easily the best of the AoW series.
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>>2154626
Super early game skellies aren't great, but once you have a basic souls economy rolling they become pretty spammable. The only limits are huw much mana you've got for upkeep and how many souls you want to save up for lategame shenanigans. But the best thing about skelies is how you can replenish them on the go without needing to waste time and mana on summoning spells. Once you get some good enchants on them (like Mighty Meek) they become quite good troops. And most likely the skellies you raise are not going to be of your own race because you're raising enemy corpses, so if you're going for a full skelly spam build that means you can pretty much ignore transformations until you get Wightborn.
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>>2154626
This game truly is mid as fuck. Not great, not bad either, nothing special.
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the ONE (1) thing this game does better than its predecessor is damage reduction based on the number of models, I'll give it that
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>>2154626
didn't like at all
the fact they tried to implement that stupid faggot gay ass gender thingie and make it functional over THE KARMA SYSTEM, which is not working at all, is proof of their hate towards what the previous titles and the game itself
they also destroyed the concept of race and relationships, instead of making one race, lets say elves, and only making them to have a path of accession or transformation into an unique higher race for them, they did it for everyone. making transformation pretty much just another bland spell... SOULLESS
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A better question is why does this triangle head bitch make me wanna give her a dongle?
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>>2156660
Because your human feebleness cries out for the superior elven cunny.
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>have an entire faction of cool crystal elementals
>can only get them if your map happens to have Zardoz on it
wtf Triumph
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>>2154626
Skill issue
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>>2154626
this game is the epitome of mid
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>>2164686
hnnnng
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>be me
>play aow1
>play aow2
>don’t play aow3
>dont play aow4
Feels good man.
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>>2168284
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>>2177216
2/SM had many sexy ladies, 1 had some too, just low poly.
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People here psyched for Thrones of Blood?
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Anybody got good Mods?
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>>2193580
why isn't "single gender race" a vanilla option anyway?
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>>2154630
which do you prefer?
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>>2154630
Is it worse than AoW 3 spam high tier units the game?
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>>2198267
yes, because now it's aow4 spam high tier-1 units the game
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>>2193964
There is a mod that sort of allows it, "Culture Unit Makeover" but it is a bit janky.
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>>2154630
That's quite an achievement, considering how abysmal 3 was
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>>2168302
>be me
>play aow1
>play aow2
>try aow3 and it's shit
>but get players to try out aow2
>don't play aow4 at all, because i have still the same regulars to play aow2 with
feels even better, man
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>>2183438
Yes!
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>be me
>play aow1, gotyay
>play aow2, it's mid
>play aow3, it's real bad
>play aow4, build a bear races make me want to kms
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Game is updated on gog-games dot to btw
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>>2198267
AoW3 had good early game balance but terrible late game, where the only way to win was to summon spam units.>>2198267
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I am miffed that some mods are only on the paradox plaza, because of Steam bullshit and some mods are only on the Steam Workshop because of people being lazy.
How do I manage with shit like that?
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>>2249808
Albert Einstein would download from both places.
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Is this the general for AoW4? Why do you monkeys always fuck up the OP?
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>>2156524
I'd say the system in AoW4 is more SOVL because it enables you to do a lot of RP stuff. Its only gay and stupid when you are dealing with min/maxers who take whatever tomes and transformations are the most powerful or busted.
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What's a good first culture type to learn the game with?
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>>2256167
Feudal Monarchy is the default for a reason
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>>2255205
Nah, this is a leftover thread that was posted when the general was still active and which somehow never dropped off the catalog.
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>>2255205
People just make a thread when they want to bitch or there's new content coming
The real general if anything, I'd say is on /civ4x/ on /vg/. I noticed the AoW4 posting there increased a fair bit once the actually active thread on /vst/ died
The free weekend was probably also a reason
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Any general tips for a shitter? It feels like I never have enough of anything when playing these games.
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>>2257676
In general, two things you do in this game are acquire resources to get bigger/better units to acquire more resources.

So at the start of the game you want your starting army with your faction leader to go fight those little independent armies sitting on top of resource points. This gives you lebensraum, your leader experience, and your city an injection of whatever resource that point represented. You want to reinforce your starting army with units recruited from your city or summoned, a lot of tier 1 tomes start you off with a summon able unit. Ideally, you take fight after fight with either few losses, or enough healing in between so that there's no downtime, you're constantly beating up independents and collecting more stuff.

You'll get to recruit a second hero like 10 turns in. Make sure to give them an army too and go kill more independents.

Pay attention to the what province improvements are 'boosters' for city buildings, which cut the construction time and cost in half. The game wants you to have a 'balance' of provinces, but you can change these later. Being able to construct buildings quickly is another part of the snowball.

You start the game with only 1 city, but a city cap of 3. You should try to settle your next 2 cities as soon as you can, your second hero can help with that. More cities = more resources to feed your army.
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>>2156660
>>2164686
>>2170445
>>2179698
Imagine spanking the title image woman's ass until it's light red and then fucking her silly
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>>2258079
What are some of he better culture to learn the game with? Is the samurai one any decent or do I just stick with feudal?
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>>2258217
I would say feudal and barbarian are the most newbie friendly cultures. Oathsworn aren't exactly complicated but they require you to play in certain ways to maximize their bonus' which can be quite limiting when you are exploring the game.
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>>2258105
No one? Only I appreciate spanking a villainess? Hm.
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>>2258217
Feudal Monarch is straight forward. Barbarians and their scouts can build outposts. Mystic - Summoning with a focus on animals is funny, your summoned animals from the spell count as magic origins.
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>>2258217
Any of the base game cultures should work just fine, honestly. Personally I learned the game with Mystics. The DLC cultures all have some quirks which make them not ideal for learning.
The more important thing IMO would be to pick one affinity and go all in on that. The base game tomes for each individual affinity are generally designed to synergize with each other and make a well rounded build, and having a lot of one affinity means you'll be able to reach the good nodes on the empire tree faster and gives you a good chance of succeeding affinity checks.
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Does CreamAPI still work for AoW4? I'm seeing conflicting information online.
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>>2262880
Answering my own question, yes it does.
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>>2262880
>>2265182
The fuck you using Steam for, the game is on GoG.
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>>2156660
because it reminds you of a superior character
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Is there anything worth crafting in the Item Forge? By the time I have a forge built and enough disenchant currency all my heroes are pretty much decked out anyway. Seems marginal.
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>>2272472
Dragon claws and eldritch orbs are pretty rare, so the item forge is your best way to upgrade your dragon or ES. Also applies if you want a specific kind of normal weapon like a greatsword or a magelock. Sometimes you also just get shit rolls for loot and you have like ten bows and zero ranged heroes. With the item forge being moved down to requiring only the tower base, you could also potentially give your ruler a tier IV weapon super early on in the game, though it requires you to have found some high level shit to disenchant. Otherwise, you can craft trinkets with useful effects without having to rely on finding them, like umbral malady immunity on umbral abyss maps, or siege master for your main siege armies.
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>>2154715
It's missing the Planetfall empire mode to be an amazing game.
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>>2258747
nah i get it man
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>>2280182
i don't even know what that is becuase planetfall was so offputting in aesthetics that i skipped it, but i think what the possibly-related thing the game is missing is actual campaigns like what aow1 had
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>>2258105
Which title image?
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>>2197981
2
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>>2154715
Fuck off avoxel.
>>2154724
>Might Meek
Dogshit in 4, go get your ass mangled online. Zero clue how bad shit is.
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>>2156524
OG Triumph development team left after the Paradox acquisition while Planetfall was half done, which is why that game feels off.
4 is almost exclusively new devices or shitter interns now in higher positions despite having a severe lack of knowledge of the Creator Engine, which is why features and functions from previous games are straight up depreciated, because they don't even know how to do it.

Topping it all off, they are quoted saying that they do not focus on the strategic aspect of the game, instead ai.ing for casual approachability, aka barby dressup.
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>>2299306
Oh, I see. I wonder where are the guys that made AoW1, 2 and SM.
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>>2302726
Split off into different directions, one of the developers went off to make BG3 apparently, cast to the wind pretty much.
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superior engineering
how does one avoid this crap?
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happy new year fags
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>AoW1 orcs have kewl red dragons
>AoW2 orcs have Jabba the Hutt
Wtf were they thinking.
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>>2312542
Watchers are great. Love those guys. Them and Astral Serpents. Astral affinity is the best.
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Is there something lewd in AoW4?
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>>2313782
It contains depictions of blood
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>>2313082
Yeah, it was a weird change.
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>>2313782
It has bare shoulders.
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>>2313082
Well, the red dragons are draconian-supreme tier critters, so the orcs needed something different.
Why it had to be jabba the hut, no idea, but they're surprisingly strong when they insta-gobble enemy units.
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>>2314954
>draconian
Well, that's gay. Their infantry can't even fly despite having wings. While all lizardmen in AoW1 could swim. Why did they replace a cool race with a strictly inferior one?
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Am I bad, or is Feudal (specifically Aristocracy)'s early game bad?
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>>2315027
My guess is that they thought that dragonmen were more awesome than lizardmen, and in-universe then said that Nimue killed all the lizards because she's a fickle bitch.
But now thanks to AoW 4, you can have multidimensional lizards back.
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>>2315064
just summon or rally troops for your heroes, you don't need to recruit them
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>>2283805
The most arousing act on the planet, right there.
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Is there a way to make my games slower paced? I feel like my gripe with strategy games is that the optimal way to play is just rushing to the endgame asap but that's boring and I want a comfy map painting experience with elves and giants and shit.
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>>2317496
>comfy map painting experience with elves and giants and shit.
Play AoW1 instead. The custom fan-made maps could be extremely comfy.
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AoW 1 finally clicked after trying several times to get into the series only to get filtered.
I had to stop playing because I kept ending up going to bed at 5 AM when I had to work shifts starting at 9 AM the same morning but it was great.
I kinda hate myself for cheesing AI with walls though, in 2 turns I turn every city into something I'll never lose.
Played half the campaign with the default Cult of Storms protag until I learned they're not a real character in the story and that creating your own character is more fun, re-rolled with some broken Death/ Air crap and my dude can solo most stuff after mission 3.
Music is great, atmosphere is great, writing is pretty neat and from what I've seen AoW2 seems to be better in every way sans plot.
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>>2193580
I play with Late Tier Culture Units and thats it. Culture mods in general can be quite high quality, especially Von Schnitzel's
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>>2317671
aow2/sm is worse than aow1 because you can found cities, if you play it with that turned off it's a similar game but it still has worse resource spread across the map
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>>2317496
You could turn down the research and income rates I guess, but really unless you're playing online or on very hard you can play super slowly and suboptimally and still win games just fine, especially if you disable score victory. Low tier units are also in a really good place right now in general.
It's easy to look at the in-game player rankings and feel like you're being outpaced by the AI and that you can't keep up, but in reality those rankings are completely arbitrary and meaningless.
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What difficulty do you guys plan on? I'm dipping my toes into Brutal, and I admit I'm getting filtered. Just got my throne city to T2, meanwhile nearby infestations and resource nodes are already sending out T4 and T5 units.
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>>2320117
Brutal but no handicaps
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>>2315027
Draconians ARE NOT lizardmen in the first place.
BRING BACK LIZARDMEN
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>>2320964
They are back though
It just took all this fucking time until the 4th game to do so
It's not much of an accomplishment since it's trying to fulfill every fantasy trope you wanna do
But it was still cool that lizardmen ended up being 3rd most played race for the 2yr anniversary mark, so clear faves that the devs catered and listened to
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So is it just me or do battlesaints kinda suck ass?
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>>2322781
I like them as melee units. I've never liked melee heroes much because I feel like it's too easy to get focused down if you overextend even slightly, but the built in self heal helps a lot. Getting the self heal+ strengthened with only two points invested is also really good, the other melee classes take a lot of skill point invest to get anything really meaningful, I feel.
I'm not as fond of them as a support unit. I feel like it takes too long to generate fervor for the support side of the tree.
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>>2323467
So just build them as a self sustain tank?
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>>2323510
I don't really like using heroes to tank since they're already high priority targets and they're expensive to replace unless you can get resurgence on them, but you could probably pull it off pretty well if you can kit them out well. Mainly I just use them as a more survivable warrior.
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Does this game have anti-player bias?
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>>2324274
What does that mean?
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>>2324285
AI that focuses unduly hard on the player, to the extent that it might make suboptimal decisions just to do so.
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>>2324274
Sometimes it feels like infestations prefer to attack you over AI players that are closer, but it could just feel that way because you don't receive an alert or have any reason to notice when infestations attack AI players, which they definitely do.
I know AI players also like to build outposts right on the edge of your domain to try to box you in, but I've never really paid attention to whether they do it to others too.
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>>2324274
yes, female dwarves can have beards
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>>2322781
only reason i use one is because an ascended hero has that ascension trait that triggers regen on the entire battle with every support ability and battlesaint has a lot of instant cast support abilities

i don't think there's any reason to use a battlesaint as it is, a pure class devoted to whatever it is you're doing is going to do it better
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Why is Astral the only affinity to not get any T5 units from tomes? Are they just buff enough to not need it?
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>>2326512
Not only that, imo their selection of T4s is pretty weak. Mirror mimics in particular are downright pathetic, the game even considers 2 of them with backup to be bronze ancient wonder material.
I do think that's exactly it though. Astral gets a lot of good stuff in their tomes and they have arguably the best empire tree with unarguably the best capstone, so the lack of strong high tier units isn't really a significant problem.
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What's the main drawback of playing a dragon?
Recommend a dragon build for first time plays pls
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lay it out for me guys, why is this game such shit?
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>>2326900
It's not
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>>2326610
They don't really offer much outside of their strength in combat. They're really fucking strong in combat though.
>>2326900
I don't think it's shit. I like it quite a lot, actually.
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>>2326533
>>2326512
especially since nothing forces you to play pure astral

>>2326610
spellblade for breath+physical attack spam or warrior for killing momentum, either way go full chaos for your dragon upgrades since it has the most critical hit increases, start with tail swipe and then get other shit, your goal is to do a lot of damage

load up your race with damage bonuses since the dragon will inherit them

you can go either reclaimer and equipment hoarder for big economy bonuses, or you can replace one of those two with vision of ruin

if you make it until late game your strongest spell will be call forth avatar of chaos, in the tier 5 chaos tome, all it does is summon your leader into a battle, but that means that in the late game you can win a battle which is theoretically something like two tier 1 units on your side and 18 tier 3+ units on the other
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>>2327579
>>2326610
oh, and barbarian will produce more damage from your dragon while industrial will supercharge your economy bonuses, so probably pick one of those for your faction
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>>2321071
Took them long enough, it has been decades at this point.
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>>2326900
because it's just dumbed down planetfall with no empire mode
play SM if you want an aow game that's actually fun
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>>2154626
anyone else experiencing weird visual glitches with text and overall temp increase in their pcs when playing this pos?
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>>2330285
No, but I also clamp my game's framerate
Never let any game render at "unlimited fps" if you value your hardware.
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https://www.youtube.com/watch?v=LHWAVZVRxWA
>Paradox 2025 highlights.
>AoW4 mentioned 7 minutes in as a "newly established franchise" with growing player numbers.
>They hope to continue support for a long time, typically 10 or more years.

How do we feel about 10 more years of Paradox DLC?
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>>2330285
I used to get visual glitches in the title boxes of certain windows in the strategic map, but that seems to have been fixed. I do get really bad flickering in the launcher though. Temps seem normal for running a videogame.
>>2330466
I like the game and all, but 10 years of DLC seems pretty excessive. I think the way Triumph handles the DLC, with free updates being released alongside them, is pretty good, but potential newcomers just see a giant wall of DLC that costs 5x as much as the game itself and get put off by it.
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>>2330589
>10 years of DLC seems pretty excessive
Stellaris is in its 10th year now and apparently people still play that.
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>>2330912
they mostly just complain about the dlcs being lazy
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Am I the only one who hates heroes? I really wish there were something like the opposite of Cult of Personality so I could get away with using less heroes.
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>>2330912
The trifecta of Stellaris, EU4, and HOI4 convinced me that nu-Paradox's DLC policy is a fundamental mistake, and their games are best rolled back to whatever the last patch before the first DLC was.
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>>2332516
You can just not hire any if you hate them that much. Not like you need them against the AI anyway.
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>>2332583
There are certain things only heroes can do though, like governing cities, exploring ancient wonders, and laying siege to cities.
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>>2332757
Well you can always just take your ruler, unless you also want to have a wizardless playthrough
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>>2332974
Obviously but that's the problem, since ONLY your ruler can do those things now. It doesn't matter how many armies you have roaming the map, you can only lay siege to one city at a time and ancient wonders can only be cleared if your ruler is personally there to do it. Summoned units, as well, can only be summoned around cities or heroes, which means you can't reinforce a heroless army out in the field with a summon unless your ruler happens to be nearby.

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