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Sudden Strike and Blitzkrieg bread: Linux edition Anonymous 12/27/25(Sat)14:24:07 No.2309261 [Reply]▶
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While I am aware that both games are different and people who like one, might dislike the other, to me they are inseparable. Think of na era in gaming history, when people tried to take make cool and unique stuff and wonderful games were created.
Anyway, for those unfamiliar or returning:
>where to get games?
GOG or Steam, with GOG being preferable or just sharpen you cutlass.
>which are worth getting?
The original BK (comes with expansions) and SS Gold (included Forever) is where it's at. SS2 is revered, but has the mission pack syndrome of being aimed at veterans (hard) and Resource War doubles down on that while adding some RTS mechanics and fuel tedium, included in GOG's SS2Gold.
Blitzkrieg 2 is full 3D, but not as good as the original. Destruction is great, but infantry models and animations are ass. Gameplay can be salvaged by mods.
Sudden Strike 3 is also 3D and was shit on release due to unit pathfinding, which was fixed in the expansion that also patched the base game. Still content is slim, mostly long and tedious mission with shit like infinitely re-spawning tunnel-japs.
>what about Blitzkrieg 3 and Sudden Strike 4?
BK3 is complete trash that doesn't work on many systems anymore, avoid. SS4 is a more arcadey take on Sudden Strike, think Codename Panzers? The base game sucks, but the expansions are kind of ok, just don't pay full price of the it.
>Mods?
https://www.sudden-strike-maps.de/
https://www.blitzkrieg.be/bkmods
Many recent SS mods are standalone games.
>Linux?
Yup, on Steam use older Proton and on Lutris Proton-GE works fine for both series, default wine doesn't. One thing to know is that some SS standalone mods like RWM 8.5 have the default exe being a lanucher and it won't work, you need to copy the files from game\code\release to \game and use game_exe.exe as the executable.
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>>2309266
>waiting for a native Linux edition
Wasn't bait, I'm running Linux. So far it's taken little effort to rune these game. That said, after 2 months on Linux, I can say that 90% of native stuff is just ass, either not working at all, or having issues with full-screen, resolution and audio. So far, I've found that the vast majority of native games just work better with Proton. Old games specifically don't suffer from the issue modern Windows has. Commandos 3 is my favorite example (yes, the bad game in the series). On Windows it took ages to get a custom .dll that allows you to run it without the glitches, but then on W11 and AMD, characters disappear at random. Linux via Lutris on basic vine settings? No issues.
The only reason this thread has Linux in it is that, I've switched from Windows a few months ago and so did many of my friends. I'm still tinkering with games on Linux which have ran before, just not for gaming, and it was complete ass, but it seems recently, you can run a comfy gaming distro that 'just werks'.
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>>2309300
>PANZER STRIKE
I'm seriously hoping you're the single-dev/shill posting this, cause I want my beta access now! It's fucking Christmass break, when the fuck are you expecting boomers who even care for such games play that shit and give feedback?! 2026?! When we're all back at work and have no time?!
>inb4 discord
Do you even realise who the audience with money is?!
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Played through the German campaign last year.
The mission towards the end where you have to free the prisoners took me a few days; it was pretty crazy how you get assaulted like 10 seconds after the mission started, then have to make your way over some bridges all while getting assaulted, get your dudes out and then leave another way because there's continuous assaults from the starting point.
Stopped at some point in the soviet campaign for unknown reasons.
I would love to play some of the mods like MWM or RWM, but holy shit, with all the nice spriteworks and stuff you just can't see shit. That's one occasion where I would actually support making things more "game-y".
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>ss thread
nice
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>capture tiger
>it gets oneshot by jagdtiger
sad
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>>2309261
I tried Cuban Missile Crisis, it feels like wasted potential: the game. The base is better than Blitzkrieg but the total war map mode sucks, the map design is usually bad, and while it fixes some things it breaks others, like infantry being infinite and overpowered.
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>>2313909
>I tried Cuban Missile Crisis
It's one of those games I try to force myself to play, but never endure. You'd think this is guaranteed hit, but they fucked it up so bad it's basically unplayable. The generated mission are shit and comprise most of the game, like they didn't learn anything from people criticizing BK for those. Then there is the unit line of sight, which personally I consider the biggest detriment to all of those types of games where you end up loosing most of your troops cause you can't see shit, or have to resort to sniper spotting and arty spam. Seriously, even SuSt mods calamining to be realistic rely fucking hard on this idiotic, shared vision mechanic. Like how is the this lone spotter going to communicate enemy positions? This shit annoys the fuck out of me, because even realistic wargames have this shared vision shit (like Close Combat). Maybe I'm just spoiled by Graviteam games, but those RTT games could at least have a dedicated spotter squad with a radio, or telephone guy dragging cables. And it's not like it would slow the game down, cause anything above easy level and they are painfully slow.
Anyway, tried some SuSt mods.
>Modern Warfare
It's basically ruski propaganda the game, down to the insane levels of cope with an invasion of Poland mission with T-80s and BMPs or Wagner Group PMCs against Al-Quaida where you basically wipe the whole map by dragging a box around your dudes and spamming assualt-move. We're talking PCs and some infantry going across a dense urban areas.
>RWM 8.5
Somehow a Tiger shooting an 88mm round up a T-34's ass point blank doesn't kill it. Somehow, infantry rushing entrenched MGs and mortars survives long enough to overpower the defenders. It's hilarious since this will not work in vanilla SuSt.
Still, I have to hand it to these fuckers, the sprite-work is immacualate.
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>>2313909
>infantry overpowered
Only if you try running them over. The fact they got some zookas doesn't change the other fact everything mows them down. And do try the expansion if you haven't. It improved on map design quite a bit.
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>still no access to panzer strike beta
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>>2325893
Ah, sorry for the brevity.
It's a total conversion that's made by a bunch of autistic slavs, they've been working on it for around 20 years now iirc.
It's a huge mod.
Here is a forum post about the features on the mod's website.
https://union.4bb.ru/viewtopic.php?id=635
It's about an older version but you'll get the gist.
I primarily like it because of the in-depth long campaigns that span beyond just WW2 in many cases.
For example the USSR one starts during the Spanish Civil War.
Everything is researched and autistically recreated ofc.
If you're interested, this is the assembly I generally use.
https://rutracker.org/forum/viewtopic.php?t=6234006
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