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Friends, Tropicans tell me, will it suck? I only like 3 and 4.
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>>2332947
5 was meh
6 was shit
I have absolutely zero expectations from 7

t. playing 1-4 on regular basis
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Apparently they will completely design all building assets from the ground up, instead of copying them over from previous entries. So for the first time in 3 entries it will actually feel like a new game and not an eternal Early Access game still getting updates.

Then there is the design goal to actually simulate a citizen's life by having them go to nearby facilities to fulfill their needs. They will also have many unique animations, when interacting with objects or environments. So you will see hot women doing yoga in the park.

And then there is also the impression I got from watching some of the promo material, that they will finally stop doubling down on the "comedy" with each sequel and revert back to a more serious atmosphere with parody sprinkled on top, instead of having it completely dominate the atmosphere.

Then there is also the fact that the devs worked on some railway/logistics game and will directly import railway and road mechanics from that game into Tropico, so Tropcio will finally have good logistics. At least visually. Maybe the teamsters will still break down like all of the other games, if you don't set up everything near the docks.

Overall I am cautiously excited. I will definitely play it. It can't be worse than 5. I am a bit concerned about the weird way they are trying to make the game political. They made it very weird. Instead of being able to pick and choose your policies and then having the game tell you that you are a National Socialist, because your island makes a ton of money through Capitalism, but you also do a lot of Social Programs, the game will instead restricts you. If you are playing a Capitalist El Presidente, you will not be able to do Socialist or Communist policies and vice versa. Very weird.
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>>2332947
Oh yeah I forgot this game was even announced.
It will probably be pretty lame.
It has a good chance of being better than 6, since I imagine they will likely bring back the campaign mode.
But given the broader downward trajectory of the series since 4, I wouldn't get my hopes up.
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3 had the best radio. Simple as.
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>>2333104
Oh wow, that's all really encouraging.
It will be great if they finally get off the 5 engine, the grid system it was based off of just really limited creativity and worsened the city building mechanics from 4 and 3.
And a moving back to a more serious, satirical tone would also be an improvement. Even ignoring my personal preferences, the evil genius-schtick has just been exhausted by 2 and a half games so far.

>I am a bit concerned about the weird way they are trying to make the game political
I think that could be interesting.
One thing I've noticed in my years playing Tropico 4, is that once you realize how to manage your economy, the game has no challenge.
To make the series more 'authentic' and challenging, having an inner circle and political opponents even when things are going well would be a great way to keep the game from becoming boring after your economy is set up.
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Just as long as there is no gimmick bullshit like stealing wonders. I accept the era system is here to stay even though I dislike that immensely. I also want to control immigration again, and through the 'constitution' mechanic either. Fuck it just remake 4 and I'll be happy.
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>>2333140
Not wrong
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>>2332947
7??? The last tropico game was 4.
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>>2333104
The political thing actually sounds interesting. If you were installed by the USA/Soviets they expect you to implement certain policies whether you like it or not and if you don't they'll just find someone else who will.
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>>2333192
invasions by a super power should mean a straight up game over for your tiny little island with 50 soldiers max like it was in the first games. The later games take this too comically with the player throwing off invasions left and right.
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>>2332947
what i'd love to see is proper protests that can turn into riots and you can use your own personal army to gun down them commy protestors
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>>2333091
5 and 6 were so similar that I honestly don't remember what was different in each one, except 6 had islands and no campaign and 5 had the time-traveling campaign
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>>2333218
I figure they wanted the expanded military aspect to figure into it and reinterpreted great power intervention as a more of a bay of pigs scenario.
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>>2332947
I like 4 and 6. I not sure why people hate 6.
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>>2333423
I didn't like 6 because the public transit and migration systems were broken, and the gimmick wonders pushed the player into ignoring mechanics like healthcare or education. You were pretty much forced to keep your island as compact as possible or use the magic subway portals instead of planning real routes, or else citizens would take jobs far from their home and never get to work.
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I wish we got a newer and better Tropico 2.
Pirates are an underrated concept for a city builder.
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I just want another tropico that's more tongue in cheek and less meme vomit.
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>>2333501
I disagree. 2 doesn't work for me because while it is good mechanically, it's not Tropico. Call it anything other than Tropico. And sometimes that's alright, imagine a universe where Devil May Cry was stuck as a Resident Evil title.
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>>2333512
I don't think anon is disagreeing with you. Think of it like a Black Flag situation. A good pirate game stuck with the name and skin of another series it doesn't fit well into.
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>>2333218
i mean... It would not be first time a superpower get fucked by a small nation but yeah it's very silly in tropico
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>>2333104
Which Tropico game has the best balance of comedy and serious tone?
I've been playing 4 recently and it has some funny satirical bits but also gets too silly for my tastes at times. I have played Tropico 1 as well but that was forever ago when I was a little baby.
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>>2333620
3
4 was when they started going wacky with the memes for dlc.

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