If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, over-analyzing schizos, retards that whine about how hard drawing is or talent debates and instead focus on posted works!
>WHERE to get study materials >>>/ic/artbook >>>/ic/video
>Want to practice figures? quickposes.com characterdesigns.com lovelifedrawing.com posemy.art line-of-action.com
>Post Your Work and give your feedback What can be improved? Are there any resources videos or books you'd recommend to them? Maybe a redline or a technique, be specific. When receiving a critique, try to provide one in return
>best art teachers Glenn Vilppu Michael Hampton Steve Huston Brent Eviston Marco Bucci Andrew Loomis George Bridgman Hikaru Hayashi Hide Sensei
>best art books Keys To Drawing Drawing With the Right Side of the Brain How To Draw Comics the Marvel Way The Art and Science of Drawing Framed Perspective Figure Drawing For All It's Worth The Complete Guide to Drawing From Life
I wish to impregnate a self hating black girl who watches anime and kpop, who using Korean and Indian skin lightening products and cosplays anime characters, specifically dark elves.
I would suck on her dark nipples and pound into her pink snu snu. she would be very tall 6'5 ft++, I am small 5'7 so she would be an amazon compared to me. despite my small stature and mediocre penis size she would moan like a Japanese hentai voice actress and would mean it because she is a nerd and never had sex before, only watching hentai before, internalizing the sex sounds and copying them irl.
this is a very erotic fantasty of mine. Thank you for reading.
Another sketch. I might start the lineart after working some more on the hand if it looks alright? Crit appreciated. >>7947935 The arm looks good to me, but the perspective on the horns looks a bit off, like they should be wrapping around the head more maybe?
>>7947935 Yeah I got no idea what's wrong with the torso but I see it too. Twitter is megasch_
>>7947950 Oh wow I didn't catch that at all, but I see it now. Thanks! > Crit appreciated. The only thing I can see that looks a little off is her left eye (our right). I think it could be a little closer to the center. Cute!
as for me I'd like to be held by a kitsune with fluffy tails and warm, soft, slightly chubby body. To snuggle in her bosom while she is quietly humming a melody and running her fingers through my hair
>>7948024 He's bad and inconsistent at drawing I wouldn't bother. He draws in drawpile abusing the shit out of the stabilizer and still has fairly static lineart.
>>7947935 I might be full of shit but is that back muscle right at all? picrel isn't my art but I thought the latissimus dorsi forms the other half of the armpit.
I'll try to reline her torso but I guarantee it more likely than oxygen for you to breathe is guaranteed in the next 24 hours that it will be wrong in some way
Had some fun. First time drawing a figure from imagination(if you can call it that). I really like the default brush pen csp has.
>>7947654 >>7947663 >>7947728 >>7947858 Thank you for the kind words. I wish I was better at conveying depth/dimensionality. I think part of the problem is that I have no idea how to do clothes. Also my brush might be too thick for some of the lineart.
>>7947959 sovl. I think you were going for a fleeting memory type of vibe, but I think there might be a little too much white space. Maybe you could add some more haze into the background?
>>7948080 I would critique the other stuff on this thread but I jut woke up and I've seen this guy a few times. He seems like he's actually trying whereas others uh... Did you want critique? I'm not necessarily right most times but I can proably see if there is something I could help with. I'm only going to offer what I can to problems I notice.
>>7948081 >He seems like he's actually trying whereas others uh... yep, most people here just draw fucking character design sheets or brainless studies
>>7948087 In the other thread, there was a long-winded moron who used AI with every post he made. I think that's fair game, honestly. >>7948087 I think that's still drawing, y'know. I just have nothing constructive to offer them because they're still studies at the end of the day, yeah?
>>7948090 harder to offer crit to someone who doesnt have a goal, "studies" is such a brainless fucking exercise in futility, really, its someone whos doing studies who should have something interesting to tell us no? When i do studies i always have a lot of new observations >>7948094 again, you have to define a plane, if you can't see them yet, draw them out and then line them in, youre drawing lines like you're implying fabric stretching
>>7948100 I'm trying to do it like this guy. Maybe it doesn't look good because I'm leaning too much into it? Since you're saying I should be defining plane, I'm guessing the implied lines are making the shapes look too ambiguous. I'll try to do it like you said and see how it looks. Thank you.
>>7948105 nta Opacity is your friend, fella. >>7948100 >its someone whos doing studies who should have something interesting to tell us no? That is a REALLY good point.
I always draw line drawings and want to get into painting and rendering, but i only draw digitally and every time im about to start the pure white puts me off, like where do i even start to draw? What colour do i even begin with? Even with references its really discouraging to just start from a white canvas. Any tips?
>>7948172 Starting is unironically the hardest part of the process for plenty of people. Try doing a few quick thumbnail sketches and line of action exercises so you get a feel for what you're trying to draw.
>>7948158 >spends entire week drawing something >can't spend 5-10 mins making sure there's sufficient lighting and the camera isn't blurry while taking a picture of it
>>7948193 you don't need a fancy camera or lights. a desk lamp will do. try to get the drawing as much in the light as possible. if you are taking pictures with a phone, make sure the lens is clean of sweat, dust, or oils, and that you hold it with both hands. bracing your wrists together can help further improve stability.
We are artists, we're all poor. I'm not saying it ought to be studio lighting, are you telling me you can't move the picture closer to a light source, prop it up and make sure the shadow of the phone isn't in the picture? >>7948055 Looks great picture wise I can clearly see what's going on and it's adequately lit.
Yesterday I got uncharacteristically down over not getting discord reactions of all things, thanks for the kind replies a lot of you guys gave me yesterday. I really was just in a bad mental space but I feel much better today.
I need feedback about the eyes. Whenever I try to get away from doing dot-eyes in my style I always feel weird and off and don't really know why. The vampire is because I watched What We Do in the Shadows recently. I should probably do some real life eye studies again, but when I try to be stylized I always eventually go back to "._."
>>7948232 Very interesting, love the color palette
>>7948238 what is it that you dont find appealing generally? thats something i struggle with to be honest. Im hoping one day a switch will flip and ill just make appealing work lol
>>7948251 Something about your lineart feels extremely sterile. I think the varying lineweights don't take anything into consideration (i.e. overlapping, distance, lighting...)
>>7948309 Try making strands of the braid kinda be loose and messy. It'd make the braid look less like a rope I'd think. Nice line weights for the most part though
Wish I was good enough to add in the hands. Spent way too long trying to fit them in before I realized the perspective of the room and the orientation of the body would not fit at all.
Also, the image is supposed to convey someone spying through a hole in the wall, does that message come through at all? I'm planning to do a part 2 where a chick is shlicking off, but is there anything I can add to make it more clear?
>>7948326 the black outline around the eyes looks like goggles. if they are goggles they look like they're wrapped around the face in a weird way. and if they are wrapped around the face in a weird way they look paper thin with no depth.
he does not look like he is looking through a hole. maybe make a light ray from the hole to the eye visible since sometimes we need that obvious insinuation for context mmhmmnmnn
Is being influenced and studying the art of way more skilled artist friends (higher int onward) than you during your beginner era an appropriate move? Are there any notable non-professional artists that started this way and still got notorious online?
I've had these 12 colored pencils for two weeks and 48 alcohol markers for one week, and I feel really satisfied with my progress overall. Especially with the colors, since I don't have many exact matches to the original. I'm scared to let the alcohol markers touch the line work, though, since they're permanent and bleed so easily. In the second one, I just ended up leaving a blank outline (and it still bled as far as the line a little bit). The blank outline doesn't look too bad, but I'd like to learn to integrate the alcohol markers and colored pencils more in the future.
>>7948358 no that's too hard for beginners, they can't even see what an int sees or control their hand to get place the right type of line in the right place yet.
6-month difference, but I was on and off for the most part so I would say 1 month of actual drawing practice. now if only I could draw the rest of the body
>>7948374 Thank you! I did the one above yesterday (pencil + colored pencil) and colored the background with alcohol marker this morning, but when I tried to color the sky between her hair (behind the chin) it bled through and I had to erase a bit of it. I did the one below today. I wanted to practice just coloring the eyes at first, but it expanded to all of that. I must have spent 5 hours on it in total. This was all in the corner of scratch paper, so next I'd like to tackle an entire page. But that'll take me at least a week, I'd wager.
I'm watching a video on how to do better lineart and it just shocks me how much better the learning material is compared to when I started back in 2013. It's no wonder so many young artists seem so skilled, it makes me a little jealous even.
>>7948400 Yeah because back in your day they tried to gatekeep art. Then as the industry saturated, many artists turned to tutorials and sharing industry knowledge for money. So now we have access to what was once exclusive to insiders. But worry not you bitter fuckwad. We are about to enter the modern digital dark age. You better save all those resources to an hdd and create backups, because they're about to nuke all information and then make it so that you can only get information from LLM blackbox AI or paying for it. The age of information abundance is coming to an end and too many are too stupid to see how good they have it.
>>7948411 You're a dumbass if you think younger artists are paying for material. That's the whole premise of the dark age. The abundance of information was free. Once we move to privitization and obfuscation via LLM. You only have to look at history to see how education was reserved for the wealthy. If you're too blind to see how information will become extremely valuable in the coming decades that's on you. Data hoarders will become extremely valuable, even so much as being able to sell copies on the black market. YOU'RE TOO BLIND TO SEE THE WRITING ON THE WALL. YOU'RE TAKING YOUR CURRENT REALITY FOR GRANTED. LMFAO. OKAY!
>>7948411 You do realize used physical media is cheap right now because people don't have a need for it yet right? Those prices are going to begin climbing in the coming years as people realize more and more they don't actually own anything
>>7948416 It's plausibly by design. Two birds with one stone, price out consumers from local hardware while increasing centralization efforts.
I'm pretty sure the boomers in this thread remember a time where you bought bootleg copies on the corners of streets. It's not a stretch that we will return to some modern equivalent of that with USB drives.
Cuba literally already has been doing it with their "El Paquete Semanal" Because high-speed internet access in Cuba has historically been heavily restricted, expensive, and monitored, an entire underground human network formed. Every single week, local operators compile a massive 1tb chunk of data containing the latest Western movies, TV shows, software updates, mobile apps, educational tutorials, and scraped websites. They load it onto external hard drives, transport it across the island by bus or car, and people pay a small fee to plug in their flash drives and copy what they want.
This shit is coming to America in a future much closer than we think. We're taking this all for granted. Call me schizo if you want, it doesn't change the trend or direction we're heading, which is the centralization and privitization of information. When people say the government/tech companies wouldn't do that, lmfao. Bitch. Open your fucking eyes.
>>7948427 oh that's not schizo at all, nvidia wants to move costumers away from pc building and laptops into a cloud infraestructure.
Pay a weekly fee of $20 to use a PC via cloud, it's not even that hard to imagine, like a roku stick but it's a keyboard instead of a stick. Absolute dystopian, americans did nothing while the jews slowly owned the entire planet. That shit never happened in germany just saying
>>7948427 sneakernets are so fucking cyberpunk. Just makes me realize we're already living in a cyberpunk world. If you were to world build a cyberpunk setting, our current reality would literally be the prologue to the protagonist's story about how the tech corporations began to take over the governments. Crazy shit.
I have fallen into a bad habit of using the Symmetric Ruler, and I can't really stop. Trying to design vidya item icons, and it's just too useful, to the point that I have to consciously force myself to do something asymmetrical.
>>7948595 You're thinking about this wrong: you need to understand the form first, then the construction helps you bring it to the page. Until you "feel" the shape of the head, your drawings will continue to be flat. I recommend the first two of Glen Vilppu anatomy videos that you should be able to track down by asking around /ic/: if you draw along with those, and apply what they teach, you will see massive improvement immediately.
>>7948606 i would say good job but these are just different artstyles, left is just my preference (more interesting wester stylization, more striking linework)
>>7948611 >>7948592 At the start, use the circle tool. On top of that get a reference of a face you like and compare it to your final results. Like just overlaps them and see where your proportion are fucked. Fix your face and draw a new one. Keep doing that
As you get better you'll need less perfect sphere and you'll be able to fix whatever fuckup your fave have on your own.
>>7948610 I already have, sorry to say. >>7948612 a sphere is a three dimensional circle. and I fail to understand how thats not a sphere besides absolutely perfect symmetry. The line running through the middle and curving, is supposed to show three dimensional space
>>7948620 Ok, the lack of symmetry comes from the fact that the underlying circle isn't absolutely pixel perfect >>7948625 Yes? I mean, the sides have been flatened already but besides that yes? I still don't understand what I'm not seeing
BLOGPOST: a few days ago I stubmled onto an art dump of some twitter artist on /co/ and it's so good, ruined my evening >>>/co/153779796 >>7948204 not that interesting of a pose, not surprised no one has done it so far. tried no paint wet clothing but eh >>7948681 cutekino
>>7948024 >'good figures' I wrote some stuff on /fig/, this is all the 'advice' I can give. pyw btw >>7944143 >>7948696 nah. maybe some day, not bothering myself with it now
>>7948703 >>7948692 I love your work anon. Even if you hate it too much you should post more because I like seeing it. >>7948703 >>'good figures' >I wrote some stuff on /fig/, this is all the 'advice' I can give. pyw btw I have nothing good to show because I have lost the will to draw but thanks for your words.
>>7948722 WHAT c'mon man, not drawing is the worst possible move, who cares about my faggot self-loathing. there's something to be picked up from my post, still. copying and tracing is a very imortant step for a beginner artist, even if you feel like you aren't learning anything, you progress by internalizing how artists make their strokes, how they describe form and such. then you move onto books and realize that much of what is being spelled out you've pucked up subconsciously
Realized it's kinda over for me until I figure out what a face I like actually looks like. I don't have a lot of artists I want to emulate in that department. My days of wanting to fuck cartoon women are sadly over, and I don't even know what my 'type' of 3DPD is anymore. The tomboyfags and toaster fuckers make me seethe with their clarity of purpose
Ain't no bitch so I'm drawing the whole book, but man these heads really are strange. At least if I can manage 2 or 3 pages per day I'll be done with them in a couple weeks
>>7948736 Ayy thanks, I'm kind of slopping through so that's nice to hear. I'll never give up don't worry. Just bitching about a temporary problem where I've lost track of ~the muse~ >boxes fuck, time for 500 more with sharpie I guess
>>7948738 I'd like to do that too. My issue with i.e. Loomis construction is that building around the browline feels really odd. Overall I'm happy to play around with a lot of head constructions and bodge them together as needed
>>7947665 I appreciate you taking the time to help me out. >>7947696 I understand the process of going from basic shapes to shadows and highlights, but the most difficult parts for me are visualizing where the light is coming from and what colors to use to represent light/dark. Also I'm still unsure of what kinds of brushes to use for detailing, using Krita btw. >>7948315 >>7948674 Yeah I'm still here, just got busy yesterday (log analysis is a bitch when 99% of the records go up in smoke). I was not expecting an almost full render.
>>7948692 >thread challenges are blogposts dont tell blogschizo about this... Are you sure about the "0" on her tshirt? It kinda clutters, maybe it should be lower opacity, also whats with the ab imprint? Nice tits did tomboy oc gain weight? >>7947858 You know what they say, what goes up.. >>7947653 im legally asexual
>>7948595 who told you you're supposed to model heads after perfect spheres? you need at least two shapes for cranium and face/jaw area Change tutorials follow someone else
>>7948839 you always have to cheat a little bit while crabbing people with your construction tutorials, just enough so they dont see youre not following it
I caught a picture of this scary fae trying to steal me the last time i roamed too close to the forest. I smelled a strong scent of vagina and was lured into the thicket. Scary....
>>7948797 in my head, the "0" would help indicate the plane of the shirt, and the ab imprint is atually the shirt being semi-trasparent (yes it wouldn't work that way!!) >tomboy oc never really considered that I'm drawing the same character. kino scene girl (?) btw
>>7948932 >in my head, the "0" would help indicate the plane of the shirt isnt it FIGHTING the form of the breasts you've arleady drawn? Since the breasts are spherical and the zero is perfectly flat If we think about it, if the breasts really are flattened by the shirt then there wouldn't be any protrusion just a flat print on the surface
>>7948928 you seemed to have given her very alien3 proprotions
muscles do change the frame, but not by a lot, most importantly, they don't "cut" into the silhouette a lot, most of muscle definition is second order details you define with contrasting techniques (togashi is an extreme example of this, if you look up how he draws bisky's muscle form). By defining the muscles at silhouette level you're making it look like a deathclaw or knaaren.
the difference between a normal person silhouette and an open weight mr olympia is literally a few swipes of the liquify tool
>>7948878 that's because they failed, they became artists by bruteforcing it by using references instead of learning how to draw. Feel the form, draw by memory, extremely sad cope, all their drawings look souless and sameish how horrifying.
Fun with a pencil is right there and they decided to ignore it or maybe they are not able to understand it.
>>7948727 >even if you feel like you aren't learning anything, you progress by internalizing how artists make their What if you just arent learning anything though? Feels like im just watching people blindfold themselves and march around in circles while they shout - "It's okay if i dont know where im going! As long as im walking im getting away from the bear!". It's not only that this doesn't seem to be rational, it straight up seems dangerous
>>7948996 Now that you mention it, I do think she would look better with, let's say, more muscle 'mass' and less definition. Let's see if I can pull that off.
>>7949029 Are you actively looking at resources to improve and trying to work out why better artists do things the way they do, or are you just drawing over and over and hoping things get better?
>>7948973 picrel is the form that was in my head >>7949004 uh yeah, sure it's better when you know exactly the steps you need to take, would be awesome if that's how it worked. anything's better than NOT drawing, that's all I wanted to say
>>7948760 Well hope you liked it! It was mostly the clean lineart and shapes I wanted to show you but I said I'd show some tips for rendering so I'd figure I'd do something as I'm a man of my word.
>>7948204 Okay, I like the pose, I made a little 2 pages story with the ref. >>7947730 >i have come to really like the hooded figures Thanks Monka! There you have another hooded baddie just for you. >>7948232 Your work reminds me to this guy, pretty cool stuff anon: > https://www.youtube.com/watch?v=YTL3Dc7e86c >>7948373 SAVED. LOVE IT. MORE. >>7948678 Freaking cool!!! >>7948692 You're so fucking awesome >>7948773 ADORABLE! >>7947959 Best in thread! >>7948158 Extremely beautiful piece >>7948208 You're one the most intriguing artists here. A real enigma. That's fucking nice composition wise, and value tonality as well.
>>7949083 >Your work reminds me to this guy, pretty cool stuff anon
Neat. I scrubbed through and can instantly tell he's a Mike Mignola fan. I went through a Mignola phase and only keep a few conceptual things from it. That guy really refined it and made it his own.
>>7949060 I really don’t understand why people are afraid of creating their own models. grab a piece of paper, draw, fold it in half, and there you have your answer
>>7949298 Looks good! without the ref you still get the same kind of vibe, though I would try to get the planes of the shirt nailed down because it doesn't emphasize her form and is distracting. Squint to see the shadow shapes or try to run a black and white version of the ref through a threshold filter to see what interesting shapes you can use.
>>7949083 Second and last Page. Still rusty. I re-posted the first page with all the text fixed here: >>>/i/832789 >>7949440 >i like how you always implement some kind of storytelling Thank you so much! Pretty cool sketch page! >>7949085 Cool! I didn't notice the Mignola thing, you're absolutely right! >>7949141 She needs cooler horns! Like the horns of a Balrog >>7949241 NICE! >>7949279 This is pleasing to look at. Pretty nice use of those colored line strokes >>7949298 You artistic version is nicer that the actual ref, well fucking done! >>7949389 New Best in thread. Artistically, it is. >>7949427 I love these hands!!!
I think ive been doing this like mathematics,like, doing some exercises until i became good at it, but that never comes, and i never go to the next step
im slowly becoming better at copying and can mimic the original image well enough but when i try to do something on my own its totally fucked, how do i prevent myself from copying mindlessly? or should i just double down and copy even more and hope that it sort of subconsciously clicks from so much experience copying
I cannot comprehend how to approach light faces when using just a regular pencil/inking pen. Shadows is fine, you turn the pencil sideways and shade things harder or softer, you can describe most shapes like that. Just when it comes to light sides I just brain fart since I can't just add light, just shadows. It looks like there is no clear definition on light and shadow sides and light sides just look dirty and textured rather than also describind the shapes. Any light/shadows on paper resource to save a permabeg? Not my work btw, just that it would be the center light/halftones section I suffer hard with (not on a sphere, but in general).
>>7947880 I'm doing a (semi) serious practise of perspective, using a photo as reference. This is what I've done so far, roughly 2 hours of work. I thin it's fine, but the hand rail looks very off, and the back leg of the cat too (the two other legs are hidden, I'll post the photo). How am I doing so far?
>>7949613 You solve this by doing a 3 step process.
Reference deconstruction: Copy your reference as accurately as possible to analyze its core mechanics. If you're focusing on draftsmanship, you're deconstructing perspective, contour, and 3D volume. If you're painting, you're analyzing color relationships, value grouping, and edge control. Figure out the rules the source material is using.
Active Recall: Hide the reference entirely and try to recreate the exact same study from memory. This forces your brain to retrieve the rules you just analyzed rather than passively mimicking lines or colors. It immediately exposes gaps in your knowledge if you can't construct the forms or create proper values/material properties without looking, you don't actually understand it yet.
Application: Draw/paint a completely unique version of the subject by introducing a fundamental twist. For draftsmanship, rotate the subject into a new perspective or change its proportions. For painting, change the lighting direction, shift the color temperature, or alter the style. Doing this breaks the illusion of competence (thinking you know how to draw something just because you're looking at a pretty photo). If you can manipulate the subject with a twist and keep it structurally or visually sound, you've actually learned it.
>>7949632 Just my process for learning. A good exercise for learning forms would be doing turnarounds or rotations within an animation program. It gives you direct feedback on the application stage which removes the abstraction of self teaching because if you fuck up, the animation will show you how you fucked up, then you can just repeat the cycle from step 1 until conceptual mastery.
>>7949671 yeah of course. I think it's actually a pretty common self teaching method and many people will naturally gravitate towards some variation of this just because it's a pretty organic and effective way of learning. It is much more cognitively taxing than just spamming copies since it's actively using sustained focus and reasoning so make sure to take breaks and keep your study references easy to digest. If you're studying something complex cut it up into parts that make it easier to study and breakdown. The most important thing is that you're actually being mindful of what your study is supposed to be about and remaining focused on that. You'll get better at this because recall and application force you to be intentional and mindful during deconstruction otherwise you can't actually perform those steps well.
>>7949684 >Not even half a year drawing. SHUT THE FUCK UP TALENTNIGGER. YOU AND THE OTHER PREVIOUS TALENTNIGGER BEING BOTH BRAZILIANS FUCKING PISSES ME OFF. SHUT THE FUCK UP. SHUT UP.
>>7949680 generally i just try to find a full body picture or pose on pixiv and try to recreate it, and it has helped me slowly get better lines. I think the biggest hurdle for me is trying to take comprehension (i comprehend the visuals, i can perceive it from eye to mind), and then translating that into an intellectual universal understanding through application. its admittedly fairly difficult to create a studyflow and practiceflow of what i ought to do vs what i should do and what i want to do
>>7949717 You should focus on laying down lines confidently. I'm not saying drawabox as a whole is good, but its first lessons immediately come to mind since they teach you how to ghost lines and lay them down confidently.
Drawing with a pen helps you get comfortable with making mistakes and committing to them which helps with line confidence. What exactly is your goal with art? Just to get better in general or do you have some long term goal you're working towards
>>7949727 ok then yeah rn focus on laying down lines confidently. You could probably do drawabox all the way up until the 250 box challenge. From here you could go one of two ways, either focus on general fundamentals or starting copyinh art you enjoy.
For general fundies you'd go with observation/drawing from reference with a focus on line confidence. Once you feel more confident in your lines and aren't drawing as lightly/without intent, then you can move on to proportion and gesture/construction.
If all you care about is drawing things that look cool, once your line confidence is better you can find artists you like and start drawing their stuff from reference, deconstructing it, and making your own things in a similar style.
The thing is, you'll wrap around back to either one of these at some point so whichever way you go doesn't really matter. I find that copying things you think look cool is a really good way for people starting out to develop their line confidence/observation while enjoying the process.
>>7949738 okay and if it isn't clear enough, don't do the 250 box challenge. It's a notorious beg killer. Whenever you get to construction there are better ways of going about learning 3d space and perspective. If you're dead set on doing that and want some structure to your learning, you can do like 10 a day for a bout a month either as a warm up or wind down exercise, but you have a bit to go before you're focusing on construction. Good luck!
Can someone explain why the eyes aren’t matching here? The smaller eye looks more “relaxed” than the bigger eye. I’m fine with everything else about the face for now, it’s just the smaller eye that I can’t get to match and I want to understand the reason.
>>7949779 So one thing I've learned recently is that you have a lot of leeway to change the shape of the eyelids to make them fit into the available space, and they often won't be exactly symmetrical and the corners won't always line up. Like this for example. My eyelid shape is still probably wrong but idk
>>7949798 Back when I posted it anons would call me permabeg and to quit and now I am too afraid to pmw because I keep getting mogged. I want to get better but I dont know how.
>>7949799 Unfortunately I recall you calling yourself permabeg, have you considered that you might be attracting negative attention through your own self-flagellation?
>>7949800 Whats worth posting worse below a literal beginner. >>7949801 I cant be positive when everything shows otherwise. Being hopeful is a priviledge for the talented and promising, permabegs can only be delusional.
Another day, Another rough drawing I don't quite know how I can move forward. My Anatomy is trash, My whole perspective is wack, My rendering trash--I'm trash. When I try to draw boxes its all so meh, so random and unorganized without method to apply to actual drawing situations. sry to vent
>>7949620 The way you drew the cat makes it look more mangy than it actually is. Unless that's the vision you have, then disregard that. The rear paw looks a little weird since in the reference, the leg looks like it's concealed under the body.
Trying a new brush and first time drawing a muscular man in a while. Can you tell I have no idea how to imply muscle? I have the same problem with folds on clothes. It always ends up garbled with excess information. Could someone help me?
>>7949777 You're compressing the face too much, I spread the details out a bit and raised them a little. Part of the issue is the line weighting on the pupils gives the appearance they're facing opposite directions and the nose was too detailed without an understanding of the shape. The other anon was right about the eye landmarks too. You can get away with fucking with their placement after you get a better understanding but don't worry about that at this stage.
>>7949829 If I attempted to draw a male or I'd be worst than that sketch you made. I can only really draw one body type and only anime style with highly specific features and poses. Nice arms btw. do you see the ones I dr- ohh....
>>7949842 Appeal is everything. Based on the pictures right there, right now, you mog me.
>>7949843 Could you give me an example of different techniques? Right now I'm shittily copying whats on the photo.
>>7949859 >>7949863 Thank you, I'll check them out. I guess hatching is one of the best ways to show muscle in pure black and white, but whenever I've tried it digitally it just goes all over the place. Do I just have to up the stabilizer then?
>>7949781 No blog (although I've been looking at neocities lately) and the only socials i had that were substantive enough to want to share with people I don't post on anymore. >>7949817 With a screenless tablet focus on drawing lines consistently from one point to another and don't undo any lines. It might not be as responsive or helpful as if you drew on a screen, but since it sounds like you're working in digital it's for the best that you get used to gauging pressure/glide and how program you use responds to your stylus.
>>7949829 I'll be honest, this was time-consuming as fuck. Plus its unappealing. I don't get how people willing put themselves through this. Abs do look better though...
>>7949876 Damn you did that super quick. Baraesque
>>7950028 Wonderful, nice job. Only thing I'd nitpick is the mouth looking a bit odd and bringing the whole thing down. Make the mouth shape a bit more "cheeky neko" imo.
>>7949827 It wasn't supposed to look so mangy, but it's too late to change it now, I can at least fix the rear paw. Do you have any guide or reference on how to draw more softer fur? I'm struggling with that.
>>7949684 I think the babyface head doesn't fit the body at all >>7949087 I think the idea is kino. would be hotter if she was fucking her plush rabbit. can I steal it >>7949208 >>7949374 appealmogs me >>7949761 beautifully shaped tits and hips >>7950073 >no line weight and still makes it work stop rendermogging me
>>7947880 Hey guys, what should I do here to take my art to the next level. I think composition is my weak point I struggle with rendering too. Should I render this or keep the lineart only and find an interesting composition with it Do you guys like it or find it appealing ?
Is there any application for scanning Pencil drawings? I used to use CamScanner but then someone said it had viruses. I've been looking for a replacement since then to stop getting warped/blurry sketches.
>>7949241 i was struggling to depict the nasolabial fold and marionette line so i'm not fully satisfied with them. some of the proportions are a little fudged too and some tones like the lips i wasn't too sure how to depict either if i should have at all but i'm glad enough with it ref: https://www.instagram.com/p/DX9vrpWDG9Q/
>>7949874 > Do I just have to up the stabilizer then?
Not at all. It's more of a matter of knowing where and when to do it from my limited experience. Also helps a bit if you have pen pressured tied to opacity so you can make them lighter.
>>7950094 I'd love to see it. I'll revisit the idea later when I finally learn how to draw in perspective with a background. Fuck now you got me thinking about her rubbing and humping robbie like a girl masturbating for the first time.
>>7950215 Time to get over my fear of hatching then
you can make money as a beg? i dont want to work a 9-5 job, and my parents are forcing me to get one, and if i get one, i will have little to no time to draw
wip trying to redraw an old drawing of mine from 2 years ago, anyone have a good resource for moving hair from unusual angles
>>7950131 i think it's rad, i tried playing around with the comp a bit felt like some empty space to the left would do it good. other than that, the sword and how he grips it feels a bit weak and non forceful despite it being the main focal point imo. https://files.catbox.moe/dd03oo.jpg
>>7949832 Thank you for responding I really appreciate it. I think it was basically just having the wrong eyelid shape; you have the correct one and it looks better so I’m just gonna go with that and move on. Similar idea to picrel.
>>7949873 Thank you so much for this too, that looks great anon I love it!
>>7949785 Could you maybe show me what you mean? I’m not seeing it.
>>7950273 yeeaaah im on break cuz too busy to draw and i know once i pick up the pencil again ill be in the same position as you lol ive drawn like once in the last two weeks n it was shit
i fucking hate drawing, so many years wasted on this bullshit, the worst part is im not even that retarded, if i spent this time doing literally anything else i would have a more useful skill
>>7950450 doesnt look very natural >>7950193 your ver is more appealing >>7950142 go back to drawing twinks, now.
>>7950505 Draw a lot, copy artists you like, use a lot of reference, don't give up even when you think it sucks, critique yourself, ask more experienced artists for critiques... Is there anything specific you want to know?
>>7950511 I did a lot of copying, but I can't make something that feels 3d from imagination (I feel like I'm drawing from memory all the time) idk what I should do next. A course? book? if so what course/book?
>>7950521 To just have confidence in my lines and sort of 'assume they're right', if I remember correctly? Yeah I just haven't really been applying that. It would be a very fundamental change in the way I draw that I just haven't had the energy to try, honestly.
>>7950520 > I feel like I'm drawing from memory all the time That's pretty much exactly what it is. You just draw things from different angles countless times until you build an asset library in your brain that you can pull from. I haven't personally done any courses or followed any books because I'd rather draw what I like. I'd suggest you do the same, and make sure to look up references for what you aren't sure of how to draw. Don't try to do things 100% from imagination before you have a plethora of imagery in your memory you can pull from.
>>7950081 I like it. It would look better in traditional using mixed media.
What I don't like is his right arm, it looks disjointed to me I would push the shoulder to the center and lift the elbow a little bit too. Also, watch the local values around his neck; they look distracting.
I genuinely feel like I'm having a short circuit every time I try drawing in a different art style and I don't know what to do. I've come so far in just a year and I don't want to give up now
>>7950617 can't you just use Adobe Photoshop or Clip Studio Paint. How the fuck are you going to learn draw faster when you're probably the only mofo in 2026 using Firealpaca. What the fuck
>>7950617 Your eyes are really underdeveloped, and your understanding of what you are seeing seems rather poor. Overlay a 6×6 grid, or a larger grid with an even number grid and start copying the image as accurately as you can. I would use pen and paper for now, it’s easier that way.
>>7950636 I can't use pen and paper, my hands are way too shaky and the only way I can draw is with this stabilizer. Using grids is really fucking annoying and uniniutive. I've drawn better before. I haven't practiced this art style as much as the other one.
>>7950625 Oh, no that's also on purpose this time. This will also be a monster girl once I get over the pose and face. I'm also struggling to come up with the hair. Should probably just take a break and come back to this tomorrow.
>>7950641 >>7950643 none of this has changed my opinion. what you are currently doing is clearly not yielding results. stop rationalizing your shortcomings if you want to improve faster
> allergic to drawing completed shapes >beggy scribble >retarded faggotry shits >low effort as FUCK
then Peril
>Questionable anatomy >he has some kind of crucifixion kink (of course, that is why he is called Peril) >mass replier (but he will never give me a single (You) I hate him)
then Cylop
> perfectly drawing the same character >1 drawing per month >Tracer
Tried to do his rider form, but it came out so trash. I can't draw symmetrically to save my life. I really like this new brush, but I'm realizing I probably won't start a new lineart layer because it feels good to use. Is that the secret? Use a slightly shittier brush first so that you can go over it later thoroughly?
>>7950672 >>he has some kind of crucifixion kink (of course, that is why he is called Peril) Would you prefer that I change the crux kink to "Hanging" instead? I could try a one page little story with that. If you are interested. >>7950711 THAT FUCKING TANK IS FUCKING COOOOOOOL!!!!!!!!!!!! >>7950649 Excellent >>7950521 Pretty nice!!! >>7950484 HELLO! >>7950323 Lovely sketch! >>7950243 This is notable >>7950131 This already look finished. Pretty excellent stuff. According with this pic, it seems that you should favor composition over rendering, because composition is what stands up here. I want to see more of these weird ideas and shapes put together so elegantly. Maybe you could paint only the red elements in the figure like the red sun in the bandana and the red blood. And the rest just white. >>7950081 Disturbing! >>7949826 That's a pretty hot body till the part of the knees, if you cut the figure at the thighs it looks fucking hot. From the bottom half of the thighs to the knees, there's a big problem there. You almost have it anon. Just a little bit more and you'll get there.
Hi guys it's me Laguna but ban evading due to unfair mods I am not posting more if I get banned again so I am here to post my discord (laguna54345)) and to ask for help with the weird mina perspective head I did without a ref of that angle thank you Also mina but half naked
>>7950839 I just found a ref and figured it out. I need to study but I'm so lazy. Lazy lonely chud. Sad fat lazy chud >>7950845 Never draw again please your stuff has too much soul and I couldn't compete in my entire existence with it ty
>>7950850 aw fren that's kind of you but ur stuff looks so cute im legitimately so busy that like I can't draw but I can lurk bc I have my phone lol so it'll be a bit before I have anything to post anyway
>>7950868 soon, my long-term job (I've been caretaking for a year) is technically over so once I'm not busy anymore hopefully I'll actually learn digital lmao. cute girl drawing
>>7950874 Are you of the female gender >>7950879 You already were doing well last time I saw digital drawings from you. I personally think of you as the prime example of a talentfag as much as I hate the larp of talking about talent. I don't think it is real. But your stuff doesn't have another explanation. Also that's not just a girl that's mina she deserves to be addressed by name
I CANT DRAW ANYTHING BUT SYMBOL FUCKING GARBAGE. EVERYTYHING IS TRASH NOTHING IS ACCURATE. PLEASE HELP ME I HAVE NO TALENT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I finished drawing and I want to paint it and color it. Anyone has any tutorial, guide or book about how to paint digitally. I'm absolutely lost on how to do it beyond adding a base color like picrel.
>>7950928 Yeah I absolutely agree. I'm not great at them yet. About to do a study actually. You got any tips you think I could use? I still want them to look pretty in the end.
>>7947880 can anybody here link me a video or article explaining how you are supposed to go about adding detail, like lines and forms detail, to stuff? like character or machine design shit
mind you i have some skills and i made a full illustration that i am proud of (and others that i am not), but lacking this skill of adding random shit on top of shapes is really limiting
>>7950649 Bro, seriously if a janitor is doing this shit, then you need to take it to IRC and report them for this behaviour.
Janitors have access to special software that lets them identify users, and abusing it like this to harass someone is definitely a violation of the contract they sign.
>>7951132 >You got any tips you think I could use? I got too uppity...
I dunno, like, focus on proportions of facial features and the jaw shape. that's what I didn't like about the deathclaw girl you drew. her nose is too short, and the whole face is smushed horizontally, which leaves a lot of space below and around the mouth. that, along with weak cheekbones and a rounded jaw, gives her that 'baby' look. it just doesn't fit the roid foid physique. a more fitting face would be more chisled, I think, use sharper angles and less smooth curves. those kinda faces can be pretty. I guess my take on the character isn't, I went for a more feral look
(though, I can think of a few examples, like noi from dorohedoro, where a soft face goes well with a muscular body)
>>7951232 Yeah Noi is a good example of what I usually go for. I also like the way artists like Krekkov give buff girls pretty faces (like picrel). I just can't make up my mind on whether I want to lean towards more "realistic" proportions like in>>7951204 or keep them more cartoonish. I think both can be very charming.
Trying to figure out how people are doing that really cool rendering style I can't describe. Is there a trick to it? Or is it really reliant on the lasso tool?
>>7951345 >Are you going off of anyone else's guidelines? No I'm just trying to draw spheres and trying to feel where to attach a jaw and facial features to it.
Ehh I'm not too sure about this one. She's supposed to be the thing on the right, but I feel like she's just turning into a furry woman without any of the monster aspects. Now I know I need to balance out the monster/human ratio better though.
>>7951359 >restart your lines I do constantly. I ctrl-z like 50 times before I get an acceptable shape >stop deathgripping your pen I generally have a loose grip on my pen though
>>7951354 If you use that faggot Loomis, he actually tells you where and how to attach the jaw. I highly recommend it. You can find his bullshit online for free. >>7951361 Try experimenting with limb length, otherwise you really are going to get just another standard furry woman.
>>7951366 >restart your lines without ctrl-z I gave it a try though I don't know how effective it was
>>7951371 Maybe I was a speed reader or maybe I need to read further becuase I read the early chapters and don't remember shit about doing it in perspective outside of it attaching right where the ears are placed.
Is it wrong to try to correct your lines making it over? like, i draw a circle, and it comes wrong, i just redraw it until its right, i trying to get more confident on my lines
>>7951383 >Maybe I was a speed reader or maybe I need to read further becuase I read the early chapters and don't remember shit about doing it in perspective outside of it attaching right where the ears are placed. That could've been the case. Like I mentioned, Loomis is a shitter. He talks about a whole lot of nothing (and the online version of his heads book has important parts underlined funny enough). You make a circle on the side of the head, and from the bottom to the middle of that circle is the attatchment point of the ears *and* jaw. He gives you a layout (without mentioning that it's easiest if you draw a cube first to put the circle in) and then sort of rambles on like a decrepit old man.
>>7951387 There's no wrong way to draw, no. But there are things that'll fuck with your flow and make the process needlessly *longer* for you, yes. You might need to do some line exercises, or just embrace that your lines need to be redrawn 30+ times
>>7951361 Like >>7951371 said, lengthen the limbs and maybe try moving the muscle mass around. I know it would suck to restart a little but the beast is mostly top heavy Could lean into that
Cheated a ton on this and it still came out super scuffed, oh no
>>7951321 I think spheres are the worst for understanding form since they look the same from every angle. Drawing cubes, cones, half spheres, almost anything else will be easier to visualize
>>7951204 Face looks nice anon and I like the big hair
>>7951062 ctrl + paint has a decent library of videos. I think this book is decent too but I haven't really worked through it https://e-hentai.org/g/2667237/85986af274/ If you just want to get started: + use the biggest brush you can + low or variable opacity for building up tones + abuse layers and blending tools
I've never made a thread before so i'm just going to ask why a new one hasn't been made yet?
Anyway i have this head from reference, not shaded, but i'd like critique on the proportions in general. The hair is a bit too big overall i think and i might have made his mouth too small/closed. Is this good enough to try paint in/shade? I tried shading and painting other sketches before and the proportion mistakes mess up the whole thing.
>>7951461 Keep working on the mouth. You've got a pretty strong start, absolutely. Facial hair seems a bit off too, but that's just because the edges are too solid and definitive. The lips probably need more working, show more bottom teeth, make sure to keep in mind that there is an illusion of the gums "closing down" on the teeth as they go backwards (illustrating the curve of the dental area on the skull). Try to also keep in mind what parts of the body you're drawing, rather than just simply drawing what you see.
Think while drawing. Observe and identify. Ask yourself why the shape looks that way, and you might find the answer to why something looks off. For instance, the lips are drawn more as a solid shape instead of a 3 dimentional shape. You see the inner ridge of hte lips, the curve outwards, the front-facing part that is shiny. Hope this doesn't sound like hippy garbage.
I used to believe that anyone could learn to draw with time. But after spending some time in this thread and seeing people make zero improvements i'm starting to rethink that.
>>7951534 Nah. It'll give you the confidence that you're physically capable of producing the drawing if you move the pen right, but that's about it. You won't retain or learn anything from just tracing. Breaking down the construction while tracing can be a decent exercise though. That'll let you just focus on figuring out the construction without worrying about the mechanics of getting the copy accurate.
>>7951549 Plus it's more fun that way. If you want to research the style properly, I recommend looking at the concept artwork for Elebits 2. You can really see how Tsukushi's brain used to work, albeit was years ago.
>>7951616 You're not putting the sphere in the right place. The sphere is meant to be the cranium, the part that holds the brain, not the actual face. You attach the faceplate to the sphere.
>>7951179 Not satisfied with this one. I switched colors to force me to actually refine it in the lineart, but there were just too many issues with the body itself that I didn't bother finishing.
>>7951697 Worst case scenario site never recovers from the spam and discord faggotry. Zoomers already killed a bunch of online interactions, this will be just another one. Drawing just for the sake of drawing is a dead concept.
No stimulation if i don't get (you)s because i'm a gigantic loser.
>>7951704 >Drawing just for the sake of drawing is a dead concept. That's the spiritual death of humanity then. That's like saying, doing sports for the sake of doing sports is a dead concept, or fapping for the sake of fapping is a dead concept, etc.
>>7951562 For now just practice doing copies until you can do a decently accurate one. Method literally doesn’t matter, do whatever works. You are just practicing looking at the lines and putting them in the right place.
I'm having a difficult time getting the legs to look right. They should be somewhat extended towards the viewer as she angles her knees over the basket. Any advice would be appreciated :>
>>7951599 Ending is shit anyway. They had a good start in the show but ending feels very troonsloppy. I prefer IHNMAIMS more than this shit. I wish that show not focus in characters tooo much.
TADC fans are cancer. Those niggers ruin everything.
I'm not sure where to go from here. I've always had issues with drawing hair so I suppose that's the next goal, but long term wise... I guess I should consider leaning towards realism or stylization now, right?
>>7952015 You still need to do more observation reps, the likeness is isn't quite there yet. Try lowering your drawing's opacity and put it on top of your reference to look for mistakes. Hairs and stylization are kind of secondary priorities me thinks, observation is more fundamental and will help with drawing whatever subject you're learning
>>7952046 >>7952042 Already did a bunch of times. If you don't want to get critiqued because you literally drew a different person in a not-realistic style while fucking up the angle then don't post again AND while also being a uppity lil bitch about then don't post at the critique and artwork board.
It's that simple, honestly. The fuck do you want us to do? OMG YAAAS THATS REALISTIC IT FITS SO WELL OMG SO POG!!!
Just wait for the local spammers attention whoring fags to start posting.
I'm not sure where to go from here. I've always had issues with drawing hair so I suppose that's the next goal, but long term wise... I guess I should consider leaning towards realism or stylization now, right?
And don't say anything mean or even attempt to criticise me or i will chimp out
>>7952058 The arm is not attached to the back or the front, man your drawings will always be fucking weird, it's like you never bothered and just copied or used AI. Where the sketch at, where the construction at. 0 Anatomy knowledge or studies
>>7952059 This... is the sketch. I did clean it up though I guess, but I haven't even started the lineart. Anyway I'd like to take your criticism seriously but I really can't help but see it as obsessive hatred. Maybe give me a redline to help me see what you mean?
>>7952064 Not qualified for a pov, foreshortening, distortion Leg drawing. Let's use AI! I think it looks good, it just ads more volume and fixes the shitty toes. Well done cutie
>>7951858 You arent pushing the foreshortening enough. Just make the lower body look bigger, fuck just push the toes on the viewer's face for extra footfag points.
>>7952081 >>7952058 Not that crab but one thing that stands out is you draw the shoulders too low. Also, if she's flexing her biceps, her triceps are going to be mor flat in comparison.
>>7952097 Not only that, this is the only board where is required to actually CREATE your own post-work-content. Not just talk shit about shows, books and games, and share links and pron pics. This is a unique board of hard workers and creators.
>>7952026 >>7952027 OP here, thanks anons. good to get an ego check now and again. I tried overlaying the drawing then but since I'm using the base background color as the, well, base color, it didn't show up well enough. back to grinding
>>7952104 There are also expensive hobby boards where you need money to participate. >Model trains >Airsoft and real guns >Animals >Vehicles >Tools and materials for DIY >Expensive tabletops or the materials to handcraft those tabletops All things considered, /ic/ is the cheapest hobby board because you can draw on your phone, with a shit 40 dollar tablet or with pen and paper.
>>7952108 I put /ic/ above that, as a real "artisan creator" board. In the sense that you could be buying miniatures or model kits, or fixing a car or bike, that's work, but you're not creating something, just playing with it, or fixing it, or assembling things that already exist. Here you're imagining things out of your brain and casting it into reality. /g/, 3d rendering doesn't count either, unless you're actually modeling something on z-brush.
>>7952093 Nice catch. I don't think the triceps would be as flat as you indicated considering how I exaggerated her musculature (and judging by some references from pinterest), but the shoulders could probably be a little higher up like you said. Thanks friend.
>>7952134 That's 3 thousand dollar paperweight if you don't have any talent. You can't pay to win in this board. That's the beauty of it, and its curse.
>>7952134 My cintiq was 500 dollars and having it is just mildly convenient. It has had no noticeable impact on my speed nor quality outside of my baseline improvement rate.
Going from a small-sized drawing tablet to a medium one could have a positive impact? I have CTL-472, but I still find it very uncomfortable to make any good line even after long period of usage.