Thread #97383955 | Image & Video Expansion | Click to Play
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Bloom Tender edition
Previous: >>97287917
>News & Reminders
Devoted Druid and Painter's Servant are pre-banned in Historic
Lorwyn Eclipsed coming out January 23; preorders are now available
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-january-12-2 026
>Useful Links
https://pastebin.com/QFA0hqaA
>TQ
Any new Lorwyn cards you're gonna brew with?
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My 6-2 pile, I think it was my first 5-color draft in premium cube, pretty fun i must say
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>>97385355
>>97383955
Ded thread ded game?
made another pile, 5-0 so far, but im in scrub league so that's not too much of an achievement. Last game i got path of exile'd and realized i had only one whole basic land in my deck lmao
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>>97386213
Im just playing IRL a bit.
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>>97387740
Went with my brother and we won 16 packs between us. We both had a great run. I felt like my draft was meh. It was rakdos goblins with only 2 rares. But I somehow managed to win with copious burn spells and going surprisingly wide. I was borderline a fucking control deck. So ya cant wait to get insta destroyed first arena limited I do.
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>>97383955
>"fastbond isnt that good"
>mfw
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>>97386311
>>97387756
never really learned how to draft
is everyone just playing limited and commander at lgs's? is there any standard/modern scene at your typical shop? are standard players all just playing on arena now?
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>>97393699
You the anon from the other thread? If so I answered most of that. But limited has a decent scene yes. A draft is like 10 bucks. The prerelease's are always packed, one I won those from had 70 entrants. Yours might have one today if so I HIGHLY reccomend you go. Its very fun, like 35 bucks and is kinda the lowest barrier to entry for any player.
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>>97393741
Prerelease is probably your best test then. Its very low skill and fun. Other main idea is to simply play with a friend. Theres a few 60 card premade boxes on store shelves that are cheap. The FF one was like 20 bucks. Grab it with a friend and play. The main thing you get from paper is talking to and interacting with other humans. Either as friends and just chatting, but also talking about WHAT you want to play. You dont always have to be armed to the teeth for the standard meta with some hyper efficent deck. You can agree on things.
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>>97393805
well i agree, dont know whats going on there. Do people hate arena? Powered cube is such a cool format, completely revived my interest in playing it again
>>97393637
After a horrible 0-3 with a shit draft, the arena gods have been kind. I thought at first this pile is kind of mediocre (barely any fast mana and not that much control), but boy I already have gone infinite turns twice and am 5-0, so I wont complain
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You know what's pretty good? Ugin
You know what's really good? Ugin, crafted into The Enigma Jewel, then casting another Ugin
And now you've got 4x ugin per turn for up to 12 life 4 cards per turn or +12 mana per turn
And your enigma jewel could be crafted with a hedron archive or another enigma jewel and add +2 mana per turn on top of that
And then your opponent is looking at his cards as I blow up target up to 4 lands up to 4 creatures up to 4 artifacts with 1x boom box + esoteric duplicator in a single turn cycle because it comes back at my end of turn before they untap
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Meet "pokij" (the fuck is that? some slant bullshit?)
The """""control""""" player
So when it's turn 37, your graveyard looks something like this (don't worry there was PLENTY more), and it's been, what, a half hour?
An hour as I type this?
Who's counting? (^:
When your a talentless pussy running 100% removal and counters, what is the grand strategy to win?
As always: NOTHING! Maybe a single miller card 50 turns in?
Cuz you see that restless anchorage there?
Well OF COURSE he NEVER activates it! Why what if there's 20 FUCKING counterspells he needs to play!!!??
OFFENSE? What the FUCK is that to a piss pants fairy faggot like """pokij"""?
His little clitty NEEDS to feel the power his chode-like personality never gets in real life.
Can ANY of you cowardly homos tell me, what the FUCK do you get out of playing these 2 hour games where NOTHING happens?
I wouldn't resist putting a full magazine into my brain if my life spiraled into whatever the FUCK causes someone to behave like this.
You just KNOW these retarded cunts never pull this shit in real life, because 1.) They have no friends and 2.) They'd justifiably get their skulls fractured
well I hope you enjoyed that big fat rope I stuffed down your throat as I full controlled every step of every turn
I can only imagine his niggerbrain seizing up as the wailing sobs started as he went thru TWO star charts (searching 22 cards in total) just to get denied by a protection spell for his shit-sexual removal
ugly bitch
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>>97397661
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I made me own deck. Any suggestions?
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>>97399352
Frankly, I'm not a fan of every white deck starting with authority of the consuls on turn one, every time. With dorks there are at least several redundant cards that can play each other's role. Here it's just conveniently 1 in 99 card in their opening hand every time
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2nd ever trophy
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>powered cube is about to end
Sad violin.mp3
Just went for another draft because why not and by god am i glad because look at that thing,LOOK AT IT. The things i got passed like holy hell, currentl 1-0 and first game was a massacre.
>oppo made the mistake of maining green
He even ambushed my copter how cute anyway i dropped a turn 3 ugin and at one point had like 4 planeswalkers out, it was beautiful
>>97402609
Ranked
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>>97402609
>>97403860
Whops meant to ask: ranked?
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>>97383955
Since when did Magic have good art?
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>>97403989
They've had faggy anime art for years.
https://scryfall.com/search?q=art%3Aanime&unique=art&as=grid&order=rel eased&dir=asc
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Tried to play ONE game of standard
get put on the draw
opponent has turn 1 elf
I have tapland
opponent sits and does nothing until my end step then its just a dig spell
I have a tapland, he digs
opponent turn 3 he casts kona, omniscience, like 50 spells and win the game
wahoo bing bing what a game
turn 3 omniscience in standard we really fucking needed that great job wizards
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So which cards have any practical impact on standard you guys think? So far the only big ones from what I can tell is MAYBE theres enough BS to make rakdos goblins a thing, but probably not. Moonshadow can probably fit in some black decks. And bitterbloom in dimir, maybe. This set feels kinda weak.Which is to say it feels fine but there has been such unfiltered BS recently this set feels weaker compared to them.
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>>97407190
Though my heart belongs to the cube, I actually quite enjoy mh3 as well. Id consider it a top 5 format (in arena) Its true that some bombs are simply absurd esp early boros rare&mythic 1-2 drops (and there are some mythic uncommons path of annihilation, chryssalis &c) but even then given its a modern set interaction is usually cheap and good. Format is usually fast decks vs good value decks, so the board can get really gummed up with eldrazi spawn in a mirror. Its not unusual to win or lose by milling. Tbh i would not consider myself an expert of the format but forcing eldrazi seemed to work for me.
This is the decklist. Six and insignificance is absolutely insane late game making all your dud land draws into 5 mana removal. I think i casted that insignificance 7 times in one of my games. Also malovelent rumble is i think a little slept on but i haven't been able to get drafts in recently so my rank is low and im playing with crack smokers.
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>8 fucking years
>still zero support for manual loops
>not even basic QoL shit
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>Game 1 - opponent has the perfect hand and closes the game on turn 3
>Game 2 - opponent has the perfect hand and closes the game on turn 3
>Game 3 - opponent has the perfect hand and closes the game on turn 3
>Game 4 - opponent has the perfect hand and closes the game on turn 3
Very fun, I am sure the shuffler is completely fair
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Auntie Ool is sitting right there but I can't craft her
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>Premium draft nigga assembles the perfect tribal deck
>Meanwhile I get mana fucked by drawing 3 lands in 16 draws
This set looks kino, but I am already regretting re-installing this shit
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BO1 standard is fucking unplayable because half of the decks are gimmicky reanimator decks that would otherwise instantly fold to graveyard hate in BO3, but nobody is maindecking any of that in BO1 so it’s just a turn 4 auto-lose with no reasonable counterplay
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>>97410078
>>97410081
Making a half-hour commitment to another man so you can diddle your sideboard and go for “best two out of three” when you’re not even playing real magic is about the single gayest thing you can do on the planet
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>>97409980
Fuck you I want my jund -1/-1 counters deck
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>>97411772
This deck deserved the clean sweep but I got turbo manascrewed in my second-to-last game so I'll have to settle for a mere 7-1.
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This is my deck
There are many like it, but this one is mine
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>Oh a new set dropped!
>maybe brawl will have some fresh blood in it
>30 games in
>landfall
>5c slop
>enchantress
>combo
>FINALLY a new card!
>Morcant
>Magical christmasland hand of ramp, elf weenies and protection
this game is fucking shit and will never change until the chinks programming it are dragged out into the street and beaten.
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I just picked two themes for the jump in eclipsed thing. What the fuck is the robot that puts these decks together smoking? What do you mean I get 5 islands to support my 1 blue/white hybrid card?
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>>97414735
Yes
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My theory is WotC keeps shifting to prince sets (limited formats where rares dominate) because they want to tamp down on skilled drafters being able to reliably win by making good picks and enable Joey Dipshit to win some games due to pulling good on occasion.
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>>97414534
Rare lands should be absolutely showered on the playerbase to enable people to actually play the game, then they'll spend money on wacky bullshit rares and feel good about it instead of sinking all their wildcards into the deckbuilding equivalent of eating your vegetables.
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>>97416186
I already spent my orbs on the only thing I wanted from the orb shop.
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>>97416186
I think it's still the standard fare: https://magic.wizards.com/en/news/mtg-arena/lorwyn-eclipsed-mastery-de tails
1 draft token
10 mythics
20 packs
1200 gems
4000 gold
So it's actually just easier to get, for the same rewards.
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First draft of the format, Im sorry folks but even the greatest limited players among us can't trophy all the time... First impressions; the format is the raped and its very fast. Rosewater gave every single one of my opponents 1 drops. Hmm curious... Wondering how much they paid for black lotus membership to rig the shuffler. Anyhow the 3 drop colorless changeling is very good but those whom are well versed in spineseeking already knew that probably. Probably all dual colored cards that look at top 4 for land and tribal creatures are good aswell. Vivid is also good. Shrineshrieker or whatever is goated.
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>>97416186
At first I thought that too, but they just condensed it since there are SEVEN (7) FUCKING STANDARD SETS COMING OUT. That being said they still give you Omenpiss packs so it feels like they are screwing you.
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>>97417557
Sister, this is your "Standard" 2027
Aethershit
Tarkir
FF
Not Spider Man
Avatar
Llorfail
TMNT
Not Harry Potter
Marvel
"Uh, whatever?"
and Star Trek
And don't forget the Championship will have a focus on Star Trek just like this one had on Avatar
Pic related, it's you
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>>97383955
How am I supposed to get better at drafting in Arena? Cant pass beyond the 3rd win, and everyone seems to know what they are doing after just 2 days? I mean, I looked the full galery for the art but how am I supposed to remember all the card? What the fuck?
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>>97418193
>after just two days
The set has been spoiled for like two weeks already and card assessment skills don’t disappear with each set. As a draftlet myself I’ve heard people recommend smurfing just for drafts and doing quick drafts for practice, since it’s cheaper and there’s no time limit on picks. It’s frustrating that it’s not as accessible as jumping into constructed because of the high cost of entry, but there’s ways
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>>97418193
Nah you don't need to memorize all the cards. Most of the people doing well right now (and in the early period of any new set) are the ones who have good fundamentals. There's a lot of overlap between sets, you don't need to relearn everything each time. For example, in TLA the WG archetype was ally tribal, in ECL the WG archetype is kithkin tribal. These play quite similarly, even though the specific cards are different.
Beyond specific archetypes, learn to recognize what the open lanes are in a run. Trying to force a specific deck every time is a bad idea in most sets, it'll be even worse than usual for ECL because of the tribal focus. This isn't actually as hard as people make it out to be. Just try to stay open minded in pack 1, you don't need to be in certain color(s) just because you opened a bomb p1p1. Figure out what colors people are passing and you'll be rewarded in the later packs.
Also people often forget you have to actually play your deck well, I've seen people drop bombs and lose just because they were stupid. Learn when to mull, learn when to swing, learn when to block.
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>>97418193
>How am I supposed to get better at drafting in Arena? Cant pass beyond the 3rd win
this isn't a skill issue, it's a rigged f2p game issue
granted, you very well could (and probably do) have many gameplay leaks. but judging your skill level based on mtga results is a fool's errand. switch to MTG online or real life if you want to really know how good you are and how to get better at the game. mtga is a rigged bullshit clown fiesta where nothing is real
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>>97418193
My 2 cents is you just lose sometimes and not to get disheartned. Im a decent drafter I feel with about as close to infinite as you can sanely get and sometimes I just lose games where there was nothing I could do. Even the best drafters lose that. Hell the BEST barely scrape 70% wr. Sometimes you draft insane and manaflood and get knocked out 1-3. Sometimes you feel you got cucked though in draft and somehow the stars align, you use great skill and manage to win.
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give me a reason to not do this
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>>97419066
If you're playing this you gotta play The Ancient One.
And if you're playing that you gotta play Abigale.
And if you're playing that you gotta play Rot-Curse Rakshasa.
And if you're playing that you gotta play Unholy Annex.
And etc...
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>>97419203
At that point you might as well run nemesis and dawnsire.
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THIS IS WHAT PEAK CONTROL GAMER LOOKS LIKE
>6+ islands
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tried draft for the first time and somehow went 5-3 with this dogshit (probably because im bronze 0) and its just insanely boring
drop dogshit creature, hope they dont have a removal/combat trick, hope you draw a removal/combat trick
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>>97417803
I'm hoping against hope that reality fracture ends up being a sleeper hit like edge of eternities was
the concept definitely has potential unlike many of the UB sets they're shitting out
something like a modern planar chaos could be cool
when I heard about EoE I hated the idea since not only does "magic in space" not sound like magic at all but I just knew it was a stepping stone for UB like star wars and now we have star trek like a year later
shocker
but I did end up liking the set overall, some pretty cool cards there and some good art
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>>97419641
i only just got into magic because the izzet lessons deck looked fun to play, and it is
i like casting a ton of spells and drawing a ton of cards
>>97419677
i tried the pick 2 draft afterwards and got a ton of goblins so i thought the deck was decent, low curve and 5 removal spells, but i went 0-2 and got shit on because i just play a creature then they play a creature mine would trade unfavorably into so i just have to sit there and do nothing and my board accrues no value because i didnt have a single blight payoff card
so eventually their board is huge and they just swing in with everything and win
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So draft is a shit, while i can just play standard and make enough in game currency to buy more packs and so on. Jump-in is also practical and comfy, best thing to start with everytime a set comes out. So yeah, fuck you
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>>97418193
First of all learn the drafting basics. Learn good value creatures learn good effects ex: creatures w/ etb bounce opponent creature is usually always good. Just knowing if a card is okay or horrible at first glance will make you a better drafter. Honestly even though its not always right rectangle theory (card that makes most in game objects is probably the goodest) is probably a good enough starting point. Learn threat diversification. Learn curves, understand when you can cut to 16 and have a good mix of creatures/removal. Learn when to not overextend into a boardwipe. Learn how to find an open lane when drafting. Honestly Lorwyn is probably very good at learning this. See which cards get passed in which tribes (sorry ahem i meant typals or whatever). This will allow you to get into an open lane, modern magic limited design is handholdy and retard proof anyways. Look for signpost uncommons.
Then learn whats the premium removals are in the set, learn what the best bombs are, your opponent probably left mana up on your turn what they could be presenting at instant speed, you dont want to get blown the fuck out by a stupid +2/+2 combat trick do you. Maybe just keep scryfall open when opponent has suspiciously open mana. You can tell when they can play something in instant speed but sometimes i bluff that by holding full control :^). Learn the set specific things like cards and interactions. Understand which decks seem good, is it a fast format is it grindy is it one where whoever squeezes out the most value wins. Use 17 lands data but do understand that that shit is always relative, man. It depends. Everyone seems to know what they are doing because most magic sets are actually quite similar at the core of it in limited. Play efficent creature, play efficent removal. Try to get got your opponent with a 2 for 1. Know when to swing and hold back. Understand who is the agressor and who is the raped in any boardstate. Its basic magic fundementals.
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>opponent has a wall of small kithkin
>you have the one kithkin that goes to the gym
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Second and final Sealed deck (because I'm out of tokens and would never intentionally pay to play Sealed) was a scrappy come-from-behind 7-2. I don't think I ever managed to to snag a spell with Taster but that's okay.
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>>97421578
skill issue, to be frank
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>>97421770
>>97421896
>Hmm I’ll pick Elves and Blight
>WELL GEE YOU HAVE A HYBRID TREE AND OUPHE I GUESS YOU NEED 5 MOUNTAINS AND 5 PLAINS WHEN YOUR ENTIRE DECK IS B/G
>OH AND YOU CAN’T CHANGE YOUR LAND POOL BECAUSE LOLMAO SEALED
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>>97420327
not him but i just don’t fundamentally understand how youre supposed to succeed unless p1p1 is a bomb you build around or you just magically get passed a bomb in p2/3 that you happened to have been building around that the other player just couldn’t use
how many picks can you afford to just take the best card available even if none of them work together and then retroactively decide what deck you made
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>>97423056
By pick 3 or 4 you should have a good enough idea of what lanes are open or not and have the confidence to bench your p1p1 blue mythic if everyone is passing you GW gas. Building around a bomb is a good way to tunnel vision yourself into a shitty deck, consistency is the goal
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>>97423056
Going to simplify some things here, but here's a general idea. Say all three of the guys to your right open a p1p1 green bomb and try to force green to build around it. You'll notice that by p1p4, you're not seeing many green cards, much less good green cards.You'll also probably notice that a lot of strong cards in other colors are getting passed pretty late. These are strong signals that you should avoid building green, even if you yourself got a p1p1 green bomb. Obviously things rarely work out exactly like that. Let's say this time, the guys on your right open up a p1p1 bomb for G, R, and B respectively, and are trying to force their color. The signals won't be as strong, but you'll notice a similar thing happening as the previous example. This time though it's less about the lack of good BRG cards and more that strong WU cards are getting passed late, this is a good signal that those colors are open and you should consider building that. This is why most drafters try to stay flexible in pack 1, they're trying to find the open lane.
Last run I had for example, I got p1p1 champion of the shoal. One of the best cards in the set, probably the best blue card. However throughout pack 1 I didn't see many good blue cards, indicating that someone (or multiple people) on my right were taking them all. So towards the end of the pack I was trying to figure out what to move into instead, and like p1p7 + p1p8 I got passed morcant's eyes. This is another strong card. Not as good as champion of the shoal, but that doesn't matter. It's a sign that the guys on my right aren't building elves, and probably not building G. If I try to force U then I'll likely end up with a mediocre merfolk deck that has a small handful of really strong cards. If those get dealt with or I don't draw one then I'd lose. But if I swap to G, then I get better consistency with a better average card quality, plus odds are good that I'll get passed a G bomb or two anyway (and I did)
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>>97423239
>>97423287
isnt “finding the open lane” just picking the best available card with no regard to how the cards you have picked could fit into a deck?
if everybody is passing br goblins to you but they all suck ass you shouldnt just pick them because theyre there and conversely you cant force a color that the people passing packs to you are forcing because theres just literally no card to be picked in that color
it seems like the only “consistent” option is picking the best available card for some amount of picks and then at some point making a hard decision on what your deck is and then forcing that for the rest of the picks so that you atleast have 23 playable cards
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>>97421578
Finally got it, 2 scoops and 1 legit win. Fuck WotC and their bullshit.
>>97421860
You are doing God's work.
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>>97423455
>it seems like the only “consistent” option is picking the best available card for some amount of picks and then at some point making a hard decision on what your deck is and then forcing that for the rest of the picks so that you atleast have 23 playable cards
More or less. At the start you want to figure out what's open by reading signals, later on you should "tell" other people what you're playing by sending signals. The guy on your left has the same relationship to you as you have with the guy on your right, e.g. if you force red then the guy on your left is less likely to be in red. What you do in pack 1 sets the outline for how the other packs go. You get rewarded in p2 if you send strong signals, because that helps ensure the guys on your left aren't in your colors. You get rewarded in p3 if you read signals well, because that helps ensure the guys on your right aren't in your colors. You can't really do both at the same time, so you gotta find the right balance. Sometimes you open a great p1p1 rare and you take an on color card p1p2 that's not actually the best in the pack, to send an early signal. Sometimes you get to the end of pack 1 and still aren't sure what colors you're going to be running because the packs were shit. Sometimes you pass the p1p1 multicolor bomb because the odds of you being able to actually run it are low. I didn't even get into how having multiple colors works even though most decks will be multicolor, because that adds another layer of complexity. You usually want a primary color to "force" and one or two secondary colors that you read to see which is better.
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do you really have to craft the particular art version of a particular card to use that art? i opened a steam vents from lorwyn but id rather use the other art but to use 4x of that id have to craft 4 of them?
how fucking jewish can these niggers be
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>enjoy bloomburrow tribes
>lorwyn rolls into town with its elves and goblins doing the same shit as squirrels and lizards but better
Reminds me of when Odyssey tried to push some new creature types and then Onslaught went straight back into the old favorites.
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I am fully willing to accept that my small aggro brain is simply too stupid to understand how to play certain matchups, but what does Sephiroth even do in this deck? I've been playing a version of it for a couple weeks (only two copies of Seph, no stabs, no heartless acts) and have yet to have him do anything other than draw me a card on entry. If the opponent stabilizes after my initial skelly spam I feel like I just lose regardless of whatever value Sephiroth can theoretically provide, and I can't imagine what the fuck deck I would be playing against to make it to the point that I'm activating Realm of Koh for tokens to sac with him.
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massive skill issue
nu llorfail is the best limited since kaladesh block and i ALMOST feel like playing it
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>>97428268
Depends on what you mean by "draft tips" gameplay is obviously the same but the bots have a weird way of picking cards during draft even if its trained on Real Data TM. The signals are all muddled. Could be an okay way of training for the real thing though your aim should be to graduate to premiere.
>>97428011
Hard to beat DSK, last time around azorious was pretty overpowered as bots ignored cards like optimistic scavenger.
>>97423056
Second/Third best cards of the pack that you can play in your deck are better than a bomb you cant play, obviously. But if you are asking if some decks are better than others, yeah.
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Nice 7-1 with a busted mythic I only actually got to cast in two games. Only lost one game to an even more busted mythic in Kinbinding, but my last opponent also had a Kinbinding and I managed to barely scrape a win in that game thanks to my new favorite bird bard. So I feel like I got my revenge.
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new jank
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>>97428905
>3x give into violence
for what earthly purpose? also heartless act seems especially bad right now with the release of ECL, given how many cards enter with counters. you're better off with shoot the sheriff or bitter triumph
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>>97429047
im just trying it out for the lifelink. it was a fake your own death before but im not convinced thats a good pick either.
I like the idea of some way to push in damage to close out the game and the options for that are kinda limited. also tempted by more recursion or just more doomblades
as for heartless act yeah definitely
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>>97429136
Banner of Kinship could be a solid one-turn game ender for faeries if you need to push through. as for lifegain/recursion, picrel would at the very least mitigate bitterbloom's life loss
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what should I cut/trade
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>accidentally draft a 3 card stax lock
lel
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7-2 with this pile. Lost one game to the mirror that drew better and one to merfolk due to flooding out and never drawing any of my bombs.
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>>97430565
I think I first picked Kinscaer and second picked Safewright, then got fed two Mistmeadow Councils in pack one. Kithkin was the obvious choice. Then I think I opened Eirdu pack 2. I actually considered taking a Bre but I didn't want to mess with my mana so I got one of her loser cousins instead.
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Thank you Jews of the Coast, for this reminder to re-up my premium shuffler subscription in order to gain access to my second color
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>>97430754
>He bought Japanese art lands?
>Dump eet
https://youtu.be/61Q6wWu5ziY
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>>97431025
I'm surprised Vivi got dumped so fast, considering Vivi was a build-around in a specific deck while badgermole goes into every green deck for free. Vivi had like 14% play rate on top8 and badgermole/ouroboroid are 35% and 25% respectively
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How the FUCK do they always have the combo. This fucking game is rigged beyond hell, there's not a single game against this faggot deck where my opponent does not have it
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>>97431288
i've been maindecking turn-3 boardwipes like Fire Magic and Zero-Point Ballad in most of my standard decks specifically to fuck over badgerfags, it's actually pretty consistent and has won me a lot of games, especially when they get greedy and use their t2 to shit out a few more 1-drop dorks. Pinnacle Starcage would probably also be a good one in white but I don't have any copies.
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i wish they didn't stuff ai opponents who tank down to 0 seconds every pick in timed drafts
i literally can't remember the last time i played a non-quickdraft that didn't take the maximum amount of time. it's a literal guarantee that someone in the pod is holding 4 packs at once, regularly
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>>97431387
The point is they shouldn't have turn 1 elf, turn 2 cub and turn 3 ouroboroid 100% of the time. They shouldn't even have it 50% of the time, and yet they have it 100% of the time without taking a mulligan.
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Are you guys proud of me?
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>>97431579
Nah, theres an infinite? What is it? This deck was weird but fairly strong. I got deciet down near every game. Both losses were to MUCH faster decks as most of my plays were high mana cost. Lucky the format SEEMS slow enough I could get away with this. Favorit game was the last which was elf mirror. I got morcant and morcants eyes, they also had morcants eyes. I won the grind out with proliferate and grinding them down.
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>>97431600
Pennant can recur Tristan's Command.
Tristan's Command can recur two permanents, one of them is Pennant. And also another mode. Like kill a creature.
If you draft Command early grab the first Pennant you see at almost any cost.
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>>97431608
Ah, luckily I didnt even see it. Im honestly still trying to understand what my draft pod was doing. I was being thrown endless merfolk and elves. I got morcant and the command early so I locked in that. but like all the merfolk were good to. Everyone was fighting over elementals and kithkin for some fucking reason.
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shitters itt would get more sympathy if they simply said something like "i had a bad record today and im sad" instead of schizoing out
>>97431568
no you're in silver and got 2 losses
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>>97431670
It decays significantly, but not all the way. I think you drop 2 of the larger tiers. (Like Gold 3 becomes Copper 3 etc. So it doesn't take too many seasons to drop all the way down, but you don't drop to the bottom if you're higher than gold.)
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>>97431809
i get the logic on what to slot in but i have no clue how to decide what to take out
every lesson is either creature removal, card draw or a counter
talent is card selection, monument is your win con
and i assume you dont want to take out too many lessons even if a firebending lesson is completely useless in hand vs control you still want to be able to discard to it activate gran gran/accumulate wisdom
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He's pretty sick
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>see that there's an achievement for opening 10 packs at once
>stop opening random rewards to save up
>have a bunch if packs from different sets lined up
>press the button called "Open All"
>it opens 7 Lorwyn packs and ignores the rest because it's not the same set
Every day I find new reasons to despise niggers who made this fuckass game
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you know the more I play this game the more I understand when people constantly brag 'I have it'. I have had 2 brawl games out of 20 where the opponent didn't have a magical christmasland level of turn 1 ramp followed by endless removal at instant speed to stuff my protection, no matter the color.
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I just realized how shit this art is lol
I think wotc unironically used AI to generate art for Arena Man of Spiders set.
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>>97431626
They're all poorly programmed bots with low proficiency in English
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>>97432975
Nah, AI doesn't look like that. AI looks shitty and incoherent but it's always overly polished, like a shiny turd. These are just shitty rushjobs that were comissioned last minute. You can tell the artist didn't spend more than an afternoon on this.
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Ay bro u need ur mana fixed? I kno a guy.
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I guess UR must be the consensus "best archetype" in draft cause that's what half my opponents are running now. I still haven't drafted it and if everybody else is fighting over it I'll just keep taking the good stuff they don't want.
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>>97436411
The idea is that in a healthy meta, there's a variety of decks you'll face off against. Any given sideboard card would probably only be good against one or two of them. If you have a full playset then you're basically expecting to face off against the deck it's good against, so why aren't you running it mainboard? Having 1 or 2 of each lets you side against a wider variety of decks. Usually the exception is when there's a hoser for a dominant deck in the format which is a dead card in other matchups.
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>>97436411
A full playset of a single card takes up almost a third of your sideboard, for one thing. Are you only going to want 3 alternative options? You’re hedging your bets, and most decks have some sort of capacity to dig for specific cards
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>>97436450
i guess it depends on the meta but if you have 15 sideboard cards and, lets just hypothetically say any card you sideboard is only for one matchup eventhough some could overlap, and you dedicate 2 cards per potential matchup then youre sideboarding for 7 other decks equally
wouldnt it be smarter to 4 of sideboard for 2-3 of the decks youre most expecting to see and then 2 of sideboard for 2-3 other potential decks
youre completely giving up sideboard against 2 decks but gaining way more consistency against the top 2-3 decks you actually expect to see
obviously people much smarter than me have already figured this out im just curious
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>>97436475
>wouldnt it be smarter to 4 of sideboard for 2-3 of the decks youre most expecting to see and then 2 of sideboard for 2-3 other potential decks
In practice that's pretty much how it works, if you consider overlaps. Say there's decks A, B, C, D, and E that you're siding for. But A and B are more popular and you want to be more prepared against them. So your sideboard might look something like
2x AB card
1x AC
1x AD
1x AE
2x A
2x BC
1x BD
1x BE
1x B
2x CD
1x E
You'd have 7 cards for A, 7 cards for B, 5 cards for C, 4 cards for D, and 3 cards for E. Even though you don't have more than 2x of any particular card, you're able to swap in much more than that for any given matchup. Things get a little more complicated when you consider how strong each card is in a matchup, maybe the AB card will fit both your key matchups but it's not as strong in them as the A card or B card so you aren't running as many, or maybe you have an awful matchup against E but it's pretty rare so you may just drop those cards entirely and hope you don't see the deck at all. Another thing to consider is that especially in older formats, you have greater card draw and selection, so you don't need as many copies of a card to be able to reliable see one in a game.
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>>97429420
Where are the firebending students? Also, since you're using cadets, consider going for a semi izzet lessons build. Firebending essentially works as ramp for all the instants you use. It's a weaker version of the deck but super fun since the mana spikes make for interesting decision making. Also, did you actually make comet work? It seems to be a pretty useless "win more" card to me.
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>day 69420 of figuring how much life I need to pay for toxic deluge to kill kor spiritdancer while oppo has mana open
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This is a turn 5 kill if you have 3 other creatures out for Hadoka to BBL, still janky but less so than reanimating Walls of Ba Sing Se or Adamantoise like everyone else seems to be going for. the question is what is the best shell for it? Weenies, Allies, Jeskai control?
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>>97437064
>Also, did you actually make comet work? It seems to be a pretty useless "win more" card to me.
turning two to three weenies on board into a win doesn't qualify into "win more" for me,
I recognize its situational so that's why it's a 1of
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Nothing infuriates me more than going against a full counter mono blue pedophile. It's not even that their deck is any good, they pretty much always lose, but he is just there to waste my time and not play the game at all. These people should be churned in real life from any venue
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>>97431048
Can you list like 10? I'm actually curious since I'm relatively new and have my own list.
I'm actually about to drop the game again... I really don't see how anyone is heaving fun with this. Nevermind the general mtg issue of lands creating many non games in a fast paced format, the amount of cards that make the game less fun seems to be pretty high. There are some like ouroboroid that are so strong that it's just mind boggling how they were even green lit and some others that are not that impactful but just plain and simple not fun, like that one mana enchantment that makes all creatures enter tapped while gaining life.
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loser
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>>97438949
Also playing antisocial decks like stax or counterspell tribal or mill with real people IRL is not ideal because you’ll eventually get a reputation and people will stop playing, so Arena is the only place I can really indulge myself
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First Lowryn draft, 7 wins. Didn't even know what cards existed in the set before the draft. Why is this game so fuckin ez bros?
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>>97440511
>voice of victory
It’s very good but not gamebreaking
>no more lies
It’s Quench+ for UW, basically a dead draw late game. It’s fine
>Sheltered by ghosts
annoying but gives you a 2for1 and is especially bad against sweepers if they jailed a creature.
Kavaero Mind-bitten is a much more pressing ban target, specifically its synergy with Bringer of the Last Gift, since other reanimation effects don’t trigger its game-ending ETB. Kavaero is single-handedly propping the entire deck up and becomes a t4 win if you don’t have grave hate. Rest are solid bans
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>>97438860
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I don't know if this is optimal but man is this fun to runI'm thinking of going over 40 cards because these sealed games are so long and grindy is this a bad idea y/n
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>>97441262
If only. My luck went into getting 5 of the elf and not much else. Safewright and Command as my elf rares and then a suite of uncommons. How do you take a picture of a whole deck like in >>97440670
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>>97441667
yep. i was crushing lorwyn drafts for my first 5-6 runs, got multiple max wins, then lost 6 games in a row across multiple drafts because my opponents repeatedly curved out with unbeatable bombs, topdecking unbeatable rares, curving out perfectly, literally every single game over and over
it's just such a fucking joke how rigged it is
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>>97441856
Oh cool. Just added a 2nd vinebred and stoic to add more late game staying power. Puts me at 42, haven't tested it yet
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>>97442279
people who have ever even looked at the MTGA friends list are a lot more likely to kill themselves than someone like me
which is probably evidenced by the fact that you're randomly bringing suicide up for some reason. something you think about a lot buddy?
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>at least one person in every single 4 player draft pod takes max time every single pick
>almost every single opponent uses every timeout and ropes down to 0 every time they have priority
how the fuck is this possible? are there not fast players in existence? do i only get to play against computer opponents? what the fuck
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>>97446222
Sir, why are you pretending this >>97445962 isn't you?
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It finally happened.
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>>97447421
I got to do the thing in exactly one game, then I was punished by going second for the rest of the run. I still won some games including one where the combo got milled away in the first few turns but god damn does this shit feel insanely rigged.
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>>97448144
There's a bunch of recursion in the set, idk why you needed that one specifically.
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>literally 35% of standard decks are badger decks
>2 mana card that says "fuck target badger player and all their gay little dorks"
>sees so little play that I didn't realize it was even in rotation until today
Why?
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>>97448232
>this kills the badger
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>you can't go first
>you won't draw spells
>your definitely real and not a bot opponents will draw exactly what they need to overwhelm what few spells you're able to play even if you get creative
>next game we'll do it all again except this time you'll only draw spells but no lands to cast them
>go fuck yourself
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My sentiment on lorwyn draft:
>Elves: super strong, super contested
>Green vivid: pretty much uncontested, but you're at the mercy of the packs.
>White green merfolk: utterly disapointing
>Black red goblin: almost as good as elves, less contested
>Green red: pretty good, not too contested
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btw i had the stupid white screen bug for the billionth in the metagame challenge and obv contacted wotc cause i'm sick of 6 year old issues
for some reason these fuckers gave me 10k coins instead of 2k lol
also let's see a1 gorillas being unable to read this hehe
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>>97450904
fire magic is nice for sweeping 1/1s at instant but its 2 damage mode doesn't come out til turn 3, by which point they can have an ouroboroid on the table. being able to wipe on turn 2 is crucial against green atm.