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>>97387443
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.
>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings, Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix, Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone, Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.
>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Mantic, North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat, Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.
>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2Jh ZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg
>TQ
What are some of the favourite mechanics you've encountered?
172 RepliesView Thread
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>>97443192
Yes, and I'll continue to fuck up time after time again.
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>>97443218
These lovecraftian gribblies from Archon studios look like they could be used in a lot of different games. I think they're also plastic.
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>>97443218
Not for a while
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>>97443218
STL 3d printer CADshit is the epitomy of SLOP. I remember when 3D printers were first blowing up we all thought it was going to be the future of hobbying, printing up entire armies on demand! Instead we just got flooded with amateur sculpted or AI generating GARBAGE at every turn
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>>97444070
While CAD is useful I agree, sculpting by hand creates a model with a lot more character to it in part because the sculpt has to obey the laws of physics while being built. The proportions from sculpting are also nicer IMO for painting.
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>>97444033
Seconding resin, especially 3D print resin models, especially especially when the model makers don't know how to work with resin. They're brittle like the old cast resin and now that its DIY you get toxic resin grease that refuses to be removed from basic cleaning so if you fuck up in any way you may transfer resin onto other surfaces. I used to print models now I just buy them off etsy or something if I want a model.
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>>97443744
>>97443754
I did. Progress is sloooooooow. I'm realistically expecting this one in several years. If that.
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>>97443218
Not on kickstarter but look at the expensive dinos and monsters I found at barnes and noble. I'm thinking ima get the ice mammoth and paint it over to be a stone mutant mount, and the long legged alligator as an attack beast for a warzone tribes of earth Templar warband. Someone already took the giant lava scorpion that was there last week
https://us.schleich-s.com/
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Their orange velociraptors hidden for some reason on the site are nice but I'd feel bad shooting them up, and their awesome dunkleosteus and great white are too expensive for something that's water only so...
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>>97446126
Meant in regards to
>>97441116
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>>97444033
>>97444137
I use an ABS-like resin and have no issues.
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I need a mini model scanning service to archive models as high quality stls.
Anybody know of some services?
How much do they charge for the scanning and scan cleanup?
No questions asked on whatever model it is?
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Obsidian Protocol anyone?
I saw that they opened the preorder of it on AmiAmi and it may quench my thirst for a proper Mecha wargame that isn't Battletech since I hate the design of those
Not sure what to expect from a chinese-japanese Wargame rules but the models look good
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Looking for a fun small scale skirmish game for chaos warbands a la oldschool realms of chaos. Currently got my eyebon Sword Weirdos, any other recommendations? Ideally for 5-6 models a size with a big guy.
(Not my models)
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>>97443386
Those do not scratch the same itch as the 1947 Dusty Mi-go
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>>97455155
>mantic
I am probably the one man who likes their dwarfs and because of that I believe there are people who genuinely like the other lines of mantic plastics. Maybe even their elves.
I hope they are archived as stls in their vault program.
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>>97455185
I like their Elves and Dwarfs.Sadly, they decided to up their prices to a point where they try to compete with GW costs and I stopped buying from them, despite owning a number of KoW and Warzone armies. ALSO, a big FUCK YOU to Mantic for removing all their metal related miniatures. I still needed a lot of my Abyssal Dwarf army!
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Vapnartak show at York Racecourse on Sunday. I don't need to be buying loads of stuff but it's still a nice show. It's mostly sellers, the usual Foundry/Bad Squiddo/Pendraken types plus some smaller interesting ones, a huge bring and buy sale that is like crack to me, and normally a handful or so of display/participation games, less than you might get at Partizan.
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>>97456613
>>97457824
>these ships
Its X-wing map.
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>>97456613
>>97457878
That seemed like a pain in the ass to play on, aerial combat makes sense. Got any more pics from the day?
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>>97455185
>>97455913
+1 for mantic Dwarves and Elves. My original Elf army leaned heavily into Sea Guard
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>>97445377
Those Schleich monsters are great. Just very massive and not cheap. You really get your money what it is worth but considering how often you need that monster you will think twice investing.
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Troons have been introduced to K47
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>>97463190
>>97463222
Is this just paranoia or making fun of a bad female face?
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>>97463190
That kinda looks like Manga reverse-transsexual. In Manga they draw a girl, than cut the hair. Here it looks like a man but with long hair!
The americans should take a bow to french resistance girl fighters!
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>>97463482
You know what's funny about this pic, is that modern feminism wants you to look at this pic and think "whoa badass beautiful female with a submachine gun!" but actually when you look at this pic it just feel pathetic, what kind of losers need their young white women to do their fighting for them? Any society that needs or has allowed women to do their fighting is lost
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15mm scifi is calling me
>>97463725
You wouldn't do shit you cunt
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>>97449557
I wouldnt expect a review anytime soon, but I'll try and get into it myself. Curious how it plays, but yeah the models look fantastic and its mostly plastic too to boot. Shame it seems to be having stocking issues though.
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>>97463725
She is french.
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>>97464862
Actually it's because the bongs working at Warlord Games would go to prison for depicting Nazis in their game, also most of them are fat white leftist women and even some trannies now
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>>97467160
They know their shit is too expensive for pretty much everybody at full price, so they regularly chuck shit on sale when they want it to actually sell. The continual "We've extended [Sale X] for just another day!" crap is new though.
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Oathmark 2e eyeing a late August release.
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>>97458032
>>97457878
>>97458688
It's a custom rule set iirc. I saw that very board and game a few years back at Phalanx.
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Look at that sexy she-hog leading the way.
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>>97476332
No Limits! and No Quarter! Sci-fi and Fantasy respectively. They're built from the mechanics of Vor: The Maelstrom after FASA went bust and are both model agnostic and feature build-your-own-faction sytems. Writer is working on a 3rd edition to release this year that will make it easier to play in some areas, but the current version is still up for grabs off the downloads page.
https://nolimitswargames.wordpress.com/
https://noquarterwargames.wordpress.com/
Not REALLY delved into proper, dedicated, model agnostic games before. My usual method is just picking up a dead game that looks kinda cool and using whatever in my collection looks close enough. But No Limits/Quarter! are pretty fucking cool games, I think you'll enjoy these.
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>>97479474
>>97479840
How do these compare to the Osprey Rampant games?
I’ve noticed Xenos rampant mentioned a few times outside of /awg/ so I’m curious about it now.
Admittedly those no limits and no quarter rules being free does make me very interested. How’s the quality of those rules? Do they punch above their nonexistent price tag genuinely?
I think OPR’s got a paid version of their game unless you sail the seven seas.
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>>97479975
the good thing about OPR is that it's all free, unless you want the advanced rules (which are only 5 bucks). they're fast to learn and play, so there's no reason to not just try them and see if you like them
there's also lots of videos on youtube of people playing all of their games to check them out. IMO if what you're looking for is simple fun to knock out a few games on the weekend, then it's the way to go. if you're looking for something super deep to sink hundreds of hours into pouring over every little detail, then OPR won't be for you
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>already bought Xenos rampant books for me and a good buddy
>come back and learn of no limits
>apparently OPR is actually good and didn’t shit itself
>mfw
Well at least I supported the wargaming industry outside of gw. That counts for something right?
But in all seriousness if one only has time for one of those options for sci-fi wargaming then which one is the best choice?
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Didn't take too many pictures at Vapnartak as it's the dozenth time I've been but it's the usual pleasant show. Got some second hand bits and bobs, and saw some friends
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>>97479975
>how compare
OPR is trying to be paste flavour warhammer. If you really need your wargames to resemble gw as closely as possible its where you go.
The Rampant series is fairly different in terms of approach and scale with platoonish sizes and command friction being a significant part of their games.
There's a lot of options for /awg/ scifi games. I like the older 5core Skirmish, Company Commander In Space for fast play but its pretty abstracted.
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>>97451972
In a Five Parsecs turn, for example, you roll for things that occur in the World (setting up the context around the next mission), the Combat stage (the skirmish part), and then you roll for things that happen post-battle (downtime, injuries, and the like).
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My Vapnartak 2026 bring and buy haul. About £25 in total.
50 pennies total for everything on the blue bag (which I just bought for the three very old Chaos heavy weapons bottom left), also 50p for the resin skull gate thing which is sick.
£10 for the 10 Pig Iron troopers at the back and the Wardroid robot accompanying them.
Quid or two each for the random sci-fi metals and the Star Wars prepaints. Big fan of the Chaos Squat and the lanky brain alien.
No cheap rulebooks this year, or anything from any of the actual stalls lel. Crooked Dice hadn't brought any Colony 87 stuff or I might have.
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>>97481659
https://limewire.com/d/zL2HD#NO8mSfDAlF
I have some stuff that got removed from the Downloads, I Think?
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>>97482750
>limewire
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Looks like assemble is going to be either 3v3 or 5v5 with the latter adding ships. Starter set is enough for a 3v3, Deluxe set for a 5v5, and then the expansion sets are just that. No real info beyond that, but there will be demos at the Vegas tcg event and an announcement on March 4th. I'm going to guess that expansions will be sets of 3 models just based on everything avatar so far. All the card game stuff has been in sets of 3 and the pbandai promo cards have also been in sets of 3.
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>>97486046
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>>97486055
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>>97486059
You know, rereading the starter set slide, there's definitely more than one. The image is split into 3, but we'll see. Multiple starters is in theory great, but it depends on price and availability. The tcg is a fucking nightmare, so I just hope this isn't fucked.
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>>97486046
>>97486055
>>97486059
>>97486070
This is so fucking hype. As a general Gundam enjoyer, I'm looking forward to the game, but as one of the seemingly few westies that enjoy Wing, I'm hoping for a Tallgeese and Leo faction. Maybe even Mobile Dolls.
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>>97485855
Yeah, those are the expansions that were pulled, dunno why he did that, though. Hopefully those make a return for that new edition he's writing. Hell, the boarding action rules could probably end up getting baked into the core document, but that's just me speculating and I am far too lazy to send the bloke an email to ask.
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Why won't Victrix make a fantasy kit?
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>>97491832
They do.
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>>97491832
I'd prefer them go deep to a single period rather than cast a wide net like WGA does. Besides, they already did a set of fantasy helmets obviously intended for LOTR. I'd love them for to tackle mongols and byzantines, but it'll probably have to wait a few years.
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>>97491832
While it would be great if they made book accurate not-LOTR kits, like >>97492136 said it's better if they focus in on their preexisting ranges to cover all the bases as opposed to going all over the place like WGA does and leaving too many gaps. However, a good compromise would be more of those fantasy conversion kits.
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>>97490363
Is it really any less continuity breaking to have Char (OYW), Quattro, and Char (CCA) showing up in the same game, though? UC has an 60+ year timeline, and unless you are going to lock in to a specific era, its gonna be like having Napoleon show up to fight the Crimean War.
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>>97492717
Worse than that even. The original Gundam would be completely outmatched less than seven years later in Zeta, when you have an endless cavalcade of transforming non-monocoque frames flying about, all of them equipped with beam weaponry and early fin-funnel tech. That said, the Zeta and it's mass production derivatives are still perfectly feasible over a decade later, and it's not really until you start seeing mass miniaturization from the Formula Project era in the UC113 era that it would fall completely by the wayside.
Then there's some Gundams that are just monsters no matter WHERE you are in the timeline. Your ZZ's, your Nu's and of course your Unicorn/Banshee's Gundams.
The double-zeta is basically carried by the fact that you had Judau piloting the thing, as the guy had new-type powers that were borderline Tetsuo from Akira sure, but even without an autism banana enabling it to literally travel through time because somebody took a single line from the original series too literally, the Unicorn series are fucking brutal everyone.
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>>97493306
That's actually why it's not more popular, if you say you like Wing in the west people assume you're a casual who only knows the franchise from Toonami so they have to shun it as babby's first Gundam and say they're actually into 0080 or Thunderbolt.
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>>97493306
>Huh, I thought Wing would be more popular in the west due to Toonami nostalgia
20 years ago, that would've been the case. But the people that grew up with Wing and Toonami are in their mid-30s to early 50s now, Anon. Most have aged out and/or are just smaller in number in comparison to younger people bought in with anime's later explosion in popularity.
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>>97493506
The world got very young when we were busy trying to make a living.
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The cultist knight looks too busy for my taste, hopefully most of those bits are optional. I like the nose guard on the helmet and I'm sure the sprues are absolutely crammed full of bits.
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>>97495384
Frostgrave boxes for their "characters" are always full of optional bits. Their original knights sprue is slightly less so, but they have refined a lot of their design choices since then so I would expect cultist knights to follow the layout of their frostgrave wizards sprue and have a lot of bits separate.
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>>97443086
This shit is so cool.
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https://www.youtube.com/watch?v=WOOw2yWMSfk
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>>97498859
Jesus, are Mantic STILL trying to make Dreadball work? Have they at least worked out that if you make it so the facing of players matter you must NOT have the models overhanging beyond the hex spaces of the board as you can't physically rotate them without interfering with other models?
Also, every time I see it I can't help but feel like they should have called it Deadball.
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>>97499785
>If they still want to design games why did they leave GW.
You think GW, of all people, lets designers just do what they want? There was already plenty of friction with the main studio in the late 1990s, that's why Fanatic/Specialist Games was created in the first place. When GW fired all the game designers and shuttered it they started developing ideas GW wouldn't let them make. And this is just a tiny slice across it
>Andy
Dropfleet (Battlefleet 2.0, now with submarine warfare principles and a more structured initiative sequence)
Starship Troopers
>Tuomas
Went to a silly place but at least he seems to be happy
>Priestly
Made Bolt Action/Erewhon to recapture the intent of early 40k and Fantasy, furiously shitscribbles whatever else he can get away with
>Fat Bloke
Fucked off to Warlord to have a good time with Ansell and a bunch of the other old guard (and sadly die of brain cancer, but it was a full life.Full of pie)
>Perries
"You can't make historicals anymore, into the Hobbit mines faggots"
"Yeaaaah, go fuck yourselves. Gonna outsell you cunts 10:1"
>Watts, Prow, Adams, Adams, Diaz, et. al
Warzone, Void, Urban War, Chronopia, Earthdawn, &c
>Jerv
Fuckin' died at GW because he was a hopeless dreamer and they had him chained to a wall under the main office
Basically all of them have designed more games outside GW than in it, generally better ones, and seem happier people for it.
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>>97500344
>(Battlefleet 2.0, now with submarine warfare principles and a more structured initiative sequence)
Note: They fucked this over in 2.0. I'm not actually sure if Andy has anything to do with them past that Hawk Wargames kickstarter come to think of it.
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Dragon Bait Miniatures is closing down
Shame
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>>97501766
Well fuck, I guess Vinni really did die in a trench in the Caucasus. Gotta get more Hyborian-age priestesses with their tats out for Thulsa Doom, I guess.
>>97500437
Yeah, Andy fucked off to greener pastures after 1.0, did a lot of video game work. Right now he's working on the new Heroes of Might and Magic.
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>>97493496
It's also important to note that while Wing has fantastic MS designs, Tallgeese being the absolute best, the anime itself doesn't really hold up. Glory of the Losers is better and I was actually hoping for an adaptation of that for the anniversary. Gundam Wing is plagued by budget problems and poor writing. I love it, but it's hard to sit through now. That said, I fucking hate SEED and 00 so take that as you will.