Thread #97484689 | Image & Video Expansion | Click to Play
File: nurgle_cankerborn_WIP_banner.jpg (1.6 MB)
1.6 MB JPG
Work in Progress II, Secret of the Oozing Pustules Edition
>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD
>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw
>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno
>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s
>Paint thinning 102
https://www.youtube.com/watch?v=sBDVPoNXyVI
>4 EASY Chipping Tricks For Beginners
https://www.youtube.com/watch?v=ku4comhKHJM
>Decal Like a Pro
https://www.youtube.com/watch?v=SYKLiEW7p9c
>How to Edge Highlight
https://www.youtube.com/watch?v=KoRbYuAfbEk
>How to use contrast style paints
https://www.youtube.com/watch?v=IhholrozptI
>How to Paint with Tremors
https://www.youtube.com/watch?v=oqp76vAJu9g
>Airbrush Priming and Thinning
https://www.youtube.com/watch?v=jkntrSBvXxE
https://www.youtube.com/watch?v=IGjBQzoukFg
https://www.youtube.com/watch?v=00JVUxABe44
https://www.youtube.com/watch?v=AEqT_R41JX8
>Who's Johnny, she'd say, and smile in her special way
https://1d6chan.miraheze.org/wiki/Johnny
>Previous Threads:
>>97467327
>>97445262
>>97429963
354 RepliesView Thread
>>
>>
>>
>>
>>
File: 20260121_171119.jpg (241.8 KB)
241.8 KB JPG
I got this rust monster at convention from a discounted blind bag for broken prints. It was missing an antenna so I crafted one from plasticard. Unfortunately I was being clumsy and dropped it and had to glue it back together. I can't be too mad because it was heavily discounted.
>>
>>
>>
>>
>>
File: IMG_5797.jpg (1.6 MB)
1.6 MB JPG
So i was gifted an old land raider and stripped the paint off, re primed the model, and am getting these weird textures from the paint. I’ve had success stripping smaller miniatures in iso alcohol before so i’m not really sure what the problem is. Is this maybe leftover paint or just a bad texture from priming? Would it be best to continue or should i strip it again?
>>
>>
>>
File: collage.jpg (1.2 MB)
1.2 MB JPG
Repostan tonk. Wondering what to work on next. Got a rhino and a vindicator I've already started but I want a break from vehicles for a while.
>>
>>
>>
>>
>>
>>
File: IMG_20260202_022827.jpg (227.6 KB)
227.6 KB JPG
I am painting these guys really irresponsibly and I'm gonna kick myself later for jumping around on them the way I am.
>>
>>
>>
File: PXL_20260202_092145518.MACRO_FOCUS.MP~2.jpg (651 KB)
651 KB JPG
>>97482051
canadian loonie (26.5mm) for scale. took 24h to print 5 pieces of terrain using ~100g of filament but i can't even see the layer lines without the macro lens
>>
>>
>>
>>97485589
leaving them like that, literally can't see the layer lines from 8 inches away and i picked the world part of the mini i could find (that sloping rock top.) with 0.06mm layer height I'm assuming primer+paint will largely make them disappear. I'll prime them tonight and post results.
i'll probably end up getting a resin printer when it comes to printing minis because cleaning up the FDM supports is rough, plus the higher resolution and less visible layer lines
>>
>>97485490
>>97485589
Most people resin print terrain at 0.05mm to save time. You'd only get a 20% improvement on layer line visibility and it comes with the pain of working with resin, cleaning it, curing it, the smell. If you're only printing terrain stick with FDM.
>>
>>
>>97485490
>i can't even see the layer lines without the macro lens
>>97485657
That's been my experience. At 8 inches away/painting distance I can't see the layer lines on a 0.06mm print unless it's like the top of that rock in the picture and I angle it so the light catches the edges. Layer lines always look worse in macro
>>
>>
>>97485080
Yeah their prices seemed reasonable, Reaper prices.
>>97485613
You could try a filler primer.
>>97485594
You're probably thinking of someone else because I got these preprimed.
>>
File: kanzzzz.jpg (1.5 MB)
1.5 MB JPG
Finished my kanz - tried to do some freehand on all of them to keep practising - now for more boys.
>>
>>
>>
File: IMG_20260201_122214.jpg (1.8 MB)
1.8 MB JPG
Reposting some dwarf lasses for C&C
>>
File: Neurotyrant.jpg (5.2 MB)
5.2 MB JPG
Finished my brain bug.
>>
>>
>>
File: brain_bug.jpg (113.8 KB)
113.8 KB JPG
>>97486308
>Finished my brain bug.
What's it thinking, colonel?
>>
>>
File: 1757553720991968.png (672.4 KB)
672.4 KB PNG
>lookin' good
Enjoy my latest finished dude /WIP/
>>
File: lhykis wip.jpg (415.8 KB)
415.8 KB JPG
cleaned up the white but now I need to clean up my cleaning up the white.
such is life for shaky hands
>>
>>
File: 1759509878310964.png (707.3 KB)
707.3 KB PNG
>>97487361
>>
>>
File: 20260202_190535.jpg (559.8 KB)
559.8 KB JPG
I'm not sure if Tau Light Ocre is a good highlight for leather. Right is them after highlighting. The lines are too stark. I may have to do a Rinox Hide gloss over them.
How do you guys do leather?
>>
>>
File: 5867549074867654.jpg (1.8 MB)
1.8 MB JPG
Finished my Tactical Warsuit. Replaced the Space Marine with a normal Astra Militarum soldier since I always thought the Tactical Warsuit looked inappropiate for big bulky Space Marines.
>>
>>
>>
>>
>>
>>
File: Screenshot 2026-02-02 133809.png (294.3 KB)
294.3 KB PNG
>>97487700
You're right. GW might recommend one thing, but the actual box art painting scheme is another matter.
>>
>>
>>
>>
>>
>>
>>
>>97487778
and the fact is that in a vacuum one shade of light brown is effectively identical to another shade of light brown.
the tones of the other colors you use it with, your particular basing choice and the background it is viewed againt are going to have far more impact on it's percieved hue value than the minor difference between trademark name A and trademark name B
>>
>>
What kind of tools do I actually need for making so called panel lines on scratchbuild parts? One of the tools at local shop looked exactly like the one I use to cut plastic/glass by marking line and snapping at it so I'm little confused.
>>
File: scribing.png (1.2 MB)
1.2 MB PNG
>>97487901
A cheap scribing tool with bits (or fancy ones, whatever) and they sell tape specifically for that that is hard and very sticky that you can apply and use as a straight edge guide.
I find the scribing tools actually come in handy pretty often for cleaning up minis as well.
>>
>>
>>
>>97485294
What's the equivalent of simple green available in central Europe, Poland specifically? I botched a basecoat on a patch of printed miniatures and I wouldn't want to throw them away due to my earlier failure.
>>
File: IMG_20260202_204908~2.jpg (891 KB)
891 KB JPG
>>97488072
>Poland
I recommend this little shit, from company Wamod. Surprisingly gentle to plastic while dissolving even old and thick paint layers. Dip for few minutes, ideally in sealed jar or something, take out, wash with water (with detergent) and scrub with old toothbrush. Just don't breath the fumes. Seriously, don't.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>97488178
Yes, indeed. I have soft spot for her.
>>97488242
Could work if paint is thin, I would dip it anyway. If you pour some to glass jar and close the lid, you should be fine, can always reuse it like that.
>>97488272
>>97488322
Memes write themselves, when I was at anime con I saw several traps so...
>>
>>
>>
>>
>>
>>
>>
>>97488209
>established phonetic value of the specific letters involved is completely ignored?
If you mean the value for the English pronunciationimplying such a thing even exists, then yes. If you mean the value for Polish, then no, it's generally pronounced very consistently.
>>
>>
>>97488169
>wamoddzięki, w życiu nie spodziewałbym się czegoś dobrego po Wamodzie, ale patrzcie państwo. NTA jakby co :)
>>97488272
>I hope you're all femboys like the internet told me
I'm not, and I haven't seen a femboy here in... years, if ever. Then again, I don't go to gay gatherings nor anime conventions.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: ZDS-FIG037.jpg (102.4 KB)
102.4 KB JPG
>>97488643
cool zoid
>>
File: sdf.jpg (21.6 KB)
21.6 KB JPG
>>97488705
why not? Broadsides have like ony 2 poses in general and they are booring. I dont want to have 6 same pose mechs
>>
>>
>>
>>
>>
>>
File: Commando Kill You Last sub.webm (136 KB)
136 KB WEBM
>>97487189
>finished
>>
>>
File: shagrat gorbag proxy.jpg (132.1 KB)
132.1 KB JPG
I tried a little bit of greenstuff kitbashing since the official models are quite expensive
Tried to keep the silhouettes the same at least
>>
File: 1687846577590714.jpg (101.4 KB)
101.4 KB JPG
>>97489139
Shit, yeah. Obvious now that I read it outeloud.
Yeah, this is probably bestbä work I have ever painted, but I really have not done any of my minis in few years. I saw a YouTube video of someone showing how to do wet blending I just went for it.
>>
>>
>>
File: 1761991778147413.png (587.7 KB)
587.7 KB PNG
>>97489041
3ft rule
>>
>>97488522
I've forgotten some prints in my isopropyl jar for a week and when they came out there was some funny squiggly lines on them that indicated degradation, but they painted up fine,
a few hours is no problem though.
>>
File: 131013495_210313037332169_2531635259887322861_n.jpg (79.6 KB)
79.6 KB JPG
>>97488877
Very pleasant colors! Pretty impressive if that's your first work after an extended break.
>>97488643
So goofy, I love it.
>>97487634
Nice and clean!
>>97486308
Your scheme feels very balanced and the carapace looks great.
>>97486275
Cute ladies. I'm going to second that their hair would benefit from some shading.
>>97486042
Lovely work anon, I like the weathering a lot. It's really fun seeing different takes on these models.
>>
File: IMG_6195.jpg (961.8 KB)
961.8 KB JPG
Mummies for TK.
Close enough for government work.
>>
>>
>>
>painting setup is all in the basement, which is cold as fuck due to weather
>cant paint when I cant feel my fingers
>get a shitty heater fan thing
>it causes every single atom of moisture within 10 miles to evaporate and leave my paint pallet dry as fuck
I honestly fucking hate painting in winter.
>>
>>97486731
Thanks for the feedback, but plz dont tell me that about the eyes. Let's just pretend that everything is perfect and I dont need to do it again
>>97490019
Thanks kawaaii-neko-mitshubishisan I'll run some shading on the hair
>>
>>
This might be a retarded question, so please bare with me.
I've done a lot of mini painting but I've never really done terrain. I'm wanting to get into it, and I've watched a bunch of YouTube videos. The videos I've watched have all said to not waste mini paint on terrain and you can use craft paint. A lot of them specifically have said they use Apple Barrel from Walmart.
Do I need to thin the Walmart craft paint? I've been trying to use it and it's horribly uneven in coverage. But when I try thinning it with water it loses pretty much all its pigment and I'd need to do layer after layer to get it to show up. Which, that would in theory be fine but I've been having to wait around 20 minutes between layers for the paint to dry.
Idk sorry if I'm just retarded but I'm not sure what to do be doing here. I want to make nice terrain but this paint is so sloppy.
>>
>>
>>
>>
>>
File: PXL_20260203_052640445~2.jpg (1.2 MB)
1.2 MB JPG
>>97485490
went out and bought the 200ml vallejo black primer
>first time using an airbrush
>don't mix enough paint to prime 1/4 of a piece of terrain
>mix more but don't realize until i clog the thing 4 times that it's way too thick
>clear the clogs with water + back pressure
>on last mini and dual action air brush is basically single action it's so clogged
>leave minis to dry, tear down airbrush and get it back to factory new
>priming job is super spotty with thin spots on some models
i think i'm below average even among first time airbrush users. by the end i remember to start air > start paint > stop paint > stop air and i would mix the paint thin then thicken if needed instead of thick to thin. tearing down the airbrush gave me a lot more confidence with the thing too. vallejo says it dries to the touch in 15-30 mins but takes 24-48h to cure so i'll be back tomorrow with some painting
>>
>>97491138
When I first started I would just try to replicate the source material/a paint job I liked. Turned it into a 3d coloring book baisically, and had to find out how to make the right colors with what I had. After that, was just seeing techniques and trying to replicate them.
>>
File: 20260131_151059-COLLAGE.jpg (798.7 KB)
798.7 KB JPG
>>
File: 20260131_151241-COLLAGE.jpg (815.9 KB)
815.9 KB JPG
>>
File: IMG_20260203_004847.jpg (230.8 KB)
230.8 KB JPG
Good lord, I didn't even finish blocking in stuff tonight and I probably need to do a second coat on the base for the copper stuff.
These guys are looking more like they're going to end up taking more of the month than I was expecting.
>>
>>
File: PXL_20260203_061044269.jpg (4.6 MB)
4.6 MB JPG
>>
>>97484689
Any advice for painting bulky vehicles? I can paint my guys alright, but I have a few vehicles and tanks that I've been putting off painting.
I'm thinking about hitting them with rattlecan primer->airbrush block painting->detail work with brushes->hit it with some washes->dab on some enamel weathering/rust shit
>>
>>
>>
>>
>>
>>
>>
>>97491478
Yes goobertown has done comparisons. His conclision was that given ample time (about a week) painting straight onto bare plastic offers no worse durability than most "primers". The answer is basically this: if its not in a rattle can, its not real primer, just paint designed to easily go onto bare plastic. The accelerant in rattlecans is the part that does the etching, and real primer would ruin an airbrush. That said that "goes onto bare plastic easily" part is quite nice so I like to still do it, as I can be quick and sloppy with my prime and it makes putting the base coat on easier.
>>
>>
>>97491199
Smell it. If smells like primer, its not done curing. Takes like a week in some climates. But if you are not going to drybrush most people can get away with painting the same day as priming without it chipping so long as you are using a painting handle and not rubbing your fingers on the minis.
>>
>>97484786
I dont get the obsession with hypermat varnishing these days. Yes it will change the way your paint looks, that what matte / satin / gloss does is change the surface finish i.e. how intense the light reflections are. Just think of those matte black cars vs the glossy black ones. Surface finish is part of what makes a color the color it is. Its like color = hue + saturation + surface finish or something like that.
>>
>>97491593
>real primer would ruin an airbrush
Not really, decanting a spraypaint/rattlecans to use for airbrush use is an ancient, and well-tested scale model technique. You just have to find a proper thinner for it.
>>
>>
>>97491199
a technique I use when priming with the airbrush is to manually pull the needle back further than the trigger normally allows for maximum paint flow, but don't get the airbrush too close to the model when you are doing that either.
>airbrushes are very capable of fine details if you get really in there right up to the model
>but are also capable covering very wide areas with enough paint flow and distance
>too much paint too close makes a really big mess
>you'll just have to get a feel for the right distance with practice
Polyurethane has a very distinct smell as the other anon said and can take a day or several to fully cure depending on the weather.
>>97491617
high gloss finishes on miniatures can look really ugly because of the scale and as game pieces they end up with opponents asking if they are dry and safe to touch.
>>
>>
>>
>>97491617
reflections in small models with lots of details distract the eye and make it harder to read a model, more so in pictures, think how you can barely tell details on a bare metal model
also if you make the model very matt overall you can play with different other varnishes on other parts to make shinny leather, or metals stand out more or present something as wet or polished
>>
>>
File: IMG_0120.jpg (2 MB)
2 MB JPG
>>97491850
ope
>>
>>
>>
>>
>>
>>
>>
File: flesh_golem.jpg (941.4 KB)
941.4 KB JPG
First minis I've finished in like a year
C&C welcomed
>>
File: ghoul.jpg (887.8 KB)
887.8 KB JPG
>>97491970
>>
File: werewolf.jpg (1 MB)
1 MB JPG
>>97491974
>>
File: wraith.jpg (956.2 KB)
956.2 KB JPG
>>97491977
>>
File: zombie_1.jpg (927.3 KB)
927.3 KB JPG
>>97491984
>>
How is Ak interactive’s “perfect cleaner” for cleaning airbrushes to keep them clean and cleaning the thing when switching from one acrylic paint primer or varnish to another?
I read that isopropyl alcohol can be damaging so I want to skip on that.
>>
>>
>>
>>97492050
>>97492039
Thanks. I’ve been using isopropyl alcohol for a while. I hope not enough to damage my airbrush.
Ghad 68 if I recall correctly.
I’ll be honest I’m pretty terrible with the airbrush. I just cant get it right and to be honest I think it is just me at the moment.
Which is why I haven’t given up on the airbrush yet.
It’s why I stick with just priming, but I plan to try gloss and then ultra matte varnishing.
>>
>>97492023
>How is Ak interactive’s “perfect cleaner” for cleaning airbrushes
It's fine, but one of the main parts of that cleaner is IPA. IPA might damage the rubber seals/o-rings, but only if yours are not teflon coated, which, at this point, only the shittiest (or straight up ancient) airbrushes use. Then again, who knows with cheap chinkbrushes.
If you really want to go with dedicated airbrush cleaner (and not just mix your own/use IPA), I recommend Medea. You can get huge bottle for fairly cheap, it will last you forever.
>>
>>97492023
ipa damaging cheap buna-n o-rings is blown out of proportion
they will be fine
>https://www.marcorubber.com/o-ring-chemical-compatibility-chart.htm#c hemId=1108
acetone or butyl acetate (the stuff in tamiya's airbrush cleaner for example) might damage them, but again with the usage in an airbrush unless you dip the thing in acetone for a day it won't damage them either before you have to change them due to wear anyways
>>
>>
>>97491970
>>97491974
>>97491977
>>97491984
>>97491987
SOVLFVL paint job, Anon. Love the colors; they look like they stepped out of a schlocky 80s horror movie.
>>
>>97491258
>>97491265
Nice rust, how did you do it?
>>97491332
It's cum-anon!
>>
>>
File: gang gang car.png (808 KB)
808 KB PNG
I could have used AI but fuck that
Anyone else shoop out paint schemes?
>>
>>97492593
it's pretty easy to just use the replace color feature in photoshop to change the hue and tone of colors in official model photos, and you can constrain it pretty tight to even just changing the highligh colors. But fuck paying for adobe products anymore.
>>
>>
>>
File: Untitled.jpg (275.2 KB)
275.2 KB JPG
>>97492767
Forgot to attach pic rel, a middle ground.
>>
>>
>>
File: games-workshop-technical-tesseract-glow.jpg (145.4 KB)
145.4 KB JPG
Sorry, I don't speak brand.
Is this just chartreuse?
>>
>>
>>
File: IMG_20260202_182105_529.jpg (399.7 KB)
399.7 KB JPG
Is there a specific process that /wip/ uses when weathering and adding battle-damage to shields? The top left and middle are my most recent ones, not sure which one is better. What does /wip/ think?
>>
>>97492916
Looks about like I'd do it. I might lean a little more into sponge chipping but for tiny person shields that might not read well.
On the yellow one, the scratch/split on the top of the shield is edge highlighted on the wrong side though.
I assume you know this because the big chip at the bottom is correct. On the yellow you can also add a darker yellow edge 'highlight' on the top edges around chips in addition to the actual edge highlights on the bottom edges to further emphasize the 3d effect. Wouldn't work well on the black though.
>>
>>
File: Screenshot_20260203_165935_Gallery.jpg (1.4 MB)
1.4 MB JPG
>>97493000
Would you mind marking the scratch? I thought you were supposed to have a bright color around the chipping. Anyway, thanks for the feedback.
>>
>>
File: clarnrats_2.jpg (3.8 MB)
3.8 MB JPG
>>97492832
No. Not really. Also, it's basically a contrast paint
>>
>>
>>
File: IMG_20260203_080735.jpg (1.9 MB)
1.9 MB JPG
Did some shading to the hair and tried some eye fixups, how's it looking
>>
>>97492299
I don't use airbrushes, but I do use a lot of other tools with o-rings, it should be really easy to replace a damaged one before it actually fails to function anyway. You can almost always see it getting eaten away before it stops working. They're dirt cheap in any size you need.
>>
>>
>>
File: IMG_5270.jpg (1.2 MB)
1.2 MB JPG
fucked up his face a bit but the rest seems alright
>>
>>97488610
>>97488609
>>97488467
>>97489000
>>97489773
Once again you are my greatest ally /WIP/. The IPA works and has not damaged the prints yet. Even a quick scrub gets rid of the paint. Primer needs longer immersion. I'll resume after I've given some models a longer, 30 minute dip to push my luck.
>>
File: Daler-rowney white acrylic ink.jpg (64.1 KB)
64.1 KB JPG
>>97490987
>Do I need to use/thin the Walmart craft paint?
>need to
Nah. It's not so much exactly what you're using, more that a full 48"x72" board of terrain can suck up the better part of a pound of paint and at $5+ per half-ounce that's completely unsustainable. Apple Barrel is just the cheapest shit you can find that will still hold pigment.
I personally go to the art store and buy bigass tubes of Mars Black, Neutral Grey, Payne's Grey (it's a dark blue-black-grey), Burnt Umber, Yellow Ochre, and Red Ochre plus a tub of matte medium. They cost about as much per tube as 2-3 bottles of minis paint for 10 times as much, and it's most of your "dirt" colors covered. Spend a little more and get an acrylic white ink, you'll never use a chalky white again.
>When I try thinning it with water it loses pretty much all its pigment
Depends on what you're painting. You really can just slop it onto MDF and foam, you only need to thin it until it's not showing brush-strokes anymore. Anything you're gonna cover with grass or flock doesn't even need that. You can do fine details and focal points with better paint. But absolutely no-one looks at your dirt that closely, and for things like stippling texture onto a rock face unthinned paint actually helps.
I also recommend "priming" MDF and foam pieces to help keep them from warping and sucking up so much paint. Basically just lightly tint some waterproof PVA glue like Mod-Podge with ink or paint - don't thin it - and paint it on with a cheap synthetic brush. It'll seal the top layer and let you spray-prime the piece in one pass. Lightly sanding all the burnt areas on MDF (1-2 swipes with an emery board) and wiping it down with a damp cloth will help keep the char from getting in your paint
>>97491466
shut the fuck up and KYS, tourist.
>>97491970
If your goal was to inject Slaanesh directly into my skull-sockets, you have succeeded
>>97493067
Most skirmish-to-platoon level /awg/s use a ~36x36 table.
>>
>>
>>97485967
>their prices seemed reasonable
>seemed
I take it this means you do not print.
So 1 kilogram of resin is $40-$50, that is something like ~1500 milliletres of resin and the average 32mm scale figurine takes between 8-10 milliletres of resin to print, plus another ~50% of that in resin for supports.
The effort to produce the print is just a few button clicks on the computer, a few minutes of wait for processing, move the flash drive, click the print button and then wait an hour to 4 hours for the job to be done, time spent doing sometthing else, then post-print is swirl in isopropyl and dip in hot water to gently remove supports, which if done properly is no effort at all unless the particular sculpt is quite fragile, then you might take 5-10 minutes carefully cutting support tips one by one with a hobby knife.
The dollar value of a printed 32mm scale human sized miniature should not be more than $1 accounting for a profit margin.
So even reaper prices are egregious gouging.
Printing for profit is not a viable business, it is too cheap and easy for hobbyists to just get their own and it themselves, all the prints for sale I've ever seen are literal highway robbery when you factor for material costs, direct time involved and labor intensity.
>>
File: image0 (28).jpg (2.1 MB)
2.1 MB JPG
Current progress on my french commander. Freehand Fluer-de-lis looks Ok-ish I think.
>>
>>
File: skelehorse.jpg (257.6 KB)
257.6 KB JPG
current wip
>>
>>
>>
>>
>>
>>
>>97494576
Oh no, all the packages are being held up until I enter my details!
Sorry, I don't get your joke.
>>97494443
Looking alright. The gold blends into the bones a lot though, you might want to differentiate those two more.
>>
File: Untitled_Artwork.jpg (170.6 KB)
170.6 KB JPG
>>97493054
It's very nitpicky. The scratch on the top edge of the shield, the highlight should be on the other side of the scratch imo.
bright colors all around the edge of a chip is maybe kind of 'eavy metal, but it's not really right. If the goal is to simulate the hard edge of chipped paint like a hard step change in the surface and that bottom edge is catching a highlight, the top edge is actually casting a shadow onto the chipped area, not catching a highlight.
It does look like you're doing this already for the chips nearer to the bottom of the shield, so I'm not sure if it was just a coincidence or you already know this.
There is a case where you would just indiscriminately do a different colour around the whole chip, if you were trying to simulate a primer/undercoat - like you could do it with the black and yellow since the black is presumably painted onto the yellow, and not directly onto the wood. But if everything were painted on a lighter primer coat then it would make sense to do have some of that chipping a bit differently, but you would still have those step changes and highlights/shadows done in the same way, just 2 passes of them.
>>
File: IMG_9746.jpg (236.5 KB)
236.5 KB JPG
Any others have issues with Tamiya glue or is this a skill issue? Small bits always seem to fall off when I begin to spray unless I load it up with glue. I always used the Citadel before and rarely had any issues, but I ran out of my last bottle and my buddy gave me a bottle of his Tamiya glue. Ever since I’ve had bits falling off while painting and sometimes even while playing. Right now I’m figuring it’s worth it to just cough up the extra couple of bucks for the Citadel product than deal with this over and over. Is there some technique that I’m missing, am I just becoming careless or is there really a quality difference?
>>
>>97494862
Thanks a lot anon, this is exactly the feedback I wished for. I don't actually have any chipping on the chevrons, that's a beige I used while drybrushing and some got on the shield, added some more for a sloppy weathering effect.
>>
>>97494985
I was trying to find the old 3d hand painted textures tutorials I originally learned this stuff from, but it seems like the guy who made them has since disappeared with all his stuff off of the internet (A channel called Metric Meditation(Jamin Shoulet) a texture artist who worked at blizzard in the early 2000's and on vanilla WoW).
There is a newer channel that I can't vouch for that seems like it covers a lot of the same stuff though called KairoSmith. I'm by no means the best mini painter but I feel like 2d painted texture map concepts have a lot of specific carry over to mini painting.
You have to go to the more retro workflows though because the art pipeline even for hand-painted style textures is different and more procedural now and rely on baking the shading from real geometry even for stylized stuff. Fanny Vergne's work as an example. The older stuff was still all painted manually.
>>
>>97491455
thanks. knucklebone minis. I like their stuff.
>>97491970
these are all so fantastic. great job. love the variety of colours! each mini feels individual yet coherent.
>>97493067
I dunno. It was a shelf thing that I had sitting around so I figured I'd do something with it. I don't actually play games much at all.
>>97494253
I might repaint them? They look a bit goofy. Very hard to paint something with so many curves.
>>97494443
looks pretty decent. might wanna clean up the bones a bit. I like the spear tip
>>97492455
I used dirty down and inks (burnt umber, burnt sienna) and the AK rust effects aren't bad either.
It's not cum.
>>
>>
>>
File: sigmarines.jpg (836.9 KB)
836.9 KB JPG
>>97484689
Taking a break from painting black armours to practice more with one of my favourite colours to paint, gold.
Got some secondhand aos minis for very cheap, and testing some very similar shades of dark, non-orangey golds.
Usually I make my own gold recipe with gsw pigments but this is definitely faster, still have to make up some recipes but here's how these paints look like in the unlikely case anyone is interested
They are all one coat drybrushed over black vallejo spray can primer which is glossier than gw chaos black and quite nice for metallics.
>>
>>
>>
File: image0-9.gif (742.9 KB)
742.9 KB GIF
>>97495554
>>
>>
>>97495308
Well, it’s functionally equivalent to the citadel glue as a plastic glue/solvent. I’m applying a little bit to both the piece I’m gluing it to and the bit itself, stick together and hold for about 10 seconds. Then when I’m finished I’ll let the models rest for about day before spraying. Maybe I’m not applying enough to melt the plastic enough? The brush applicator is nice, but sometimes I can’t tell if I’m getting enough onto it.
>>
File: 20260203_193126.jpg (737.7 KB)
737.7 KB JPG
>>97484689
Posting the first two "finished" members of my Inquisition warband. I feel like i can go back and touch up some highlights and assorted details, but these are good enough for now. The leather coat feels a bit flat, i regret washing it. The color tone looks better but all the work i put into random scratches and highlights is now slightly hidden
>>
File: 1000003482.jpg (726.8 KB)
726.8 KB JPG
Knocked up a quick and dirty test model, thought some kind of kintsugi-ish pattern on the armored bits could be cool. Not entirely sold on it (or the airbrushed phase blade) but I might just need to tweak the colors a bit and/or practice more.
>>
>>
>>
>>
>>
File: Screenshot_20260203-213758.Gallery_1.png (681.7 KB)
681.7 KB PNG
What do I do with this?
>>
>>
>>97496589
I had a feeling that was going to be a problem, I just finished a NL jump lord for a friend so I've got lightning on the brain. Actually using references like a real artist should fix that for my next test.
>>
>>
File: Untitled.jpg (13.3 KB)
13.3 KB JPG
>>97494862
first of all edge highlighting is a meme that has very little to do with realism. second if the profile looked like this it could reflect on opposite sides.
>>
>>
>>
>>
>>
>>
>>97496712
It should be painted to show what you want them to see not what they would see if the object were really there. It just looks better that way than painting it as realism. That's why shadows should be darker and highlights lighter than in reality because it's a miniature.
>>
>>97494886
i have issues sometime, specifically with heads. the thing to remember is how it works. it dissolves the plastic and then dries and reforms. so you need to apply some force to it to make the glue permeate deeper. if you just apply the glue on the parts and place them on top of each other, it's a very thin layer of melded plastic.
>>
>>97497014
but how can you simultaneously argue that you should paint however you want it to look instead of basing it on realism and also that your drew the stripe on the wrong side from where you think it would realistically go?
>>
File: PXL_20260204_034116202.jpg (1.4 MB)
1.4 MB JPG
Enjoying this kit. Lots of customization options. I want the leader to have the bird, but I don't know where to beat put it so its not blocking things or just looking weird compositionally.
>>
>>
>>
>>
>>
>>
>>
>>
File: 20260202_144650.jpg (180.7 KB)
180.7 KB JPG
I finished my custom steam tank.
>>
>>
File: 1000008482.png (4.5 MB)
4.5 MB PNG
Spent all day doing my admech. I'm trying to do a moody OSL thing with my jetpacks where the only light source is the jetpack itself and the flamers/visors. I have a game tomorrow, and there's no way I'll be done in time, but other than 2 chickenwalkers, everything at least will have paint on it. I'm waiting on bits to print, and then I can move on to those as well.
>>
File: 1000008484.png (3.1 MB)
3.1 MB PNG
>>97497631
Here's a closeup of one
>>
>>
>>97493997
To follow up on this, is there a better tool for cleaning up small recesses of the model than an etching tool/toothpick or a toothbrush? I feel like the latter has made the resin parts snap way too many times, I've most likely also used excessive force.
>>
>>
>>
>>97497948
>>97497949
I'll try that too, already looked up an ultrasonic cleaner, seems like they are pretty cheap and don't take much space. Does anyone here have experience with using such machines?
>>
>>
>>
>>97497957
they are good devices, but they can't work miracles, and using them with uncured resin will fuck them up fast. If you plan to fill it with isopropyl, make sure it has a good lid. Aerosolized isopropyl is extremely flammable.
>>
>>
File: 476608444_18360877909132914_762287085266558459_n.jpg (286.2 KB)
286.2 KB JPG
>>97497134
the one on the left will never stop reminding me of pic related
>>
File: IMG_0122.jpg (2.1 MB)
2.1 MB JPG
>>97491854
>three tickets to Turkey please
>>
>>
File: IMG_20260204_105335.jpg (1.2 MB)
1.2 MB JPG
>>97497972
Not asking for miracles, just to strip the paint from the recesses.
>>
>>97498012
tape one to a kitchen scale, tape another so you can hold it put them together and pull, the maximum reading should be the pulling force, go to a website and check shape size and grade against what you got for magnet to magnet attraction
if they are very small it gets trickier, you may need to use your weed scale
>>
File: 20260204_122414.jpg (787.2 KB)
787.2 KB JPG
hopefully these will last me for the rest of the year
they never do but there is always a first time for everything
>>
File: 20260202_230835.jpg (411.3 KB)
411.3 KB JPG
Thoughts on the auspex? Anything I could do to make it look better?
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: Dire Avenger kitbash.jpg (293.6 KB)
293.6 KB JPG
Decided to DIY a Dire Avengers update using the current Guardians as a base, still some cleanup and gap filling left to do but overall I'm happy with how his guy turned out.
>>
>>97497332
Corsair kill team
>>97497403
Yeah. Was annoying hunting for random pieces but half way through it wasn't as bad. Like the amount of bits you get though.
>>
>>
>>
>>
File: HATzFz7bgAE6NUh.jpg (158.3 KB)
158.3 KB JPG
One more gobbo girl done
>>
File: dire avenger kitbash side view.png (871.4 KB)
871.4 KB PNG
>>97498240
Thanks, only the main body and the arms are from the Guardian kit. I cut the shoulder pads off of the Guardian torso and replaced them with the DA ones to match the backpack, and I chopped the barrel off the catapult and replaced with with the front end of a DA one along with sticking the scope on the back there. Getting the DA backpack part to fit with the Guardian torso took a lot of cutting and filing, as you can see he looks pretty comical from the side at the moment. My current plan is to assemble the next four and then sort out all the gap filling all at once.
I've got fuckall experience using greenstuff so it's going to be an adventure sorting these guys out, but luckily the gaps are pretty well hidden when viewed from the kind of angle you'll be seeing them from on the table.
>>
File: 72a707c2-71df-4d1c-854c-fc86994d5521.jpg (555.1 KB)
555.1 KB JPG
dam those ravner models are chunky ! (marine for scale)
>>
>>
>>
>>
File: Screenshot_20260204-123327.Gallery_1.png (671 KB)
671 KB PNG
>>97496812
Do you reckon it would improve this lemon?
>>
>>97498083
From the thumbnail I thought this was like 100 boxes of corvus infinity stuff.
superglue makes more sense though.
>>97498152
overpriced and hobby branded makeup fridge? I think we have a new business opportunity. There could even be a spot for a wet palette.
>>
>>
File: 5445452435243.png (582.4 KB)
582.4 KB PNG
>>97499011
ye used oil, pretty much followed the Richard Grey tutorial for imperial fists
https://www.youtube.com/watch?v=1CL84oXGyTc
normally I do not shill youtubers but that dude is alright, just paints no facecam/drama content
>>
>>
I'm pretty new to painting, and I was wondering if GW ever put out a list of their recommendations on basic base -> shade -> layer recipes for Citadel paints. How do I know which brown is cool or which one is warm, etc? How trusty are the colors they have on their storefront? Or is this is just kind of something you figure out by yourself?
>>
>>97499158
The colors they have on the swatches online are terrible and not even remotely close to what they are like in real life.
Go to the 'Eavy Archive website for the real recipes and a more accurate instructions.
>>
>>97499124
>How do I know which brown is cool or which one is warm
with your eyes in a store
if you are buying online i don't know why you would buy gw paints, they are smaller, pricier and not better than other brands
in any case in the op mega there's a chart with every color from several brands in actual photos
>>
>>97499168
meant for >>97499158
>>
File: IMG_6207.jpg (97 KB)
97 KB JPG
>>97499158
This is the basic gist.
Purple and Green can be either one depending on how much blue is in it. I’ve seen some people say yellow can be a cool tone but I don’t believe them.
Brown is a desaturated orange so it’s defacto warm.
Black, White, and Grey are technically neutral but you can make them warm or cold by mixing in other colors. Like how Ivory is a warm white and it’s a very light brown.
>>
File: IMG_9751.jpg (305.1 KB)
305.1 KB JPG
>paying real life money for 12ml of blood effect paint when you literally have a over a gallon inside your body
Do people actually?
>>
File: Citadel Paint System.jpg (709.3 KB)
709.3 KB JPG
>>97499158
>I was wondering if GW ever put out a list of their recommendations on basic base -> shade -> layer recipes for Citadel paints
Yes.
>How do I know which brown is cool or which one is warm, etc?
Does it lean red or blue?
>How trusty are the colors they have on their storefront?
At best very approximate, because even a photo of the paint will be very sensitive to the exact light it was photograph under (and then when you actually use the paint the light you're looking at it under) and how well colour calibrated your screen is (and since you're asking your screen isn't calibrated at all). Also, your screen is a light source and the paint isn't, that too has an impact. A printed colour guide will also only be a general approximation since the printer ink/toner won't work quite like the pigment in the paint. All said and done the only truly reliable and accurate representation of a paint is a painted paint chip.
If you can find a copy of it Stahly's paint guide is probably about as good as it's can get over the internet. Still, remember the bits about screen calibration and light source and all that. If you have some of the paints on there to compare things it can help. (Also, if you can visit a physical store to look at the paints, keep in mind that many change a bit as they dry, and the bottles often aren't perfectly clear either.)
>Or is this is just kind of something you figure out by yourself?
Well, painting's more art than science in the end...
>>
>>97499168
Look Buddy you can create almost every color by mixing red, blue, yellow,White and Black, If you are a beginner and/or a poorfag i would acctually recommend this, so you get a feeling die mixing color, so you dont end up buying 50 shades of purple.
>>
File: 1430068197033.png (74.9 KB)
74.9 KB PNG
>>97499540
>If you are a beginner and/or a poorfag i would acctually recommend this
>>
>>
>>
>>97499566
Dear heavens no. You make your own oil paints, using oil from flax you've grown yourself, and pigments from plants/animal bits/Minerals you gathered and refined on your own. Then it's time to walk to Siberia to shave some weasels...
>>
>>
>>
>>
>>
>>
File: 00_AkKqo2R.jpg (191.9 KB)
191.9 KB JPG
Hey, does this work for the reconstituted 2018 WIP Secret Santa repository?
https://imgur.com/a/RftZk4w
>>
I admit I paint various GW models for fun of it, without even intention of playing but I wonder - if I would try to do something not predicted by manual like dual sword wielding Sword Brethren or dual gun one, would it render them completely unusable for actual play?
>>
>>
>>
>>97499860
>would it render them completely unusable for actual play?
For most modern fans who didn't turn away with the advent of primarishit, quite possibly, redshirts in a GW store, absolutely.
Those aren't your models in GW's eyes, those are their models and you are paying for the privilege of building and painting them as directed.
>>
>>
>>97494886
That's a standing crux terminatus, right? Where was it before it fell off? I don't see a bare plastic connection point. Don't tell me you didn't clean the joint and just """glued""" it onto primer or paint.
>>
>>
>>
File: finished_death_company01_large.jpg (573.1 KB)
573.1 KB JPG
>>97499860
>would it render them completely unusable for actual play?
No, not *completely* unusable.
Starting between 8th and 9th Edition WH40K, GW began moving the roolz for what units could take away from converting and granular model-level individuality toward unit-level homogeneity. The roolz in Age of Sigmar already worked like this from the ground up. Nowadays, units may generally only have on them what their official kits could provide, even if you had the extra bitz in your bitzbox to convert them.
For example, Blood Angels Death Company have a lot of options for extra kit, but Death Company with Jump Packs may not take a thunder hammer, while footslogging Death Company can. This is because neither the Assault Intercessors with Jump Packs kit nor the 10th Edition Blood Angels upgrade sprue has a Thunder Hammer on it.
The result? You end up with a lot of squads where nearly - or perhaps the entire - unit has the exact same gear, regardless of how you choose to model them. A ten-man squad of Assault Intercessors, for example, is gonna be at least nine guys with chainswords, because only the sergeant may choose otherwise.
The only way you'd know which model was leading a squad of Space Marine Aggressors or Infernus Marines would be his insignia, as the entire squad must bear identical weapons - even the sergeant!
A good rule of thumb is that the more confusing it will be for your opponent, the less likely he is to let it slide.
>>
>>
>>97499985
>>97500006
>t. shill cultists
>>
File: Forgefiend WIP.jpg (1.7 MB)
1.7 MB JPG
Finally got round to partial assembly and base coating the parts for my Forgefiend. I'm probably going to do the shoulder plates and back legs by hand (I'm aware I scuffed the base coat on the left front leg like a total retard). There's nooks and crannies I'll need to fill too where the spray didn't reach. Hopefully I won't screw anything else up when it comes to putting it all together.
>>
>>
>>97500060
This really sucks. I mean, my first minis were discounted Tactical Squad from 7th or 6th edition, don't really know but they were quite fun with basically "here are legs, torso, arms options, make your own little dudes". Now, I picked Terminator Squad and Sword Brethren because I found them cool but I'm rather unpleasantly surprised by how rigid instruction manual is, especially how models parts prevent mixing up their build options in many ways.
But I guess, since they won't be used in actual game, I can go nuts, right?
>>
File: banner_group_large.jpg (545.5 KB)
545.5 KB JPG
>>97500135
>But I guess, since they won't be used in actual game, I can go nuts, right?
Absolutely. Brother Kevorkius here is obviously an Aopthecary, even though medics have never been able to carry a banner that means anything in any edition of the game.Space Marine Captains can't take storm bolters in 10th Edition any more, either, unless they're wearing Terminator Armour.
>>
>>
>>
File: Rabaul Red sample..jpg (641.7 KB)
641.7 KB JPG
>>97499448
Counterpoint: this shit https://noodlersink.com/product/19058-vmail-rabaul-red/
Looks so much like real, fresh blood that my wife keeps getting worried when I use it for calligraphy, and actual blood just starts to stink and turn burnt umber after a couple weeks. Throw this shit in some Satin medium or gloss clear texture gel and you're off to the fucking races.
>>
>>
File: PXL_20260204_211920994.NIGHT.jpg (1.5 MB)
1.5 MB JPG
Looks better in person I swear
>>
>>
>>
File: PXL_20260204_212556956.jpg (2.6 MB)
2.6 MB JPG
Test piece of some nurgle scatter terrain. Trying to get it to resemble pustules or open sores afflicting the rocks. Thoughts?
>>
>>
>>
File: intercessor_leg_armour_differences.jpg (1 MB)
1 MB JPG
>>97500481
>they look like a boy band
I am not a big fan of the "The Floor is Lava!" stuff Citadel did with the Jump Pack Intercessors. Since a squad of ten is actually two identical sprues of five, I converted several of the models so they weren't obviously jumping off the same rocks as their squadmates.
Couple that with also wanting a squad of Jump Pack Intercessors who are *not* Death Company to go with my Death Company, and I'm going to have to start getting creative!
The obvious answer is to just stick jump packs on bog-standard squadboyz in Mk X Tacticus Armour, but there's an important distinction: the Jump Pack Intercessor models trade armoured hip plates for additional jump thrusters mounted on their boots. Other models in Mk X armour would lack those. I might throw in a few anyway, though - it's not like Jump Pack Intercessors get too much choice on extra kit (c.f. >>97500060).
>>
>>
>>
>>
File: 20260205_011458.jpg (668.9 KB)
668.9 KB JPG
started my second Liche Priest,
>>
File: The-Lost-Vikings.jpg (302.4 KB)
302.4 KB JPG
>>97496539
You're the first person I've ever seen mentioning this game, that's some good taste anon.
>>
>>
>>
>>
>>
>>
>>
>>
>>97500135
with a tactical squad wysiwyg is important because no one wants to play the "ok the plasma cannon is actually a rocket launcher and the melta gun is a plasma gun and the guy with the helmet's pistols are actually a chainsword but the one without the helmet actually has an inferno pistol" game. with primaris they can only have one configuration so it doesn't matter what you model them with as long as you can tell they're "infarctor marines" and not "irummptor marines."
>>
>>
>>
File: johnny new new thread sticker.png (336.3 KB)
336.3 KB PNG
New thread:
>>97502947
>>97502947
>>97502947
>>
>>97500494
Its too natural looking at the moment. Perhaps It needs some more sickly vibrancy to it? Maybe you could paint some sort of 'tendrils of corruption emanating' from the pustules out towards and into the more normal rock to indicate its spreading?