Thread #97502947 | Image & Video Expansion | Click to Play
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Work in Progress, "Our best flyboys are useless!" Edition
>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD
>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw
>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno
>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s
>Paint thinning 102
https://www.youtube.com/watch?v=sBDVPoNXyVI
>4 EASY Chipping Tricks For Beginners
https://www.youtube.com/watch?v=ku4comhKHJM
>Decal Like a Pro
https://www.youtube.com/watch?v=SYKLiEW7p9c
>How to Edge Highlight
https://www.youtube.com/watch?v=KoRbYuAfbEk
>How to use contrast style paints
https://www.youtube.com/watch?v=IhholrozptI
>How to Paint with Tremors
https://www.youtube.com/watch?v=oqp76vAJu9g
>Airbrush Priming and Thinning
https://www.youtube.com/watch?v=jkntrSBvXxE
https://www.youtube.com/watch?v=IGjBQzoukFg
https://www.youtube.com/watch?v=00JVUxABe44
https://www.youtube.com/watch?v=AEqT_R41JX8
>Who's Johnny, she'd say, and smile in her special way
https://1d6chan.miraheze.org/wiki/Johnny
>Previous Threads:
>>97484689
>>97467327
>>97445262
316 RepliesView Thread
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>>97502857
If new to painting in general, then go like this.
>basecoat
>full body wash
>drybursh basecoat back on
These are simple steps that teach good mechanics while producing repeatable and good results, and are particularly suited for space marines large smooth surfaces.
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Terminator 3 of 5
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>>97503114
it looks "flat" because most of the greebles are just the same main color as the rest of the armor.
>belt
>belt buckle
>belt button
>belt ratchets
>leg pipes
>leg t joints
>head toilet bowl
>jaw armor
>scouter thingy
>collar
>details on the skull icons
all of these could potentially be different colors. even a doing few of them would make the whole thing look a lot more detailed.
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>>97503015
Yeah like the other anons have said, he desperately needs something to break up the blue more. More color, some weathering, maybe some simple volumetrics? Anything, really. Its especially jarring since the face is so detailed.
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Done with him, too bad tthe new apothecary in Huron's gang looks much cooler.
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>>97503114
>>97503128
I can't tell the difference from up here
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>>97503756
>Metal flakes are bad for the bristles
This is reddit/sloptuber bullshit. While it may be true that metallic flakes are a bit rougher on the bristles its a negligible difference if you take proper care of your brushes. I have a dedicated kolisnky for metallics detail work and its not in any worse condition than the one I use for regular paints after roughly the same amount of time.
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working on some airships for my Union fleet
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Painted a Canoness
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How come those fancy figure painting methods where you airbrush like 1000 layers onto a realistic garage kit figure doesn't work for miniature, or even bust painting? Or if it does work why don't any competition painters seem to do that?
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>>97504899
paint jobs like picrel. That doesn't have the process it's just a pic I had on hand. But you've seen them like a million super thin layers of red and underpainting and viens and little speckles and irreularities, etc.
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>>97504937
>thin layers of red and underpainting and viens and little speckles and irreularities, etc.
iirc i have seen some people do that for kdm miniatures and such, on 28mm models it makes less sense since those details would be too small to see
if you are asking about contests like golden demon...well they don't go for realistic paintjobs there, it's a totally different aproach but some of the techniques are used for sure
richard gray or some other have talked about doing hundreds of glazes on a model
and while it's not the same sergio calvo's approach is doing 'thick' layers of paint and blending them with an airbrush later
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>>97504972
This workflow https://www.youtube.com/watch?v=hh07iaG8PE8
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>>97504987
Why it wouldn't work, though?
I see him using airbrush stippling, a lot of enamel paints, then a lot of shading with both enamels and acrylics. All of these have been used with scale models for ages now. Why these wouldn't work? It's all about just scaling them to your needs.
Naturally, a very different scale will also require a bit different approach, and while detailing work like that would make little sense to say on 1:35 or similar, you can still definitely use these techniques essentials and have great results, too.
For example, the same way he makes the initial texture (by airbrush stippling), a lot of scale modellers shade and weather tanks and armor in general.
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i'm not used to painting busts, but it's getting there
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>>97505056
>>97504965
>>97504937
>>97504828
>how come incredibly time-consuming, delicate display-only paint jobs don't work for smaller objects that are handled constantly as a matter of course
it is a mystery
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So uh, the factory that makes green stuff is shutting down.
https://www.usglassmag.com/ppg-to-close-pennsylvania-coatings-facility /?fbclid=IwVERDUAPxuzlleHRuA2FlbQIx MABzcnRjBmFwcF9pZAwzNTA2ODU1MzE3Mjg AAR5kUuqou1mxBbQfz-pbBot-QzV0HPMrOJ 7zP7VLF4NtY66cXiwBnMq2secgaw_aem_JZ -zZuG8s9UXaTyTNDBRSg
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Spent the day doing 50% of 14 scout heads. The fireslayer flesh contrast is a godsend.
Now I must chose their hair colors.
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Finally got round to priming some CSMs and tried to do the trim. Hope the rest goes ok.
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>>97505447
While I prefer milliput its not strictly greater. Mixing the two is infact the best, if I could buy a pre-ratio'd hybrid I would cause normally Im to lazy to spend an extra 5 minutes portioning out and mixing.
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>>97505444
Switch to Tamiya Quick Type, it's still got that kind of tacky feel that makes it easy to manipulate while it's workable, but it cures rock hard and takes to sanding much better than Green Stuff
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>>97504937
people do paint like that on minis and busts. look up people like Kirill Kanaev or Sergio Calvo for two better known examples
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>>97505997
John Chan
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>>97505097
is it bad ?
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>>97506022
I think it looks really good! The colors on the face are blended nicely and the detail work is solid. You could maybe try smoothing out the highlights on hair and leather straps but that's honestly a nitpick.
>>97505624
Painting trim is not as bad as people make it out to be, just take it slow.
>>97504222
Lovely purple(or maybe that's violet?), she looks very nice.
>>97504127
I like the cat fella in the background.
>>97503704
I dig the way you did the leather and liquids in the vials!
>>97503015
Nice and clean, the face especially looks great. I do agree that breaking up the blue would probably improve him, though.
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>>97505997
>>97506014
>>97506022
Sure, painted nicely, but what the fuck can you do with them?
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How well do metallic acrylic paints mix with each other?
I’m away from home for a bit but I feel the tug to paint and I want to try a 50/50 mix of Ak old gold and silver to hopefully make a pale brass color.
I’m generally more accepting of 50/50 paint mixture combinations as they’re easier to keep track for me.
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>>97506143
I use a single bathroom white tile I bought from the hardware store after seeing Duncan Rhodes use one.
I’m just not gonna be home for a good amount of days.
And I want to paint again.
>>97506144
Alright thanks! It occurred to me that I may not have mixed acrylic metallic paints that much or at all for whatever reason.
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>>97505226
they're both clear coated at the end and getting hot glued is at least as much wear as being picked up and put down.
>>97505056
people just don't want to move outside of their eavy metal comfort zone. they don't want to do anything besides base shade highlight because that's what they learned and it looks like everyone else's work so why stop doing it? plus they have airbrush allergy and think enamel paints are made out of radioactive waste. there's also a warped sense of laziness. people will spend the time doing memes like nmm or repainting half of their model after dumping acrylic wash on it, but something like cutting tiny strips of tape for masking is "too much work."
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>>97506136
depends on the brass you're aiming for, it ranges from basically gold to infringing on copper.
add little yellow to your gold instead for standard, add a little browwn (maybe havent tried that) for a darker brass, reducing the shine factor is important as brass is much duller than gold.
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>>97506133
nothing stopping you from using these techniques on miniatures. it's just light and color theory like any old painter uses, applied to a three dimensional canvas. might take a while to paint an army this way but some people enjoy painting on its own
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>>97506294
Nothing but scale, those are all much more massive than even 75mm miniatures.
So while they look really nice and the artists certainly do outclass the norm for miniatures, they don't stand as far above us as the pictures would make one think.
I want to see bust anon painting minis.
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>>97506350
obviously the smaller the figure the less detail you can paint. that's not to say that the techniques stop applying though, you just scale them
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Working on this guy, really great detail in him considering he was 3d printed.
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>>97506376
>considering he was 3d printed.
You seem to be unaware, but resin SLA/DLP printing provides superior detail to any mass production method.
I've got a 15mm scale bloodthirster with wings that are literally as thin as paper.
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>>97506385
You're not wrong.
I have a 3D printer and use it regularly, with great success, but I was surprised how detailed this model was considering the official one was just announced and this came out a week later.
It's getting harder and hard to buy official models for the reason that they're greatly overpriced and I can make better at home for a fraction of the cost.
Pic related is a battlewagon I printed from a file that cost $5 from a Christmas sale.
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>>97506294
it's hard to be certain from a single picture, but I think those busts are fundamentally different from the initial one and the jewtube link here.
>>97504987
as you say the three busts are just painted like illustrations but on a 3d surface. the lighting is all part of the paint job. in the initial example the head is painted so that it will have the appearance of skin under any lighting condition. the guy in the video even talks about it at the end (14 minutes in if you don't want to watch the whole thing).
I think people get confused about "realistic" painting. it's not about "fantasy" vs "realism," it's about "painting what you want to see" vs "painting the material." basically it's the nmm vs tmm debate. one side looks at a brass rod and sees yellow and brown and white so they paint yellow and brown and white. the other side says "if I use paint that has the same tone and reflectiveness as brass it will look like brass," which for some reason lots of people here don't think is possible.
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it's finished, ended up better than it started i guess
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Yeah, fuck GW rules. Should I make dual gun version as well?
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masketta woman
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What's your guys' cream paint of choice? I've decided on this scheme for my Sons but with wine red instead of blue.
Creamson Sons, if you will.
>>97506530
Based as fuck. I'm making my own proxy of Calgar with dual-wield storm bolters, which reminds me that I should pick up wolfguard termies next trip I make to the LGS.
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>>97499162
>>97499168
>>97499364
>>97499472
Thanks for the guidance, anons.
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>>97506622
>>97506548
Hell yeah.
>The man in black fled across the desert, and the gunslinger followed.
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Very much WIP Corsair jetbikes. Working on all my Corsair backlog ahead of the new release this year. Quite fiddly to build and paint these.
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>>97506579
you could draw a little buttcrack with your blue to imagine it was clinging to her sweaty ass if you were a coomer. But still very cool and well done all around. That purple seems dull to me tho but honestly thats probably just the lighting and background
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>>97502947
Hey, I made the OP hell yeah. Took a break from painting and assembled a chickenwalker to bring myself up to a cool 5. The two on the right I got used, and they just seem to permanently have dust caked into them. Ni amount of drybrushing seems to pull it off, so I guess we'll see what happens when I prime them this weekend.
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Working on some Middlr Earth dwarves. I think the Vallejo TMM overall are quite good but the shades are hit and miss for them for me so far
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working on a bust.
I swear, I am not a furry.
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Got most of the base coats down on my Exarch, any gems that haven't been painted yet (on the axe, belt and laspistol) will be red in the end. Thoughts on the colour balance before I push into highlighting in earnest, and anything obvious I am missing? I know I need to clean up the axe gold, but I feel like the rest of it is stuff I have looked at too much and now can't see properly.
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>>97509309
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>>97509450
Out of the around 30 bases I have finished in my life so far I have primed 0 of their rims. Just acrylic black paint or micron pen around and then varnish.
I asked because I'm planning to borrow some acrylic markers from a friend and was wondering how to do it with them.
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>>97509440
Most bases are already the perfect black plastic finish why would you paint them?
clean the rim with alcohol if you got any paint on them while painting, Then if there are any marks or stress discoloration sand and hold it to a flame for a sec to remove any of that bending-white color, and then go over it with something to buff it back up to a glossy shine. I can't remember the name of the generic product, but it's a thing gunpla people do.
Bam, perfect black glossy bases that will never chip or have brush marks.
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>>97509677
texture-paste?
I'm only talking about the rim on the sides. Top of the base is covered by PVA glued stuff and I doubt that would get touched often by anything to hurt it.
Yes, I painted or micron pen'd the sides, varnished and it doesn't seem to be chipping off even when I lightly scrape it with my nails.
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>>97504732
>The correct method of appraisal.
The retarded method of appraisal. If that's your excuse then you can just dunk the whole thing in a single pot of paint and call it a day. But in that case why are you even here?
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>>97509080
when they look monstrous or animalistic I don't think they're furry, furry is when they look too humanized kawai uggu shit no?
pic related isn't furry, right? or I'm mistaken?
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>>97505056
Subtle effects do not work at 15mm or below because you cannot see them without using a magnifying glass or macro lens, in the same way we need to paint shadows and shading onto miniatures, rather than just painting it a base colour and letting IRL light do the rest of the work
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>>97509080
>>97509880
I want both of those creatures to fuck me.
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>>97509880
>pic related isn't furry, right? or I'm mistaken?
You're not mistaken, though even animalistic stuff can become furry-adjacent if depicted in a certain way.
I'd call the other guy's thing not necessarily furry but probably appealing to a furry. It's stretched far enough into bara territory to appeal to a furry imo.
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>>97509996(me)
case in point: >>97509958, >>97509272
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>>97510329
>just warm brown, ochre, and ice yellow.
That's exactly what I had in mind.
On a related note is there a good rule of thumb to pick out palettes for other NMMs? For example I'd assume that a pale gold would be something like dark beige, desaturated yellow, and ivory.
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>>97510259
Yeah absolutely. All you need is highlight, midtone, and shadow and blending (or depending on the material not even that)
For example, look at this part of a still life I saw recently
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>>97509890
>we need to paint shadows and shading onto miniatures, rather than just painting it a base colour and letting IRL light do the rest of the work
oh look it's this non-scientific lie again
>>97510259
you don't need ventilation for odorless mineral spritis.
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>>97510453
It pisses me off when people clearly know how art actually works, when I just want to be able to do precise technical work, meanwhile they can slop on colors and it still looks right.
Not to say they don't also have the technical skills, but you get the idea.
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Posted a while ago but these are some of the traitor storm troopers im working on, tank is almost finished too. Heads are 3d prints from etsy
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>>97510985
There is value in putting a lot of time into an individual miniature but if all you want is to play games then a fast competent paintjob is plenty fine.
Bitch about grey slop, but leave people who actually care to paint alone, it's the minimum effort that's been screeched for for decades.
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>>97510985
They make videos about what's popular at the moment so people will watch them. You complain about what you think is popular to complain about so you'll get validation from your supposed peers, as is popular amongst identity-and-group-seeking adolescents (that you think speed painting being hot shit is a new trend tells you're not exactly a hobby veteran).
And let's not forget that youtube does its very best to shove whatever is the biggest trend down your throat. Because the main target demographic of high school kids is extremely trend-driven, as your parents are likely well aware. It's part of that group seeking.
>>97510990
Sure you do.
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>>97511059
The trend isn't about that though. It's just generic art exercise advice. You should occasionally do things to your highest quality, but the majority of your work should be exercises to improve, At least until you're advanced. gesture drawings, grisaille, value studies all will make you much better than exclusively trying to paint your best mini yet ever time you paint anything.
Somebody could probably make a successful youtube channel just going through any first year art class curriculum and tuning the class to be mini specific exercises rather than sketching or painting and everybody would eat it up. Mini painting channels already do this, they just spread it out as they need to keep things interesting. But as it is mini painting youtube just 'rediscovers' hundreds year old art practice techniques every few months and all pretend like it's a new thing for a while before moving on.
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I don't fuckin know why i buy spase marines. I don't even play 40k. I saw the christmas box discounted in a store an hour away. Didn't buy it because of above, but then drove back and got it several days later. Warhammer makes hard times less hard. I do rly like the custom head included in the upgrade sprue though.
I hope 11th isnt ass but it probably will be
I kinda am digging the idea of making my dudes bright orange. What would be the best base color....green?
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>>97511098
I'm not painting miniatures to just put on display and I'm not looing to enter any contests for it, I'm painting miniatures to play my games immersively. No one is scrutinizing them with a microscope and only I am scrutinizing them in hand u to my face, everyone else is viewing them from a few feet away on the gaming table or on my shelves.
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>>97511130
That has nothing to do with you bitching about people who are not you painting their miniatures as fast as possible to a decent level.
I don't care if you want to waste time attempting to be van gogh on plastic, very few people who ever see your miniatures will really give a shit, most will just think "oh that's neat" and apraise them the same as a tabletop level.
Hell even my ex who liked that I painted only cared to see /that/ I was painting and couldn't have distinguished a drybrush highlight from a dedicated edge highlight, nor a contrast slop job from a golden daemon.
your subjective artistic desires are for you, not for pushing onto others and whinging over it.
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>>97511188
Van Gogh wasn't ear-cuttingly depressed because he didn't like his own work, it was because he was an outcast.
Humans are social animals, yes we do things for social reasons.
You can hide in your basement and pretend you don't are what other people think of you, but you're only convincing yourself, if even that.
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>>97511194
It is normal for any keyed pieces of any model of any material to not fit, lastics and resins are thermally sensitive, the mass production methods are not dimensionally confirmed with every piece produced and the individual methods (recasting, printing) are prone to dimensional fluctuation in their process.
IMO keying pieces is a waste of effort.
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>>97511173
>>97511188
the bitter pill of literally all art forms is that unless an artist is both really good and drawing the kind of porn people want to see, no one gives a shit about their art at all, and that satisfaction from creating art has to come from within
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>>97511280
wanna see my lewds?
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>>97511113
>I don't fuckin know why i buy spase marines. I don't even play 40k.
Space knights cool. Simple as. No, really, the aesthetics are indeed quite cool and you don't really have alternatives or said alternatives are less detailed or equally expensive (Infinity models are almost universally cool as hell but are metal and as such expensive, plus rarely if ever have customisation options - GW however keeps restricting this aspect in their own models).
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>>97510645
>Shadows? Modulation? Zenithal Lighting? Nonsense, I will simply spray my tank in RAL 7028 just like they would with a real one! This is how to achieve realism!
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I really need to get back to my skitarii vanguard alpha.
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>>97503015
>>97506769
I thought so. Im trying to hone in on (besides the obvious that its not a mecha) why your gunpla style painting is feeling a bit lacking on this mini.
On a hunch I made mockup comparing your figures in greyscale. I think your color scheme is working against your style maybe? You can see how much more there is to see on your yellow brown combo than on this blue and red. The inherent panel lining of the tau battlesuits also works really strongly in your favor. Maybe you should drop a black ink into some of the details on this mini, like the recessed areas around the cowel and panel line on the shin? Id also consider paint the chain sword hazard stripes to match that tilting shied from your other mini, or at least silver. Something to make it pop more from a distance.
My other thought is that you are actually weathering too much on this terminator. Ratio speaking, you brought the dirt all the way up to his knees.
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>>97511671
Well the criticism/advice he was being given was at odds with what he was trying to do, so I don't blame him for ignoring it.
>"I want to paint these green"
>you should paint them purple. People usually paint them purple
>"yes, but I'm painting them green"
> >:( Why aren't you listening?!
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>>97503463
I find that AP speedpaints tend to leave a residue on the bristles that has to be removed after each coat. Gets in the way and can't be good for the brush long-term.
Plus a few of them need drying extender to prevent ink staining (dark wood, murder scene).
Both of these could be down to my lousy technique, mind. :)
Anyhow, I'm moving away from them for those reasons. A shame - some of the others are pretty good.
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>>97503463
Really get in the habbit of being diligent about not getting paint more than 1/2 up the bristles (Aim for 1/3 actually, and you'll sometimes hit 1/2 by mistake).
It's easy to get lazy about this in my experience.
I am very lazy though so maybe it's just me.
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First stage of a Rhodesian brushstroke camouflage pattern, most ambitious camouflage I've yet tried.
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>>97511885
2nd of four stages, going splotches then strokes separately, paint is at a wash consistency to preserve detail and match the notorious fade of the original Rhodesian uniforms.
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>>97510645
lighting doesn't affect a 50mm person the same way it would a 1800mm person, but we want the 50mm person to appear realistic like a real 1800mm tall person does. the figures may be to scale, but natural lighting is not to scale. that's why you can't let the natural lighting do the work and have to paint the light and shadows on yourself as if the 50mm figure were 1800mm tall
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>>97511113
I don't play WH either, but I love the sculpts on AoS Nighthaunts (for any TTRPG), OW siege stuff (for fantasy/historical), and 40K Adeptus Mechanicus (for sci-fi/steampunk).
I mix and match with old Citadel, Ral Partha/Legacy, Reaper, RAFM, Asgard, Grenadier/Mirliton (the latter from Badger Games).
If a sculpt is good, then it's good, no matter the game it's supposed to be for. :)
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>>97511791
that's like every piece of hobby advice anymore
>using "shitcrylics"
>not using the cheapest piece of shit craft paints
>painting in different color schemes than the box art
>painting using a different style than the duncan rhodes era game's workshop standard
>trying to paint game pieces quickly
>trying to put effort in
>printing fdm
>wow look at this weirdo fag who engages with the hobby differently than me!
I don't understand. Since when was there a single correct way to build and paint plastic figures?
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>>97511885
Ooo, interesting. I'm currently trying an Oak Leaf (WW2 German) camo pattern on some Reaper/Mirliton walker and power armor models. Not sure whether to buy the Vallejo kit for them.
Interested to see how yours work out - it's a completely new area for me so my first attempts will probably suck (but I'll learn a lot).
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>>97511953
Camouflage seems daunting until you try it, then the splotchy inconsistent requirement of it shows it is deceptively simple.
It's the brushstroke part of this one I'm having to be super careful about, thought I could just mangle an old brush, but all my testing showed that wouldn't work, have to carefully paint the lines one at a time with a small fine tip.
Just remember, most armor camouflage was done IRL by soldiers with no artistic background and they made it look good. Oh and keep your reference pictures on a big screen in your field of view while painting it.
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>>97511010
Thanks homie
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>>97511872
I've been trying to fiddle about with whole vs sub assemblies to see what works better.
It's uh...I don't know. I think this and the forgefiend are the only ones I've tried.
I'm trying to get better I swear.
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>>97511671
Eh, it was a fun brain exercise anyways. You don't see gunpla people paint using grimdark styles, and vice versa. Ive personally never seen it done until that anons yellow tau, and it got me curious. Sometimes just writing out my thoughts is nice. More of a "what would I do if they were my minis" kinda thing.
>>97511930
Ok all good points. But,
>printing fdm
no.
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>>97511963
Good advice. Yes, I'm keeping a photo of the IRL pattern on my monitor (close enough to my painting desk to see it, far enough away to prevent paint getting on it).
And yes, I'm also mainly using colors I already had - I did buy a couple of new camo paints but a whole set was too much to justify the cost.
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The anon suggesting me to use kruleboyz for aberrants, good one. I like how this one is looking. Need to clean him up and add some stuff to make it more necromunish.
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>>97509027
>>97509115
>>97509295
>>97509309
>>97509434
>>97509440
>>97509450
>>97509485
>>97509677
>>97509703
Remind that the only correct base rim is clean raw black plastic.
>but what if I get paint o-
I dont
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Painting a terminator, on account of terminators being cool.
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>>97512008
I did loosely follow Pete's guide. I used apoxie sculpt to fill the gap but yeah then I covered that big part with sandbags.
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>>97511972
>>97510964
Very Sexy
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>>97511898
Stage 3.
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>>97511899
>lighting doesn't affect a 50mm person the same way it would a 1800mm person
explain the science behind this statement. different size objects casting shadows is a basic example of similar triangles in high school math class.
the example in that book about the circle is fundamentally misrepresenting the nature of painting 3d objects vs painting on a 2d surface. if you are trying to draw a brass sphere on paper then you have to shade it to make it look like a sphere because the paper is flat. even if you use metallic paint it will just look like a brass disc instead of a sphere, but it's completely different when you are painting 3d objects. if you paint a ping pong ball with brass paint it will look like a brass colored sphere because it is a brass colored sphere. light does not reflect differently from a 1/8" ball bearing than it does from a 8" bowling ball. even the example with the toy soldier is misleading. the problem isn't the size of the folds in the pants, it's the texture of the paint. it's too shiny so it looks like the pants are made out of plastic instead of cloth. if the guy was wearing a raincoat or a rubber suit the same paint would look plenty realistic.
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>>97512639
And there, my 6mm scale take on Rhodesian Brushstroke camouflage.
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>>97512655
NLIPS (non-linerar inverse perspective scaling) and the idea is the same foundations as heroic scale. Saying "light doesnt effect blah blah blah" is an incorrect paraphrasing of whats actually happening, which is how we humans can visually process stuff. We cant see small shit. So if you want to make something look realistic, i.e normal, you have to over-emphasize small details. Thats why when you paint minis for table top play as apposed to display you want to go even fatter and even more contrast on your highlights. Because at arms length if you want to see the small details you have to make them stand out even more.
Have you ever seen one of those photos of a place along the equator at noon where the shadows are all gone? They look like a bad video game render because we are so used to how something is supposed to look. Thats the same thing thats happening with models painted only in base coats. They look like toys, but if you were say, an expert in photography and lighting you could 100% rig up a photograph that made them look good.
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>>97512783
>Rhodesia
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>>97512783
I still think you should have gunmetal in there somewhere and use a panel liner wash on the greebles.
and don't you still need to paint some fun lil windmills on em?
>>97512808
>short shorts
Based.
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>>97512863
I'm doing a unit that is established canon in the game.
>https://www.sarna.net/wiki/Greenhaven_Gestapo
what isn't established is their paint scheme, so I picked something fun and fitting.
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>>97512081
Neato
I painted up these duders at the lfgs tonight in about 2.5 hours
I'm happy with them....1/2 done with darkwater now
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>>97512902
>https://www.sarna.net/wiki/Experimental_Technical_Readout:_1945
The current super dei/lgbbq devs made this too.
They say it's "just a joke" but it's a fully developed product that they published for the players to use as desired.
So yeah, established canon and product design decisions have made Third Reich totally fair game, couple that with the encouragement to use YourDudes as well as the established position of relative morality in the gameplay (everyone is good guys if you play them, everyone is bad guys if you play against them) and it's been made totally precedent acceptable to play National Socialists as Good Guys.
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>>97503704
neat! I like all the various colours! The syringe gun thing looks pretty cool.
I think you maybe could've made the skin on the armour look more like skin?
>>97504222
I like the purple. Very clean very crispy
>>97506022
ooooo! Is it done?
>>97506496
That's really awesome.
>>97509080
>working on a bust
oh we know ur gonna bust
uwu
>>97512257
that mini is pretty cool ngl
>>97512916
I absolutely adore the colours and the variety on these minis. Really great stuff anon
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tried using some dirty down on these guy's heads but idk if I like it. prolly gonna clean it up a bit
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another weirdo. not hating the blue but will cover it up later. I forgot how I did the tubes on the other guy and I'm strugglin a bit lol
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>>97512794
>non-linerar inverse perspective scaling
has nothing to do with how light works. you can see details on miniatures the same way you can read the text on a dime, which I can remind you are unpainted and a single color.
>is an incorrect paraphrasing of whats actually happening
in other words it's not true
>Because at arms length if you want to see the small details
why do I need to see every detail at arm's length? I just need to be able to tell that it's a space marine and not an ork, what gun it is using, and whether it's the sergeant or not. if I want to see small details I can just pick it up and take a closer look.
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still working on this guy
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>>97512999
sorry for the repost, but... the other more finished d00d looks like this. I'm quite happy with it. :3
I hope everyone has a nice weekend, keep up the cool stuff <3
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>>97513019
>>97513039
Oh, for fuck's sake, this is the battletech nude poster fag.
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>>97513054
Yeah and this >>97512783 is the btg nazifag aka craftsperg. I never would've imagined the biggest tumors of this general would come from that game honestly
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>>97513054
(You)
>>97513061
???
I only post a couple times in a thread at most and I only post when I have minis to share. For a lot of people's stuff I'm not gonna say anything unless they ask a specific question. And I try to only comment on finished pieces. idk what your problem is?
>>97513070
bruh.
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>>97513079
No, as a frequenter of /btg/ they are most definitely not, the painting gives it away, the fag uses paint markers and posts nudes, the nazi uses craft paint and only ever posts painted miniatures, sometimes anons get butthurt about his miniatures and an argument will ensue, but no nude posting and no "uwu" fag shit from the nazi.
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>>97513114
>idk what your problem is?
THIS IS OUR PROBLEM >>97511324
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>>97513122
I use all sorts of paints tyvm. and the paint markers are fun and cool (picrel)
...I could post nudes if you want? I'm not really sure what the point of these posts are.
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>>97513139
>>97513156
okie dokie! I won't post them then! I'm gonna go play video games now
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>>97513192
Fine, I should have linked this guy >>97513156
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This cockpit was the biggest hurdle for the whole deal, from here lasers and insignia are a breeze, then basing.
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>>97512837
Oh and there is a brown wash in the panel lines, I've just gone very light on it to not disrupt the light olive khaki or the overall camouflage, it's enough to bring a little definition to it but not fuck up the pattern, which is why I won't be doing any metallic bits, the finishing details like the cockpit glass should top it off well enough I think.
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Painting some Yaegirs.
What color for the plasma Knives? I was thinking green (or rather a gradient of cold yellow to pthalo green)
Would it be strange if the chest lights on the ochre armour were blue, or would the same green as the plasma knives look better?
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I'm calling this one done.
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>>97503015
Terminators 5 of 5I've read all your advice and will apply it to future models, especially what the greyscale anon wrote
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>>97505944
>6 quid for 40 grams
lol, lmao
Or I could just keep mixing Apoxie Sculpt and Green Stuff to achieve the same result for a third of the cost in the long run. The Tamiya stuff is brilliant for gap filling, completely shitting on the comparably priced acrylic model putties it competes with in that role, but anyone using it as their primary sculpting medium is a straight up mug.
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This might be a little too specific a question.
Just did the scouts on top, they will be Black Templars.
My question is, should I give their armor scratches and blemishes like their seniors below? Or should I keep them as pristine and clean to show their lack of experience?
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>>97514369
Imo, if anything, the scout armor makes sense to be just as beaten, if not more.
1) They are scouts, they are the first ones to go through the most gnarly environments imaginable
2) The armor is definitely older than then as other anon said
3) Scouts are inexperienced, so, just like your regular irl grunt, will bang their gear against all kinds of shit
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>>97514355
>6 quid for 40 grams
Tamiya's two-parts don't come in 40g, that's just the tube putties. It's £6 for 25g, versus...
>mixing Apoxie Sculpt and Green Stuff
Green Stuff at approx £4 per 18g (i.e. £5.50-ish per 25g) before even buying your Apoxie Sculpt
And obviously the whole point of bringing it up in the first place was that PSI have just been shuttered, which is going to cut off the supply for a lot of the cheapest available Green Stuff. This only leaves the handful of suppliers like Greenstuffworld who don't just repackage PSI's product, and they charge even more for less
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>>97514337
These look really fresh, you have a very clean style but as others have said theyre's not a ton of detail. They come across as WIPs of a pro painter, and I think you should take that as a compliment. They're gorgeous already but you could elevate them.
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>>97514797
>before even buying your Apoxie Sculpt
You make it sound as if the Apoxie increases the overall cost per 25g, but judging by the first result I got searching for it ( https://www.dickblick.com/products/aves-apoxie-sculpt/ ) it sits down at just over a quid per 25g, meaning it makes the overall mix cheaper.
>This only leaves the handful of suppliers like Greenstuffworld who don't just repackage PSI's product, and they charge even more for less
https://www.greenstuffworld.com/en/outlet-putties-and-materials/2620-g reen-stuff-tape-365-inches-outlet.h tml
Now 36.5 inches doesn't say much about mass on its own, but luckily I have a 36-ish inch roll around I bought a few months back, might even be the GSF one but I don't remember nor do I have the packaging insert, and that comes out to 135g according to my kitchen scales. So ignoring the sale there, 18.63USD per 135g works out to about 2.50GBP per 25g. (And for the record the 269SEK I paid, including 25% VAT, works out to ca 4GBP/25g.)
SO, I dunno, if you think 5,50GBP/25g is cheap for green stuff, and that having to switch over to GSW will end up being much more expensive... you might wanna shop around a bit more. Or just look at bigger serving sizes than 18g.
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Valentines Day is coming up and my girlfriend hinted that she wants a gift.
We are both very into board games, DIY, miniatures etc.
So I thought I'd buy her a very cute miniature, paint it for her and give her that.
Question is, where can I even find those? I don't think she'd appreciate Warhammer, Cthulhu or Stargrave stuff lol, or at least, they don't offer stuff like that, as far as I know.
Things she likes:
Cute stuff in general, animals (especially cats), fantasy, food-related-things
Anyone know where I could get a miniature like that, ideally with a big gay heart on it, holding flowers or something other Valentines Day themed?
Unironically something like the halfling here.
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>>97515082
Get her a Beargguy.
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>>97515008
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>>97515221
Speed painting is lyfe
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>>97515262
Supa fast
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>>97514686
Nope, Hadley's Hussars.
when SLDF retook Tera Legos died, the ogre and his rampage disappeared and Hans stayed in Italy.
Leaving Alexis Adley to lead the company. A minor name change from Adley to Hadley and rename the company, take off for the periphery and the company survives into the clan invasion as mercs and pirates as need/want dictate, remaining under the leadership of the Hadley line.
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>>97515307