Thread #97864680
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The /btg/ is dead! Long live the /btg/!
tfw Nicky K's new society gives you the ICK edition
Previous Thread: >>97856231
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>BattleTech Introductory Guide & PDFs
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>Unit Design Software
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392 RepliesView Thread
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how would you stat this?
a light mech or battle armour?
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HONOR THE DRAGON!
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>>97864687
It's an Infiltrator with two HMGs.
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>>97864687
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What BT tank would pic related be?
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>>97864796
>>97864811
With a low-pressure howitzer and two machine guns, you might as well just stat it as as Quad BA.
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>>97864802
Here's your (You)
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>>97864802
You are on 4ch tranny, it's anime board by definition.
Answer my question or overdose on HRT.
>>97864811
Aside from Hells Horses clanner vehicles are rather tame in their design.
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>>97864888
Magistracy pisses me off sometimes. They had one of the finest commanders during the Reunification War, and some matriarchal zealot radical murders him after the War.
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>>97865094
>>97865102
>>97865153
TW 216, 10%, automatically uses both hands.
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I kinda feel sorry for the people of Addicks during the Dark Age lmfao they got it rough.
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>>97865893
>hang on guys, we can't attack that world, someone else attacked it once
>oh fuck, where's the nearest virgin world?
>uhhhhhhh nine hundredish light-years out into the periphery
>damn pirates, taking all the easy worlds. all right, fire up the jump core, we're gonna be traveling for a while. 30 weeks or so?
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>>97865931
Done.
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>>97865934
>>97865967
>>97865973
The point being, that like every poorly written scifi, all of Battletech lore could occur on a single planet.
So jerk off over it all you want but don't call that shit "realistic"
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>>97865979
>>97865893
It makes sense in the early Dark Age for battles to occur mostly on a few resource rich and/or tactically important worlds such as those with mech factories or working HPG stations as that era was focused on the RotS Splinter Factions and the Prefectures.
These breakaway factions could not take all of Republic space but they could take key worlds and systems (Addicks, Northwind, Irian etc).
But (You) are baiting and thus won't care about this/come up with some stupid argument to deny the validity of this statement so go on. Amuse me.
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>>97866021
Resources aren't the limiter in Battletech. Advanced Infrastructure is, especially Advanced Infrastructure in locations with strategic importance or generally give you prestige to have under your banner.
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>>97866021
Addicks has over ten billion tons of oil already being harvested with the infrastructure required to do so in place.
It's retarded to think people wouldn't want that rofl
Also (You)'re bait is growing stale. Find something new, anon. This is dull now.
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>ubiquitous fusion technology
>a single Union class dropship outputs enough power to supply the entirety of AD 2026 human civilization
>still fight over oil
The Terran Alliance genemodded everyone to be retarded and/or schizophrenic in the 2200s.
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>>97866069
A ton of vehicles still run on ICE engines. Probably a lot of fixed infrastructure too. In the shit end of the dark age, those ICE vehicles are a huge bulk of your military. They must be kept functioning.
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>>97866069
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>>97866069
>>97866073
Fusion engines aren't free, plus you need refineries for the organic chemistry industry as well - which is absolutely essential and non-negotiable if you're trying to enjoy your 20st century living standard.
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>>97866105
>Fusion engines aren't free
Neither is spinning off a crude drilling industry that realistically nobody anywhere should have the know-how for, given that with fusion technology your can just print hydrogen out of water, or hydrocarbons out of whatever.
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>>97866069
Nuclear fearmongering is bad enough with the Communists fucking up boiling water in Chernobyl.
How bad you think it is after the nuclear throwdowns pre-Ares Convention, then in the First and Second succession wars?
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>>97866178
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>>97866178
No. The timeline shouldn't have even advanced beyond 3051 at the latest in the first place.
Battletech the setting is joined at the hip to battletech the tabletop game. How does making technology better improve the tabletop game? How do you do that without breaking the tabletop game?
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>>97866115
Anon, we've been drilling for gas and oil for 2000 years now.
You can always do it better, but getting started isn't hard and crud is absolutely essential for any type of biochemical industry, which is the industry that sits upstream of everything.
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Finally read through the basic and personal-scale mechanics of this game. (Didn’t read up on the big section covering mech-scale mechanics, because I already know my local group would insist on switching to TW for mech combat) and it’s…
Different.
For one thing, apparently it doesn’t track money. For most personal-scale weapons and items, it just assumes you have the C-Bills for it (unless it’s particularly exotic, or just something one wouldn’t normally find in the locale, then a skill check might be required)
However, when it comes to buying, customizing, repairing, or rebuilding “hardware” (I.e. mechs, combat-vehicles, personal vehicles, aerospace vehicles, etc…) it’s more like very early D&D, where you have to effectively spend XP, the same XP you need to spend to upgrade your character’s skills and attributes. Even salvaging mechs from the opponents your character defeated still requires paying XP to salvage it, at a discount, but still, and more XP to repair it.
Which I suppose does mean the game recreates the ramshackle nature of mechs from the succession wars since it’s forcing players to choose between trading up to the best mech of the era, or just keeping your current mech in top condition, or having a better skilled pilot. Because if all these are pulling from the same resource pool to make happen, then players are going to have to make some hard choices. But on the other hand, if your character started the campaign as a rookie then likely their starting mech is probably a light or maybe medium mech and I can imagine that some players may find having to pilot a bug mech frustrating.
And in places requires the players trust that their GM is trustworthy to work right (for example, how much health is restored by a successful medtech skill check is completely decided by the GM)
Anyone actually play this to say if these things end up making for a fun experience? Or if they become a point of contention?
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>>97866221
>When everything is just a sidegrade. It doesnt sell the whole "tech has advanced" thing
They learned a lesson from how precarious clantech was for the game's balance but didn't care enough about the writing and worldbuilding to introduce later tech and handle the objective lack of technological advancement over time more wisely.
>Hell, current era mechs dont do anything that a mackie cant
The original mackie had a pretty big handicap in the form of primitive armor.
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>>97866344
I think the bigger point of concern was the idea that the resource you spend to improve your pilot and the resource you spend to improve/replace your mech are the same resource, and not two different resources like most other games.
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>>97866494
That's because they fell into the narrative game trap so "improving your primary combat abilities" gets lumped together because it's combat abilities and not based on how the things you're improving might be different.
Hopefully the "more mechwarrior" stuff they've got on the back burner goes back to something more like A Time of War but with the expanded lifepaths like 3e (but also without the insane character creation only XP that gets converted into normal XP at an exponentially increasing ratio). Honestly, my dream RPG for Battletech is basically just going back to Traveller but stapling on a system to turn the character's ground skills into CBT piloting stats when they get in a mech or combat vehicle.
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>>97866591
Also, kinda de-incentivizes improving skills not directly connected to piloting a mech or combat vehicle. Which is part of the whole appeal of something like Destiny over a narrative campaign (which CBT can already do just fine), your pilot can occasionally get out of the mech and do other things.
Just saying, having that option is the novelty of a Battletech RPG.
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>>97866197
Why the fuck do you want to have the Clan Invasion started but not hit Tukayyid? Shit man, that scenario was in 1994. You want a period of time before the 10th anniversary of the game and literally the entirety of Generation Z and Generation Alpha have been born since then.
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>>97866687
The setting is not suitable to being moved forward just due to the fact it's tied to a tabletop game that demands technological stagnation for the sake of game balance.
>The setting isn't big enough to have those kinds of stories without pushing the story forward
Like what? The wolf's dragoons and their endless mary sue bullshit? The clans being irreconcilably badly written from top to bottom, start to finish? The blakists suddenly conjuring a bunch of divisions out of thin air, declaring war on literally everyone and dying? The fucking dark age?
If pushing the story forward just makes the setting worse and results in constant inexplicable retardation then that further reinforces the fact that the setting should not have advanced in time.
Almost all of the little personal stories are trash, the setting only has value as a backdrop for your dudes.
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>>97866750
>the sake of game balance
You'd have a point if the game had ever been balanced. The tech progression is fucked because the devs tried to maintain game balance with existing equipment, rather than embracing the idea that different eras can have differences in gameplay as informed by the technologies in use.
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Finishing up a squad of Smoke Jaguar Elementals. Should i paint hazard stripes on top of the bazookas or is that too 40gay?
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>>97866729
Tukayyid puts a definitive end to the "mysterious advanced invaders from beyond the periphery that might conquer everything" era, the clans become even less interesting when they're just a bunch of especially retarded people chilling in the northern corner of the inner sphere.
Preferably, the clans would have been rewritten to such an extent that tukayyid would never have happened anyway.
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>>97866823
isn't the ilclan playing with that idea right now at least?
it really sounds like its going hard on the barbarian hordes have taken rome and call themselves romans and everyone else is trying to find a way to kneecap them without getting smashed vibe
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I posit to you once again, the perfect medium mech is actually the griffin. Not the wolverine.
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>>97866865
The only way to tolerate ilClan is to ignore as much of it as possible.
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>>97866865
But ilclan is ilclan and it's built on a foundation of dark age and it can't fix the insane child's fanfiction grimderpness and hamfisted success that is the clans. At best you can have the clans do a completely out of character makeover and just never mention anything that came before that again.
They can't be retconned to make sense for legal reasons(can't do any major rewrites for dark age canon) and even if you could you'd have to do so much retconning that it wouldn't be feasible without rewinding to the opening stages of the clan invasion at the latest. Not that the literary geniuses that CGL allows to write these days and the retarded clown world culture we've lived in for the past few decades would create anything better in any case.
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>>97866921
Yes. Please.
Clan invasion ends with the fedcom and draws double teaming the clans out of the IS.
Fedcum civil war never happens because Katherine is too busy being hollowed out daily by big galen cox cock and crapping out an entire brood of little steinerdavions who go on to be actually useful generals etc.
Sunny tzu goes the way of Maximilian and cappellans become the most hated faction, even over the clans. Instead the cappies get the sister, and she is the one who goes reformist. And instead of MUH XIN SHENG HURR DURR, it's letting the unpeople have actual jobs and shit, so the cappies instead get much bigger workforces for proper industry etc. And they start making mechs for everyone, like the mariks were doing in clan invasion. This way the caps get their fifty gorillion regiments of mechs, from somewhere believable, instead of just instantly pulling them out of their assholes.
The star league experiment ends because everyone is still too retarded to agree to not be faggots. Instead they have an 'in case of clans, break glass' pact.
Fedcom civil war is more the fedcom federal forces having to deal with discontent amongst steiner this or davion that. Since they now have this actually fucking gigantic realm to manage.
Wobbies do a secret spy guerilla campaign instead of open warfare 'let's nuke all the things' idiocy, and it's dealing with their Machiavellian plots that's taking uo all the house's efforts.
So the fedcom cw is actually the wobbies trying to take them out first.
Comstar disavows and expels, comguards reinforce all hpg etc and assist any house /planetary forces in purging wobbies with extreme prejudice.
It is dealing woth the wobbies that pulls the IS together as they have to slowly slowly cooperate more and more with each other to stop the false flags and sneaky shit of the wobbies hopping borders and trying to constantly start shit.
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>>97866750
>The setting is not suitable to being moved forward just due to the fact it's tied to a tabletop game that demands technological stagnation for the sake of game balance.
So you admit you want the setting to die.
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>>97867005
The setting is not alive right now, it is a decomposing zombie forced to shuffle forward. Wanting it to move on in its current state is not you asking for it to live, it's you asking them to desecrate a corpse.
If you can't figure out how to move it forward without making it worse it's objectively better to just put it in stasis, ilclan is just writing for the sake of writing.
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Idea: Gibbetting on Pirate mechs
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Finished these guys.
Yes those are decals, didn't feel like doing more freehand today and I've got this stack of ancient waterslides at the bottom of my bits box doing nothing.
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>>97862504
Also the Hunchback used the same Crucis Type V than the Guillotine -4L. There are a lot of other examples, even in books other than the OG Objective Raids. Read nigga! Read!
>>97862532
Hi Valk! Baldur, the guy you actually doxxed, says Hi!
I see you are still coping and malding. Dude, drop the troon shit, its not good for you. Throw away the HRT shit, and look for a nice christian girl like the asian you used to date. You still have time not to be part of the 41%.
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>>97867420
It's like a skeleton, and using the same structure by brand means it's built to the exact same spec and materials with the same kind of joint connections and mounting system for myomer and components. Two different brands of standard internal structure might still be made of slightly different alloys or have different specific geometry in their structural elements. If they are the same, then you can probably take one apart and then rebuild it into the other one with only a handful of extra bits and pieces required for its different end shape.
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>>97867420
>>97867466
As Anon said, its the estructure, but its also the actuators, myomer musculature, heat sink systems, engine enclosure, weapons and a lot of other system connect. Most of the time its just a brand. You can see multiple mechs that had diferent branded IEs, like the Hunchback, the Shadow Hawk, the Stalker, among others.
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>>97867522
Most structures are very similar and built to Terran Hegemony/Star League specifications. With enough cutting and welding anything will fit anywhere. Only certain designs with extra proprietary shit in them will cause problems, like the Clint or Vindicator.
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>>97867522
You can patch with general structure. Battlemechs basically follow 1970's car repair rules. You can cut a chunk out of a panel and patch a new one. Something with compound curves will require molded pieces. You can get some square tubing to repair the chassis. Ball joints and lightbulbs are pretty universal. If you have a special little computer for anything or an interior part, you're getting it from the warehouse or a scrapyard. The engine will likely be shared with other models. The current models are likely less good than the glory days.
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>>97867522
You can repair estructure and replace actuators. As for totally destroyed locations, check Campaign Ops page 199.
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>>97867569
>Using the fusion engine of your mech to weld the internal structure of your mech.
Peak Astech.
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>>97867583
It's called porosity, and it's a specialty of bad welders.
But seriously, you can TIG foamed aluminum, and you can use more specialized friction welding processes to do it without losing the foamed part. A mechbay will have the tools to do it.
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>>97867623
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>>97867630
>Avanti's Angels,
You need a Caesar.
>Rose's Black Thorns
You need a Charger
>Ricol's Red Hunters
You need a Marauder
There's full lists for most of them if you read the books and novels, but the MC's need their OG rides.
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>>97867655
I stand corrected, I forgot about the ppc.
An og Mackie is outgunned by a Katapult at its effective engagement range, and the Katapult will never let it close to get effective use out of that laser.
It's completely blown out of the water by a Marauder 3R.
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Because i couldnt get enough spess muhrines in 40gay
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>>97867812
tbqh the capellans are based
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>>97867795
Eh… I didn’t have too much trouble with it. Actually threw it, a Ymir, longbow, Firebee, and some infantry at a “star” of Clanners once, and won.
That MadCat pilot had to be cursing up a storm when he auto-ejected.
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>>97866771
I'd argue that there is too much tech innovation. In perspective, the F-35 is derived from a program started in 1993, had its first flight in 2006, was introduced into service in 2015, will be actively procured until 2044, and is expected to remain in service in some capacity until 2088. When you're dealing with mature technology progress is incremental and heavily dependent on developments in different fields that have indirect impacts.
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>>97867920
Let's not pretend the modern development processes of military equipment is anything but a nepotism pyramid.
Look up what happened to dragonskin body armor for an eye opener on the subject. Tech can be developed and manufactured quite fast when the military industrial complex is divorced from corruption in the contracting.
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>>97867920
Not anon, but that’s a fair comparison. most proliferation cycle mechs were getting outdated and being phased out of active service by the time the Star League, and would’ve been seen as museum pieces at the start of the Amaris Civil war. Showing how fast battlemech technology was advancing early on.
And to your own comparison, the B-52 has been the premiere strategic bomber of the USAF since the 50’s and is expected to remain in service until… “further notice”. Because why fix what isn’t broken?
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>>97867937
The point I was making is that the life cycle of a real world plane is expected to cover almost the same amount of time as the entire post-Tukayyid timeline.
Also Dragonskin was a complete meme that had a 30% failure rate during testing while being 1.5x heavier than Interceptor body armor for comparable coverage. Plus the whole, "lying about NIJ certification," thing.
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>>97868034
>during testing
The testing did not show any issues, it passed testing, then the estanlished defence contractor competition who had been securing billion dollar contracts for decades prior, talked to politicians and generals then without explanation the testing status was revoked and changed to a fail a year later.
There were some later tests that showed this failure because the glue wasn't holding.... at temperatures exceeding what a human could endure and survived, absurd tests designed to produce a failure outside real world conditions.
As for the lifetime expectation of a jet model, that is because those same corrupt defence contractors dont see a reason why their shareholder profits should be invested in redeveloping that fast.
Dragonskins only failure was being the product of a newcomer business. Of note is the FACT tbat soldiers would spend their own money to buy it because it was so good, and that even after the ban on doing so there is an exception for generals and their bodyguards, because its good, its not worth upsetting the existing defence contract pyramid of corruption, but it is okay for high ranking men to use it to protect their own asses which are clearly more valuable than those of normal soldiers.
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>>97868095
>it passed the tests and any reports that it didn't pass the tests are a conspiracy by defense contractors who hate soldiers, the baby Jesus, and freedom!
>please don't ask why our product also failed on the civilian market, the law enforcement market, the private security market, and the PMC market, or why no one else has utilized the design
It's okay to admit you got suckered in by an ad campaign by a company with better marketing than products. We all have fond memories of Future Weapons and Mack's forceful whispering.
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>>97868086
You know, I’m surprised the Clanners didn’t bring their own superstitions and ghost stories of their own back to the IS.
I mean, with all the peyote clan Nova Cat consumes you’d have surly thought they’d report seeing some crazy shit.
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>>97868224
This observation has been made by third parties decades after the fact.
But it's okay, you burgers tend to be cult like in either worshiping or hating your military/government, I understand tbere is no room for reasoned objective observation here.
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>>97868034
>>97868095
>>97868224
>>97868236
Look, here’s a link to the Wikipedia article:
https://en.wikipedia.org/wiki/Dragon_Skin
Why don’t you just read that, and come back once everyone’s on the same page?
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>>97868309
How about the fact that hit locations for dead american soldiers became classified information after the dragonskin ban and remains so to this day, this used to be FOI but now it isn't so the public cant get hard facts about soldier deaths that could have been prevented by the superior body armor.
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I just ignore Grognards. Its always Battletech shouldn't have gone pass X and everytime I put out "That's cool, you can stick to playing your era let me play the others." They get severely butt hurt over the aspect of being left behind.
Like what? I actually enjoy stuff from Civil War, Jihad, Dark Age and IlClan. Some of the mechs look fucking cool and some of the stories are enjoyable. Can you kindly fuck off and let me enjoy it?
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>>97868347
> Can you kindly fuck off and let me enjoy it?
For some of these people, that’s exactly the problem. Because of whatever inner demons that plague them, it’s not just that they don’t like a thing, it’s that other people out there do enjoy said thing that bothers them too. They don’t like it, and they don’t want you to like it either.
It’s not you, it’s not even the thing, but there’s something inside them that’s broken and they can’t or won’t get it fixed.
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>>97868375
>inner demons
No it's literal fucking demons, ass hat, like how CGL has openly stated "we're putting fags and trannies into the game not because it makes any kind of sense, but because identity politics demands that we put fags and trannies into it"
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>>97868485
Try spraying very quick, slightly closer passes. Bring it inside to dry. Could also just be that you didn't shake it enough or the can was cold. In cold weather, warming the spray can up in some warm (not hot, not boiling) water for a few minutes will help.
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>>97868445
Inner Sphere politics can get pretty serious.
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>>97868456
>Not me, i don't make anything for the game.
But that's the real question here; How are you going to add to the Game?
People calling for "Advancing Tech" just want to change game mechanics, so what do they want to see?
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Sadly, no games today, but I did finish up these smoke jags I’ve had sitting around for a while. I have been putting off working on the bases for some time, glad to have these finished.
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>>97868521
Well they're getting new plasma rifles in the new core book, but people complain about having a new core book.
Honestly I have never seen a coherent argument over "technological advancement" other than sour grapes over some clan-tech stuff that is wildly better than IS versions.
I don't mind us moving forward into IlClan so long as they actually take us somewhere with it. The Wolves can have Terra so long as it actually means something in 10 years in-universe time? Does that mean we're looking at a new reunification boondoggle? Is it going to be king-of-the-hill for Terra? So long as there's a reason to do it I'm happy to put mechs on a table and make laser noises while I roll dice.
Not right now though, right now I'm working on a FCCW campaign. They have time to iron out the kinks, but when I get around to it I wanna have a reason to stomp some cockpits with my Hammerhead's AES enhanced boot.
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>>97868521
>so what do they want to see?
I imagine they want the realism of naturally progressing spheroid technology that would come about after being exposed to clan tech for about 5 eras so far and potentially allowing more lethal gameplay for shorter games and with deeper strategy.
Not that I agree with it, though. As realism and it's worshippers have always been a drag on BT.
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>>97868580
The actual problems with technological advances are
A: rules bloat. There are already a ton of "new" items that are sidegrades or even downgrades. It's nice to have them for specific scenarios, but most players would rather just have the stuff they'll actually use 99% of the time in the book without having to dig through a dozen new kinds of laser to find the old laser.
B: power creep. Now obviously if it's bad for new stuff to all be sidegrades or downgrades, then upgrades would be the correct way. And it is, but it also pushes the boundaries of the system. At the end of the day, this is a 2d6 game where armor is worth a certain number of pips per ton and the amount of tons you have is limited, and we play on a limited number of mapsheets at a time because our tables only get so big. There are upper reaches in the system where things go completely off the rails and a lot of the already existing stuff is tickling that limit, or even succeeding it. Clan pulse lasers, improved jump jets, maybe something like radical heat sinks, how are you going to top that without just breaking things in a way that stops being fun?
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>>97868620
>potentially allowing more lethal gameplay for shorter games
>>97868624
Bullsuenium Hyper Space Missiles!
Deletes shit mid Hyper Space Jump!
Game over, I win FOREVER!
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>>97868531
Not really. For example, the excellent clantech crusader 10s, banshee 12s and Zeus 11s? 10s? Are LCAF only. Despite them tooling entire factories to shit them out asap.
Likewise the mauler 4r, warhammer 9k, grand dragon 12k being exclusively DCMS.
But the griffin C is apparently made by clan happy merchant fish in such numbers that everyone can have it. People must be sending them griffins by the hundred thousand and having them turned into griffin C's or some shit.
A massive recycle program.
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>>97868655
That's not how availability works. Just having it doesn't mean they a lot of them or have even more than one. Similarly, not being on the list says nothing because they will inevitably have at least some access to almost anything due to combat salvage and one off purchases.
And the griffin C isn't actually given a specific availability rating, without a specific availability rating, a mech in a faction's inventory could be anything from A to F.
The rim worlds republic "has" the screamer. You know how many screamers were ever made?
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>>97868673
The Wall does it to incoming jumps by launching a jump core directly into the incoming ship as it appears, but that works because you can detect incoming jumps before they actually arrive. I'm not sure if you can detect outgoing jumps the same way. You can find traces of them after they've already left, but those traces don't tell you where they went.
If you could tell a ship was about to jump and you fired a hyperpulse anything at them when they went, it would fuck them up real bad, but I think delivering anything directly into their jump core would fuck them up regardless of whether it's in use.
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>>97868692
No, no, like:
This thing screws up the jumpcore of outbound ships so that when they try to leave, at all, they’re nearly guaranteed to misjump, sending them to god-knows-where.probably because whoever set it up has some convoluted belief that forcibly scattering people across all of space, possibly without any hope of return, is somehow going to be a net-positive for humanity
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>>97867576
Ahhh, FASA art: where the 'mechs are stolen and the human face is the enemy
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>>97866883
Them's fightin' words, sister
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>>97869415
>Laughs in true speed
Fire Moth isn't even in the top 5 and doesn't even make it to the top 10 if you remove MASC.
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>>97869443
So you are saying its for Big Guys?
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>>97869396
Ion Sparrow. It can jump 10 hexes a turn. Even the famed Fireball XF has to move as dictated by terrain, the Ion Sparrow does not care.
Although, if you are allowing LAMs in this study, them I believe the Wasp and Stinger LAMs are tied for equal place, both being able to pull 24 hexes in Airmech mode, and able to fly over terrain.
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>>97869476
>>97869484
Griffin is an aristocrat meant to keep the filthy peasants at a distance at all times.
Wolverine is a pleb that wants to close in and cover their opponent in mud.
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>>97869497
>better wolverine is just copying griffin
thankyou for your admission of griffin supremacy.
besides, a griffin is a majestic mythological beast, and a wolverine is a feral litlle real world shitty muscelid? thing. its not even cute like a mongoose or ferret. griffin is clearly cooler.
plus a griffin is slightly more than 1/3 of an awesome, whilst wolverine is zero parts of an awesome, so clearly griffin is literally, more awesome.
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>>97869527
This picture is iconic. Notice what's standing in it, now notice what isn't. Too busy guarding a chair, that's where you'll find Griffins.
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>>97869561
>corporate stock prices are how I determine the health of a fictional universe
>more popular=more good
>battletech is about competitive tourneys
>also imaginary nazis live rent free in my head and I lash out at them unprompted
Right.
Ilclan is to battletech what the sequel trilogy is to star wars.
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>>97869608
>revenue doesnt matter
>the size of muh playerbase doesnt matter
>people having fun doesnt matter
Go be mad somewhere else turdie
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>>97869588
Superior Griffin coming through, conjurerors swerve
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What's he going to do now that PGI fired him?
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anyhoo. i personally love the 3m griffin. the erppc, the giant fuck 'fuck you' lrmtoob. its cool as fuck.
>>97869665
silly clanner, that's a superior thunderbolt.
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>>97869654
No one moderates or polices anything here anymore so the terminally online are attracted to shitting up threads like a moth to a flame. Doesn't help that BattleTech isn't focusing on "cool" stuff anymore so you'll get more cash grab garbage like Gothic or some retarded Shrapnel slop and like it
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>>97868896
Those are Fighting Piranha Graphics decals. I think you can order them from Aries Games and Miniatures or you can email the guy who runs FPG directly. His page is very old-school, no digital cart or automatic checkout.
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>>97869665
Griffin IIC
>Manages to shave off 15 tons of weight from the regular Griffin while increasing capabilities
>Loved so much by pilots that even trading up to an omnimech is considered a downgrade
Conjurer
>Only shaves 5 tons of weight from the original Wolverine while barely increasing its capabilities
>Used by pilots not because it is loved but because they have no other choice
Even amongst the Clans the Griffin is seen as the patricians choice!
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>>97869767
its non unique much later, whilst 3m is a kit and package refit / changeover during clan invasion + so it is available for longer, but griffin c is also great, because full clantech everything and streak 10, so you should be always blasting away with it.
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>>97869763
but the ER small pulse laser still has an accuracy bonus and does equal damage to an ER small laser
the ER medium laser and medium pulse laser do equal damage, as does the ER large laser and large pulse laser
the micro pulse laser does more damage than the ER micro laser
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>>97869742
I mean, you still deny your and long for something you cant have. Keep screaming at the void, maybe that will fill the void the hrt drugs are leaving in your head. And remember, go back to the chuby christian asian girl, you still have time!
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>>97869781
>arguing with some random online
How sure are you that it's actually Valk you're arguing with?
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>>97869779
ER Small Pulse only has a -1 to hit and 1d6 against infantry, plus weighs more and produces more heat. Its not a perfect balance alignment cause anything that is reliant on getting within 6 hexes to shoot is theoretically going to be able to close to 2, but it is a case of trading efficiency vs ability to actually hit your targets.
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>>97869788
Maybe, maybe not. He post here from time to time. I know because he still post screenshoot ocasionally. He also like to stalk people and make "political dossiers". In any case, the chat keep me entertained while i wait for my next flight.
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>>97869757
Based and Honor-pilled
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>>97870084
You're a literal faggot and you post newds and sick shit likes pictures of your pubes on the shower stall door in a forum for a childrens game.
You wouldn't know honour if it shoved you off an iranian rooftop.
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>>97869757
Griffin IIC is a solid mech, good use of clan tech IMO. Durable, not too expensive, nothing too flashy or stupid going on. I’m also a big fan of the Shadow Hawk IIC and the Phoenix Hawk IIC.
Ironic that some of the best clan machines are their second-line mechs. I’d take any one of those three mechs over half the original Omnis, and that’s hardly an exhaustive list.
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>>97870172
Most of the initial invasion omnis ran on a principle of speed/firepower/armor - pick two - and aren't optimally configured. Meanwhile a lot of second line is min maxed to hell. If you never have to worry about logistics then your average IIC is god tier next to an omni.
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>>97866970
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>>97870381
Even logistics isn't much of an issue for something like Rifleman IIC. No ammo, and omnimechs' ability to swap configurations to suit the mission isn't that big of an advantage when cLPLs are already a do-everything weapon that's the most optimal choice in 99% of situations. The only thing omnis really have is shorter repair time since you can just unplug a broken weapon and put a new one in its place.
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Strange how some things that happened ten years ago and some things that happened a few months ago feel like there wasn't much of a gap between them.
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>>97870172
Same here, iic versions all day any day.
Also my wip of Omega Galaxy for Best Bird Clan.
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What mech does the Soltic H-102 "Bushman" count as?
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Question for the loremasters:
It's generally a sound strategy to strip armor with big guns and then fish for crits with cluster weapons or anything rapid firing. Is this also a in-universe strategy or is that purely a gameplay abstraction?
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>>97870624
That’s looking pretty nice. I’ve got a few Jade Falcons on deck at the moment, with some luck I may manage to have the first star finished up this weekend. I’m doing Epsilon Galaxy, I will post when finished.
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>>97866970
To this day I maintain the WoB should have been Wars-of-the-Reformation-in-Space rather than some silly super secret villain faction rolling everyone.
This involves the established factions much more and avoids a bunch of plotholes.
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>>97870729
I started with Cloud Cobra, but I don't feel that scheme at all, paintingnit was a chore.
With this it's fun activity. It also helps that I adore most if not all Jade designed mechs and most mechs I like are in JF army lists.
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>>97870695
I don't know whats more tragic, the idea that you think anyone who disagrees with your retarded takes is a rabbi or the fact there's a non-zero chance your strangely specific brand of antisemitism may be because of their tradition of literacy.
Can't you just hate them normally, preferable on /pol/ where you belong?
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>>97870890
For me, it’s Clan Snow Raven. Stormcrow, Kingfisher, Omen, and the White Raven are all kickass designs, and the War Crow and Carrion Crow are some of my favorite mechs in the game. Falcons have some really cool mechs too, which is why I’m excited to work on those next. They’re really leaning into a theme with the IJJ + Partial Wing designs and I dig it.
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>>97870938
Between the census records being destroyed by warfare, accidents, and the fact that the records were likely never accurately-counted to begin with, I’d confidently say that there’s no definitive number.
But even if there were, considering that any planets capable of holding onto an atmosphere are very, very big. And there can be many planets (and very big moons) in a single star system, and the inner sphere is comprised of hundreds of star systems, I’m going to guess that the true number is higher than anyone can actually count.
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>>97870938
Nope, because people ran off to claim planets from the start. The Terran Alliance would send colonists out to the furthest reaches that they've never gone to and find people already on that world with some neighbors even further out.
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>>97870957
>War Crow and Carrion Crow
These are great, will steal them for Green Bird.
>They’re really leaning into a theme with the IJJ + Partial Wing designs and I dig it.
One of my favs designs.
I love animal themed mechs, humanoids can be cool too but they often lack the spark.
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>>97871330
Just wait for FM: Periphery
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>>97871330
Same here! Cannot wait for those Abomination boxes.
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>Grogs be like: This is peak!
>Grogs be like: Oh my sovl!
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>>97871330
I'm waiting on Sword & Sorcery and Anime.
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>>97871425
>>97871364
Yen-Lo-Wang vs Wolverine
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Hypothetical scenario:
It’s 3025 and the Wolf’s Dragoons have been contacted by the Taurian Concordat, apparently they’re having trouble with a band of pirates that have been mentioning them specifically. Based on battlefield footage and the testimonies of a company of rookie mercenaries who first encountered them, they are a Dark Caste “clan”. If one were to guess, these assholes decided to disregard the “plan” and followed the Dragoons into the inner sphere and start their own invasion ahead of the real clans. They aren’t even being subtle, they’re obviously using IIC battlemechs, omnimechs, pretty sure you saw elementals in the videos.
At this point in the timeline, this would be a massive breach of secrecy. So what’s the most likely actions the Wolf’s Dragoons would take to “unfuck” this situation?
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>>97871381
Thuds are peak, son. Learn to repose.
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>>97871464
something like this?
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>>97871381
>Not even grogging even harder with the 1984 Battledroids kit before the metal even existed.
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Ok, what kind of Atlas is this?
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>>97871635
Vixens, Goshawks, Vipers, Riflemen IIC's, Marauder IIC's, all in Model 1 variants in bulk would have won fucking everything.
Reminds me, I gotta paint up my humble boatman Unseen Rifleman IIC sometime soon.
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>>97871621
>>97871627
Kind of surprised there's no canon variant of the atlas 7D that swaps the lrm20 to two lrm10s, one in each torso, to match the older art and models
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>>97870433
CRY MORE. cappellan.
>>97870742
i'd have to read up on those some more.
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>>97871850
I got a whole spare bedroom of uncatalogued mechs, and I don't even want to fuck with it right now. Doing the lawn, the dishes, and the laundry after work just makes me want to drink and read manga online.
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>>97871496
Jamie is an idiot, so probably he drops everything, packs the entire brigade up, eats a bunch of fire from the DCMS who try to stop him from leaving, and goes to the Concordat to destroy as much clan tech and kill as many prisoners as he can.
This makes it extremely obvious to everyone in the sphere who don't know already that the new pirates are really important. Interrogation logs and tech samples are on every capital world by christmas.
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>>97871496
Comstar contacts them first. They are at the height of their power. Either disappears them or kills them all and takes their shit. Did you really think those HPG comms were secure? Praise Blake!
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>>97872392
Must we reassess the failures of Precentor Fuckup of ROM?
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>>97872450
Nicky. Toyama was limited by what he could actually get away with. He poked at the limits, but found them without tipping over to the point where the great houses just say fuck it and kill him. Nicky was never limited by anything but his imagination.
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>>97872284
ComStar is the wildcard in this scenario, on one hand: this is the height of their power and they are at this time in bed with the Clans.
On the other hand, they want the invasion to happen and any excuse to force such a situation that accelerates the Clans timetables may seem like a good one.
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>>97872542
See, that doesn’t sound right to me, because the whole reason the Clans even started taking a serious interest in the Inner Sphere and sending the Wolf’s Dragoons to do deep reconnaissance was because of ComStar. Specifically an exploratory ship that stumbled onto the Clan Homeworlds and were spinning this crazy yarn about the houses coming to get them, or something like that.
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>>97872575
>>97872542
You’re actually both right, but one of you has your timeline wrong. Wolf’s Dragoons showed up in 3005 only because the Crusader clans were getting too antsy and Clan Wolf was hoping intel showing the IS was still cluelessly chasing their own tail would calm them down. But the Outbound Light was the ComStar ship that discovered the Clans and made contact with them and that didn’t happen until 3048, so yes, an alliance between ComStar and the Clans was nearly immediate.
But that makes >>97872284 scenario extremely unlikely, as ComStar in 3025 would have no idea who the Clans are, and thus no incentive to keep their existence secret. This isn’t the X-Files and ComStar isn’t the Cigarette Smoking Man, they have specific goals they want and don’t do shit that doesn’t advance those goals. Not just because “they’re a sinister shadow-organization and that’s just what shadow-organizations do”.
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>>97872829
Everyone on the outbound light got JAG'd, and only a few of them ever made it back into contact with comstar. The Comstar-Clans conspiracy happens in the opening days of the invasion proper, when Focht is hanging out with Ulric and lightly mentoring Phelan.
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An Enforcer and Catapult having the task of taking down an Atlas
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what's this thing on top of the jupiter?
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So I fucked up my Arkab Legion company by including two Assaults in the roster. I had to change out a Zeus and a Cyclops with a Grand Dragon and a Panther. On a brighter note, I'll be adding a support detachment of light and medium vehicles to them, which will give me something to do with a large chunk of my Mercs Kickstarter acquisitions,
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>>97873909
The fluff states pretty succinctly that Arkab Legion eschews Assaults but have begun accepting Heavies more readily since the Clan Invasion, even if it flies against their preferred doctrine of fast, mobile fighting. I could cheese it but prefer to stick within parameters as much as possible.
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New fag here. Just finished another 2 Clan Elementals. Question: if i shoot at a squad of Elementals with an AC 5 and and AC 10-- and both hit- is that going to be ONE dead soldier (10 hp) or 1.5 dead/damaged soldiers??
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>>97873956
The same book you took >>97873792 from. It's literally on the next page
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>>97873959
>>97874002
Important to note that this is NO damage transfer from one trooper to another. If you hit the same trooper with your AC5 and AC10, the extra 4 damage is just lost. They end up being more durable than you’d expect from this alone, since you have to send at least 55 damage into them and they’ll easily soak more than that due to lost damage.
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>>97872829
Better question is how would things gone if it wasn't the Smoke Jaguars the Outbound Light stumbled into but someone slightly more reasonable? Could it have been a combined Comstar-Clan invasion of the IS instead?
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>>97874072
No worries; once CGL "catches up" everyone to the IlClan Era, they'll introduce edition creep into the system and previous game tools will be rendered obsolete with every new iteration of the rules. Expect it!
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new thread
>>97874571
>>97874571
>>97874571
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