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Blanche Templars Edition
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>Previous Thread:
>>98152019
>thread question:
What are the things that makes a warhammer 40k art piece a good art piece?
Showing all 506 replies.
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>>98154823
>What are the things that makes a warhammer 40k art piece a good art piece?
Doing something slightly new that other art pieces haven't done. Doesn't need to totally reinvent the wheel but should not be image #1929838 of Primaris Intercessor In Single Colour Unadorned Armour
Needs to be immersive and cool looking, or silly where appropriate
Stay lore accurate and reasonably on model, with slight room for artistic interpretation
No SJW shit, no AIslop except maybe as an assisting tool
Just be good art in general, with a consistently stylised or realistic art style, good colour composition, good proportions, etc
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>>98154849
Damn gotta find his little beard piece wherever it went
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>>98154849
And these termies
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>>98154844
For bonus points, a really good 40k art piece expands into the lesser known parts of the setting and gives them life, expanding on the world without breaking its themes
There's one edgy 40k art piece I saw here that's really stuck with me with horrible scenes from hive city life, e.g. lynch mobs stringing up mutants. It took the logical conclusion of "bloodiest regime imaginable" and ran with it
On a non 2D art note I also really liked the Necromunda FPS, it depicts every little mundane aspect of hive city life right down to the huge piles of paperwork in an Administratum office and the workers slaving away in Basedlens Viridian factories to fill shipping containers of corpse starch, which then get thrown into a crevasse because someone forgot to turn off the production line
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>>98154866
>There's one edgy 40k art piece I saw here that's really stuck with me with horrible scenes from hive city life, e.g. lynch mobs stringing up mutants. It took the logical conclusion of "bloodiest regime imaginable" and ran with it
If you can find it please post it.
>necromunda
If you’re actually referring to the fps game and not the turn based one then maybe I’d say they both somewhat do a good job of representing the atmosphere of the underhive.
Has there ever been a story of a guard regiment moved to an underhive for any military objective related reason?
Also oddly enough video games tend to have good music even if they are terrible games.
Is that with kill team that got taken off steam?
The rest?
Both necromunda games?
Has any autist compiled all the soundtracks of every Warhammer vidya game including the bad ones and the ones that got taken off steam?
I need some music for when I paint.
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>>98154426
Does anyone have a pdf of the Reign of Iron book?
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>>98154823
>What are the things that makes a warhammer 40k art piece a good art piece?
Nailing the aesthetics.
The appeal of this game is, mostly, aesthetic. Painting your minis, seeing them on the table, the entire rules, they are all in service of the power fantasy of /yourdudes/ doing whatever it is that /yourdudes/ are meant to do.
Note that be aesthetic I don't just mean art style. I mean the atmosphere, the subject and composition. A good 40k piece has to immediately feel like 40k.
Take the image you posted. The gothic buildings in the background as well as the obvious futuristic crusaders immediately tell you what kind of setting this is. The whole painting is framed by this dark and overbearing smoky sky, where explosions and fire take up most of the middle. There are hundreds of men all piled up fighting over a giant mount of blood, rubble, and their fallen comrades.
The nature of the setting, characters, and and the battle is immediately obvious. And it just feels cool
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Thinking about using some sacrosanct stormcast bits to kitbash with emperors children, mainly just heads. I think there are some passable female heads in here, so I could probably turn the flawless blades into femboys, maybe giving them womb tattoos is an idea as well. Also maybe incorporating the actual helmets onto noise marines as well? Idk.
Also trying to figure out how to make a sorcerer for emp children with one of these bodies too.
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>>98154888
Also, David Gallagher's art is underappreciated. I only ever see the same few pieces from him posted.
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>>98154849
He's a little sloppy but I'm working on it. I am no professional.
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>>98154823
F
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Do combat squads have a marking? I imagine they have markings of squads I through X, but when the two split, are there like X-1 and X-2? I don't recall reading anything about it in a codex but I could've glossed over it.
>>98154927
Good looking gent
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>>98154849
Working on my corsairs. Pretty happy with how the power sword is turning out. Photographing black minis is impossible though.
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>>98154942
In the 2E codexes for marines and the divergent chapters the answer is no but that the guy with the banner (the squad leader [not to be confused with the sergeant]) leads the combat squad. Realistically he'd be like a corporal or something but rank minutia like that isn't a marine thing imo
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>>98154849
not really working on anything after finishing up these. my thunderhawk is somewhere over the pacific right now and that is what my mind is focused on, getting ready to mod that.
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>>98154942
Not really, it used to be a thing way back in ye olden days with banners and markings, but I don't think they actually flesh any of that out anymore.
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>>98154888
Well said anon
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>>98154955
>>98154957
>>98154962
Gotcha, I won't worry about it then.
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>>98154849
Just starting with the base layer on some lychguard, but maybe I'll switch over and do my BT Marshall in JB's honour.
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>>98154959
thanks anon, I'll be basing it off this old ass sketch of an inquisitor's gun-cutter. obviously removing the main gun is part of it, but also scratch building the nose and cutting up parts of a blackstar for cool bits.
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I was thinking of a daemon price whose form is a flower made from hundreds of its bodies as it looked as a mortal, inspired by this pic (might be AI or ai touched dunno but its cool trippy imagery that inspried me)
But I'm worried having some daemon prince who is motionless like a plant is at total odds with what daemon princes are as evil daemons actively leading dark armies for their god. Thoughts?
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>Finally managed to turn 9th edition basic rules into a raw .docx file
Jesus, what a hassle. Nevertheless even a small milestone is still a milestone.
Are you working on anything hobby-related that is not building and painting?
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>>98154823
>What are the things that makes a warhammer 40k art piece a good art piece?
It still needs to look like bashing action figures together.
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>>98154993
fair point, but the crhacter of the daemon prince was that it is some mad prophet who predicts the future, but is highly schizophrenic and babbles nonesense from most of its heads and prone to bouts extreme emotional switching. So you have to sit and listen to it crying, raging, babbling to try and find some truth. I dunno might work better as just some type of Chaos Spawn than a full daemon prince. It's just useful enough to tolerate the time you need to appease it.
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>>98155002
That's an interesting idea. Would the splinter bodies be smaller flowers or just like, his normal body? Obviously I like anything that would make it more plant like, so individual 'prunings' that are just one or a few of his body being planted that grow into other flowers would be really creepy and strange as daemons should be.
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>>98155008
I think they should be more human-like to actually perform their combat-oriented tasks but nothing stops you from tying them up in a unified aesthetic by making them share 1-2 common elements related to the main body. Perhaps they all should have helmets or shoulder pads shaped like the main body's flower petals? Possibilities are endless.
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Was there ever a non-Jump Pack and non-Termie profile in vanilla CSM or SM range that let you field a full unit of nothing but double-lightning claw Marines? You used to be able to op out from Jump Packs for you Vanguard Vets, is that correct?
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>>98154849
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>>98155190
cute
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>>98154873
If you've ever seen the 40k calendar it ticks most of those
>>98154879
Darktide has you battling Traitor Guard regiment in the underhive, and a great OST as well, although I don't personally recommend buying it as Fatshark is owned by a Chinese internet surveillance company now (TenCent)
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Newfag here, building babby's first army currently
When do we find out points values changes?
Can they change the loadouts of sergeants for intercessors/assault intercessors?
I have about 9 more muhreens I can build - should I build some different loadouts in case?
I've built a bolt pistol/power weapon sergeant for one Ass. intercessor squad, and one power fist/plasma pistol Sgt for another, and just saw a video which mentioned something about Ass intercessor sergeants losing their plasma pistol, did I misunderstand?
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Did the aircraft rework make Ork flyers good or am I being a retard?
>wait for a good angle on a priority horde/vehicle target
>drop a dakkajet/wazbom on its ass and merc the thing in a single activation
>disregard if it dies to counter-fire because it traded already and lol ork points investment
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>>98155260
>dreadnough equivalent
I hope
>knight
Let's hope not
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>>98155260
One can can dream.
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>>98155285
because at the lead of projects there aren't competent people but people that have been connected with the company the longest
because the company is selling too much to risk making changes too drastic, even if they could be good, so they only do very minimal shifts
because the rules are to be written with the lowest basic consumer in mind and cannot be complex, or require additional tools or hobby work
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>>98155320
They still sell games.
>>98155285
They sell good rulesets. You as a player might think they are bad, but they as the salesmen would tell you they are great rules: because they make you buy lots of miniatures.
Whenever you look at wargaming rules by a company who also sells the models for the game, you need to keep in mind that selling as many models is their biggest motivator. So rules are written with "sell many models"-focus first, and "is it fun?" is only asked as a secondary objective. - Some games and rulesets can achieve both, and others can't. But that does not necessarily mean they are bad rules for the company that makes them.
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>>98155194
I got it from pinterest, 99% sure its pure ai but based on the artstyle of Gustave Doré, who did all the super famous depicitons of Dantes Inferno and biblical scenes
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>>98155285
Because bad rules sell better. 40k was never a good game - even pre-5e editions were okayish at best compared with other well-written games. Bad games get a lot of traction though, much more than good games. You barely see people praising great games compared with the constant flood of more-or-less unhappy opinions.
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>>98155358
>Leave game design to the Asians.
I think you meant Japanese.
Chinese can only make casinos disguised as games, and South Koreans can only make grindan simulators. None of the rest of the continent has made vidya of note.
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>>98155381
>vidya
We are not talking about video games. Warhammer 40k is not a video game, so whenever we discuss "games" in /40kg/, we are talking about wargames.
And if the answer to
>Why cant GW write a good ruleset
is
>Leave game desgin to the Asians
The context is pretty much very clear that its about rulebooks for wargames, not video games from asia.
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Ordered enough things from a store that they sent me one of those generic intercessor painting demo sprues as a gift. Which is good because now I have a victim for the primers I want to test out.
Do the beeg battleforce boxes come out anytime besides christmas?
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>>98154849
These guys. Hopefuly I'll be done for the collage.
Unless we're doing blanchitsu like that one anon proposed last thread.
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>>98155518
Collage anon last thread said this month is Blanchitsu
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>>98155518
It's your call of quick and nimble and/or Blanchitsu.
>>98154677
>On that note I just found out about John Blanche's passing. I think we should have "blanchistu" be an additional optional theme this month in his memory. Hope that's cool with everyone.
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>>98154823
>What are the things that makes a warhammer 40k art piece a good art piece?
you need to have everything cranked up to 11. thats it. thats the only requirement.
drawing space marines? alright, those should be the most heroic, desperate last stand, bolters blazing chainswords revving emperors chosen heroes standing in the face of oblivion space marines ever.
drawing the imperium? cool, show me the hyper techno medieval europunk meatgrinder cybernetics with castles and ships so large its difficult to comprehend how they even exist while untold billions march their streets as humanities wretched squallor clogs every crevice of the galaxy
drawing eldar? i want gleaming gemstones and impossibly beautiful alien architecture, a landscape dreamlike and organic yet hauntingly artificial, a world and a people with such poise and grace that they flit through the skies and dance on the tips of blades
just whatever it is, make it the most it can be. a lot of the new art, especially the primaris promo art is just so fucking tame and flaccid, here's two corporate products in a fistfight. it lacks the detail, the scale and scope, the excessiveness, the over the top bombastic and all encompassing awe and horror that 40k is meant to inspire
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>>98155544
nothing quite illustrates the loss of ability to portray that "crank it up to 11" factor in my opinion than stacking an old rendition and a new rendition of a similar scene next to each other
the new stuff is so god damn clinical and clean, you can practically feel the suits standing over the artists shoulder breathing down their neck "make sure it looks like the product. make it on model"
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>>98155580
100%, there's small attempts to getting back to the old wild messy/filled with small detail look. Pic related, but now that guy doesnt make art anymore and is the director of mini development. Maybe if we get refreshed/redesigned daemons we could get some really cool shit
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>>98155587
in a way the decline of 40k mirrors the in universe setting, of the old civilizations being the shining peak and the modern version being decaying, full of ignorance, forgotten techniques and lost art
ironic
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>>98155599
>>98155580
The new art looks like it was done with contrast paint. Lost all vibrancy and color for a more "smooth" finish.
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>TQ
You need to do something different.
Why should I look at your artwork? What's special about it?
If your artwork is just a picture of a miniature, it's pointless. If your artwork retraces what's already been done but worse (like >>98155580), it's worse than pointless.
Warhammer art pieces are a window into the universe, and I don't want the window to show me a concret façade, I want the window to show me a forest far away after the hills, beyond the ruins of an old windmill.
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>>98155460
The Casino Cannon brings something Nids badly lack. The Exocrine is nice and you'll want it too, but on the Tyrannofex that big gun will be a game saver (if you're lucky)
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>>98155637
This can be one aspect, but at the same time, they have no artificial restrains. They would openly experiment with xeno tech, fuse demonflesh and literal demons into that, and combine it with a demolisher cannon or a bolter. And sometimes, the end result might actually work.
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>>98155624
Demon engines>Da Vinci designs
Simple as.
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>>98155646
Well, its not said they do not use Da Vinci designs. They could do both.
>>98155647
Their ceiling is absolutely higher, because the dogmas of mars hinder free thinking, and free research. Their stuff should be more wacky, weird and unique.
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>>98155624
Don't know if more advanced (considering the can use Xeno shit and demonic stuff they should be) but at least a lot more creepy.
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>new detachments don't have their DP cost or dispositions in their entries.
So GW is keeping those for the MFM then, eh? I guess that means they plan to change and adjust both of those as they go.
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>>98154849
Now that defilers make emperors children a functional army I actually want to play them
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>>98155624
After 40 years of being totall ignored in setting its hard to say. Individual forge world rulers in admech probably have some of the most advanced tech in the setting, that can rival dark eldar and necrons and other super advanced races. But its all hoarded away and secret because their whole religion is hoarding knowledge. Darkmech is probably the same, hoarding great daemon binding techniques, AI, captured alien AIs, daemon Ai fusions and tech they just invent themsevles. I do think dark mech should have scary freaky shit never seen before when you face them, which is quite demaning creatively because they should have so many tricks up their sleeves you don't see the same shit twice
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>>98155700
>I do think dark mech should have scary freaky shit never seen before when you face them, which is quite demaning creatively because they should have so many tricks up their sleeves you don't see the same shit twice
The problem is, GW will settle for one theme for them, out of the 100 possibilites. Similar how AdMech is DaVinci styled, or Genestealers are all Miners. For sure, there might be some forge worlds with Da Vinci looking vehicles, and for sure many Genestealers settle in mining worlds, but its not 100% of them.
And the same will happen with DarkMech if they ever get a miniature range. And sadly, since 30k already has some stalk tanks for them, this direction is no longer available for 40k. So they will find a different look for them.
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>>98155708
>And sadly, since 30k already has some stalk tanks for them, this direction is no longer available for 40k
They'd have a different design (probably following the same fleshmetal design as the daemon engines) but I doubt they'd get cut entirely.
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>>98155708
this
also the line will be tiny (1 walker 1 transport 1 "tank" 2-3 different kinds of infantry and some characters
3 years later they'll get a another bunch of minor characters and maybe some jump infantry
But we added the defilers and forgefiends to the codex so you can just paint those in dark mech colors!
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>>98155708
>GW will settle for one theme for them
They're theme seem to be snails, molluscs and sea creatures like that. eyes on stalks seems to be something they've settled on for them, so expect their designs to start from there
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>>98154849
starting to regret my choice to do nmm on this model
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>>98155743
The legions stalk tank and the Negavolt cultusts both have eye stalks
>>98155685
the two blue rounded pipes in his hair are his eyes
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>>98155753
>the two blue rounded pipes in his hair are his eyes
I see, and now I take a closer look at the stalk tanks I can see them amongst the claw tendrils.
Honestly if they keep channeling 'machines from the matrix' energy I'll probably be a day one buyer.
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>>98155748
ope
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>>98155775
fair, personally eyes on stalk give me the worst ick for some reason and would kill my interest in collecting them. Its not cool to me just sickening and repulsive, and not in a fun way like nurgle or slaaneshi torture is
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Rolled 4 (1d6)
>>98155708
Roll 1d6 and pick your Dark Mech Aesthetic!
>1. Frankenstein Biopunk
>2. Faceless Dieselpunk
>3. Jules Verne Steampunk
>4. Rusty Martian Raygun
>5. Geigeresque Clockwork
>6. Porcelain Plates Insects
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>>98155791
>personally eyes on stalk give me the worst ick for some reason and would kill my interest in collecting them. Its not cool to me just sickening and repulsive, and not in a fun way like nurgle or slaaneshi torture is
I'm prepared to accept I'm the weird one for liking this kind of fleshmetal bodyhorror.
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How do you feel about painting your dudes as one of the official Chapters but giving them custom squad markings and numbers? I want to paint my small 1st Company army as the White Scars 1st Brotherhood but I am not a huge fan of their squad markings. I think they would benefit from a bit of variety, namely by adding crescent moon and stars icons. I think that would fit the themeand save me from painting those fucking zigzags.
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>>98155794
>Geigeresque Clockwork
Not the biggest fan of clockwork type aesthetics, its a thin line between that and full blown steampunk which is too strongly associated with millennial quirk chungus epic sauce narwhals bacon at midnight shit for me to ever like. Geriger bio mechanical, where biological stuff is grown to fill technological roles, like the space jockey is fucking sick and something I wish darkmech used
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>>98154849
Finally finished up all smaller Forgefiend subassemblies, gonna start working on the body now
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>>98155544
Good post.
>>98155624
I think dark mech are most likely like this:
>You have no restrictions on your tech development
>you have access to demons and literal magic
>In theory, you can do whatever the fuck you want
>you have unlimited power of science and magic
>but Chaos be Chaos
>last week you were halfway towards developing the recipe for cloning Horus, but some dipshit Khornate barbarian rampaged through your laboratory and killed all your test subjects
>You made the ultimate Giant Enemy Crab, but a Slaaneshi came along and fucked it for massive damage
>You made a Nurgle-empowered demon which proceeded to turn on you and give you SUPER HEMORRHOIDS. you had to spend all year self-medicating
>Right on the moment of your greatest bio-mechanical triumph you had spent weeks creating, Tzeentch thought it would be funny to turn all your new warriors into Chaos Spawn
>You can't get your factory workers to show up to work, because they're busy enjoying their escape from the rigid authoritarian lifestyle of the Imperium and can't be held down
>You don't have access to the Adeptus Mechanicus's vast interplanetary logistical network of ships and factories; only whatever you can scrounge from recently conquered worlds that haven't stopped burning yet, and Loyalist tech which has a large hole blown through the middle of it
>The most you can practically manage is to magically graft a bunch of demon tentacles onto an old Chaos dreadnought and call it a day
Just look at these guys in pic related. You think you could get them to sit down for even an hour and learn about soldering, and the difference between ohms and watts?
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>>98155811
Chaos is one hell of a ride uh? Even when you are a super genius mad scientist
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>>98155811
i can fix them.
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>>98155739
what is this adorable little fellow?
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>>98155846
Bringing up Deldar leads me to another great point I forgot.
>Raise up second-in-command, Sneaky Vilius Scumm, who shows promise at doing the more technical parts of your job
>he stabs you in the back the second you turn away
>the Chaos gods fully endorse this behaviour as consistent with their organisational core values and Mission Statement
>He becomes your successor
>He raises up a new assistant, Stabbicus Backus
>Rinse and repeat
>Meanwhile no actual work is getting done from all the constant scheming and backstabbing
This is particularly prevalent in Tzeenchian hierarchies
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>>98155846
With the same pitfalls of having to watch your underlings for the slightest hint of betrayal.
Which is of course why you keep the best tech heresy looted from the Vaults of Moravec under lock and key.
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>>98155867
Probably not for 1W armies with the new Hazardous rules killing 33% of their occupants if they are destroyed or combat disembark while engaged and leaving them with new persistent Battleshock. Not to mention deadly demise hurting the occupants now.
2W and 3W units will still like them though.
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>>98155867
No
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>>98155879
i have never known how to not see them as a waste of points
extra movement that gets you killed just as much as it lets you reach your enemies
when you can just bring more guns to shoot them more wherever they are
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>>98155872
>>98155863
Chaos is capable of producing long term loyalty between overlord and underlings. Otherwise they'de be no traitor legions or black legion. If fucking world eaters can have set leaders darkmech can. If anything they should be too loyal, each dark tech priests has his cult of underlining waging war on rival tech priests
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>>98155892
>>98155884
Jesus Christ, doesn't this just kill Dark Eldar as a faction?
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>>98155897
How exactly does one tell the difference when picrel is the most domesticated animal in the Imperium?
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>>98155869
a single squig likely wouldn’t cause any trouble. it simply isn’t be able to spread enough spores to cause an infestation, and its even more unlikely because the noble will keep the squig indoors where everything would be regularly cleaned, so even if lone spores could grow into orkoids, they would be immediately destroyed by routine cleanings.
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>>98155898
Black Legion is a prime example of my point, they are constantly fighting other Chaos warbands to try and bring them into the fold, Abaddon regularly fights upstarts
It's not that Chaos can never get anything done, but infighting, treachery and general retardation does hold them back from their full potential (even more than it does for the Imperium)
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>>98155431
Obsidian Protocol is out but its not. Very weird. A bunch of kickstarter orders finally made it to shelves so people are singing its praises but those all sold out within like a month so now everyone's waiting for the post-KS 2-player starter set which doesn't look like nearly the same deal.
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>>98156074
>>98155278
Relax, it's just the rules for the mono pose kit in the Box. They will get their full rules with the multi-pose kit and the Codex release in a couple of months.
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>>98156148
>>98156145
Its the deadtimes that made me leave. I tried to come back in 8th/9th and I was discouraged again.
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>>98156156
Yeah that's what I did too, I was fed up with the CSM codex and the IG codex wasn't as great. I came back in 8th because my favourite faction got an army, but they turned were pretty quasimodo in terms of design. At least the models are great.
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>>98154942
I’d like to encourage you to come up with your own squad system markings. I run 5 man ultras and have a should pad color system for ranking in unit that’s all headcannon anyway. It helps me recognize the sgt and is a fun in my head narrative
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>>98156051
And those that do like Cawl, how does this affect them?
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>>98156203
Nah. Humanity is the final curse of the Old Ones
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>>98156211
it doesn't look like it does
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>>98156230
That's a fucking sick way to describe the human race in universe. I wish the more in teh know xenos characters like Vect. Necrons, Eldar who study at the blck library would just refer to humanity as the Old Ones final curse.
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>Beastmen being removed from AoS caused such a big reaction that even 40k players all heard of it
What would cause an even bigger reaction for 40k then? Dark Eldar now a Craftworld Eldar detachment? Necromunda being destroyed?
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>Like the silver, cyan, and light green on Alpha Legion
>Like the Hoplite helmets of them
>Will have to likely buy multiple of their heads to create an entire army of Alpha Legion with it though
What's stopping GW from making Alpha Legion and Word Bearer unique models or upgrade parts for this since they've done it with Night Lords, Iron Warriors, and Red Corsairs?
Speaking of these parts, is the only way to get a whole army with those unique designs for Night Lords, Iron Warriors, and Red Corsairs is buying the Combat Patrols?
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>>98156002
>comical tree-beasts
>that was before the God War
Sorry, but all this is effectively retconned when GW decided it would be cooler to set the War in Heaven 60 million years ago. At best you could claim the Old Ones seeded life on earth and that eventually evolved into mammals, primates, and humans.
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>GW has deal going on where if I buy 3 of any of these items on this table, I get all of it 50% off
>There's two Battleforces of the Red Corsairs, a Battleforce for the Emperor's Children, a bunch of Spearheads, so e Killteams, and other shit
Should I do it?
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>>98156416
https://www.youtube.com/watch?v=iQRLk0QrbEk
Precipice is so cool. Shame it will never get used outside the Blackstone Fortress game and GW has memory holed (delisted) this video
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>>98156416
whoops didnt mean to reply >>98156425
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>>98156321
I think most of the 40K community expects all the Eldar ranges to be merged eventually. There wouldn't be that much outrage except from a few small players of a nobody faction and some scalies still still expecting exodites to be a full range all on their own
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>>98154849
Still the chinork warkopta project. Last couple days have been spent detailing the turbines. At this point I think I am settled on doing a combo wheel + skate landing assembly, I had forgotten that the Chinook had pontoon attachments for its landing wheels so having skate still feels appropriate.
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>>98156511
They're the oldest models still sold by GW right, mabe a bit younger than the atrocious chaos biker models. They're refresh is long overdue
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>>98156462
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>>98156404
>here's your Old One creation, bro
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>>98156511
Most chaos armies being able to use them just leads to lots of people wanting to pick up a box or two. Not only that but the spawn box has tons of left over stuff after you build them. If you want a whole bunch of extra spikes/tentacles/whatever for kitbashing the spawn box has plenty extra chaosy bits that are nice to have on hand. Plus for being such old models I don't think they look that bad personally. Updated models would still be nice though.
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>>98156477
red corsairs definitely aren’t that. their leader is a servant of chaos now, and they employ the help of tarellian dog soldiers.
night lords are a bit closer, but still aren’t really. the problem is that chaos worship is so prevalent among traitors that outright spurning them is pretty much a death sentence, so they still have to play nice with them, and because they let chaos worshippers get their foot in the door, there are many night lords in majority agnostic warbands that worship chaos and spread it around which further complicates attempts to distance themselves from chaos. and they are also liable to dabble with xenos because they are so undersupplied.
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>>98156602
> liable to dabble with xenos because they are so undersupplied.
I think you meant to say, Nightlords are just bros who easily make friends with others.
>Deathwatch killed loads of our xenos friends
>Raid the fortress and literally kill them all
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>>98156626
That's basically Twisted Helix. The read between the lines is that they're still puppets of the Tyranids, they've just convinced themselves otherwise, but as far as the attitude they present it's basically, "humans can biologically be more than they are, and genestealers are a tool to that end."
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>>98156567
>>98156679
What's funny to me is that there's some scene with C'tan that said it "recognized" humans as Old Ones creation.
So either the C'tan is mistaking humans for eldar, possible since it's been repeated numerous times in the fluff how humans and eldar are remarkbly similiar.
Or the C'tan has become senile as fuck and hallucinating humans as some hairy squirrels.
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>>98156709
or the ctan knows what the creations of the old ones have in common and look like regardless of their distant origins
and that ctan in particular was fully aware of everything going on in the galaxy despite being locked in a basement
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>>98156679
But not the "Old Ones created mankind" bit, not the way people like to regurgitate it as if humans are in the same boat as Eldar or Kroks. It's just stupid; are we really going to sit here and say that they created cute little tree rats just to check the sci-fi trope box of an ancient progenitor race being responsible for EVERYTHING in the modern setting? Why? How does the Old Ones jacking off in the primordial soup on earth improve the setting?
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>>98156736
This. They should do "Humanity are actually Old Ones" instead. ESPECIALLY "Human cavemen created everything and are the Old Ones all along" Could you imagine how awesome it would be in 40k if they revealed the Old Ones were human cavemen? We could have fucking psykers with power clubs riding dinosaurs. Human Lord Kroak equivalents beating people with stone axes and spears made of necrodermis or some super metal.
Even better, make them Space Marines.
The War In Heaven was actually a battle between several Chapters and Warbands of time-displaced Space Marines and Chaos Space Marines sent sixty million years into the past. These battles were witness by the primitive Aeldari and Necrontyr, who the loyalists and traitors found and gang-pressed respectively. At this time the Aeldari were much more similar to Humans physically, which led to the Loyalists seeing them as abhumans instead of xenos. The CSM simply didn't care and enslaved the Necrontyr.
To this end it becomes evident that the Old Ones and the C'tan are not actually xenos, but are Marines deified by the primitive xenos.
Biotransference is, in reality, a Warp plague concoted by Vashtorr and unleashed by the Traitor Warpsmiths upon the Necrontyr.
The Aeldari were tought to harness their Psychic potential by Loyalist Librarians, while the Aeldari 'gods' were merely the various Marine Captains as well as the leaders of the attached Imperial forces.
Could you imagine a 40k where everyone is a Space Marine? Every human. Every Xenos. Every Chaos God and Daemon.
You know what I want to see? Some VSM kills an Eldar or Ork. He grabs the head for a trophy and underneath, he finds somehow that there's a Space Marine helmet underneath the skin. Then he looks to his men, realizing he can see vague Astartes patterned shapes in their skulls. He looks in the mirror, realizing the same. Then he one day through some method that let's him see his patron Chaos God.
The Chaos God is a Space Marine too.
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>>98156462
That's the iconoclast route in the rogue trader videogame.
There's multiple places like that in the setting, the galaxy is vast enough that a rich noble, rogue trader, rogue warlord, etc could feasibly create a little empire if it's small enough and self-sufficient enough to not be noticed. If you go rogue, the imperium destroys you, but it stands to reason that some people could remain hidden. In the rogue trader videogame, if you go this route, you have to fend off a retributive campaign from the imperium, and that can go a few different ways. But in some endings, you succeed, and you get your little free-thinking utopia (and some variations therein where some things aren't so great).
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>>98156736
>in the modern setting?
this shit has been the case all along, anon, since 40k was made connected with fantasy, because fantasy had old ones that made humans.
you just don't want to understand that the old ones are characterised as being the kinds of fuckos who plan multidimensional millions years long topplings of dominos such as throwing a random artifact at some cavemen to kickstart their cultural development only to grab a piece of a telescope they would construct shortly before their civilization collapses thousand years later.
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>>98156763
>Stone Age Marines
Interesting. So do they make weapons and tools from defeated enemies? Do they ride mammoths?
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>>98156736
Yes, that's what the lore says. The Old Ones seeded mankind on Earth, but died before they could fully uplift them from animals to humans.
Look here. The mural is a depiction of the War in Heaven. Notice the human baby among the created reaces of the Old Ones.
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>>98156783
industrial rig repurposedd into combat walkers and skimmer dropships/gunships
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>>98156881
Never, ever.
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>>98156783
an armored limo or at least the access to the ride of commissar graves
fat patriarch on a bio-throne (if we don't want it to be at the exclusion of the normal patriarch then we can make it a matriarch inspired by the xenomorph queen, but I say it has to be fat/preggo nonetheless)
brood brothers leader on a genestolen horse
genestolen hounds
purestrain princelings covered in jewels, silks and other offerings
hybrid piloting the power loader from aliens
ogryn aberrants because the normal aberrants are fun but underwhelming
twisted helix special character because it's the best subfaction and the conversion of a carnifex turned into a giant genestealer cult mutant ride has lived in my head for years
ghosar quintus special character that plays on the imagery of the king in yellow because he was the first patriarch and because since his cult was destroyed he can be imagined as wandering around to do shit with anyone's else cults
special character that references paul atreides and rides a giant worm (giant worms were the first real host of the genestealers on the moons of ymgarl)
subterranean drill transport because gw took away the drill scenery piece but it goes well with the theme of the cults
arvus flyer that instead of working as a normal transport has the allotment for a container full of troops or a big fucking claw
access to the ambots
access to the slave ogryns
access to the malstrains and brood scums
access to the hive scums
access to the ridgehauler
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>>98156895
Reminder that across Eldar history, the race that spawned Slaanesh must've had at least 1 member who was depraved enough to rape an Ork.
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>>98156865
>>98156879
They were dunking on the necrons until the enslavers showed up. Enslavers are basically the hard counter to psykers.
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>>98156678
Ashen Claws fit the description to a T, so that’s actually a good example of a renegade that fits >>98156462 question.
Knights of Blood is a bit more complicated though because they were outcast from the imperium for being too unstable rather than any outright betrayal being done, and the KoB still loved the imperium despite their renegade status, so they don’t quite fit.
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>>98156783
I'll be happy with a datasheet for the brood brothers that enables the BB detachment to not be shit.
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>>98156864
If it makes you feel any better, they planned for Precursors to uplift a fraction of humanity in the ancient past for before Halo 3 was released. A small group tried preserving this CE era idea. But they never stuck with any idea before abandoning it.
It wouldn't make sense anyway because their original idea was to have it connected to Marathon and John being a recurring reincarnating hero. They should've kept the part where Mark 4 cyborgs are aliens from millions of years ago though. It would've made a far more interesting story about how humanity enslaved and robotized their uplifted cousins.
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is there any particular reason why GSC cant take abhumans in their brood brothers? i dont feel like the abhumans of a planet would be any less susceptible to the cult than any normal humans. especially ogryns who, even if not turned, would just follow the orders of some turned officer anyways
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>It is with great sadness we learned of the passing of John Blanche.
>John was an artistic powerhouse whose unmistakable style was a unique lens through which many of us came to know and love the worlds of Warhammer. John was also a friend and mentor to many of us here at Games Workshop. Our heartfelt condolences go to his family and friends.
>The universe John helped create is a big place. He will be missed.
I wonder if the current GW crew and John were actually good. His last interview for WD was a decade ago, wasn't it? Was he ever experiencing his content or discontent with the course modern GW chose for Warhammer?
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>>98156946
>They should've kept the part where Mark 4 cyborgs are aliens from millions of years ago though.
The problem with
>Old good, new bad
fanboys is how fucking selective they are. Take WHFB grogs and fakegrogs. For every
>muh oldschool better
I rarely see anyone latching onto the best ideas but some 6-8th ed shit. MAYBE you'll fund someone with the sense to criticize the overly Arthurian flanderization of bretonnia but you'll sooner find unironic
>FOR ZE LADY
faggotry.
It's the fucking same in 40k.
>MUH OLDCRONS
when Chaos Androids are better.
>MUH ANGRY FACE ASTARTES HELMET
and not Beakies. For Bungie, the part where the Flood were a Covenant bioweapon was GREAT and they ruined it. It's like when Star Wars fags harp about
>muh father
like it wasn't a retcon and Anakin being killed by Vader is far superior.
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>>98156969
>masked heads for them
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>>98156973
the extremely brief article makes me think modern GW is either a completely indifferent and cold corporation towards him or they were on bad terms.
because that doesnt feel like an article written by a company that actually cared about one of their 30 year career foundational artists thats synonymous with their whole brand and also a beloved member of the community.
it read like an obligation.
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>>98156981
Have we seen full sprues already? Exploded Intercessors suck, some of them have shoulders and bodies fused again.
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>>98156977
>like it wasn't a retcon and Anakin being killed by Vader is far superior.
The good old days when the best Star Wars film was the only one & ESBfags didn't need ROTJ to follow through on all the plot points they introduced. Maybe they should've spent less time having Ham & Leia do fuck nothing but romance & float in space half the film.
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>>98157001
This. A New Hope is legitimately one of the best paced films ever made, right up there with Casablanca. ESB is overrated because "muh sad dark night of the soul" but it gets boring in chunks and ends on a cliffhanger making it incomplete by design. Only the first one works as a complete film.
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>>98157001
>>98157008
IMO RotJ is underappreciated in that it follows through and delivers a satisfying enough, if not perfect, conclusion. Media CAN be retroactively ruined if it relies on a sequel to deliver payoff and the sequel does a bad job. Every time you watch the original, you're left with a bad taste in your mouth because you're thinking
>Oh hey, a plot hoot the sequel fumbled
>The great reveal is that this sucks
Retroactively sours it.
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>>98156996
>>98156981
I do not wish to be a GW shill here, but every edition has ETB shit and marines are often made victim of the we-dont-want-you-using-different-parts syndrome that comes with starter boxes.
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>>98156982
yeah, those, they conveniently cover the forehead so there's no need for conversions, just a purplish paintjob
they would probably have restricted weapon options though, I can't imagine gsc ogryns using the grenade gauntlets or the powered shields personally, it feels wrong
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>>98157070
Give muscular extra arms.
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So I own enough to make my chaos army. But I struggle with the expansion part before I finish the last 20 models.
Should I do lots of (khorne)cultists and a Helstalker lord with talisman of burning blood or expand into the daemons of the tzeentch side I have ready to build? I want to spam horrors and possessed in a shadow legion build.
>Tzeentch marine spam army 25 havoks(chaincannons), 25 rubrics(reapers), 60 legionnaires (6lascannons 6 chaincannons)
goes with:
>custom made horrors with melted plastic/sprue glue 60pinks 90 blues(replacements)
or
>120 cultists, (custom scorpion)helstalker lord+talisman
I use the MkII marines from the Saturnine box set, I own 120. The 20 left over I have will be turned either into possessed, or 'zerkers because I have the guns. 20 Possessed if I do daemons, Khorne Berzerkers if I do Khorne cult+stalker to make a melee half if my mono-tzeentch is a bust. (360+600+175 for half of the OG army)
Khorne-side or mono tzeentch daemon shadow legion?
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>>98157070
Well tyramites become smarter when infected, who's to say if a hybrid ogryn isn't smarter
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>>98157078
This is some seriously weird fucked up list building bruh, nothing here will be competitive so there really isn't any point giving advice. Not saying you shouldn't do it, do all the weird shit you want, but it's like asking if you should drink paint or snort skittles.
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File: tattooideas.png (93.3 KB)
Hello anons,
I have been thinking of making more faces with tattoos/war paint. However, I have run out of ideas. I would like to request inspiration. I do not mind whatever theme they are. Thank you.
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I always thought it was funny 40k operates on the premise that the average person is a moron. They'll say the imperium is in rough shape as their justification to join chaos, but chaos is the reason the imperium is in rough shape, and chaos only is powerful when people join it and help it. It's this stupid, short sighted, and completely unnecessary self-fulfilling cycle that retards feed into. And that's not to even mention how it's almost always worse. Whatever complaint you had about the imperium, even the valid ones, chaos plays with you like a toy and then eats your soul.
And for what? For all of his sins and flaws, at least the emperor's goal was humanity ruling the stars. You can address whatever minor societal flaws you want once that goal is accomplished. Meanwhile chaos's goal is to eat everyone's souls. If the emperor wasn't betrayed by morons who fell for chaos's lies, he may have accomplished his goals, and the very bad situation people cite as their reason to betray humanity for chaos wouldn't exist. It's so stupid.
I know people get mad whenever you point this out, because the imperium is supposed to be one of the bad guys since there are no good guys in 40k, and that's true to an extent since the Imperium is indeed very fucked up, so the "there are no good guys" is mostly intact, but the cause of the imperium being fucked up is still chaos and the morons who fall for chaos, so there's sort of a "well that bad guy is worse" or "that bad guy started it" sort of situation. In other words, the Imperium is bad, but they're bad was a direct response to what Chaos is like, and they didn't need to be bad if not for what Choas does that makes them bad.
They've sort of written themselves into a corner. They really want to say there are no good guys, but then they write something that explains or justifies the imperium's bad behavior since everyone else is worse, or started it. Pretty much only the tau and votann aren't worse or did something to start it.
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>>98157159
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>>98156942
...You have an stl?Can you share m8 Pls...Pls
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>>98157211
I'd charge for it but it's not my art so go off king.
https://litter.catbox.moe/c4j5ka.stl
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>>98157167
> but the cause of the imperium being fucked up is still chaos and the morons who fall for chaos
The Imperium massacred or practically glassed human worlds that refused to join it's empire. Not chaos worlds, not xenos worlds; human worlds who when approached by some armoured door salesman saying "join us or we get angry" obviously were a little hesitant. It's one of the very first things Loken has a problem with in the first HH book.
The Emperor's policy on deliberate ignorance was also incredibly stupid that given that galactic infrastructure relied upon knowledge of the warp in order to do shit before the webway project was finished.
Yes, humanity encountered aggressive xenos, but a good portion of Imperial violence was against humans who simply didn't want to be shackled under the rule of a distant world and empire they had little or no connection too in the thousands of years of isolation during the Strife.
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>>98157301
>>98157340
or possibly split up into 2 sheets like the wulfen
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>>98155900
not particularly. Dark Eldar are carried hard by scourge shooting which got buffed by plunging fire and terrain rules. They can move less than 3" to ascend to the top floor of ruins, getting +1 BS and +1 to hit (Heavy + Plunging Fire stack), and additionally can reroll to hit with a pain ability. Then they can move-shoot-move themselves back down and out of sight. The standard GW terrain second floor ruin is going to make them incredibly obnoxious
Dark Eldar have jetbikes, good jump infantry, good infiltrators, and deep strike. Enhancements that give a unit deep strike and free ingress like Cartel.
Transports being death-traps isn't ideal, but it's not the end of the world or anything.
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The problem is that there is genuinely just no upside to posting your models here. You'll get a couple responses saying "nice work bro" and that's it. And the potential downsides far outweigh that. Your army is semi-identifiable information if you've ever posted it anywhere else. You'll get one of the mentally ill schizos here finding your other posts, or worse, the slim chance that someone recognizes you irl.
I go to tournaments, I enter painting competitions, and I post on various discords. My army is recognizable since it's well painted and is a custom scheme. So there is absolutely no way I'm ever going to post my stuff here. And I don't blame anyone else who has the same policy.
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>>98157478
I'm never posting my models here for that reason.
I don't want to fish for compliments, and there are better places to get feedback.
It's a forum, it's mainly for talking.
It's anonymous, it's not meant for a "community". We have fun, we (try and fail to) dodge the trolls, and in the shitmine there are gold nuggets.
The only time I'd break that rule of "no posting models" is for that one anon whom I'd like to show my custom krieg model once it's printed & painted.
No, I do not believe that posting models, or having models, change how truthful or retarded a take is. I've seen the worse takes about hobbying, warhammer and miniatures from people who spent a lot of money and time on models. Your skills as a miniature painter do not translate to your wisdom.
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>>98157478
>>98157500
Nice cope.
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>>98157236
>not even a thanks
never again
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>>98157478
I've seen people doing the same thing on twitter (demand others post models). It made me laugh because I thought it was a 40kg thing
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>>98157526
>those print lines
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>>98157526
Give
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>>98157541
>I hope they release berzerkers on juggernauts.
I really don't understand why they won't pull the trigger on them. Warhammer Fantasy has had them for 20 years already. I think its a scheme to sell more bloodcrushers
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>>98157521
>>98157236
Sorry m8 I was At the swimming lessons And I didn;t have an Occasion to Thank you.
So...Thank you.
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>>98157523
Because even the retards on twitter are sick of secondaries coming in and making retarded takes on the hobby.
Posting models, /here/ at least, is just a filter on whether you should even give a shit on what someones saying, if they have them than just dunk on the retarded, if not just ignore the secondary that has no stake in the hobby and is just spouting bullshit.
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>>98157475
>They can move less than 3" to ascend to the top floor of ruins, getting +1 BS and +1 to hit (Heavy + Plunging Fire stack),
This doesn't work. Fly keyword allows you to ignore vertical movement when resolving the move, not when calculating heavy.
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>>98157614
People just don't like people using primarchs in 1000 point matches is all. Primarchs and other big centrepiece units like C'tan or whatever can definitely be used in 2000 point matches no problem, and named characters can be used anywhere.
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>>98157614
dont let some curmudgeonly sourpusses on a contrarian forum tell you not to play your favorite models. fuck em. bring the primarchs, bring ghaz, bring the avatar, bring ctan, life is short, dont waste your time youd rather be spending fielding all your big toys instead kowtowing to some salty buttcrusted nards on the internets sewage drain forum
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>>98157614
The problem with named characters is that they force you to play with GW's guys instead of /yourguys/. Yeah you can do proxies and counts-as, but really most named characters should have a generic build option.
Anyways, a good named character should work with /yourguys/. To that end, the Phoenix lords have always been cool.
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>>98157614
Pedro is always acceptable
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>>98157614
People who hate named characters are no games trying too hard to fit in.
>it’s like marvel capeslop
There have been named characters in the game since RT. I have never seen someone at a table run more than 2 and no one cares because generally you expect a 2k list to have overpowered shit. Don’t bring 4 lemans to a 1k game, but on the standard 2k no one cares in real life
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>>98157523
>post models meme now reached normies
Was it always like this?
I thought the post models thing was mostly our thing.
Never seen it on other forums.
I feel oddly glad that the post models meme has reached the normies.
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>>98157737
It was chaos, it was just Ahriman, 2 1ksons dps in a supreme command, and Morty in a super heavy auxiliary.
This was still the time when heretic astartes psychic powers could buff cousin legion codexes, so it led to a lot of shenanigans with Morty flying up the board and using my 3whole CP to stink cloud strat our opponents front line
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>>98157769
quality seems damn good on all the parts, doesn't even seem to be any warping. minimal cleanup vs some big resin models I've seen.
the clear part for the canopy is actually clear too.
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>>98157769
>>98157778
How much did that cost you?
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>>98157769
>>98157778
Imagine if a plastic thunderhawk was announced within the year
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>>98157785
$269 plus shipping (paid for expedited fedex) from Forge World Wuhan
>>98157800
wouldn't care lmao
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>>98157769
no feet pics?
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>>98157478
>>98157500
I posted minis a few times all I got were totally unhelpful replies or insults. I don't know why you would post minis here to be honest.
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>>98157801
>$269 plus shipping (paid for expedited fedex) from Forge World Wuhan
Tempting. Thanks Anon, hope to see progress as you work on it!
>>98157806
The new Defiler is so lame.
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>>98157759
This is 20 32mm base models and 1 40mm leader in coherency, nowhere near a circle shape.
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>ssylth
>claw fiend
>medusae
>tarellian
>vespids
>jokaero
>barghesi
>zoat
>ambull
>urghul
What other aliens only appear once in one army in warhammer with no greater significance to the setting.
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>>98155569
>retards think a chapter for a nexos faction should get a refresh
Just throw all elves in one codex and call it a day, they did it with clown elves and Ynari already.
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>>98157871
posted some of the plans before, but its gonna be customized along the lines of an ancient sketch of an inquisitor's custom gun-cutter from I think Dark Heresy? was clearly based on a thunderhawk anyway.
will be using some parts from a blackstar (the inquisition marked doors for example) and scratch building the sloped nose from plasticard.
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>>98157888
The warhammer youtuber scene grows every day, it feels like soemthing some 300,000 subs youtuber with a 5000/mo patreon would be like
>WHOOOOOOOA BROS
>SPENDING WAY TOO MUCH ON WARHAMMER IS MY HOBBY
>I JUST BOUGHT THE PLASTIC THUN THING
>900 DOLLARS? WHAT IS GW THINKING!
But wanyway what I'm thinking is the endless dollar increases per model are so GW can eventually add Titans as an army. When 300 bucks gets you 500 points, a 375 dollar plastic warhound titan for 1200 points won't look so bad.
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>Daemonculaba
>clonegrim
>Anchorite
>Star child
The common things these plot points are is that they are potentials just left for nothing to happen. Not even sure if they’ll ever be revisited if gw can even legally do that.
Is there a proper term for those “plot points?”
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>>98157909
>>98157920
This.
There will be people who buy and resin is going the way of the dodo.
For the price of a thunderhawk I'd rather get a printer and either get a scan or model the damn thing myself. Marine vehicles are all flat panels & straight angles, very much geometrical. Get some measurements and a lot of time, voila.
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>>98157967
its similar to the JJ Abrams theory of the "mystery box"
>introduce THING
>THING is crazy and wild
>never explain THING because whatever the audience imagines will be better to them than what you could actually come up with
only one that will be touched on is the Star Child because its part of Abnett's stuff to a degree and the next Bequin book is done and in the GW vaults ready to go.
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>>98157980
the UK government replaced the EU REACH regulations with their own post-brexit version and some of the new stuff about safe handling of diisocyanates are probably just going to be cost prohibitive for GW. existing industry was given until 29 to change to their new standards. I'm sure you can find the full language for the UK REACH legislation on parliament's website
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>>98157988
>>98158023
Was the Alan Bligh Horus heresy actually good before the books started coming out?
Horus heresy if I remember right was originally a hinted at mythical tier apocalyptic event that had been mostly forgotten.
Did Alan Bligh do the impossible and make it cool back then?
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>>98158068
>Is this thing gonna affect the 3d printing industry for bongs?
technically yes. in practice, not really, because enforcement is focused on major industry and preventing large environmental issues. there aren't enough staff to properly police individuals and the regulations for sale of the liquid resin hasn't changed.
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>>98158091
>I’m gonna
I don’t know how I posted by accident.
This is beyond spelling mistake.
Anyways how are x acto gripster knives?
Sticking with that one or excel blades because there are stls to make replacement caps if I lose it.
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>>98154849
Honestly, I'm working on my crimson croc for the kingdom death game I have on Saturday. But here's some stormtroopers. I need to swap the servo skull stands out for clear stems, no idea why I thought black was a good plan.
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>>98157992
GW is a british company and so is subject to british environmental laws.
Also new materials are being tested as we speak to replace resin, there's one that's named something like "unicool" and it's a kind of resin that's a bit supple which means it doesn't fucking explode and break when you sneeze too hard on it.
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>>98158272
I'm so hungry I could eat... Aworld.
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>>98158275
currently on day 9 of decalfag leaving to paint his hellblasters. supposedly he will post his hellblasters on june 9th
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I bought an eliminator squad today as my first models to work on before the space marine starter kit comes out but I have choice paralysis gluing them together
I don't even know how to play yet how am I supposed to commit to a weapon forever