Thread #97446196 | Image & Video Expansion | Click to Play
HomeIndexCatalogAll ThreadsNew ThreadReply
H
File: 9877.png (769.3 KB)
769.3 KB
769.3 KB PNG
Previous thread:
>>97387443

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Mantic, North Star Military Figures,
OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat, Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

>TQ
How important is 'war' in the wargames for you? Do you differentiate wargames and miniature games?
+Showing all 130 replies.
>>
File: IMG_2634.jpg (276.5 KB)
276.5 KB
276.5 KB JPG
>>97423640
Yes. The mock-up looks so cheap with a 3D mini-figure.
>>
Already a thread up >>97443086
>>
>>97447010
That thread forgot to indicate it was /awg/ in its title tho
>>
>>97446914
The very existence of HeroClix remains a mystery to me.
>>
>>97450333
I agree. I didnt thought thats an /awg/ one.
>>
>>97447010
That thread is a failure because the retard didn't even title it.
>>
File: 1_ois.jpg (108 KB)
108 KB
108 KB JPG
Do you guys know any models similar to this one? Like orky, but robots. Puppetswar used to have more, but I think they retired most of them.
>>
>No core rules update for 2 months now
Should I assume OPR finally calmed their tits and the game is playable now?
>>
>>97451978
Not unless they undid every change 3.5 made. Otherwise consider the game still shot in the leg.
>>
>>97452120
What happened with v3.5 changes? What did they do? I fell off the wagon after abandoning their patreon
>>
>>97453341
The Robot, Undead and Demon keywords/rules were nuked to a point it ruined 3-4 armies each in Grimdark Future and Age of Fantasy. A bunch of stuff was changed for no apparent reason as well. Weapon rules were further dumbed down and inconsistently at that. Apparently the official Discord is a bunch of tourneyfag/powergamerfags and Narrative only types who were both demanding the rules be changed because things were "too broken" or "too complicated". At this point I just use pre-3.5 rules, but the 3.5 damage was done sadly to my group and we are not playing 4-5 games a week. Hell, we have barely played after the first two weeks of 3.5 Absolute trainwreck and I suspect OPR will start quietly getting ride of the miniature agnostic aspect and double down on their "official" STL files and the new Resin and Plastic versions sold on the store. The entire thing is disgusting and depressing to watch fall apart in real time.
>>
>>97454051
>Weapon rules were further dumbed down and inconsistently at that
Dumbed down inconsistently how? They are like single sentence. I've just checked their app and I don't really remember the old versions, but not a lot of things stood out. Battle Brothers have gotten a different faction rule from what I can see
>I suspect OPR will start quietly getting ride of the miniature agnostic aspect and double down on their "official" STL files
I've noticed that they have started embedding their own faction logos into the minis, even the infantry, that kind of fits into this kind of plan. And from the looks of it, they are gonna rerelease demon armies, I wonder if they will also get logo embeds
>>
>>97454260
>Dumbed down inconsistently how? They are like single sentence. I've just checked their app and I don't really remember the old versions, but not a lot of things stood out. Battle Brothers have gotten a different faction rule from what I can see
Autocannons use to be a straight statline between all armies. Now some have the Fracture rule and different stats while others do not. Some armies even have both types with the same name. HDF does on some vehicles last I checked.

>I've noticed that they have started embedding their own faction logos into the minis, even the infantry, that kind of fits into this kind of plan. And from the looks of it, they are gonna rerelease demon armies, I wonder if they will also get logo embeds
Some of the OPR Rangers said that the OPR team wants to 40k-ize the game and make it into a "more profitable and unique" IP. Considering they are pushing their own fluff/logos/lore and removing old units from army lists if it does not match their prints, it feels like an accurate assumption.
>>
>>97454260
Sorry, I lost part of my line when I quoted the second part of the message. It is not just autocannons that have that problem. In general it feels like a lot of weapons were given vague changes just for the sake of "newness". Weapon profiles with the same name no longer even being the same in the same army, let alone between them. I honestly have no idea what was going through their heads, but it killed the local OPR scene and there are a lot of people who went to old version of WHFB/40k/AoS/Necromunda with how bad the rule changes and the sensation of things progressively becoming less fun and worth playing continues to build. We had a narrative event - not a tournament, but 40 players playing on a number of extra large boards with a campaign system and defeats/victories being part of an overall boons and penalties system. It was a massive success with over 40 players applying but only that many getting in due to lack of space for more boards. We tried to do a second event after 3.5 launched and did not get even a full ten players.
>>
>>97454298
>Autocannons use to be a straight statline between all armies. Now some have the Fracture rule and different stats while others do not
Looks like "HE Autocannon" have Fracture, while Autocannon does not. It's kind of the same difference as between Heavy Rifle and a Rifle, one has AP1 Rule, other does not, I don't get why is that a problem
HDF has only HE Autocannons, all with Fracture, so that was perhaps patched
>OPR Rangers said that the OPR team wants to 40k-ize the game
How? It's already basically 40k but stripped of phases and streamlined around the concepts of 'everything is a special rule' and 'everything happens during an activation' to a fault

What worries me more is that despite DriveThruRPG requirement to say if they use AI
https://help.drivethrupartners.com/hc/en-us/articles/12780748778135-Product-Standards-Guidelines#h_01HAAB7N0J6EVBZWCCP713JYDM
They fill that field only for SOME of their products, and inconsistently at that.
https://www.drivethrurpg.com/en/browse?author="Gaetano%20Ferrara"&page=1&sortBy=newest

Two newest mission books have "Human-Created Without AI" set, two paper minis bundles released directly before them have "Creation Method Not Chosen By Publisher", despite DTRPG clear policy requiring a yes or no.
Then:
The Rusted Crown - Age of Fantasy Quest Narrative Campaign
Eternal Dynasty - Faction Book
Heart of the Rot - Age of Fantasy Quest Narrative Campaign
"Human-Created Without AI"
But:
Into the Frontier - Grimdark Future Star Quest Narrative Campaign
The Last Tear - Age of Fantasy: Skirmish Narrative Campaign
"Creation Method Not Chosen By Publisher"

It is mighty suspicious that they are so selective with that
>>
>wargames?
>>
>>97454839
I sometimes wonder how examples like those in your pic go about their day to day lives with their boogeyman beyond rent free in their heads.
You can’t convince them to see that they’re obsessed.
You just can’t.

But the good news is that they’re often open about their condition so you can learn quickly to avoid them at the local game store.
>>
>>97454839
>bluesky profile
>dedicated 'gay stuff' section on the website
>minis look really bad quality but are virtue signaled and use the names of famous women (one can wonder about permissions, IP rights and the like)
>UK based
gee, who would have thought
>>
Stop posting in this thread, we already have a general up >>97443086
>>
>>97455133
Yeah let that dumb shit die. Retard fucked up the OP, the thread is useless
>>
>>97454839
Oy vey, always remember the 6 gorillion jews who died preserving trannies goyim
>>
>"/awg/" thread
>look inside
>OPR kvetching and people who have done nothing in their lives trying to shit on Annie

Embarrassing lads.
>>
File: IMG_2657.jpg (336 KB)
336 KB
336 KB JPG
>>97450912
Since noone talks about them that much, me too. To be profitable they need a big consumer base. But they cant be that big or otherwise you would see more talk everwhere.
Maybe they really have a big kids fan base or hardcore fans that dont talk about it online or really just on special forums.
I would expect that it would always spill over to other forums.
>>
>>97454839
Bad Squiddo Games is such sad company
Years back it was the only way to get some female models to south america like the statuesque heads or the old dream forge ASStastic storm troopers.
But now they seem to only stock overpriced low quality models and the historical focus on this some weird alternative universe where women were front and center of conflicts.
>>
>>97456479
Who the fuck is Annie lmfao, some tranny we are supposed to know about ?
>>
>>97456479
>Anon mad that people discuss alternative wargames
Next you will tell us that "X is just like Warhammer, you may play 40k as well!" won't you, you corporate drone?
>>
File: gay stuff.jpg (113.4 KB)
113.4 KB
113.4 KB JPG
>>97454839
It's sad that so many miniature companies are based in the UK. If companies aren't forced to hike up prices due to the batshit insane green policies and various taxes then they push all this government propaganda drivel to signal to big daddy government that they are the good guys on the good side. Grim place.
Anyway back to working on my wood elves and ww2 soviets to take my mind off the fact I could go to jail for a very long time for reading some of the posts on here.
>>
>>97457265
>>97458055
Wild to see how much the levels of background retardation have increased in the average anon lately. Can we have a single fucking thread without you fags rolling like pigs in the same old tired culture war shite?

>I could go to jail for a very long time for reading some of the posts on here.
Hopefully that keeps you from shutting up the thread
>>
>>97458405
>nooooo don't talk about things that upset me
The door is that way anon. You are free to leave at any time.
>>
>>97458405
>Just ignore how companies that go political turn to shit!
Are you upset that politics are mentioned in passing or upset that you feel like your politics are being represented in the shitty company?
>>
>>97458508
No, I'm angry that the woke mobs are posting pro-Allied propaganda, and their jewish overlords are ensuring that I die a virgin
>>
>>97458405
Uh oh libtard is malding again
>>
>>97454839
I actually don’t know what this company is even trying to say with this post
>>
>>97459034
He's just trying to make a Holocaust Memorial Day post I guess. I'm not sure why the UK has such a day anyway, we don't have that many Jews and it isn't as though we gassed them.
>>
>>97458665
What an odd post.
>>
>>97458665
(You) need to be over 18 years of age to post on 4chan.
>>
>>97459270
>>97459587
Fuck off JIDF, keep gangstalking me and see what happens
>>
>>97460060
Bet u won't do it, goycattle coward
>>
If anyone here has played any of these can they give their opinions. Which one of these is the best Napoleonic skirmish game for the Perry Skirmish in a box Spanish/French kit. (30ish dudes per side) ?

A Song of Drums and Shakos
Sharpe Practice
Chosen Men
Musket and Tomahawk


I'm reposting here because I asked in /hwg/ and didn't get an answer,.entire thread was political shit flinging
>>
>>97461541
>entire thread was political shit flinging
anon walks into
>>97460060
lmao
>>
>>97461541
I know it doesn't sound like a valid advice but do you have a playgroup already? If you want to start one and have at least one person willing to get into historicals with you, simply try all four of them. It's hard to name any of them the best since they are all decent games on their own.
>>
Is there anyone here who is a member of Nordic Weasel Games Discord? If yes, please post an invitation link because no links found online are valid. BTW why is that Discord invitation only? Does Ivan do not want people to find it or what?
>>
A few threads ago I remember someone talking about Napoleonic fantasy and it would be cool to have air balloons. I was reading this book today and saw this contemporary illustration made during the napoleonic era showing an air balloon invasion of England. I thought maybe you'd find it cool!

>>97463462
I only play 3-4 times a year when I get together with all my brothers and dad, so its best to already have the ruleset established before we meet
>>
>WORT WORT WORT
>AAAARRGGH, YAGAGA
>WASHTOWSHVI
>WORT WORT WORT
>>
>>97467402
These look sick, I was an Inheritor in Halo: Reach back in highschool.. what game are they from ?
>>
>>97467406
Halo Flashpoint. I picked them up as a painting project but tried the gameplay and it's not bad, especially since they've expanded past just Spartans.
>>
>>97459264
>I'm not sure why the UK has such a day anyway
You should check out this thing called the Balfour declaration.
>>
What are some good ancient rome wargames?
>>
>>97464254
>its best to already have the ruleset established before we meet
Go with Musket and Tomahawk then if you already have the rules.
>>
Looking for decent STLs of chunky Cavemen, Cavewoman and Simians for some good old stone age action. Unfortunately most sculpts are spindly and realistic. I want something bulky and retro.
>>
>>97454051
What are the alternatives we have?
Just stick with older version of the rules?
I mean they still work.
>>
>>97476854
That is what most people seem to have done. Point lists are still available, just use pre-3.5 and hope that the next ruleset is less shit.
>>
>Actually want to buy Hide, Stone, and Bone rather than pirating it for once
>Ebook is marked as out of stock while the physical book is in stock
Well played Osprey.
>>
File: Deus Ex.jpg (211.7 KB)
211.7 KB
211.7 KB JPG
Does anyone know of a skirmish game like Deus Ex? In which you can play augmented, cyborg characters fighting against terrorists or secret organisations who use soldiers and mutated creatures and robots? Heavy narrative side, interaction with the "world" (or board I guess) and so on.
I've searched but can't find any :(
Thanks for your help anons!
>>
>>97477223
Any model agnostic game would do the job. What about space weirdos? Or that RT clone?
>>
>>97477274
>Any model agnostic game would do the job.
Yes, but you can do anything with those systems. I was looking for something more focused.
>>
>>97454051
Before I finished the first sentence to your post I was going to say OPR got a huge influx of WAACfags from 40k.
>I suspect OPR will start quietly getting ride of the miniature agnostic aspect and double down on their "official" STL files and the new Resin and Plastic versions sold on the store.
I was also going to mention this as well.
>>
>>97477305
They tend to be model agnostic, not theme agnostic. I am not sure how to put it into words. Deus Ex skirmishes could easily be recreated with many different rulesets that commonly get posted here.
Unless there is a specific Deus Ex game, official or 'with serials filed off' then your only option is model agnostic games.
Your narrative, roleplaying requirement really narrows it even more. There isn't many games with that and you're probably better looking at RPGs to meet your requirements.
Have you got models? It sounds like something up my street.
>>
>>97477330
>Before I finished the first sentence to your post I was going to say OPR got a huge influx of WAACfags from 40k.
Yeah, that is how it feels. A lot of "new" players came in and began making demands for changes for "balance" and "fair play". So what did the rules writer(s?) do? Strip out every bit of flavor and add a bunch of minor, useless changes to weapons, just to appease people who will probably go back to 40k/AoS/other games once the novelty of OPR games wears off and the lack of tournament play hits them. Absolutely disgusting how badly the game has been butchered thanks to the "community" making retarded demands on Discord.
>>
>>97477397
Yeah, it seems like I'll have no luck :( but I can hope some anon will bring up an obscure af game.
>>
I find it hilarious how the same complaints and doomposting about OPR is being found here for YEARS now but as an OPR player I haven't had much to complain about until the 3.5.0 release. Even now the game is perfectly playable as 3.5.1 but arguably worse than 3.4.x.
>M-muh 40k refugee abloo bloo bloo
I played 7 different alternative games last year, haven't played any GW's games in years other than random matches once in a while to humour some people at LGS and started the first and only /awg/ playgroup in my area. Hit me with a real argument if you want to shit your pants in anger.
>>
>>97477690
Playable sure, but fun or all the enjoyable? Not really. The game feels like a lot of the fun and unique aspects on an army by army basis was scrubbed to make everything as similar and bland as possible.
>>
Anyone played battle tech? I have never been interested but I went to the LGS with my dad and saw some guys playing it and it looked pretty fun.
>>
>>97477778
>fun or all the enjoyable
For me it still is fun and enjoyable. Perhaps if I played it like a card game, multiple matches a day, the idiotic changes would annoy me more but with 1-2 matches per week I can simply acknowledge them and give my feedback in a way that won't get me immediately banned.
You can clearly tell that most people mad about OPR don't play it and most likely don't play alternative wargames at all as well. Why would you piss blood and moan about OPR trying to push for branded minis (they will fail) if the game is played at home with friends in 90% of cases? That's not data pulled out of my ass, OPR runs periodical surveys and the majority of games are kitchen table games with lads at someone's place. You can clearly see corporate golem mindset being behind all those posts. Warhammer drones simply can't comprehend that you may not be dependent on the company behind the ruleset. There is no tournament policy, no Citadel Police™, no cult-like brand loyalty. You can play the game however you want, with whatever minis you want. Anyone who ever played a kitchen table game knows that and their concerns are totally different from what you see in these threads.
>>97477881
>>>/tg/btg is the place for BattleTech discussion, they have all the resources and knowledge you may need. The game is complex but super fun if you like bookkeeping. It's EXTREMELY cheap as well.
>>
>>97453341
don't listen to this guy, he's just butthurt and shits up threads whenever someone mentions OPR, just blatantly lying every time

the worst thing is that every lie is verifiable, you can check the rules changes for yourself, and listen to the developers who are very open about upcoming features and developments

to his points:
>things were not changed "for no apparent reason" but because players asked for changes
>weapon rules were not dumbed down, and there are no inconsistencies either
>they already said they're bringing back some of the weapons people complained about
>they announced more features to keep things more minis-agnostic
>they have custom army creation for those that want to do their own thing
>they have been doing their own minis/lore/art for 5+ years now, no clue why this should be an issue (you don't have to use any of that stuff)

>>97454711
sounds like they just forgot to update that stuff. I will bring this up to them on discord, surely they will fix it ASAP

>>97477778
how can they both have added new army rules, special rules, special weapons, etc. that have made them all more unique... and at the same time made things more similar and bland?

>>97477690
in what way do you think the game is worse in v3.5 than it was in v3.4? it seems like everything that was changed was an improvement, and based on player feedback
>>
>>97477548
what bits of flavor were removed? are you talking about the removal of the rules aliases? is that it? or something else?

rules aliases were removed because they were confusing as fuck. every army was using the same rules but all with different names, so you had to keep looking up "fluffy" names just to see it's another version of "+1 to defense". removing of aliases was a blessing and actually brought the game back closer to its original roots
>>
>>97477905
>in what way do you think the game is worse in v3.5 than it was in v3.4?
The ability names are still not standardised, wording of many is quite random compared with 3.4.x. Demons and robots got gutted, not a huge fan of that.
>it seems like everything that was changed was an improvement, and based on player feedback
Lol, lmao even. Where were you when the playerbase literally exploded with the 3.5 release Anon? OPR took the feedback, reversed it and called it 3.5.
>>
>>97477927
>The ability names are still not standardised, wording of many is quite random compared with 3.4.x
can you actually provide 2-3 examples of this? I have no idea what you're talking about. the wording is now actually more consistent because the rules names follow standardised patterns

>Where were you when the playerbase literally exploded with the 3.5 release Anon? OPR took the feedback, reversed it and called it 3.5.
I was right there when the community... didn't explode? and am still there and active in the community

just because some people got really mad in the beta feedback threads on discord doesn't mean that the community "exploded". in fact, there is more community activity, reddit threads, youtube videos, etc. then ever before, so the community seems quite healthy

some assholes are just very very loud
>>
1/2.(?)

>>97477900
For each and everyone it will be different. As someone who owns a game store, I see and hear a lot of talk about OPR. Playing games is part of my job duties, so I can see that as you mentioned, 3.5 and the changes made when I have to play multiple games daily of not just OPR but other games would - and does, annoy me. Having helped a few people with a locally established OPR group, I have personally - if anecdotally, seen the player count skyrocket, only to crash hard in mere days after 3.5 dropped. Many of my players and customers went to other games or back to the GW salt mines, but again this is all anecdotal really. I am incredibly tired of the Rangers and Youtubers pushing videos about "meta" units and WAAC nonsense.

>no cult-like brand loyalty.
Sadly there are plenty of people who see OPR as a damsel in distress they need to white knight for and act as zealots spreading the holy word of, online and in-person.

Still, you make plenty of good points and I appreciate having reasonable and friendly discussions like this. Thank you, Anon.

>>97477905
>how can they both have added new army rules, special rules, special weapons, etc. that have made them all more unique... and at the same time made things more similar and bland?
Most of the special rules are the same ability between army to army, just with a different name for each army. You also have a lot of flavor lost - in my opinion, with the new army universal rules when compared to pre-3.5 army rules and leader/unit upgrades that could give extra special rules on a per-unit basis.
>>
2/2(?)

>>97477916
>what bits of flavor were removed? are you talking about the removal of the rules aliases? is that it? or something else?

It is a combination of rules aliases, a lot of upgrades becoming generic and universal and overall a sense of overbalance to the point of everything becoming a tepid, grey mush without much individuality.

>rules aliases were removed because they were confusing as fuck. every army was using the same rules but all with different names, so you had to keep looking up "fluffy" names just to see it's another version of "+1 to defense". removing of aliases was a blessing and actually brought the game back closer to its original roots
Plenty of rules still use one name for one army and another for the next. Combine that with some armies having a problem with having weapons with the same or near-identical name and different profiles, a dumbing down and push for universal wargear choices/upgrade choices - with different names per-army of course and it just feels bad. OPR stuff was never deep, nor did it feel like it wanted to be. It was 40k/AoS/WHFB/Necromunda/BFG with the serial number and VIN filed off. People liked it because of that, generally. Now it feels like it is trying desperately to become a new and different thing - most people I anecdotally talk to say they think it is to push their own fluff books/miniature lines, and to many of us it feels like it is not only losing the prior (lack of) identity, but that it is taking the success it had and trying to emulate GW in the stupidest possible way by pushing for the tourney crowd and the collector/FOMO fanatics.
>>
>>97478014
>only to crash hard in mere days after 3.5 dropped

this is really sad, because having played the game for years, going from v3.4 to v3.5 was barely a change at all. this sounds to me like people that were just upset about things changing, rather than actually playing the game to realize that things abrely changed

>Most of the special rules are the same ability between army to army, just with a different name for each army.

this was already the case in v3.4 though? all armies that had army-wide rules had either fast, fearless, furious, or the 6+ version of regeneration. the new edition actually brought in more variation of abilities than before

>You also have a lot of flavor lost - in my opinion, with the new army universal rules when compared to pre-3.5 army rules

I don't understand how adding army-wide rules would lose flavor instead of add it. before, lots of armies had basically nothing special going for them

>leader/unit upgrades that could give extra special rules on a per-unit basis

these are still in the game, and actually were expanded and given to more leaders, units, and with more options and variety than before

this is what confuses me about a lot of the arguments I see on here, they are just not the actual facts. I am not saying you are a liar, but I think you are just not informed on the actual current state of the games
>>
>>97478014
>Sadly there are plenty of people who see OPR as a damsel in distress they need to white knight for and act as zealots spreading the holy word of, online and in-person.
This one doesn't surprise me since OPR received a lot of baseless critique. /awg/ is full of people that never played OPR or managed to force their zoomer brains into playing with basic rules only and then complained the game is too simple. This kind of behaviour will create a response of a kind. Pic related pops out on /tg/ every now and then for a reason.
>>
>>97478052
>I don't understand how adding army-wide rules would lose flavor instead of add it
Hadn't HDF lost Orders for some generic shit?
>>
>>97478045
>a lot of upgrades becoming generic and universal and overall a sense of overbalance to the point of everything becoming a tepid

can you provide some actual examples? what upgrades have become generic and universal? what has become overbalanced? having played the game for years and knowing most of the rules, I can't think of a single example of that actually happening

>Plenty of rules still use one name for one army and another for the next.

the only single time this happens now, is with the army-wide rule. no other rules in the game use aliases anymore. if you have any specific examples, I would love to hear them, because this is just not factual

>Combine that with some armies having a problem with having weapons with the same or near-identical name and different profiles

again, do you have specific examples? I can't think of anything like that that is currently in the games

>dumbing down and push for universal wargear choices/upgrade choices - with different names per-army of course

once again, do you have any examples? they have added more wargear choices and upgrade choices than before, so I am not sure how this is dumbing anything down

>Now it feels like it is trying desperately to become a new and different thing

I really don't see how that could be the case. yes, they have their own minis/lore/art, but they've had that for 5+ years now, nothing has changed. the rules still play the same, their patreon still works the same, everything is still the same

it's very weird that it feels like there is a perceived change, when nothing has actually changed, and looking at their plans, nothing is changing in the future either
>>
>>97478069
no, HDF have not lost "orders". in fact they are one of the more unique armies that instead of using heroes that give buffs to only their own units, have heroes that can buff nearby units (and even use radios to buff distant units)
>>
>>97478052
I think in this case we just will not be able to see eye to eye on the matter, but I will do my best to give a reply that states my case further. Sorry if I am a bit sloppy, I'm closing up shop for the day so I am doing a lot of typing between sales and chatting with my customers. 3.5 did not seem like a large change overall, but it feels like one of the worst possible changes. Everything feels bloated without good reason. Why do some Autocannons need to be (Type X) Autocannon with (Special Rule), for instance. Why does an army need HE Autocannons, Autocannons, Heavy Autocannons and Rapid Autocannons when prior to 3.5 it was literally just Autocannons, Rapids and Heavies? That is the only thing I can think of off the top of my head but I am sure there are more issues like that, where name/rule bloat was unnecessary. As for the army-wide rules, you have nonsense like removing Robot/Demon to appease people who were unable to deal with Ambush lists/Morale stuff. It was such a stupid change and literally gutted Wormhole Demons and Robot Legions in GDF. As for leader upgrades, they just feel like they were changed and made generic. Stuff like the HDF morale boost leader upgrade or the range boost leader upgrade or the +1 to hit boost are now down to weaker/watered down and far less thematic upgrades, last I checked a week or two ago. I think they did a new rules patch semi-recently so I might be wrong.

>>97478060
OPR can be very fun and engaging, despite being reasonable simple and concise to play. Basic rules work great for getting new players and non-tabletop gamers playing it. Advance rules add a touch of crunch and make the game more palatable to people who play other games and old gamers. I do agree that OPR was hit with a lot of baseless critique by people who were pro-GW and otherwise. /tg/ has had plenty of posts in the past that use basic or removed rules as some sort of "Gotcha" moment in arguments.
>>
>>97477900
Yes I'm aware of /btg/ but I'd prefer the perspective of anons in /awg/ to give their opinion, in /btg/ you're not exactly getting unbiased takes whereas anons in here by and large have a much wider range of games to compare it to
>>
>>97478101
>Why do some Autocannons...

the various Autocannons you're talking about are just to indicate a different number of attacks, and they've already previewed that in a future update they're going to be cutting down on those name changes (so you'll have an Autocannon on an infantry unit with 3 attacks, and an Autocannon on a tank with 9 attacks, and they will both just be called Autocannon)

also, all of those names were already like that in v3.4 and v3.3 and v3.2 and so on and so forth, so that's not a new thing, it's been around for many many years

the HE Autocannon was a new addition to give players more choice, for the players that don't like that choice, they simply don't have to pick it (I am not sure why people are mad about more optional guns). in some armies however, those new choices had replaced the old choices, but again they've already previewed that in a future update they will bring those options back for players

>you have nonsense like removing Robot/Demon...

those rules were extremely unbalanced, and made casual play problematic, because you had players that were accidentally steamrolling their friends, and it was a feelsbad situation for everyone involved. those armies still have access to those exact same rules, it's just been limited a bit more than before to reign them in

>Stuff like the HDF morale boost...

without a specific example and explanation, I am not sure what you're talking about. none of the HDF things you mentioned were changed

I'm sorry, I am not trying to talk down to you, but it just simply seems like you are misinformed. and I think that's the problem with some of the discussion around v3.5, there is just a lot of misinformation going around, and people picking up pitchforks without actually knowing what has or hasn't changed
>>
>>97478110
Great game, Classic or Alpha Strike, but play it requires supporting CGL so there's a major reason not to do so.
>>
>>97477881
It's cool. The rules philosophy is modular and kitchen table focused. It's what you make of it really. If you like the fantasy or visuals of it then you will probably enjoy it.
>>
>>97478172

My bugbear with the 3.5 update is that I didn't like the naming conventions for different variations of special rules. Basic rules are fine, advanced rules have good things in them too.
>>
>>97478248
>>97478275
What's the difference between classic and alpha strike? Also what's the problem with CGL?
>>
>>97478623
Alpha strike is more like a traditional dice and tape wargame. With simplified unit profiles, locational damage and 3d terrain. Classic is a huge crunchy monster of a tabletop boardgame. Worth noting that almost the entirety of Classic rules are modular/optional and you can play hexless on 3D terrain if you wanted.
>problem with CGL
NTA but it's generally accepted the Battletech brand is mishandled. IMO CGL do a poor job with rule books being piecemeal affairs and the layouts being trash. I also think they don't do a good job getting minis on the table, they're overpriced for what they are and buying single mechs falls to 3rd party sellers.
I think CGL is aimless and they are more concerned with kickstarter money and reselling the same rulebooks in various formats.
Unlikely any of that will change soon because there's a lot of astroturfing of the community, which is part of the reason /btg/ is so cliquey and samefaggy as well. Tasteless weebs is a nice way of putting it.
>>97446196
Do any of you 40k altfags have prints of your rulebooks? Games like Space Weirdos, OPR and Renegade Scout don't seem to have POD options. I don't have access to any decent local printers so i'm limited to games with POD or if anyone can point me to a decently cheap POD service that would be great.
>>
>>97478963
I only buy the physical books if I find them worth the space on my bookshelf. For OPR I simply printed the rules at home and used a display album to turn them into a physical rulebook. This way I can add extra pages, add notes etc.
>>
>>97478963
>Do any of you 40k altfags have prints
40k altfag here.
I’ve tried suggesting alternative 40k games at the local lgs. Even with the premise of being able to utilize 40k minis I get no responses.
So I don’t feel any point in prints at the moment.
Such is the burden of being an /awg/er.
>>
After 15 years, I think it's about time I call it quits here on 4chan. Where has everyone gone? I feel like I'm a man amongst the ruins.
>>
>>97480960
That's sad. Same place same time tomorrow?
>>
>>97480974
Nah, I feel like 80% of the meaningful posts are just me. It's just not worth coming here, I make a post and come back 12 hours later and my old post is still the latest post in the thread. It's genuinely dead now
>>
>>97477223
Nope. And fuck you, you searched and knew there wasn't anything like this yet you decided to clog up the thread anyway? Kys faggot.
>>
>>97481048
Anon, this is why >>97480960 this happens.
>>
>>97480960
You'll be back. See ya.
>>
>>97481065
Ride my cock.
>>
>>97481016
>I feel like 80% of the meaningful posts are just me
Mind to point them? I'm actually curious what do you find "meaningful".
>I make a post and come back 12 hours later and my old post is still the latest post in the thread
If you calm your Subway Surfers brain for a bit you will realize that /awg/ often needs just a week to hit the bump limit. It's not fast for /tg/, many threads don't even hit 100 posts a week. Perhaps >>40kg is more your speed.
>>
>>97481105
>It's not fast for /tg/
What I meant is /awg/ is not a slow thread by /tg/ standards if you ignore Warhammer general thread. Brain fart.
>>
>>97480960
There are 2 awg threads currently, which really slows it down, and due to events in the states, a lot of our bot friends have been called up to other duties. So relax, you're hanging out in the ruins with like 3 other guys
>>
>>97478963
For printing you can try Lulu
>>
Sorry if it isn't the right thread, but I wanted to know what are the general opinion on Modiphius. I was thinking to try Fallout: Factions and FWW down the line with my partner; I was also intrigued by their solo/co-op adventure wargame—is there an anon to give me a heads-up about what to expect and if it's worth throwing money at all?
>>
>>97481105
>>97481118
>A week to hit bump limit
Anon, a year or two ago this general hit bump limit in 2 days
>>
>>97481274
I see a lot of anons talking about actual games, maybe the ratio of post-pandemic slop is going down and we'll go back to being a comfy backwater where one can actually have a discussion.
>>
>>97477223
I don't know anything specific for this vibe, it's really not my area of focus. But I would give Planet 28 a serious look, it's a great game and you can make it work for this
>>
>>97481397
>dooming while the thread is split
>>
>>97481379
NTA but im also curious about fallout factions, its not that expensive and the setting is kinda cool. From what i know the game was made by one of the creators of necromunda.
>>
>>97481397
Yeah, nah. /tg/ was almost dead even before the Corona, so was /awg/. Actually /awg/ got a lot of traction in the last 2 years. I would know, I start almost every /awg/ in the last 3 years and I was the one that redacted the OP, updated the games list etc.
>>
>>97482059
>/tg/ was almost dead even before the Corona
Not quite, /tg/ started to die right as the covid lockdowns were begining to be lifted, it really looks like a bunch of anons went outside and never came back
Agree with /awg/ being less affected than the rest of the board though
>>
File: tg graph.png (170.6 KB)
170.6 KB
170.6 KB PNG
>>97482141
Forgot the graph, I'm stupid
>>
>>97482145
>Not quite, /tg/ started to die right as the covid lockdowns were begining to be lifted
You can clearly see a massive drop after 2016.
>>
>>97477223
Infinity is a very solid (if complex) skirmish system with cyberpunk lore that is very boring and sanitised, but at least in the general ballpark of what you're looking for
>>
>>97482174
>muh cheeto hitler killed /tg/!
The drop was temporary and anyone honest with eyes can see that the current decline started in 2021.
>>
>>97478052
Your last paragraph defined 99.99999% of the conversation on my topic on this website
>>
>>97481379
Factions is pretty good but fuck me if they aren't slow rolling the release of an expansion that they announced in fucking August.
Wasteland warfare is not a wargame, it's an RPG that is just trying to be like you are playing the video game. At that point just play the video game. A second edition for Wasteland warfare is expected this year (so expect it in 2026, they are so as fuck), a second Factions starter set (Battle of Boston, BoS versus Institute) with the new rulebook and campaign system is set to be out right in time to be completely ignored because of the new 40k edition
>>
>>97482262
It wasn't temporary. Most worthwhile people left in 2016 and were replaced by people like you. Those few of us fools who stuck around regret it and are suffering from sunk-cost fallacy.
>>
>>97482262
>muh cheeto hitler killed /tg/!
Rent free schizo, I have no interest in Ameridumb racial civil wars. You can clearly see in your own graph a significant drop in 2016 and 2017.
>>
>>97482387
Oh, well, thanks a lot for the rundown! I will definitely check out Factions then! I've been hearing mostly good stuff about it, and I desperately need to scratch that itch having been a little bit jaded about Kill Team—or as the other anon mentioned—Necromunda.
>>
File: MA.png (7.2 MB)
7.2 MB
7.2 MB PNG
Just a quick Martian/GI size comparison, what rules would you use for 50's Americans vs ayyys? I have the big Mars Attacks robot and flying saucer with about 25 Martians.
>>
I remember seeing a fanmade killteam alternative that gave you more optioms for building your teams.
>>
Gundam has announced a "details announcement date" of March 4th. I'm guessing that means Q3 release date.
>>
>>97485734
Heralds of Ruin probably. It had expanded army options and more granular book keeping for model progression.
>>
>>97482733
Also that folio update I mentioned just released (as a PDF). Its pretty good
>>
So how’s Konflikt 47 doing? You guys enjoying the games or models?
>>
My temu terrain is all done up.
>>
>>97492845
Noice, I have been meaning to buy some Temu shite at some point
>>
>>97492845
Looks good anon, what are you playing?
>>
Hide, Stone, and Bone digital is finally out. Anyone tried it already?
>>
>>97492891
Make sure to take a good look at the reviews below, some stuff is scaled weirdly. Everything you see there is from Temu though.
>>97492992
Deadzone, playing a local league.
>>
>>97493795
Who even makes 28mm cavemen besides North Star?
>>
>>97456742
I use Heroclix figures for making Heroscape custom units but yeah, I don't hear or see them talked about either at all.
>>
>>97458055
>they push all this government propaganda drivel to signal to big daddy government that they are the good guys on the good side

Progressive players can be insipid but this seems like an imagined exchange.

>>97454839
Respect for the dead is something I wouldn't mind seeing more of in games that lean on history desu.
>>
>>97493795
I'm still waiting for it to come in the mail, but looking forward to it based on the concept alone.

>>97495552
I'm just going to take an X-acto and a modeling needle and turn my 1/72 IMEX Sioux warriors into Cro-Magnons. Megafauna isn't too hard to come by; I'll just hit up the local toy stores.
>>
>>97495552
>>
StarCraft beta rules should drop today.
Are you excited?

Reply to Thread #97446196


Supported: JPG, PNG, GIF, WebP, WebM, MP4, MP3 (max 4MB)