Thread #97874094
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Forgotten Executioner Edition
>Previously, in the Mortal Realms
>>97861640
>Official AoS website:
https://www.ageofsigmar.com
>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/
>Tools
https://runebrush.pa-sy.com/warscroll/
>Anvil of Apotheosis hero creator:
https://aosg.github.io/
https://sigdex.io/
>Thread questions:
Now that the dust has finally settled, what is your final opinion on the Helsmiths? How would you expand the range if you were a gw exec?
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>>97874094
>TQ
Idk, maybe the actual elite shit of the army. It’d be neat if they got a command squad or something. It’d also be funny if they got more “vassals”.
Unrelated but the bulltaurs seem to be neat for making Minotaurs, just need appropriate legs really.
(Pic rel is not mine)
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>>97874094
I am still amazed at how they could produce an inferior aesthetic to Forgeworld's. All they had to do was take it and add some things like unhelmeted soldiers. The bull centaurs are just so much better than the plastic ones.
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>>97874110
>It’d be neat if they got a command squad or something
This sort of came up when we were discussing the cos volley guns a couple threads back, but old chaos dwarfs used to have a bunch of different war machines like little mortars and swivel guns, as well as the classic bazooka. I think something like the kharadron thunderers would be cool for chorfs, were it's just a group of 5 or 6 guys with very different heavy guns / light artillery.
If not, at least make bazookas a full unit.
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>>97874125
>The bull centaurs are just so much better than the plastic ones.
Really? The fw bull centaurs? These pieces of shit?
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>>97874148
To each their own I suppose
>>97874171
I've seen some pretty good deals on ebay, because they were in soul wars and 2nd edition was like peak omboarding edition.
If you buy msrp they're like a medium to above average expensive army I think? But yeah definitely check out the secondhand market.
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They're so cool
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How much will the new spearhead cost give or take
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>>97874094
Lammasu
Train with 3 options (skullcraker prow, dreadquake mortar in tow, or wagons to carry troops and barrels of demon oil)
Bull centaur hero
A more petrified wizard/priest on mechanical chair
Spells that represent raw and barely chained demonstuff
Scenery that represents a ziggurat crossed with an oil drilling and refining station
Armored gargant
Scamming merchant special character
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Since it's been confirmed that they're coming in 5th, will you be buying Kurnothi?
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>>97874339
It is kind of funny how we have fire dwarfs, tech dwarfs, and now fire tech dwarfs
>>97874342
bull centaur character would be my first choice as well
speaking of, do they have options for one in their anvil of apotheosis thingy?
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>>97874448
>I want to play vintage wood elves
>but I don't want to play vintage wood elves with vintage wood elf models or vintage wood elves rules
>and I don't want to play vintage wood elves models with AoS rules
>I specifically want to play vintage wood elves in Sylvaneth
>but I don't want to play with Sylvaneth models or Sylvaneth rules
>I want a new army that looks and plays like vintage wood elves without looking like or playing like them
Kurnothiposters have always been a curious breed. The few druchii anons are the same. Bunch of weirdos.
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>>97874612
Tbf wood elves have always had a polarizing ruleset that was always npe for one side or the other so an Aos take on it could be neat.
Not to say sylvaneth have been historically better but at least they’re playing the same game as most other factions were since their inception, which is better than wood elves.
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Give me a spearhead gw
I'm not going to buy your wolves
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>>97874612
>Just play with Scarloc, random 80s D&D minis, and Orion!
Wanderers don't even have any rules for 4th.
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>>97874448
I do hope we get to see spite swarms and some rhino bug knights but beyond that I think the core idea of the first layer of sylvaenth are figured out. I’d only really want kurothi because it opens the way for rootkings in there.
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>>97874146
>these pieces of shit
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OK what does Tzeentch need? Assuming they aren't refreshing the current plastic Daemon kits
I'd like to see
Plastic Blue Scribes
Centerpiece mortal hero
Heavy infantry
Greater Chaos Spawn
waddyall think?
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>>97874766
>need
mortal warriors / forsaken dual kit
updated pink horrors kit (blues can stay)
gobbapalooza, but it's kairic heroes, all with robes and hoods of some kind
access to the sphiranx, mutalith, furies and raptoryx
>would be the shit
multipart gaunt summoner kit with bits for all 9, a plethora of familiars plus a small herald that can go on disc or on foot depending on whether you put the summoner you assemble on foot or on disc
a named demon prince character sculpted after the artwork with the guy with a hand for a head
mortal warriors cavalry, but it's actually them with centaur bodies as they ride the spawn-like mutant lower halves
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>>97874958
because tzeentch already featured in a warhammer quest box, slaanesh cannot feature in one, khorne has a release planned around khul and the reinvention of aos, and nurgle sells and gw needs the money
replacing the end times blightkings with the new ones was one of the most despicable and spiteful decision taken by gw became they did so to push nurgle collectors to rebuild their armies around rotswords instead, the new blightkings are shit on purpose
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>>97874999
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>>97875005
lel thanks always makes me chuckle
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>>97874448
do you think the deer centaur women have grippy pussy? like do that shit be MILKING you?
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>>97874094
>Now that the dust has finally settled, what is your final opinion on the Helsmiths?
Hate them. I feel betrayed for being so hyped for chorfs for years and years. Only good models out of them are the hobgrots and bull centaurs.
>How would you expand the range if you were a gw exec?
Fireglaives. Hobgrot boss. A war machine that doesn't look like a complete joke. And bring back the Horns of Hashut; where the fuck are they?
>>97874146
Fucking hated these buttheads. They looked more like a beastmen unit than something for chorfs. Thank god the plastic ones have actual clothes like the metal ones did.
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>>97875367
The horns of hashut not being there is so weird. They'd bring some extra choice to the army, and their fluff fits perfectly with the role of chaff in the army with how their desolation points or whatever they're called work. Their aesthetic is slightly different, but the same can be said of literally any other chaos warband. Such an odd decision.
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>>97875760
Anon, you might be on substances like copium. Perhaps seethium even.
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>>97875861
Warhammer's dwarf women aren't what you describe either.
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>>97875929
How about an elven woman?
>>97875935
Dwarf women in warhammer never had beards.
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>>97875954
>>97875966
>tastelets
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>>97875954
Ah, but they're in TWW now, so they're retroactively BASED and KINO! You know, in the opinions of people like >>97875975 and >>97874711 who have never even considered purchasing a mini but have strong opinions on all of them.
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>>97876115
Those were considerably chunkier.
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>>97876115
>>97876128
I forgot that game existed. I just checked out the pserver and there's almost 1000 people online right now. Nice to see it isn't dead.
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Definitely gotten slimmer and cuter over the years.
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>>97876148
Ah yes, the dwarf lore book where they're polyandrous, marry obese chicks, not finding a wife is the #1 reason for joining the slayers, and how dwarf women go barren after two births but only 1 in 3 births are girls.
What the fuck was GW on?
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>>97876146
the ones in aos are still pretty broad, what few times they actually show up.
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What do my fellow Skaven players use for their Gnawholes? The official models? I want to upgrade from paper templates, but I don't want to have to be really careful with some flimsy detailed terrain.
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>>97876116
I’ve been slowly moving away from GW paints save for unique colors and contrasts/Lahmian medium. Gw needs a reformulation because their paints are starting to show flaws. Like why the fuck am I opening a fresh pot of Tau Light Ochre or Corax White and finding it in gummy chunks? That’s also not counting unannounced reformulations or just general disparities between batches. For example I saw this posted the other day. I had it happen to my Skeleton Horde contrast that I was using from the initial launch. The new formulation visibly separates in the pot within hours of standing still which requires a good shake to reconstitute, whereas my launch pot almost never separated. Also the shade was lighter so I had to add a couple drops of a brown to make it similar.
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>>97876211
They're a solid 3rd out of all bull centaur renditions, with the original metal sculpts as #1, BloodBowl as #2, then the FW sculpts, and the ones at #4.the funny thing is, the new bull centaurs are the best sculpts of the HoH range by a wide margin and are pretty good themselves, but the nuance of them being not as good as other sculpts is apparently lost to people
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>>97876223
Surprised to see the bloodbowl version over the nuchorf one, it's basically the same thing except slightly more cartoony because of bloodbowl's style. The original bull centaurs are fine but honestly seeing fabelzel's stuff the gw ones kinda lost their shine. But maybe that's a bit unfair, fabelzel's style is hard to match. Not even much of an oldhammer guy but his shit is making me seriously consider starting a little chorf project to dip into tow.
Anyway, I feel like old and new bull centaurs are so different in execution it basically comes down to personal preference, but both of them are a much better portrayal of bull centaurs' lore than the naked forgeworld retards.
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>>97876173
Soulbound art isn't canon or even related to AoS at all
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>>97876276
Fabezels chorfs dab on HoH and the forgeworld chorfs imo. They are gorgeous sculpts. They showcase genuine artistic flair that has been sorely missing from GW sculpts for the past decade plus (generally speaking)
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>>97876330
Mhm, interesting, what would you say they lack? I can see it in the armour, the old stuff definitely feels a bit more "antiquity" than the new armour plates, and the headwear, while not particularly assyrian, does also give it a bit of ancient flair.
I've seen this argument applied to the foot guys in the past and I've always disagreed, I feel like if anything they're slightly more pseudo-assyrian than previous incarnations (especially the forgeworld Infantry which doesn't even try). Biggest example is the more thin stylized beards of the new guys which is as mesopotamian as it gets.though I actually don't like this change, the bigger bushier full beards of the old guys look better imo
But on the bull centaurs I can see the argument more.
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>>97876367
They are this bizarre middle ground between the FW and OG sculpts so they don't really come off strongly in either flavor. For the faults of the Azghor's lads, they went for a new aesthetic and stuck to it, they had an identity. The new ones are more befuddled.
Do like the shirtless guy banging the gong, that's inspired.
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>>97876344
Oh yeah fabelzel's stuff is great. Like I said not even much of an oldhammer aesthetic guy (nor into proonts for that matter) but his take on chorfs is amazing.
>>97876381
I personally don't see a whole lot of the forgeworld influence in nuchorfs. That aesthetic was very grimy and dirty, I think helsmiths are very much based on the old 4th (?) edition stuff, but given its own spin.
Personally I go back and forth, even within the same miniatures there's a lot of stuff I both like and dislike. For the basic cohorts for example, I love the hexagonal scale armour, the general shape of the guys, even the sash is very characterful. But then the weapons are AWFUL, same with the helmets, and like I said while the beards are probably closer to the real world I personally prefer them wider, like the gong guy has.
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>>97876316
yes it is. its an officially licensed spinoff. its as canon as anything, and what the fuck do you mean isnt related to aos at all, it is THE aos roleplaying game
just because you dont like it for whatever reason doesnt make it any less valid
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>>97874094
Soon
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>>97875966
Eeerrrh no, I was there, 3000 years ago, and no, they were not universally hated. Their dynamism and character was very much celebrated. It is true that some lamented that they didn't look more civilised, but that's about it.
>>97876211
Sorry we offended your consoomer beliefs.
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>>97876316
that thing specifically appears in an animation too
everything is canon
not everything is standard
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>>97876316
>>97876321
Honestly I think this steam tank on spiderlegs design always looked like shit and the actual cogfort (while not perfect) looks miles better
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>>97876525
Huh I wasn’t aware that gnomes exist in fantasy and I’ve been into fantasy as a game and setting for 20 years. I was ready to um actually you about Halflings being pretty normal in the Empire and them evening having their own province/The Moot. Interesting.
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>>97876745
I personally think the way they constructed the cogfort is really dumb, that thing would crumble under it's own weight. Completely nonsensical construction for something that's mobile. You have to wave it away with " it's magic " and that's just bad/lazy.
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>>97876731
Yup. Masters of the lore of shadows.
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>>97876785
This is 4th edition dude.
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>>97876791
Yeah I am aware but I assume they are in 2nd edition too? I have heard that's the best for a consistent not politicized view of the Warhammer Fantasy setting, but idk as ive not actually read any of the books. My favorite lore usually comes from 4th-5th edition and some 6th edition Fantasy army books, if you could point me to where I would find stuff I would enjoy. As in which edition of the rpg.
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>>97876807
you won't find gnomes in 2nd edition
only 1st and 4th
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>>97876819
I didnt realize a lot of these books are available online as scans online for free. Very sick. I will do some reading after church today.
>>97876822
Ohhhhhhhhhhhhhh. Is that familiar supposed to be a gnome? That makes sense and is actually incredible. That wizard sculpt is my favorite out of the new one, feels proper old fantasy. Although I really like the necromancer too. The only one I didn’t really like was the Druid looking guy (elementalist?)
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This is the guy I don’t like, he looks too much like a WoW design for my tastes. But my question to lore guys here is, is the frog familiar something you guys recognize? Is this some kind of race in the lore or just an enchanted frog helper thing?
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>>97876840
>Is that familiar supposed to be a gnome?
yes, although it doesn't quite fit the shadowy rogues archetype that the 4th ed of the rpg wanted to have for the whole race
but then again, neither does the blood bowl team, or their older fluff, good chances of the ulgu gnomes being just one group of them
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>>97876859
>>97876870
Wrong thread.
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>>97876761
The actual stonework seems rather thin, I think it's mostly wood.
>>97876880
You could use fabelzel's stuff pretty easily for helsmiths
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>>97876876
Yeah if the lore says the human settlements that border the moors see them regularly in various roles then they probably aren’t all shadow adept. Entertainers maybe for small illusions but the merchant gnomes are probably just trying to make an honest living.
>>97876887
Yeah, although the thought of a Pygmy slann being roped into serving as a familiar is quite funny.
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Goddamn, they printed a special guide for the battleforce. Usually they just pitch in the regular instructions for the separate kits
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How would you guys rank the current factions from most to least in need of a refresh/second wave?
At the top I think definitely idoneth, fyreslayers and daughters of khaine. Idoneth are weird because they objectively do have more units than say, flesh eaters, but they definitely feel like they need it more. Maybe because they've been using the same roster of non-hero units for the better part of a decade now, while flesh eaters are relatively new?
Anyway, speaking of fec, they're probably in the next category of "yeah does need some attention too" together with guys like nighthaunt (decent range but very one-note) and say kruleboyz. You know armies that definitely have more going on but also don't really feel complete either?
Then you've got the guys who are just lacking a unit or two, maybe some heroes to tie everything together, y'know CoS is doing pretty well now with all the new stuff, some warhulks or different cavalry would be cool but it's not a pressing matter. Lumineth with tyrion's lads or one or two ydrilan/zenith units is probably also in this category. Seraphon too, if we're just focusing on refreshes (skinks, saurus guard, couple characters)
Finally we have the armies that are pretty much good, anything new is just a bonus. Stormcast obviously, soulblight, slaves to darkness, probably gloomspite.
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>>97877125
male dwarfs are wide, female dwarfs should be wide too. When an artist chooses to make them thin at beast they have very boring ideas of sexy. At worst when they think "sexy very short woman" their mind goes to a child.
Dwarf women should be wide
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>>97877152
That's, like, your opinion man. Dwarves over there don't have the same inertia or history as here in the occident.
Pic related is a dwarven man. I'm not sure if his roommate, Raven, is herself a dwarf or if that's from her monstrous heritage.
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>>97877255
Nah.
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>>97877338
This one's from a trrpg version of an anime.
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Are there any of these "scenic overview" type location illustrations for aos? I don't mean just a regular old street plan, but something panoramic like picrel. I feel like settlement art in general is few and far between.
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>>97877589
>>97877604
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>>97877610
>4 inch movement
>don’t have throwing axes anymore
>not tanky at all
If I had to guess it’s because of that. They removed all the nuance that gave slayers a chance in previous editions. They have all the issues of dwarves without even the castle build to lean on.
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>>97877662
But have you considered: Magmadroth spam?
Honestly I just think people buy Slayers and want to play Slayers but get pigeonholed into sucking ass or spamming the expensive ass monsters.
But that's also an AoS problem in general this edition.
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>>97877701
I'm not a fan of it either and really dislike how AOS is on a competitive level right now. Skew lists that consist of 3 Warscrolls on average - a huge-fuck centerpiece god/hero/monster, generic monsters, and usually something OP that won't get meaningful increased points (look at those Command Corps).
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I will never understand why people get so mad that Hellsmiths aren't exact copies of Chaos Dwarfs from Fantasy. Like this is AoS Sylvaeth don't look like Wood elves, lumineth don't look like high elves, khadrodon don't look like Dwarfs.
I also feel like people only care about chorfs cause of Tww3
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>>97877763
>big monsters
They’ve been at their worst in 4th edition in terms of playability in 4th so far so I already know you’re a no games
>spam lists
Literally the past 3 tournaments so far have had all the lists repeat maybe one or two reinforced units once or twice at most. But there is an issue of points being much bigger which does mean that you’re just generally not gonna see as much plastic on the table in general, which frankly is a good thing considering how crazy 40k 10th edition was with every list consisting of hordes that rivaled apocalypse.
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>>97877772
Well, it's because the new ones look bad. Extremely videogamecoded, but a bad, creatively-bankrupt slop game like WoW, not the Soulslike videogamecoding that AoS can actually sometimes pull off.
You knew this, and when you said, "I will never understand," it was a lie.
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>>97877589
It's been one of my biggest gripes and reasoning for the setting to not have caught on better. So much of the art is as vague as the single paragraphs of lore that it's hard to find pieces that aren't a mess of intelligible digital brushtrokes.
Granted, in relation to your original image they did have this in the 3e book.
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>>97877610
this chart pretty much reads as a direct correlation chart with army range size.
its almost like the more models a range has, the more people can find something to like about it. 1 or 2 exceptions but for the most part it holds true, most of the largest army ranges are at the top half, and most of the smallest army ranges are at the bottom half
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>>97877624
>mirrored poses
that is only a single model in the entire range, fuck off with this dogshit complaint. maybe a 2nd if you are being generous and including the runesmiter but even he has asymetrical weapons, as you can also give the unit leader
otherwise none of the poses are mirrored
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>>97877894
>They look like WoW
Its been half a year of listening to people compare them to something they don't look anything alike. Somehow a faction wearing flat geometric shapes to rebel against anything organic filters people instantly. Btw does anyone have the deep dive into their design that one any did a few months back? I enjoyed his insight into how even the gems on them invoked Hashut.
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>>97877683
I mean if you listen to fyreslayer players, they want to play blocks of fyreslayers (this is any edition of AoS) and that's what the army was good at playing for last three editions. The Magmadroth is a cool model, but just spamming monsters is kinda lame.
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>>97877610
because people don't want to run an entire army of ginger naked dwarves.
>>97877941
one of the worst things GW has done in recent years with their stuff is cheap out on background art for their books and stuff. Tons of awful meaningless featurless backgrounds to otherwise nice character art or the newest offender, literally just the blender model on a black background for the horus heresy books. They save pennies on art expenses that make the products so much less appealing
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>>97877812
I revived AoS by teaching people for 6 months and just finished off a PtG campaign.
Baleful Lords just took 3rd at an event and a recent CoS army took 1st place and their list was 3 Command Corps, Cav and Cannon spam. Meta lists are degenerate garbage that boils down to spamming the only good unit (or 2-3) your entire range has.
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Can any anons give me some gamplay pointers? I played my first 2k game recently and got tabled round 2 playing KO against BoK.
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>>97878110
>confirmed Last World rumour
>Archaon and Sigmar fight
>The conclusion is unknown
>Followers of Sigmar say that he defeated Archaon
>Followers of Chaos say that Archaon brutally slew Sigmar
>Whatever happened, both vanished from the realms, and a new world was created
So what's more likely? Archaon or Sigmar winning? Hate tha that GW left it open.
What are the guys who bought the Archaon centerpiece going to do now that their Everchosen is MIA?
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>>97878075
I'm sure they wouldn't even have to pay much more to get much better art, either. Thomas Elliot was nailing out banger after banger, left the studio, and now he freelances for them, still making bangers and probably more money. Though I believe his departure was because of office politics based on his commentary on the GHB/4e SCE tome cover.
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Been getting into Spearhead lately
Every game so far feels like it's decided by who gets Attacker
With such a small battlefield, how do you not get to give yourself an alpha strike by winning that first roll-off?
(playing Castelite Company btw)
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>>97874612
>the few druchii anons are the same
I always thought it was more like
>I want to play dark elves
>but I don’t want to play gooner witch elves the army
>I will only play aos when malerion is reintroduced to the setting
>but I refuse to touch the setting until then
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>>97878165
Arkanaut Admiral (130)
• General
• Karst-Bana Aether-Powered Combat Rig
• Combat Grafter
Arkanaut Frigate (300)
• Hegsson Solutions 'Old Reliable' Hullplates
Arkanaut Company (80)
• Skypike
• 2x Privateer Heavy Weapon
Aetheric Navigator (120)
Regiment 1
Aether-Khemist (110)
Arkanaut Company (160)
• Reinforced
• 2x Skypike
• 4x Privateer Heavy Weapon
Arkanaut Ironclad (450)
• Tracer-Fire Rounds
Regiment 2
Codewright (90)
Skywardens (260)
• Reinforced
• Skyrigger Heavy Weapon and Gun Butt
• 2x Aethermatic Volley Gun and Gun Butt
Grundstok Gunhauler (150)
Grundstok Thunderers (130)
• 2x Grundstok Mortar or Aethercannon
• 2x Aetheric Fumigator or Decksweeper
This felt like an okay list when I was putting it together but I think I only ended up killing like 2 units of blood crushers and was drowned in an ocean of blood letters. I had my boats target his wrath or khorne blood thirster but they failed to kill him with shooting and the blood thirster didn't actually do much the whole game besides give out buffs.
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>>97877772
I'm just not appreciative of their style. I would have liked if they were copypasted, but I also would have liked if they were made different in a... different way. I just don't like the flat, low-detail, hexagonal motif stuff.
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>>97874958
>why did maggotchads get more cool shit than the seething bloodcels, coomcels, and bookcels when they were already cooler in the first place
You’ve already answered your own question, anon. The Grandfather smiles on his followers
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>>97874094
>final opinion
the warscrolls are fine, I really dont' care for DPP as a mechanic and am slightly annoyed that this faction specific resource thing continues to be a trend in every new book since then. Aesthetically I don't think they're better than the old chaos dwarves, but there's enough potential with warmachines like the bull standing bull thing that they could do more that's cool
>how to expand the range
infernal guard for a morre elite 5 man shooting unit with better melee profile. Lamassu for another flying unit, the iron demon and hell cannon for cool warmachines. Eventually also a hobgoblin hero to give the dogshit chaff goblins a reason to be taken and the K'dai destroyer so they can have a more interesting centerpiece unit than dwarf on bull.
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>>97878233
not super experienced with KO, but just at a glance you're spending 450ish pts on 5 wound support heroes, and 900pts on boats. leaves you with only 650 for the rest of your army.
thats probably a big part of the problem right there if i had to guess
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>>97878249
>making these people up
Unfortunately for the both of us, anon I have met three such guys irl. Two of them work at the FLGS and the third guy was my friend’s roommate who only played tww and is a wiki lorelet. All of em still seething about the end times. Many such cases.
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>>97878233
You definite want the Flak Gun artifact against BoK. Giving a hero a 5++ and +1A sounds fun, but if your hero is in a melee, he's probably fucked regardless. 3+ save is nice and all, but it's a melee game and you're not a melee army. Even a single Rend makes you 50/50 for flubbing, and the Ward isn't going to help much if they swing enough at once.
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>>97878373
I can definetly afford to drop one hero, but I need a few heros to lead regiments and boats so the footsoldiers aren't stuck advancing 4 inches at a time. I did consider opting for multiple codewrights to save some points on heroes but I'm not sure what else to replace them with.
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>>97878160
The rumor also says archaon is still around and active, leading his armies from the north pole, but runs away whenever chunks of the new mcguffin god metal, supposedly pieces of sigmar, starts raining down from the sky. Sigmarites beleive that’s Sigmar sending it down to help them, from wherever he is.
All this rumor stuff sounds dumb as shit, which unfortunately doesn’t say anything about it’s credibility
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>>97878473
We have a fairly active aos community here, but they’re very localized to one store, and they’ve been hemorrhaging members steadily since 4E dropped which sucks to see because the game is fun, even if it lacks a lot of that good 3E flavor. Huge bummer considering I’ve just started painting a MoN army with the release of the new wave of support
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>>97878552
Shame, but not surprising given the state of 4th edition. Which MoN models you working on, at the moment, anyway?
Myself I am building the old CoS Spearhead right now, got some elf heads that I used with a few of the steelhelms and going to be work on the pontifex models soon too (with a head replacement.)
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I checked this game out and it's like GW wanted to actively sabatoge any chance of AoS players getting it.
>trailer shows zero AoS content
>only actually found out the game had AoS stuff when I saw the steampage splash art
>Check the warcom article to see who the playable heroes are
>Neave "Sunk Cost" Blacktalon
>random non-model having femcast, probably the same sprite as neave but with a helmet
>and fucking gotrek who isn't even AoS
I would have preferred if they hadn't even bothered and just made it 40k only. I'm almost certain you'll still be fighting the same orc enemies too, if they had bothered with skaven or something they would have put that in the trailer.
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>>97878611
>old world troon seethes forever
>Old world gets jack shit at the latest PR event
>meanwhile AoS gets a huge amount of new models and further support
you should be thankful they bothered to bring back any kind of support for your old game, it's clear they only brought it back because some of the people who still worked there cared and not because it was actually going to make money. At my LGS they actually dumped all their old world stock and it's just more 40k and AoS now kek
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>>97878598
I’ve been working on Gelgus lately. Didn’t like his head so I gave him a new one that I felt was more menacing. Need to build a fancier base to swap him over to when I finish him. Been working on Festus, too, but he isn’t in any state to be shown to anyone yet. Do you have any pics of /yourdudes/ to share, anon?
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>>97878674
>>97878945
The Europeans are up again...
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>>97878641
Yep. Any other named non female Stormcaster would be cooler. Even Underworlds ones:
Severin Steelheart : big sword swings
Sanson Farstrider : multi attack span bs
Averon Stormsire : wizard bs
etc
(I think even the female leaders would be better than blacktalon)
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>>97877947
What would you say the main exceptions are? BoK? The range isn't amazing. Or reversely HoS? I would guess it's the rules screwing HoS.
>>97878528
The natural balance of power is upset by magical rocks falling from the sky. That's actually not a terrible premise for a wargame setting, it's just classic WH in reverse. It could reinforce the impression of AoS being the weird high fantasy mirror to whfb.
In any case, I don't really care that strongly about the lore I hardly read anyways, so long as they continue releasing good looking minis. I would say their hit rate, for my taste, is better for AoS than their other ranges.
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>>97879660
hedonites yeah, which i chock up mostly to leather bondage S&M titty monsters being a bit of a niche aesthetic. you can see daughters of khaine on the bottom too right next to slaanesh.
i think people just get weirded out about painting a whole army of naked ladies. thats my guess anyways
but fyreslayers, kruleboyz and SoB are all micro ranges, nighthaunt is a larger range but every unit looks the same, no variety so it may as well be a micro range. deepkin, KO, and helsmiths are a sort of medium small range, not quite a microfaction size but not a full range for sure.
ogres and cities i think are something else, those are both large ranges, but also both have a large amount of looming uncertainty with rumored upcoming squattings and refreshes, so if i had to guess people are just getting squirrely about those armies because their futures feel uncertain. fyreslayers gets hit with this effect too as well as being a micro range, a 1-2 punch, and i think their score being 30% lower than the next closest one at the bottom reflects that double dose of low model selection and uncertain future.
but then you look at the top half and those are all pretty much the big tent macro ranges with tons of options, unit types and sub faction elements like skaven clans, stormcast chambers, gloomspite creature types, undeadd bones or vampires, and so on, where there are a lot of different model types and a lot of different collection angles and ways to build and play, and that variety i suspect is a large part of what drives their popularity, not actually winrate.
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>>97877618
Kino
>>97877947
Yeah I feel like this is one of the most overlooked factors (despite it being so obvious) for army popularity. The most popular armies tend to be simply the bigger ones
>>97879660
Yeah slaanesh has a pretty big range but is kind of cursed by being the weird sex army + high paint difficulty. Nighthaunt are also lower than they should be, but that's probably because their playstyle atm is kinda shit and it's a competitive list at the end of the day. At the other end of the spectrum FEC has a limited range but is quite high, though of course they're really good atm (plus carried by a baller concept before they even had modern minis)
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>>97878170
>Though I believe his departure was because of office politics based on his commentary on the GHB/4e SCE tome cover.
That's interesting, what'd he say lol?
>>97878171
Isn't castellite company a notoriously shitty spearhead? I think it might be influencing your results somewhat.
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>>97879734
>>97879787
Good analysis. Recency is also a factor I think. FEC has some good recent sculpts, even though the total range isn't big. Several of the bottom ones have not got good releases recently.
And yes, sex motifs probably filters a lot of potential buyers. I know I wouldn't have been allowed by my mother to paint those models when I was little, and as an angsty youth I would have been uncomfortable buying them.
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>>97878641
>GW wanted to actively sabatoge any chance of AoS players getting it.
I mean realistically the devs of this game approached gw to make a 40k game based on their formula and gw told them sure, but you gotta pay x amount for the license, orrrr you can pay, let's say, 50% of x if you also slap aos on there.
But y'know marketing wise every second of the trailer they spend showing off aos is a second not spent advertising 40k, which has 10x times the brand recognition aos has, if we're being real.
I'm sure gw doesn't mind, their idea is probably that 40k tertiaries pick it up, play the game, get curious about these weird other golden guys, and start looking into aos from there.
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>>97879787
>>97879897
Variety in the range matters as much if not more than total range size.
a range with a pair of centerpieces, a pair of monstrous troops and a pair of troops is going to be more popular than a range with e times as many kits, but all looking the same and covering the same bases
nighthaunt is a relatively large range but is an abysmally uniform one, compare then for example with moonclan, without spiderfangs or gitmob and people would still think that moonclan have more stuff than them, but they don't, they just have more interestingly varied stuff
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>>97879942
Depends on how you count I think. Just kits alone I think nighthaunt have like 20 or 21 compared to (non spider/gitmob) gsg at 18 or so. But gloomspite have a lot of dual build kits (stabbas/shootas dankhold/throggboss hoppers/bounders mangler/manglerboss fanatics/sporefanatics), while nighthaunt surprisingly has none, except that one box of 3 soul wars heroes. Which is really weird considering how similar looking their bodies are, I mean I was sure the scythe and sword elite ghosts shared a kit but apparently not?
But yes nighthaunt silhouette diversity is kind of awful, only really the named heroes try to do some different stuff.
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>>97880056
We have no idea what the rules of those units will be yet (well, except the deathmaster I guess) nor the price point of the box itself. It's hard to give you any worthwhile advice as of yet.
Do you guys like skaven and CoS? I would recommend against picking up an army that you're not all that interested in just because it's a good deal. You're going to be spending a lot of time building and painting those models after all.
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>>97880056
If you like the armies, sure. Why not.
I would say if your bro likes Skaven just for the ninja rats and not all the Skaven there is zero chance he can make a usable army out them, but whatever.
No idea when that stuff will drop, whoever likes the Skaven can probably find a ton of Skaven models for cheap online, the CoS player can pick you another CoS spearhead in the meantime.
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>>97875796
>>97875812
very yummy
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>>97875796
Dwarf women look more like this
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>>97878641
in the reveal trailer a few months back they did show more of the AoS side of things, which included skaven hordes
they probably just didn't show any of it in the announcement trailer because 40k is 40k
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>>97878233
Oh hey anon cool looking list. But if I was to put my input in it doesnt look like it would do well into khorne. BoK is a very hammer army and all those Arkanut Company will not do well into them, the skywardens are good but they gotta be the ones swinging first to help ensure their survival. The gunstock might be hood as harassing his flanks and the ironclad should hold out against bloodletters. The frigate not bad either as it can do some good charge damage and help in melee, but I truly think the weak point is all those Companies you have. You could try some Vongrim salvagers instead those can be nasty. Also don't be discouraged KO is a hard army to play because your movement matters a lot and you have very tricky ways to play.
PS if you have their terrain piece khrone would hate it cause the lil drones can move block him so bad.
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>>97878641
>>97880559
This is from the developers reddit
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Is Velmorn the most important named Wight character in the setting so far? I don't know of any others that have more than a small lore blurb about them. Sad if true since the Deathrattle Kingdoms are practically a whole subfaction of Soulblight and have no important characters to speak of.
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>>97880584
>BoK is a very hammer army
Shit man I feel like half the armies in the game are "very hammer" armies at the moment
>>97880636
Pretty much, not much beyond a blurb each. That one guy that decapitated some uppity vampire who tried to order him around was pretty cool.
I think they might double down on skellies for sbgl, a lich or named one isn't out of the question, as well as the inevitable foot king refresh.
Also I'd say while not a king halgrim from cursed city had a bit of fluff by virtue of being in a whq.
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>>97879734
Cities range has dramatically reduced to a very small selection now that all we have is human freeguilds. Not microrange territory, but no longer large range as we have I want to say one more unit than Fyreslayers now once the witch and assassin are gone.
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>>97879734
I feel like KB and IDK are actually quite similar in that they have next to no "baseline" units (infantry/cav), but a fuckton of single model units (+lots of foot heroes for idoneth). KB only has gutrippaz and boltboys (+the warcry warband) for basic units, while idoneth has their two flavours of namarti. Meanwhile each faction has like 7 single model centrepiece or semi centrepiece units (though in the case of KB one of those is just a normal artillery piece)
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>>97881033
I think someone at GW said it was going to be Cathay separate boxes this Sunday, but that seems a rather small release, could see the underworld Warband or MESBG Rohan stuff also getting released
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>>97880693
That sucks. While I don't want them to be further split upI personally find SBGL to be a bit anemic in the variety department as it is despite having what feels like it should be a rather healthy model range, I do hope they further flesh out the SBGL subfactions in the future. More Deathrattle centric stuff to make a pure skeleton army a bit more interesting. More zombies than just the basic zombie unit and corpse cart. For the love of god more Vampires than just a million Vyrkos characters GW please I beg you use the other bloodlines.
I really thought that after 10 years there would be at least one Wight King that can be an actual character.
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>>97881130
>spoiler
They're alright, doing far better than most factions in the game but yeah a lot of that is random one off characters that kind of stand out. They could use a nice monster besides the dragon I think. And bring back the damn ogres!
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>>97881033
You were right anon
>https://www.warhammer-community.com/en-gb/articles/cqdcnxdx/sunday-pr eview-chaos-and-order-battle-in-the -city-of-ash/
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https://jobs.games-workshop.com/search-and-apply/warhammer-concept-art ist
Interesting that GW is hiring a concept artist specifically for TOW. This is the first time I’ve seen them hiring an artist for a specific game. I wonder if going forward they will hire people specifically to be artists for AoS too.
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>>97881210
I know it's all brand new plastic and everything, but this is more a start collecting than a spearhead.
Also obr battleforce is finally here for those interested.
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>>97879801
Obviously he couldn't go into more detail as he still has a freelance relationship with them but it's easy to see a connection between his post and all those abysmal cover arts being done by the same person.
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>>97881353
Like 1-2 years ago the fomo model was doing really well for them. They were selling out every box quite quickly for every system. In the last 6-8 months they’ve either massively ramped up the production of the fomo boxes, or people have stopped biting because I see tons of fomo boxes even rotting on shelves even for 40k, which 2 years ago would have been unthinkable. But GW is a behemoth that changes slowely. So all these fomo products we are getting now are probably from the mandate they instituted during that fomo frenzy.
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>>97881337
Looking at some of the concepts some artists did for this hiring, some of them would fit AoS more imo.
pic being an example
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>>97881369
On Artstation, a guy called Daniel Caro did an Empire one as well.
>https://www.artstation.com/artwork/zxZ1Wd
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>>97881381
found another one by a guy called Ruo Yu Chen, who did do some Khuresh art years back
seems GW was testing Greekskin and Empire concepts specifically for these new hires
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>>97881363
Every tome release suddenly coming with a huge battleforce is kind of odd too
>>97881364
Oh shit where'd you find this? I love seeing unit concept art.
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>>97881364
>>97881389
Nvm it's just from the one guy, I thought you stumbled upon a treasure trove of gw's selection process concept art for some reason
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>>97881337
Oh is that usually not a game specific thing? I'd imagine the profile of a fantasy and scifi concept artist would be a bit different, though I guess 40k is a lot more fantasy coded than most scifi stuff. Blanche did both iirc.
Anyway I saw a job application for aos lore guy or something posted somewhere else earlier, you'd have "encyclopedic knowledge of the mortal realms" which I found quite funny considering, y'know...
>>97881407
Could be that they're expanding I guess? Outside of cathay which was designed years before tow has only had a couple new releases, could be that they're doubling down on new releases. I'd imagine the nostalgia well has run dry for a lot of units, squeezed all the extra money out of nostalgic boomers they could but I don't think newcomers are lining up to buy the wood elf beastmaster for example.
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>>97881420
>I saw a job application for aos lore guy or something posted somewhere else earlier, you'd have "encyclopedic knowledge of the mortal realms" which I found quite funny considering, y'know...
I think that was specifically for Soulbound, so not a GW job
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I want less Embergard.
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I’ve been working on these guys for ages now, I’ve got some Razers primed and ready to paint next
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Who wears the biggest hat in Age of Sigmar?
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>>97881492
The answer is beyond obvious.
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>>97881491
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We have reached the point where we might see blades of khorne feature a piraña swarm unit before idoneth can entertain them as an idea.
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>>97881492
In absolute size it's nagash, but relative to body size the cow elves or sekhsr might give him trouble
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>>97881846
I haver a converted character who used a knight of shrouds sword in two different models now, so when I was building a third I ordered another sword. But I bought one from the on foot version (which looks all rusted and beaten up) and I'm worried it wont look right next to the other versions.
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I want to kitbash a lewd Warstomper for my chaos army, any suggestions?
Undivided? Or one of the four?
Armor? Mutations? I can’t decide
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>>97881453
So turns out the guy who ran the 7 terrorgheist list to a tourney is splitting the box with me. I'm going for the cities dudes, do we have like an conceivable idea of how the cities dudes will even play? Grenadiers look good but I'm not sure what role they'd even play in the army since I'm under the assumption knights will probably just be a replacement to hammerers as more elite infantry.
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>>97882101
>>97882130
Female giant
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>>97881984
Sculpt some giant tits on her with one guy fucking one tit and another dude getting crushed to death between them paizuri style
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Has anyone ever tried painting veins on your models? I'd like to try my hand at adding some boobs veins to a vampire but I'm not sure if we're at too small a scale for it to look good.
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>>97882268
For a regular giant, sure.
But I was going to do a mega gargant, the size isn’t right, they are way to big for that, even a pinky finger would rip a person in half.
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>>97882222
No. Look at the terrain you got in a war cry box and how it's not simply to break up LoS.
The conspiratorial part of me says GW killed Warcry to stop selling as much terrain so they can charge more for less.
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>>97882244
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>>97882324
OHHH I think I know how they got that effect, I saw a similar video on doing marble. You can like, rip off the end of cutips and kinda stick it on while you paint over the top layer with a lighter color!
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>>97882307
That would imply we're getting a thondian strongpoint esque box in Embergarde. Which, I'm gonna be real I don't see happening, especially since they don't seem to be pushing incarnates. (Sorry gang, no flaming giant tribal tatted dude made of fire)
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how bad is this? should i end my useless chud life?
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New spearhead box confirmed to be a fomo product (feels odd but whatever), also same price as the current spearhead starter set so 175€/220$ which feels quite steep for the amount of plastic when compared to the current box. Not a bad deal at around 87.5/110 for each half, but still a downgrade from the current one.
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someone claiming to be Boole is posting on various armies specific aos subreddits (not on TGA) about what will happen in The Last World
he claims that stormcasts will continue as usual; that FS won't get squatted and not even souped with the future Khazalid Holds but will have their own battletome, and most surprisingly that Idoneth won't get squatted either and that we will have a new army in the form of these Abolon fishmen the Idoneth once fought against
screenshoots all of these reddit posts can be found on the TGA Rumor thread
most TGA posters call bullshit
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>>97883047
Confirmed fake by actual boole, just checked
He did post some stuff about the new factions though, seems like there's not much to them as of right now honestly, calling them new factions based on this seems a bit hasty to me.
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>>97882964
Thanks. Ill try get him primed tomorrow and then ill see just how fucked the sword is
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>>97883058
>We noticed a lot of you are really interested in one thing, so we figured we should explain — about those 5 new factions
>They've got one illustration, a short lore paragraph, and a pin on the map — nothing else special
>Gotta say, their situation's a bit better than the silent people, but that's about it
well at least we know that now
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>>97883047
>>97883058
>tfw no Abholon army
too bad, would have been cool
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>>97883062
...is that the metal carnosaur? Cool shit. Is this for 40k?
>>97883091
>idoneth getting anything cool
>even something related to idoneth ever getting anything cool
That's how you know this shit was fake instantly
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>>97880636
Yeah, because he was in an Underworld expansion box and their warband had about 3 pages of lore + what we got in the cards.
>>97881337
They probably already have a concept artist for AOS (specifically). The thing with TOW is that it is aos adjacent and if they want to expand on the setting again they would need to have people dedicated to it.
>>97881362
IDK if this is male or female.
Other than that it is cool.
>>97881364
Bat is too big imo. But ok concept.
>>97881453
2 years of it. Tiresome indeed.
>>97882217
What is PIC from? Gantz?
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>>97883104
>Why is that surprising in any way?
>What even led you down this thought?
see>>97883105
>idoneth getting anything cool
>even something related to idoneth ever getting anything cool
>That's how you know this shit was fake instantly
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Hello /aosg/, I've just started getting into AoS with some friends of mine. I did play a little bit of WHFB way back in the day with a Lizardmen army, but I stopped being involved with the hobby and liquidated all my stuff about 15 years ago before picking it back up again in 2024 with 40k. I always liked Skaven even during the WHFB times, but the number of models and painting skin/fur intimidated me. I finished painting my first rat today.
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>>97883105
>...is that the metal carnosaur?
Yes. Fucker is heavy.
>Is this for 40k?
Fantasy. Latest iteration of my chaos lord (I initially built him as an archon for 40k, but that didnt work out so I built a 2nd copy when I needed a lord on dragon, now im building yet another version on a demonic steed)
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>>97883140
Different anon here, let me explain what happened
>boole poorly wrote his leaks
>people misunderstood half
>then they made up the rest to fit their story
>others started repeating it as '100% going to happen'
Happened the same with AoS launch and other things, even dumb shit like Malekith fusing with his dragon.
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>>97883123
Grats on the rat buddy
>>97883135
Sovl
>>97883184
Nta but he clarified pretty quickly that no factions/models were going away, but there was some uncertainty about specific characters which is where people started speculating.
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>>97883171
>Looks too 40k even by the standards of Aos
Theres no overt techy gubbinz, so I just chalked it up as "ornate elvish armor".
>Kinda rare to see someone do this many kitbashes of their character, buts it’s nice to see
Thanks, Used to be that when your monster died (and the monster would often die before the rider) the guy would end up as a now infantry unit. I know people often just sub in an unrelated model but that felt a bit lame.
The rule has changed now, but I thought it would be cool if I could use "the same guy" in multiple ways, so he can lead the army more often. Maybe ill give him a version on horse one day.
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>>97883135
>>97883171
Is fine, the anon did a good job even if the 40k vibe is still there.
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If the rumors about The Last World are true and we're getting more human factions inspired by real world civilizations (not-Nippon, not-Cathay) and CoS get turned into not-Renaissance Europe, do you think this will mean an end to californian demographics in the game with these human factions becoming mono-ethnic per historical reality serving as inspiration ?
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>>97882687
Not bad but looks like you didn't thin the paint enough before painting. If I m mistaken then ignore but it is best to do multiple thin coats than doing one thick one, even with white and light colors. Also If you used wash/shade colors I think you overdid a bit in some parts. Not that makes it bad it is just that now I like doing small layers with thin paint and because of that I dislike doing simple coats.
Also dry brush can add lots of textures and effects, like one anon said: you could use it to make the cloth look dirt or used/damaged. You could drybrush layers of the base to add depth and amateur-ish highlights (you could even make the sand and stones with it (sand going from brown to yellow and white tones)(stones going from dark blue to light tones a bit of brown then rakatash flesh-corax white))(highlights is really good to add depth to minis but doing those with normal brush and thinned paints is better overall).
If you used gloss varnish I think you applied too much or at least it is not one I would like to use.
BTW if those are one of your first minis don't bother too much, you build technique as you keep painting and look into it. Nobody starts the hobby doing golden demon level shit.
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>>97881453
Moderately hopeful the CoS side gets treated like SCE with the Skaventide box. I can split it no problem, but if I can just get some dudes for like $120, I'd be happier then. Don't want to worry about off-loading the Spearhead set and the Skaven (he's also an Ork player so he's extra fucked this year)
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>>97884457
I'm wondering how many people are gonna dump the cities stuff so they can get ninja rats, I'd really like to get more shooty dudes and knights for my cities force.
Though i'll wait until I start seeing warscrolls.
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Have the Fire and Ash prices leaked yet?
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>>97881424
Nah it's an actual gw job
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Seems the way magic and prayers will change a bit in 5th. I hope it stays as far away from 40k as possible because there magic is basically just a keyword.
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>>97884840
USD?
>>97885182
Have you not read the books?
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>>97885207
Went to check up on the Boole posting myself, it’s not great, it’s not terrible. Idk. It entirely depends on how magic is changed, 8th edition fb had many faults but magic was cool as shit. I’d post my full thoughts but I’m fucking exhausted.
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>>97885388
It was, but it was fun. And most of the issues came from how you built wizards iirc. I can’t imagine they’ll do a repeat of making magic crazy like they did at the start of 4th edition where some endless spells were one shotting shit like archaeon.
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>>97885310
All good. I was a bit confused but I'm also mind of retarded.
>>97885300
Lol yeah, typical women. They still fuck men
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>>97885449
>>97885445
>>97885441
Lol Warlocks.
They're born subs, it's much more challenging to make human men subs
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>>97885555
The magic system would be better than what any system atm has depending on how they scale power dice, would also be funny if Aos gets lore to select from.
The only thing Aos can really copy from 40k that I can see, are detachment systems, and attaching heros to units.
The latter I already know opens up issues altogether in the long run but im unfamiliar with detachments in 40k.
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>>97885680
You’re probably better off asking there than here. My memory of it isn’t the best to begin with. I also can’t find my rule books so go figure. Also I’m not really gonna go on an essay about fb mechanics here, until we’re definite on the upcoming changes it’s worthless speculation.
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I guess they kinda forgot to post this when the new stuff was actually due
https://www.warhammer-community.com/en-gb/articles/iqvtvqgk/chronicles -of-ruin-past-present-future/
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>>97885724
Off the top of my head the only major difference is that it worked using dice pools. Like, to super simplify it you would roll each turn to determine how many spellcasting dice you had and then split that up between whatever spells you were casting. So like if you wanted to dump 5 dice into one spell you could.
TOW is more similar to AoS in that the number of casts you get is set by the wizard you are using, and it's always two dice per cast, though it keeps some of the other WHFB trappings like miscast tables and shit.
Personally I don't think bringing dice pools back is a good idea.
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>>97885824
The world has taken a lot of dramatically weird turns in the past decade.